2022-02-02 15:24:20 +01:00

13 lines
240 B
C++

#include <stdinc.hpp>
namespace game
{
void SV_GameDropClient(int clientNum, const char* reason)
{
if (clientNum >= 0 && clientNum < sv_maxclients->current.integer)
{
SV_DropClient(&svs_clients[clientNum], reason, true);
}
}
}