25 Commits

Author SHA1 Message Date
640fb032ea Print errors 2021-11-08 01:36:48 +01:00
eee68760e4 Add custom entity field support 2021-11-07 23:42:56 +01:00
7526de9b76 Fix struct 2021-11-07 18:57:55 +01:00
705ad50d65 Fixes for pluto update 2021-11-07 02:33:16 +01:00
e8cad54293 Merge branch 'main' of https://github.com/fedddddd/iw5-gsc-utils 2021-11-07 02:06:05 +01:00
a548e9d04b Update dllmain.cpp 2021-11-07 02:06:03 +01:00
fed
d4c8a7ce2c Merge pull request #3 from diamante0018/main
Add unlimited sprint toggle via gsc
2021-11-07 01:22:05 +01:00
Edo
ba290e0f7c [GSC] VS Delete this space 2021-11-07 00:19:03 +00:00
234f510e98 [GSC] Add infinite sprint 2021-11-07 00:04:31 +00:00
8224ca3b57 Update pointers 2021-11-06 02:16:11 +01:00
a19c2761c8 Update pointers 2021-10-21 18:55:01 +02:00
739ea2a7f0 Update pointers 2021-10-01 03:04:08 +02:00
6c99991429 Typo 2021-08-31 21:06:18 +02:00
c9543dfbe4 Verify plutonium version 2021-08-31 20:58:15 +02:00
76842b4bce Update pointers 2021-08-31 20:23:36 +02:00
7139e8d3c4 Update pointers 2021-07-21 14:10:16 +02:00
6f53ed5d87 And this 2021-07-11 17:17:22 +02:00
063caa51f9 This too 2021-07-11 17:12:24 +02:00
9ed8626067 Fix array class 2021-07-11 17:11:15 +02:00
fed
cb0725bad1 Fix 2021-07-11 04:26:57 +02:00
44886c8f9f Small change 2021-06-26 00:42:00 +02:00
bdfd37de35 Update gsc.cpp 2021-06-24 20:22:21 +02:00
c49ca5a8cd Remove this 2021-06-20 21:21:29 +02:00
b1a29ded7d Add httpGet function 2021-06-20 20:04:36 +02:00
fed
e5083cd228 Update README.md 2021-06-20 16:24:16 +02:00
25 changed files with 806 additions and 193 deletions

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@ -43,6 +43,15 @@ This plugin adds some useful functions/methods to IW5's GSC VM
} }
} }
``` ```
# Player
* `say(message)`: Prints a message to all players' chat.
* `self tell(message)`: Prints a message to the player's chat.
* `self setName(name)`: Sets a player's name.
* `self resetName(name)`: Resets a player's name to its original.
* `self setClantag(name)`: Sets a player's clantag.
* `self resetClantag(name)`: Resets a player's clantag to its original.
* `self removeClantag(name)`: Removes a player's clantag.
# IO # IO
The basepath for all IO functions is `Plutonium/storage/iw5` The basepath for all IO functions is `Plutonium/storage/iw5`
@ -217,6 +226,6 @@ The basepath for all IO functions is `Plutonium/storage/iw5`
*/ */
} }
``` ```
* `jsonPrint(...)`: Prints values as json.
# Credits # Credits
* [xensik](https://github.com/xensik) * [xensik](https://github.com/xensik)

2
deps/GSL vendored

Submodule deps/GSL updated: c1cbb41b42...c31a9ad5e8

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@ -14,34 +14,6 @@
namespace gsc namespace gsc
{ {
std::unordered_map<const char*, const char*> replaced_functions;
function_args::function_args(std::vector<scripting::script_value> values)
: values_(values)
{
}
unsigned int function_args::size() const
{
return this->values_.size();
}
std::vector<scripting::script_value> function_args::get_raw() const
{
return this->values_;
}
scripting::script_value function_args::get(const int index) const
{
if (index >= this->values_.size())
{
throw std::runtime_error(utils::string::va("Insufficient arguments, got %i expected %i",
this->values_.size(), index + 1));
}
return this->values_[index];
}
std::unordered_map<unsigned, script_function> functions; std::unordered_map<unsigned, script_function> functions;
std::unordered_map<unsigned, script_method> methods; std::unordered_map<unsigned, script_method> methods;
@ -104,12 +76,24 @@ namespace gsc
auto function_map_start = 0x200; auto function_map_start = 0x200;
auto method_map_start = 0x8400; auto method_map_start = 0x8400;
auto token_map_start = 0x8000;
auto field_offset_start = 0xA000;
struct entity_field
{
std::string name;
std::function<scripting::script_value(unsigned int entnum)> getter;
std::function<void(unsigned int entnum, scripting::script_value)> setter;
};
std::vector<std::function<void()>> post_load_callbacks;
std::unordered_map<unsigned int, std::unordered_map<unsigned int, entity_field>> custom_fields;
void call_function(unsigned int id) void call_function(unsigned int id)
{ {
if (id < 0x200) if (id < 0x200)
{ {
return reinterpret_cast<builtin_function*>(0x1D6EB34)[id](); return reinterpret_cast<builtin_function*>(0x20689DD8)[id]();
} }
try try
@ -125,8 +109,8 @@ namespace gsc
catch (const std::exception& e) catch (const std::exception& e)
{ {
printf("************** Script execution error **************\n"); printf("************** Script execution error **************\n");
printf("Error executing function %s\n", function_name(id).data()); printf("Error executing function %s:\n", function_name(id).data());
printf("%s\n", e.what()); printf(" %s\n", e.what());
printf("****************************************************\n"); printf("****************************************************\n");
} }
} }
@ -135,7 +119,7 @@ namespace gsc
{ {
if (id < 0x8400) if (id < 0x8400)
{ {
return reinterpret_cast<builtin_method*>(0x1D4F258)[id](ent); return reinterpret_cast<builtin_method*>(0x2068A5A8)[id - 0x8000](ent);
} }
try try
@ -151,8 +135,8 @@ namespace gsc
catch (const std::exception& e) catch (const std::exception& e)
{ {
printf("************** Script execution error **************\n"); printf("************** Script execution error **************\n");
printf("Error executing method %s\n", method_name(id).data()); printf("Error executing method %s:\n", method_name(id).data());
printf("%s\n", e.what()); printf(" %s\n", e.what());
printf("****************************************************\n"); printf("****************************************************\n");
} }
} }
@ -202,60 +186,63 @@ namespace gsc
} }
} }
const char* replaced_pos = 0; utils::hook::detour scr_get_object_field_hook;
void scr_get_object_field_stub(unsigned int classnum, int entnum, unsigned int offset)
void get_replaced_pos(const char* pos)
{ {
if (replaced_functions.find(pos) != replaced_functions.end()) if (custom_fields[classnum].find(offset) == custom_fields[classnum].end())
{ {
replaced_pos = replaced_functions[pos]; return scr_get_object_field_hook.invoke<void>(classnum, entnum, offset);
}
const auto field = custom_fields[classnum][offset];
try
{
const auto result = field.getter(entnum);
return_value(result);
}
catch (const std::exception& e)
{
printf("************** Script execution error **************\n");
printf("Error getting field %s:\n", field.name.data());
printf(" %s\n", e.what());
printf("****************************************************\n");
} }
} }
__declspec(naked) void vm_execute_stub() utils::hook::detour scr_set_object_field_hook;
void scr_set_object_field_stub(unsigned int classnum, int entnum, unsigned int offset)
{ {
__asm if (custom_fields[classnum].find(offset) == custom_fields[classnum].end())
{ {
pushad return scr_set_object_field_hook.invoke<void>(classnum, entnum, offset);
push esi
call get_replaced_pos
pop esi
popad
cmp replaced_pos, 0
jne set_pos
movzx eax, byte ptr[esi]
inc esi
jmp loc_1
loc_1:
mov [ebp - 0x18], eax
mov [ebp - 0x8], esi
push ecx
mov ecx, 0x20B8E28
mov [ecx], eax
mov ecx, 0x20B4A5C
mov[ecx], esi
pop ecx
cmp eax, 0x98
push 0x56B740
retn
set_pos:
mov esi, replaced_pos
mov replaced_pos, 0
movzx eax, byte ptr[esi]
inc esi
jmp loc_1
} }
const auto args = get_arguments();
const auto field = custom_fields[classnum][offset];
try
{
field.setter(entnum, args[0]);
}
catch (const std::exception& e)
{
printf("************** Script execution error **************\n");
printf("Error setting field %s:\n", field.name.data());
printf(" %s\n", e.what());
printf("****************************************************\n");
}
}
utils::hook::detour scr_post_load_scripts_hook;
void scr_post_load_scripts_stub()
{
for (const auto& callback : post_load_callbacks)
{
callback();
}
return scr_post_load_scripts_hook.invoke<void>();
} }
} }
@ -281,39 +268,97 @@ namespace gsc
} }
} }
namespace field
{
void add(classid classnum, const std::string& name,
const std::function<scripting::script_value(unsigned int entnum)>& getter,
const std::function<void(unsigned int entnum, const scripting::script_value&)>& setter)
{
const auto token_id = token_map_start++;
const auto offset = field_offset_start++;
custom_fields[classnum][offset] = {name, getter, setter};
(*game::plutonium::token_map_rev)[name] = token_id;
post_load_callbacks.push_back([classnum, name, token_id, offset]()
{
const auto name_str = game::SL_GetString(name.data(), 0);
game::Scr_AddClassField(classnum, name_str, token_id, offset);
});
}
}
function_args::function_args(std::vector<scripting::script_value> values)
: values_(values)
{
}
unsigned int function_args::size() const
{
return this->values_.size();
}
std::vector<scripting::script_value> function_args::get_raw() const
{
return this->values_;
}
scripting::value_wrap function_args::get(const int index) const
{
if (index >= this->values_.size())
{
throw std::runtime_error(utils::string::va("parameter %d does not exist", index));
}
return {this->values_[index], index};
}
class component final : public component_interface class component final : public component_interface
{ {
public: public:
void post_unpack() override void post_unpack() override
{ {
scr_get_object_field_hook.create(0x52BDB0, scr_get_object_field_stub);
scr_set_object_field_hook.create(0x52BCC0, scr_set_object_field_stub);
scr_post_load_scripts_hook.create(0x628B50, scr_post_load_scripts_stub);
field::add(classid::entity, "flags",
[](unsigned int entnum) -> scripting::script_value
{
const auto entity = &game::g_entities[entnum];
return entity->flags;
},
[](unsigned int entnum, const scripting::script_value& value)
{
const auto entity = &game::g_entities[entnum];
entity->flags = value.as<int>();
}
);
field::add(classid::entity, "clientflags",
[](unsigned int entnum) -> scripting::script_value
{
const auto entity = &game::g_entities[entnum];
return entity->client->flags;
},
[](unsigned int entnum, const scripting::script_value& value)
{
const auto entity = &game::g_entities[entnum];
entity->client->flags = value.as<int>();
}
);
function::add("executecommand", [](const function_args& args) -> scripting::script_value function::add("executecommand", [](const function_args& args) -> scripting::script_value
{ {
game::Cbuf_AddText(0, args[0].as<const char*>()); game::Cbuf_AddText(0, args[0].as<const char*>());
return {}; return {};
}); });
function::add("replacefunc", [](const function_args& args) -> scripting::script_value
{
const auto what = args[0].as<scripting::function>();
const auto with = args[1].as<scripting::function>();
replaced_functions[what.get_pos()] = with.get_pos();
return {};
});
function::add("addcommand", [](const function_args& args) -> scripting::script_value function::add("addcommand", [](const function_args& args) -> scripting::script_value
{ {
const auto name = args[0].as<std::string>(); const auto name = args[0].as<std::string>();
const auto function = args[1].get_raw(); const auto function = args[1].as<scripting::function>();
command::add_script_command(name, [function](const command::params& params)
if (function.type != game::SCRIPT_FUNCTION)
{
throw std::runtime_error("Invalid type");
}
const auto pos = function.u.codePosValue;
command::add_script_command(name, [pos](const command::params& params)
{ {
scripting::array array; scripting::array array;
for (auto i = 0; i < params.size(); i++) for (auto i = 0; i < params.size(); i++)
@ -321,7 +366,7 @@ namespace gsc
array.push(params[i]); array.push(params[i]);
} }
scripting::exec_ent_thread(*game::levelEntityId, pos, {array.get_raw()}); function({array.get_raw()});
}); });
return {}; return {};
@ -350,11 +395,31 @@ namespace gsc
return {}; return {};
}); });
method::add("specialtymarathon", [](const game::scr_entref_t ent, const function_args& args) -> scripting::script_value
{
if (ent.classnum != 0)
{
throw std::runtime_error("Invalid entity");
}
const auto num = ent.entnum;
const auto toggle = args[0].as<int>();
auto g_client = game::g_entities[num].client;
auto playerState = &g_client->ps;
auto flags = playerState->perks[0];
playerState->perks[0] = toggle
? flags | 0x4000u
: flags & ~0x4000u;
return {};
});
utils::hook::jump(0x56C8EB, call_builtin_stub); utils::hook::jump(0x56C8EB, call_builtin_stub);
utils::hook::jump(0x56CBDC, call_builtin_method_stub); utils::hook::jump(0x56CBDC, call_builtin_method_stub);
utils::hook::jump(0x56B726, vm_execute_stub);
} }
}; };
} }
REGISTER_COMPONENT(gsc::component) REGISTER_COMPONENT(gsc::component)

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@ -2,18 +2,25 @@
namespace gsc namespace gsc
{ {
extern std::unordered_map<const char*, const char*> replaced_functions; enum classid
{
entity,
hudelem,
pathnode,
node,
count
};
class function_args class function_args
{ {
public: public:
function_args(std::vector<scripting::script_value>); function_args(std::vector<scripting::script_value>);
unsigned int function_args::size() const; unsigned int size() const;
std::vector<scripting::script_value> function_args::get_raw() const; std::vector<scripting::script_value> get_raw() const;
scripting::script_value get(const int index) const; scripting::value_wrap get(const int index) const;
scripting::script_value operator[](const int index) const scripting::value_wrap operator[](const int index) const
{ {
return this->get(index); return this->get(index);
} }
@ -36,4 +43,11 @@ namespace gsc
{ {
void add(const std::string& name, const script_method& func); void add(const std::string& name, const script_method& func);
} }
namespace field
{
void add(classid classnum, const std::string& name,
const std::function<scripting::script_value(unsigned int entnum)>& getter,
const std::function<void(unsigned int entnum, const scripting::script_value&)>& setter);
}
} }

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@ -150,7 +150,7 @@ namespace io
array.push(file); array.push(file);
} }
return array.get_raw(); return array;
}); });
gsc::function::add("copyfolder", [](const gsc::function_args& args) gsc::function::add("copyfolder", [](const gsc::function_args& args)
@ -161,6 +161,26 @@ namespace io
return scripting::script_value{}; return scripting::script_value{};
}); });
gsc::function::add("httpget", [](const gsc::function_args& args) -> scripting::script_value
{
const auto url = args[0].as<std::string>();
const auto object = scripting::entity(scripting::make_object());
scheduler::once([object, url]()
{
const auto result = utils::http::get_data(url.data());
scheduler::once([object, result]()
{
const auto value = result.has_value()
? result.value().substr(0, 0x5000)
: "";
scripting::notify(object, "done", {value});
});
}, scheduler::pipeline::async);
return object;
});
} }
}; };
} }

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@ -28,18 +28,23 @@ namespace json
const auto keys = array.get_keys(); const auto keys = array.get_keys();
for (auto i = 0; i < keys.size(); i++) for (auto i = 0; i < keys.size(); i++)
{ {
const auto is_int = keys[i].is<int>();
const auto is_string = keys[i].is<std::string>();
if (string_indexed == -1) if (string_indexed == -1)
{ {
string_indexed = keys[i].is_string; string_indexed = is_string;
} }
if (!string_indexed && keys[i].is_integer) if (!string_indexed && is_int)
{ {
obj[keys[i].index] = gsc_to_json(array[keys[i].index]); const auto index = keys[i].as<int>();
obj[index] = gsc_to_json(array[index]);
} }
else if (string_indexed && keys[i].is_string) else if (string_indexed && is_string)
{ {
obj.emplace(keys[i].key, gsc_to_json(array[keys[i].key])); const auto key = keys[i].as<std::string>();
obj.emplace(key, gsc_to_json(array[key]));
} }
} }
@ -168,7 +173,7 @@ namespace json
array[key] = args[i + 1]; array[key] = args[i + 1];
} }
return array.get_raw(); return array;
}); });
gsc::function::add("jsonparse", [](const gsc::function_args& args) gsc::function::add("jsonparse", [](const gsc::function_args& args)

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@ -1,73 +1,128 @@
#include <stdinc.hpp> #include <stdinc.hpp>
#include "loader/component_loader.hpp" #include "loader/component_loader.hpp"
#include "scheduler.hpp"
#include "game/game.hpp"
namespace scheduler namespace scheduler
{ {
namespace namespace
{ {
std::queue<std::function<void()>> tasks;
struct task struct task
{ {
std::function<bool()> handler; std::function<bool()> handler{};
std::chrono::milliseconds interval{}; std::chrono::milliseconds interval{};
std::chrono::high_resolution_clock::time_point last_call{}; std::chrono::high_resolution_clock::time_point last_call{};
}; };
utils::concurrent_list<task> callbacks; using task_list = std::vector<task>;
void execute() class task_pipeline
{ {
for (auto callback : callbacks) public:
void add(task&& task)
{ {
const auto now = std::chrono::high_resolution_clock::now(); new_callbacks_.access([&task](task_list& tasks)
const auto diff = now - callback->last_call;
if (diff < callback->interval) continue;
callback->last_call = now;
const auto res = callback->handler();
if (res)
{ {
callbacks.remove(callback); tasks.emplace_back(std::move(task));
} });
} }
void execute()
{
callbacks_.access([&](task_list& tasks)
{
this->merge_callbacks();
for (auto i = tasks.begin(); i != tasks.end();)
{
const auto now = std::chrono::high_resolution_clock::now();
const auto diff = now - i->last_call;
if (diff < i->interval)
{
++i;
continue;
}
i->last_call = now;
const auto res = i->handler();
if (res == cond_end)
{
i = tasks.erase(i);
}
else
{
++i;
}
}
});
}
private:
utils::concurrency::container<task_list> new_callbacks_;
utils::concurrency::container<task_list, std::recursive_mutex> callbacks_;
void merge_callbacks()
{
callbacks_.access([&](task_list& tasks)
{
new_callbacks_.access([&](task_list& new_tasks)
{
tasks.insert(tasks.end(), std::move_iterator<task_list::iterator>(new_tasks.begin()), std::move_iterator<task_list::iterator>(new_tasks.end()));
new_tasks = {};
});
});
}
};
std::thread thread;
task_pipeline pipelines[pipeline::count];
void execute(const pipeline type)
{
assert(type >= 0 && type < pipeline::count);
pipelines[type].execute();
} }
void server_frame() void server_frame_stub()
{ {
execute();
reinterpret_cast<void (*)()>(0x50C1E0)(); reinterpret_cast<void (*)()>(0x50C1E0)();
execute(pipeline::server);
} }
} }
void schedule(const std::function<bool()>& callback, const std::chrono::milliseconds delay) void schedule(const std::function<bool()>& callback, const pipeline type,
const std::chrono::milliseconds delay)
{ {
assert(type >= 0 && type < pipeline::count);
task task; task task;
task.handler = callback; task.handler = callback;
task.interval = delay; task.interval = delay;
task.last_call = std::chrono::high_resolution_clock::now(); task.last_call = std::chrono::high_resolution_clock::now();
callbacks.add(task); pipelines[type].add(std::move(task));
} }
void loop(const std::function<void()>& callback, const std::chrono::milliseconds delay) void loop(const std::function<void()>& callback, const pipeline type,
const std::chrono::milliseconds delay)
{ {
schedule([callback]() schedule([callback]()
{ {
callback(); callback();
return false; return cond_continue;
}, delay); }, type, delay);
} }
void once(const std::function<void()>& callback, const std::chrono::milliseconds delay) void once(const std::function<void()>& callback, const pipeline type,
const std::chrono::milliseconds delay)
{ {
schedule([callback]() schedule([callback]()
{ {
callback(); callback();
return true; return cond_end;
}, delay); }, type, delay);
} }
class component final : public component_interface class component final : public component_interface
@ -75,9 +130,18 @@ namespace scheduler
public: public:
void post_unpack() override void post_unpack() override
{ {
utils::hook::call(0x50CEDC, server_frame); thread = std::thread([]()
{
while (true)
{
execute(pipeline::async);
std::this_thread::sleep_for(10ms);
}
});
utils::hook::call(0x50CEDC, server_frame_stub);
} }
}; };
} }
REGISTER_COMPONENT(scheduler::component) REGISTER_COMPONENT(scheduler::component)

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@ -2,7 +2,20 @@
namespace scheduler namespace scheduler
{ {
void schedule(const std::function<bool()>& callback, std::chrono::milliseconds delay = 0ms); enum pipeline
void loop(const std::function<void()>& callback, std::chrono::milliseconds delay = 0ms); {
void once(const std::function<void()>& callback, std::chrono::milliseconds delay = 0ms); server,
async,
count,
};
static const bool cond_continue = false;
static const bool cond_end = true;
void schedule(const std::function<bool()>& callback, pipeline type = pipeline::server,
std::chrono::milliseconds delay = 0ms);
void loop(const std::function<void()>& callback, pipeline type = pipeline::server,
std::chrono::milliseconds delay = 0ms);
void once(const std::function<void()>& callback, pipeline type = pipeline::server,
std::chrono::milliseconds delay = 0ms);
} }

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@ -77,7 +77,6 @@ namespace scripting
{ {
userinfo::clear_overrides(); userinfo::clear_overrides();
command::clear_script_commands(); command::clear_script_commands();
gsc::replaced_functions.clear();
g_shutdown_game_hook.invoke<void>(free_scripts); g_shutdown_game_hook.invoke<void>(free_scripts);
} }

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@ -5,6 +5,16 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
{ {
if (ul_reason_for_call == DLL_PROCESS_ATTACH) if (ul_reason_for_call == DLL_PROCESS_ATTACH)
{ {
const auto value = *reinterpret_cast<DWORD*>(0x20800000);
if (value != 0xB9C9566)
{
printf("\x1b[31m\n**************************************************************************************\n\n");
printf("This version of \x1b[33miw5-gsc-utils\x1b[31m is outdated.\n");
printf("Download the latest dll from here:\x1b[34m https://github.com/fedddddd/iw5-gsc-utils/releases \x1b[31m\n");
printf("\n**************************************************************************************\n\n\x1b[37m");
return FALSE;
}
component_loader::post_unpack(); component_loader::post_unpack();
} }

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@ -1,5 +1,6 @@
#include <stdinc.hpp> #include <stdinc.hpp>
#include "array.hpp" #include "array.hpp"
#include "script_value.hpp"
#include "execution.hpp" #include "execution.hpp"
namespace scripting namespace scripting
@ -40,19 +41,32 @@ namespace scripting
this->value_ = value; this->value_ = value;
} }
array::array(unsigned int id) array::array(const unsigned int id)
: id_(id) : id_(id)
{ {
this->add();
}
array::array(const array& other) : array(other.id_)
{
}
array::array(array&& other) noexcept
{
this->id_ = other.id_;
other.id_ = 0;
} }
array::array() array::array()
{ {
this->id_ = make_array(); this->id_ = make_array();
this->add();
} }
array::array(std::vector<script_value> values) array::array(std::vector<script_value> values)
{ {
this->id_ = make_array(); this->id_ = make_array();
this->add();
for (const auto& value : values) for (const auto& value : values)
{ {
@ -63,6 +77,7 @@ namespace scripting
array::array(std::unordered_map<std::string, script_value> values) array::array(std::unordered_map<std::string, script_value> values)
{ {
this->id_ = make_array(); this->id_ = make_array();
this->add();
for (const auto& value : values) for (const auto& value : values)
{ {
@ -70,9 +85,54 @@ namespace scripting
} }
} }
std::vector<array_key> array::get_keys() const array::~array()
{ {
std::vector<array_key> result; this->release();
}
array& array::operator=(const array& other)
{
if (&other != this)
{
this->release();
this->id_ = other.id_;
this->add();
}
return *this;
}
array& array::operator=(array&& other) noexcept
{
if (&other != this)
{
this->release();
this->id_ = other.id_;
other.id_ = 0;
}
return *this;
}
void array::add() const
{
if (this->id_)
{
game::AddRefToValue(game::SCRIPT_OBJECT, {static_cast<int>(this->id_)});
}
}
void array::release() const
{
if (this->id_)
{
game::RemoveRefToValue(game::SCRIPT_OBJECT, {static_cast<int>(this->id_)});
}
}
std::vector<script_value> array::get_keys() const
{
std::vector<script_value> result;
const auto offset = 0xC800 * (this->id_ & 1); const auto offset = 0xC800 * (this->id_ & 1);
auto current = game::scr_VarGlob->objectVariableChildren[this->id_].firstChild; auto current = game::scr_VarGlob->objectVariableChildren[this->id_].firstChild;
@ -90,16 +150,14 @@ namespace scripting
const auto string_value = (unsigned int)((unsigned __int8)var.name_lo + (var.k.keys.name_hi << 8)); const auto string_value = (unsigned int)((unsigned __int8)var.name_lo + (var.k.keys.name_hi << 8));
const auto* str = game::SL_ConvertToString(string_value); const auto* str = game::SL_ConvertToString(string_value);
array_key key; script_value key;
if (string_value < 0x40000 && str) if (string_value < 0x40000 && str)
{ {
key.is_string = true; key = str;
key.key = str;
} }
else else
{ {
key.is_integer = true; key = (string_value - 0x800000) & 0xFFFFFF;
key.index = (string_value - 0x800000) & 0xFFFFFF;
} }
result.push_back(key); result.push_back(key);
@ -147,10 +205,24 @@ namespace scripting
return value; return value;
} }
script_value array::get(const script_value& key) const
{
if (key.is<int>())
{
return this->get(key.as<int>());
}
else
{
return this->get(key.as<std::string>());
}
return {};
}
script_value array::get(const std::string& key) const script_value array::get(const std::string& key) const
{ {
const auto string_value = game::SL_GetString(key.data(), 0); const auto string_value = game::SL_GetString(key.data(), 0);
const auto variable_id = game::GetVariable(this->id_, string_value); const auto variable_id = game::FindVariable(this->id_, string_value);
if (!variable_id) if (!variable_id)
{ {
@ -167,7 +239,7 @@ namespace scripting
script_value array::get(const unsigned int index) const script_value array::get(const unsigned int index) const
{ {
const auto variable_id = game::GetVariable(this->id_, (index - 0x800000) & 0xFFFFFF); const auto variable_id = game::FindVariable(this->id_, (index - 0x800000) & 0xFFFFFF);
if (!variable_id) if (!variable_id)
{ {
@ -182,6 +254,18 @@ namespace scripting
return variable; return variable;
} }
void array::set(const script_value& key, const script_value& value) const
{
if (key.is<int>())
{
this->set(key.as<int>(), value);
}
else
{
this->set(key.as<std::string>(), value);
}
}
void array::set(const std::string& key, const script_value& _value) const void array::set(const std::string& key, const script_value& _value) const
{ {
const auto value = _value.get_raw(); const auto value = _value.get_raw();

View File

@ -1,21 +1,14 @@
#pragma once #pragma once
#include "game/game.hpp"
#include "script_value.hpp" #include "script_value.hpp"
namespace scripting namespace scripting
{ {
struct array_key
{
bool is_string = false;
bool is_integer = false;
int index{};
std::string key{};
};
class array_value : public script_value class array_value : public script_value
{ {
public: public:
array_value(unsigned int parent_id, unsigned int id); array_value(unsigned int, unsigned int);
void array_value::operator=(const script_value& value); void operator=(const script_value&);
private: private:
unsigned int id_; unsigned int id_;
unsigned int parent_id_; unsigned int parent_id_;
@ -25,21 +18,32 @@ namespace scripting
{ {
public: public:
array(); array();
array(unsigned int); array(const unsigned int);
array(std::vector<script_value>); array(std::vector<script_value>);
array(std::unordered_map<std::string, script_value>); array(std::unordered_map<std::string, script_value>);
std::vector<array_key> get_keys() const; array(const array& other);
array(array&& other) noexcept;
~array();
array& operator=(const array& other);
array& operator=(array&& other) noexcept;
std::vector<script_value> get_keys() const;
unsigned int size() const; unsigned int size() const;
unsigned int push(script_value) const; unsigned int push(script_value) const;
void erase(const unsigned int index) const; void erase(const unsigned int) const;
void erase(const std::string& key) const; void erase(const std::string&) const;
script_value pop() const; script_value pop() const;
script_value get(const script_value&) const;
script_value get(const std::string&) const; script_value get(const std::string&) const;
script_value get(const unsigned int) const; script_value get(const unsigned int) const;
void set(const script_value&, const script_value&) const;
void set(const std::string&, const script_value&) const; void set(const std::string&, const script_value&) const;
void set(const unsigned int, const script_value&) const; void set(const unsigned int, const script_value&) const;
@ -50,16 +54,34 @@ namespace scripting
entity get_raw() const; entity get_raw() const;
array_value array::operator[](const int index) const array_value operator[](const int index) const
{ {
return {this->id_, this->get_value_id(index)}; return {this->id_, this->get_value_id(index)};
} }
array_value array::operator[](const std::string& key) const array_value operator[](const std::string& key) const
{ {
return {this->id_, this->get_value_id(key)}; return {this->id_, this->get_value_id(key)};
} }
template <typename I = int, typename S = std::string>
array_value operator[](const script_value& key) const
{
if (key.is<I>())
{
return { this->id_, this->get_value_id(key.as<I>()) };
}
if (key.is<S>())
{
return { this->id_, this->get_value_id(key.as<S>()) };
}
}
private: private:
void add() const;
void release() const;
unsigned int id_; unsigned int id_;
}; };
} }

View File

@ -283,4 +283,14 @@ namespace scripting
return index; return index;
} }
unsigned int make_object()
{
unsigned int index = 0;
const auto variable = game::AllocVariable(&index);
variable->w.type = game::SCRIPT_STRUCT;
variable->u.f.prev = 0;
return index;
}
} }

View File

@ -1,6 +1,8 @@
#pragma once #pragma once
#include "game/game.hpp" #include "game/game.hpp"
#include "entity.hpp" #include "entity.hpp"
#include "array.hpp"
#include "function.hpp"
#include "script_value.hpp" #include "script_value.hpp"
namespace scripting namespace scripting
@ -36,4 +38,5 @@ namespace scripting
void notify(const entity& entity, const std::string& event, const std::vector<script_value>& arguments); void notify(const entity& entity, const std::string& event, const std::vector<script_value>& arguments);
unsigned int make_array(); unsigned int make_array();
unsigned int make_object();
} }

View File

@ -23,7 +23,7 @@ namespace scripting
return this->pos_; return this->pos_;
} }
script_value function::call(entity self, std::vector<script_value> arguments) const script_value function::call(const entity& self, std::vector<script_value> arguments) const
{ {
return exec_ent_thread(self, this->pos_, arguments); return exec_ent_thread(self, this->pos_, arguments);
} }

View File

@ -12,9 +12,9 @@ namespace scripting
script_value get_raw() const; script_value get_raw() const;
const char* get_pos() const; const char* get_pos() const;
script_value call(entity self, std::vector<script_value> arguments) const; script_value call(const entity& self, std::vector<script_value> arguments) const;
script_value operator()(entity self, std::vector<script_value> arguments) const script_value operator()(const entity& self, std::vector<script_value> arguments) const
{ {
return this->call(self, arguments); return this->call(self, arguments);
} }

View File

@ -59,15 +59,15 @@ namespace scripting
script_function get_function_by_index(const unsigned index) script_function get_function_by_index(const unsigned index)
{ {
static const auto function_table = 0x1D6EB34; static const auto function_table = 0x20689DD8;
static const auto method_table = 0x1D4F258; static const auto method_table = 0x2068A5A8;
if (index < 0x1C7) if (index < 0x1C7)
{ {
return reinterpret_cast<script_function*>(function_table)[index]; return reinterpret_cast<script_function*>(function_table)[index];
} }
return reinterpret_cast<script_function*>(method_table)[index]; return reinterpret_cast<script_function*>(method_table)[index - 0x8000];
} }
} }

View File

@ -15,6 +15,11 @@ namespace scripting
{ {
} }
script_value::script_value(const value_wrap& value)
: value_(value.get_raw())
{
}
script_value::script_value(void* value) script_value::script_value(void* value)
{ {
game::VariableValue variable{}; game::VariableValue variable{};
@ -103,6 +108,24 @@ namespace scripting
this->value_ = variable; this->value_ = variable;
} }
script_value::script_value(const array& value)
{
game::VariableValue variable{};
variable.type = game::SCRIPT_OBJECT;
variable.u.pointerValue = value.get_entity_id();
this->value_ = variable;
}
script_value::script_value(const function& value)
{
game::VariableValue variable{};
variable.type = game::SCRIPT_OBJECT;
variable.u.codePosValue = value.get_pos();
this->value_ = variable;
}
/*************************************************************** /***************************************************************
* Integer * Integer
**************************************************************/ **************************************************************/
@ -297,4 +320,10 @@ namespace scripting
{ {
return this->value_.get(); return this->value_.get();
} }
value_wrap::value_wrap(const scripting::script_value& value, int argument_index)
: value_(value)
, argument_index_(argument_index)
{
}
} }

View File

@ -6,12 +6,97 @@
namespace scripting namespace scripting
{ {
class entity; class entity;
class array;
class function;
class value_wrap;
namespace
{
std::unordered_map<int, std::string> typenames =
{
{0, "undefined"},
{1, "object"},
{2, "string"},
{3, "localized string"},
{4, "vector"},
{5, "float"},
{6, "integer"},
{7, "codepos"},
{8, "precodepos"},
{9, "function"},
{10, "builtin function"},
{11, "builtin method"},
{12, "stack"},
{13, "animation"},
{14, "pre animation"},
{15, "thread"},
{16, "thread"},
{17, "thread"},
{18, "thread"},
{19, "struct"},
{20, "removed entity"},
{21, "entity"},
{22, "array"},
{23, "removed thread"},
{24, "count"},
{25, "<free>"},
{26, "thread list"},
{27, "endon list"},
};
std::string get_typename(const game::VariableValue& value)
{
if (value.type == game::SCRIPT_OBJECT)
{
const auto type = game::scr_VarGlob->objectVariableValue[value.u.uintValue].w.type;
return typenames[type];
}
else
{
return typenames[value.type];
}
}
template <typename T, typename A = array>
std::string get_c_typename()
{
auto& info = typeid(T);
if (info == typeid(std::string))
{
return "string";
}
if (info == typeid(const char*))
{
return "string";
}
if (info == typeid(entity))
{
return "entity";
}
if (info == typeid(array))
{
return "array";
}
if (info == typeid(vector))
{
return "vector";
}
return info.name();
}
}
class script_value class script_value
{ {
public: public:
script_value() = default; script_value() = default;
script_value(const game::VariableValue& value); script_value(const game::VariableValue& value);
script_value(const value_wrap& value);
script_value(void* value); script_value(void* value);
@ -29,6 +114,10 @@ namespace scripting
script_value(const vector& value); script_value(const vector& value);
script_value(const array& value);
script_value(const function& value);
template <typename T> template <typename T>
bool is() const; bool is() const;
@ -37,25 +126,23 @@ namespace scripting
{ {
if (!this->is<T>()) if (!this->is<T>())
{ {
throw std::runtime_error("Invalid type"); const auto type = get_typename(this->get_raw());
const auto c_type = get_c_typename<T>();
throw std::runtime_error(std::string("has type '" + type + "' but should be '" + c_type + "'"));
} }
return get<T>(); return get<T>();
} }
template <typename T> template <typename T, typename I = int>
T* as_ptr() T* as_ptr()
{ {
if (!this->is<int>())
{
throw std::runtime_error("Invalid type");
}
const auto value = this->get<int>(); const auto value = this->as<I>();
if (!value) if (!value)
{ {
throw std::runtime_error("Null pointer"); throw std::runtime_error("is null");
} }
return reinterpret_cast<T*>(value); return reinterpret_cast<T*>(value);
@ -68,4 +155,50 @@ namespace scripting
template <typename T> template <typename T>
T get() const; T get() const;
}; };
class value_wrap
{
public:
value_wrap(const scripting::script_value& value, int argument_index);
template <typename T>
T as() const
{
try
{
return this->value_.as<T>();
}
catch (const std::exception& e)
{
throw std::runtime_error(utils::string::va("parameter %d %s", this->argument_index_, e.what()));
}
}
template <typename T, typename I = int>
T* as_ptr()
{
try
{
return this->value_.as_ptr<T>();
}
catch (const std::exception& e)
{
throw std::runtime_error(utils::string::va("parameter %d %s", this->argument_index_, e.what()));
}
}
template <typename T>
T is() const
{
return this->value_.is<T>();
}
const game::VariableValue& get_raw() const
{
return this->value_.get_raw();
}
int argument_index_{};
scripting::script_value value_;
};
} }

View File

@ -303,8 +303,28 @@ namespace game
dvar_t* hashNext; dvar_t* hashNext;
}; };
struct playerState_s
{
char __pad0[0x4EC];
unsigned int perks[0x2];
unsigned int perkSlots[0x9];
char __pad1[0x2DE8];
};
struct gclient_s
{
playerState_s ps;
char __pad0[0x2CC];
int flags;
};
struct gentity_s struct gentity_s
{ {
int entnum; int entnum;
char __pad0[0x154];
gclient_s* client;
char __pad1[0x28];
int flags;
char __pad2[0xEC];
}; };
} }

View File

@ -49,8 +49,10 @@ namespace game
WEAK symbol<unsigned int(unsigned int threadId)> Scr_GetSelf{0x5655E0}; WEAK symbol<unsigned int(unsigned int threadId)> Scr_GetSelf{0x5655E0};
WEAK symbol<void()> Scr_MakeArray{0x56ADE0}; WEAK symbol<void()> Scr_MakeArray{0x56ADE0};
WEAK symbol<void(unsigned int stringValue)> Scr_AddArrayStringIndexed{0x56AE70}; WEAK symbol<void(unsigned int stringValue)> Scr_AddArrayStringIndexed{0x56AE70};
WEAK symbol<void(unsigned int classnum, unsigned int name, unsigned int canonicalString, unsigned int offset)> Scr_AddClassField{0x567CD0};
WEAK symbol<unsigned int(const char* str, unsigned int user)> SL_GetString{0x5649E0}; WEAK symbol<unsigned int(const char* str, unsigned int user)> SL_GetString{0x5649E0};
WEAK symbol<unsigned int(const char* str)> SL_GetCanonicalString{0x5619A0};
WEAK symbol<const char*(unsigned int stringValue)> SL_ConvertToString{0x564270}; WEAK symbol<const char*(unsigned int stringValue)> SL_ConvertToString{0x564270};
WEAK symbol<void(int clientNum, int type, const char* command)> SV_GameSendServerCommand{0x573220}; WEAK symbol<void(int clientNum, int type, const char* command)> SV_GameSendServerCommand{0x573220};
@ -74,13 +76,13 @@ namespace game
WEAK symbol<scr_classStruct_t*> g_classMap{0x8B4300}; WEAK symbol<scr_classStruct_t*> g_classMap{0x8B4300};
WEAK symbol<gentity_s> g_entities{0x0}; WEAK symbol<gentity_s> g_entities{0x1A66E28};
WEAK symbol<unsigned int> levelEntityId{0x208E1A4}; WEAK symbol<unsigned int> levelEntityId{0x208E1A4};
namespace plutonium namespace plutonium
{ {
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> function_map_rev{0x20589F68}; WEAK symbol<std::unordered_map<std::string, std::uint16_t>> function_map_rev{0x20691228};
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> method_map_rev{0x20589F88}; WEAK symbol<std::unordered_map<std::string, std::uint16_t>> method_map_rev{0x20691248};
WEAK symbol<std::unordered_map<std::string, std::uint16_t>> token_map_rev{0x20589FC8}; WEAK symbol<std::unordered_map<std::string, std::uint16_t>> token_map_rev{0x20691288};
} }
} }

View File

@ -2,8 +2,10 @@
#pragma warning(disable: 4018) #pragma warning(disable: 4018)
#pragma warning(disable: 4146) #pragma warning(disable: 4146)
#pragma warning(disable: 4129)
#pragma warning(disable: 4244) #pragma warning(disable: 4244)
#pragma warning(disable: 4267) #pragma warning(disable: 4267)
#pragma warning(disable: 4996)
#pragma warning(disable: 26812) #pragma warning(disable: 26812)
#define DLL_EXPORT extern "C" __declspec(dllexport) #define DLL_EXPORT extern "C" __declspec(dllexport)
@ -25,6 +27,9 @@
#include <filesystem> #include <filesystem>
#include <map> #include <map>
#include <csetjmp> #include <csetjmp>
#include <atlcomcli.h>
#pragma comment(lib, "urlmon.lib")
using namespace std::literals; using namespace std::literals;
@ -36,6 +41,8 @@ using namespace std::literals;
#include "utils/hook.hpp" #include "utils/hook.hpp"
#include "utils/concurrent_list.hpp" #include "utils/concurrent_list.hpp"
#include "utils/io.hpp" #include "utils/io.hpp"
#include "utils/concurrency.hpp"
#include "utils/http.hpp"
#include "game/structs.hpp" #include "game/structs.hpp"
#include "game/game.hpp" #include "game/game.hpp"

46
src/utils/concurrency.hpp Normal file
View File

@ -0,0 +1,46 @@
#pragma once
#include <mutex>
namespace utils::concurrency
{
template <typename T, typename MutexType = std::mutex>
class container
{
public:
template <typename R = void, typename F>
R access(F&& accessor) const
{
std::lock_guard<MutexType> _{mutex_};
return accessor(object_);
}
template <typename R = void, typename F>
R access(F&& accessor)
{
std::lock_guard<MutexType> _{mutex_};
return accessor(object_);
}
template <typename R = void, typename F>
R access_with_lock(F&& accessor) const
{
std::unique_lock<MutexType> lock{mutex_};
return accessor(object_, lock);
}
template <typename R = void, typename F>
R access_with_lock(F&& accessor)
{
std::unique_lock<MutexType> lock{mutex_};
return accessor(object_, lock);
}
T& get_raw() { return object_; }
const T& get_raw() const { return object_; }
private:
mutable MutexType mutex_{};
T object_{};
};
}

47
src/utils/http.cpp Normal file
View File

@ -0,0 +1,47 @@
#include <stdinc.hpp>
#include "http.hpp"
namespace utils::http
{
std::optional<std::string> get_data(const std::string& url)
{
CComPtr<IStream> stream;
if (FAILED(URLOpenBlockingStreamA(nullptr, url.data(), &stream, 0, nullptr)))
{
return {};
}
char buffer[0x1000];
std::string result;
HRESULT status{};
do
{
DWORD bytes_read = 0;
status = stream->Read(buffer, sizeof(buffer), &bytes_read);
if (bytes_read > 0)
{
result.append(buffer, bytes_read);
}
}
while (SUCCEEDED(status) && status != S_FALSE);
if (FAILED(status))
{
return {};
}
return {result};
}
std::future<std::optional<std::string>> get_data_async(const std::string& url)
{
return std::async(std::launch::async, [url]()
{
return get_data(url);
});
}
}

11
src/utils/http.hpp Normal file
View File

@ -0,0 +1,11 @@
#pragma once
#include <string>
#include <optional>
#include <future>
namespace utils::http
{
std::optional<std::string> get_data(const std::string& url);
std::future<std::optional<std::string>> get_data_async(const std::string& url);
}