#include #include "loader/component_loader.hpp" #include "scheduler.hpp" #include "command.hpp" #include "userinfo.hpp" #include "game/scripting/event.hpp" #include "game/scripting/execution.hpp" #include "game/scripting/functions.hpp" #include "gsc.hpp" namespace scripting { std::unordered_map> fields_table; std::unordered_map> script_function_table; namespace { utils::hook::detour vm_notify_hook; utils::hook::detour scr_add_class_field_hook; utils::hook::detour scr_load_level_hook; utils::hook::detour g_shutdown_game_hook; utils::hook::detour scr_set_thread_position_hook; utils::hook::detour process_script_hook; std::string current_file; std::vector> shutdown_callbacks; void vm_notify_stub(const unsigned int notify_list_owner_id, const unsigned int string_value, game::VariableValue* top) { const auto* name = game::SL_ConvertToString(string_value); if (name) { event e; e.name = name; e.entity = notify_list_owner_id; for (auto* value = top; value->type != game::SCRIPT_END; --value) { e.arguments.emplace_back(*value); } if (e.name == "connected") { const auto player = e.arguments[0].as(); const auto client = player.call("getentitynumber").as(); userinfo::clear_client_overrides(client); } } vm_notify_hook.invoke(notify_list_owner_id, string_value, top); } void scr_add_class_field_stub(unsigned int classnum, unsigned int _name, unsigned int canonicalString, unsigned int offset) { const auto name = game::SL_ConvertToString(_name); if (fields_table[classnum].find(name) == fields_table[classnum].end()) { fields_table[classnum][name] = offset; } scr_add_class_field_hook.invoke(classnum, _name, canonicalString, offset); } void scr_load_level_stub() { scr_load_level_hook.invoke(); } void g_shutdown_game_stub(const int free_scripts) { userinfo::clear_overrides(); command::clear_script_commands(); for (const auto& callback : shutdown_callbacks) { callback(); } g_shutdown_game_hook.invoke(free_scripts); } void process_script_stub(const char* filename) { current_file = filename; const auto file_id = atoi(filename); if (file_id) { current_file = scripting::find_file(file_id); } process_script_hook.invoke(filename); } void scr_set_thread_position_stub(unsigned int threadName, const char* codePos) { const auto function_name = scripting::find_token(threadName); if (!function_name.empty()) { script_function_table[current_file][function_name] = codePos; } scr_set_thread_position_hook.invoke(threadName, codePos); } } void on_shutdown(const std::function& callback) { shutdown_callbacks.push_back(callback); } class component final : public component_interface { public: void post_unpack() override { scr_load_level_hook.create(0x527AF0, scr_load_level_stub); g_shutdown_game_hook.create(0x50C100, g_shutdown_game_stub); scr_add_class_field_hook.create(0x567CD0, scr_add_class_field_stub); vm_notify_hook.create(0x569720, vm_notify_stub); scr_set_thread_position_hook.create(0x5616D0, scr_set_thread_position_stub); process_script_hook.create(0x56B130, process_script_stub); } }; } REGISTER_COMPONENT(scripting::component)