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iw5-gsc-utils/src/component/gsc.hpp
T
2026-07-27 03:32:32 +02:00

101 lines
2.3 KiB
C++

#pragma once
#include "game/scripting/array.hpp"
#include "game/scripting/execution.hpp"
namespace gsc
{
enum class_id_t
{
class_entity,
class_hudelem,
class_pathnode,
class_node,
class_count
};
using field_getter_t = std::function<scripting::script_value(unsigned int entnum)>;
using field_setter_t = std::function<void(unsigned int entnum, const scripting::script_value&)>;
struct entity_field_t
{
std::string name;
field_getter_t getter;
field_setter_t setter;
};
class function_args
{
public:
function_args(std::vector<scripting::script_value>);
unsigned int size() const;
std::vector<scripting::script_value> get_raw() const;
scripting::value_wrap get(const int index) const;
scripting::value_wrap operator[](const int index) const
{
return this->get(index);
}
private:
std::vector<scripting::script_value> values_;
};
using builtin_function = void(*)();
using builtin_method = void(*)(game::scr_entref_t);
using script_function = std::function<scripting::script_value(const function_args&)>;
using script_method = std::function<scripting::script_value(const game::scr_entref_t, const function_args&)>;
void call_function(const script_function& function, const std::string& name);
void call_method(const script_method& method, const std::string& name, game::scr_entref_t ent);
namespace function
{
template <typename F>
void add(const std::string& n, F&& f)
{
static auto done = false;
assert(!done);
done = true;
static struct
{
std::string name;
script_function function;
} ctx{n, f};
plugin::get()->get_interface()->gsc()->register_function(n, []()
{
call_function(ctx.function, ctx.name);
});
}
}
namespace method
{
template <typename F>
void add(const std::string& n, F&& f)
{
static auto done = false;
assert(!done);
done = true;
static struct
{
std::string name;
script_method function;
} ctx{n, f};
plugin::get()->get_interface()->gsc()->register_method(n, [](plutonium::sdk::types::entref entref)
{
call_method(ctx.function, ctx.name, *reinterpret_cast<game::scr_entref_t*>(&entref));
});
}
}
namespace field
{
void add(const class_id_t classnum, const std::string& name, const field_getter_t getter, const field_setter_t& setter);
}
}