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mirror of https://github.com/ineedbots/iw5_bot_warfare.git synced 2026-04-30 10:59:34 +00:00

case sensitivity

This commit is contained in:
ineed bots
2023-12-23 13:21:16 -06:00
parent ca17899595
commit 04b7296246
9 changed files with 2044 additions and 2039 deletions
+2
View File
@@ -4,3 +4,5 @@
logs/ logs/
demos/ demos/
missingasset.csv missingasset.csv
*.gscbin
*.exe
+170 -170
View File
@@ -17,205 +17,205 @@ init()
{ {
level.bw_version = "2.1.0"; level.bw_version = "2.1.0";
if ( getDvar( "bots_main" ) == "" ) if ( getdvar( "bots_main" ) == "" )
{ {
setDvar( "bots_main", true ); setdvar( "bots_main", true );
} }
if ( !getDvarInt( "bots_main" ) ) if ( !getdvarint( "bots_main" ) )
{ {
return; return;
} }
if ( !wait_for_builtins() ) if ( !wait_for_builtins() )
{ {
PrintLn( "FATAL: NO BUILT-INS FOR BOTS" ); println( "FATAL: NO BUILT-INS FOR BOTS" );
} }
thread load_waypoints(); thread load_waypoints();
thread hook_callbacks(); thread hook_callbacks();
if ( getDvar( "bots_main_GUIDs" ) == "" ) if ( getdvar( "bots_main_GUIDs" ) == "" )
{ {
setDvar( "bots_main_GUIDs", "" ); // guids of players who will be given host powers, comma seperated setdvar( "bots_main_GUIDs", "" ); // guids of players who will be given host powers, comma seperated
} }
if ( getDvar( "bots_main_firstIsHost" ) == "" ) if ( getdvar( "bots_main_firstIsHost" ) == "" )
{ {
setDvar( "bots_main_firstIsHost", false ); // first play to connect is a host setdvar( "bots_main_firstIsHost", false ); // first play to connect is a host
} }
if ( getDvar( "bots_main_waitForHostTime" ) == "" ) if ( getdvar( "bots_main_waitForHostTime" ) == "" )
{ {
setDvar( "bots_main_waitForHostTime", 10.0 ); // how long to wait to wait for the host player setdvar( "bots_main_waitForHostTime", 10.0 ); // how long to wait to wait for the host player
} }
if ( getDvar( "bots_main_kickBotsAtEnd" ) == "" ) if ( getdvar( "bots_main_kickBotsAtEnd" ) == "" )
{ {
setDvar( "bots_main_kickBotsAtEnd", false ); // kicks the bots at game end setdvar( "bots_main_kickBotsAtEnd", false ); // kicks the bots at game end
} }
if ( getDvar( "bots_manage_add" ) == "" ) if ( getdvar( "bots_manage_add" ) == "" )
{ {
setDvar( "bots_manage_add", 0 ); // amount of bots to add to the game setdvar( "bots_manage_add", 0 ); // amount of bots to add to the game
} }
if ( getDvar( "bots_manage_fill" ) == "" ) if ( getdvar( "bots_manage_fill" ) == "" )
{ {
setDvar( "bots_manage_fill", 0 ); // amount of bots to maintain setdvar( "bots_manage_fill", 0 ); // amount of bots to maintain
} }
if ( getDvar( "bots_manage_fill_spec" ) == "" ) if ( getdvar( "bots_manage_fill_spec" ) == "" )
{ {
setDvar( "bots_manage_fill_spec", true ); // to count for fill if player is on spec team setdvar( "bots_manage_fill_spec", true ); // to count for fill if player is on spec team
} }
if ( getDvar( "bots_manage_fill_mode" ) == "" ) if ( getdvar( "bots_manage_fill_mode" ) == "" )
{ {
setDvar( "bots_manage_fill_mode", 0 ); // fill mode, 0 adds everyone, 1 just bots, 2 maintains at maps, 3 is 2 with 1 setdvar( "bots_manage_fill_mode", 0 ); // fill mode, 0 adds everyone, 1 just bots, 2 maintains at maps, 3 is 2 with 1
} }
if ( getDvar( "bots_manage_fill_kick" ) == "" ) if ( getdvar( "bots_manage_fill_kick" ) == "" )
{ {
setDvar( "bots_manage_fill_kick", false ); // kick bots if too many setdvar( "bots_manage_fill_kick", false ); // kick bots if too many
} }
if ( getDvar( "bots_team" ) == "" ) if ( getdvar( "bots_team" ) == "" )
{ {
setDvar( "bots_team", "autoassign" ); // which team for bots to join setdvar( "bots_team", "autoassign" ); // which team for bots to join
} }
if ( getDvar( "bots_team_amount" ) == "" ) if ( getdvar( "bots_team_amount" ) == "" )
{ {
setDvar( "bots_team_amount", 0 ); // amount of bots on axis team setdvar( "bots_team_amount", 0 ); // amount of bots on axis team
} }
if ( getDvar( "bots_team_force" ) == "" ) if ( getdvar( "bots_team_force" ) == "" )
{ {
setDvar( "bots_team_force", false ); // force bots on team setdvar( "bots_team_force", false ); // force bots on team
} }
if ( getDvar( "bots_team_mode" ) == "" ) if ( getdvar( "bots_team_mode" ) == "" )
{ {
setDvar( "bots_team_mode", 0 ); // counts just bots when 1 setdvar( "bots_team_mode", 0 ); // counts just bots when 1
} }
if ( getDvar( "bots_skill" ) == "" ) if ( getdvar( "bots_skill" ) == "" )
{ {
setDvar( "bots_skill", 0 ); // 0 is random, 1 is easy 7 is hard, 8 is custom, 9 is completely random setdvar( "bots_skill", 0 ); // 0 is random, 1 is easy 7 is hard, 8 is custom, 9 is completely random
} }
if ( getDvar( "bots_skill_axis_hard" ) == "" ) if ( getdvar( "bots_skill_axis_hard" ) == "" )
{ {
setDvar( "bots_skill_axis_hard", 0 ); // amount of hard bots on axis team setdvar( "bots_skill_axis_hard", 0 ); // amount of hard bots on axis team
} }
if ( getDvar( "bots_skill_axis_med" ) == "" ) if ( getdvar( "bots_skill_axis_med" ) == "" )
{ {
setDvar( "bots_skill_axis_med", 0 ); setdvar( "bots_skill_axis_med", 0 );
} }
if ( getDvar( "bots_skill_allies_hard" ) == "" ) if ( getdvar( "bots_skill_allies_hard" ) == "" )
{ {
setDvar( "bots_skill_allies_hard", 0 ); setdvar( "bots_skill_allies_hard", 0 );
} }
if ( getDvar( "bots_skill_allies_med" ) == "" ) if ( getdvar( "bots_skill_allies_med" ) == "" )
{ {
setDvar( "bots_skill_allies_med", 0 ); setdvar( "bots_skill_allies_med", 0 );
} }
if ( getDvar( "bots_skill_min" ) == "" ) if ( getdvar( "bots_skill_min" ) == "" )
{ {
setDvar( "bots_skill_min", 1 ); setdvar( "bots_skill_min", 1 );
} }
if ( getDvar( "bots_skill_max" ) == "" ) if ( getdvar( "bots_skill_max" ) == "" )
{ {
setDvar( "bots_skill_max", 7 ); setdvar( "bots_skill_max", 7 );
} }
if ( getDvar( "bots_loadout_reasonable" ) == "" ) // filter out the bad 'guns' and perks if ( getdvar( "bots_loadout_reasonable" ) == "" ) // filter out the bad 'guns' and perks
{ {
setDvar( "bots_loadout_reasonable", false ); setdvar( "bots_loadout_reasonable", false );
} }
if ( getDvar( "bots_loadout_allow_op" ) == "" ) // allows jug, marty and laststand if ( getdvar( "bots_loadout_allow_op" ) == "" ) // allows jug, marty and laststand
{ {
setDvar( "bots_loadout_allow_op", true ); setdvar( "bots_loadout_allow_op", true );
} }
if ( getDvar( "bots_loadout_rank" ) == "" ) // what rank the bots should be around, -1 is around the players, 0 is all random if ( getdvar( "bots_loadout_rank" ) == "" ) // what rank the bots should be around, -1 is around the players, 0 is all random
{ {
setDvar( "bots_loadout_rank", -1 ); setdvar( "bots_loadout_rank", -1 );
} }
if ( getDvar( "bots_loadout_prestige" ) == "" ) // what pretige the bots will be, -1 is the players, -2 is random if ( getdvar( "bots_loadout_prestige" ) == "" ) // what pretige the bots will be, -1 is the players, -2 is random
{ {
setDvar( "bots_loadout_prestige", -1 ); setdvar( "bots_loadout_prestige", -1 );
} }
if ( getDvar( "bots_play_move" ) == "" ) // bots move if ( getdvar( "bots_play_move" ) == "" ) // bots move
{ {
setDvar( "bots_play_move", true ); setdvar( "bots_play_move", true );
} }
if ( getDvar( "bots_play_knife" ) == "" ) // bots knife if ( getdvar( "bots_play_knife" ) == "" ) // bots knife
{ {
setDvar( "bots_play_knife", true ); setdvar( "bots_play_knife", true );
} }
if ( getDvar( "bots_play_fire" ) == "" ) // bots fire if ( getdvar( "bots_play_fire" ) == "" ) // bots fire
{ {
setDvar( "bots_play_fire", true ); setdvar( "bots_play_fire", true );
} }
if ( getDvar( "bots_play_nade" ) == "" ) // bots grenade if ( getdvar( "bots_play_nade" ) == "" ) // bots grenade
{ {
setDvar( "bots_play_nade", true ); setdvar( "bots_play_nade", true );
} }
if ( getDvar( "bots_play_take_carepackages" ) == "" ) // bots take carepackages if ( getdvar( "bots_play_take_carepackages" ) == "" ) // bots take carepackages
{ {
setDvar( "bots_play_take_carepackages", true ); setdvar( "bots_play_take_carepackages", true );
} }
if ( getDvar( "bots_play_obj" ) == "" ) // bots play the obj if ( getdvar( "bots_play_obj" ) == "" ) // bots play the obj
{ {
setDvar( "bots_play_obj", true ); setdvar( "bots_play_obj", true );
} }
if ( getDvar( "bots_play_camp" ) == "" ) // bots camp and follow if ( getdvar( "bots_play_camp" ) == "" ) // bots camp and follow
{ {
setDvar( "bots_play_camp", true ); setdvar( "bots_play_camp", true );
} }
if ( getDvar( "bots_play_jumpdrop" ) == "" ) // bots jump and dropshot if ( getdvar( "bots_play_jumpdrop" ) == "" ) // bots jump and dropshot
{ {
setDvar( "bots_play_jumpdrop", true ); setdvar( "bots_play_jumpdrop", true );
} }
if ( getDvar( "bots_play_target_other" ) == "" ) // bot target non play ents (vehicles) if ( getdvar( "bots_play_target_other" ) == "" ) // bot target non play ents (vehicles)
{ {
setDvar( "bots_play_target_other", true ); setdvar( "bots_play_target_other", true );
} }
if ( getDvar( "bots_play_killstreak" ) == "" ) // bot use killstreaks if ( getdvar( "bots_play_killstreak" ) == "" ) // bot use killstreaks
{ {
setDvar( "bots_play_killstreak", true ); setdvar( "bots_play_killstreak", true );
} }
if ( getDvar( "bots_play_ads" ) == "" ) // bot ads if ( getdvar( "bots_play_ads" ) == "" ) // bot ads
{ {
setDvar( "bots_play_ads", true ); setdvar( "bots_play_ads", true );
} }
if ( getDvar( "bots_play_aim" ) == "" ) if ( getdvar( "bots_play_aim" ) == "" )
{ {
setDvar( "bots_play_aim", true ); setdvar( "bots_play_aim", true );
} }
if ( !isDefined( game[ "botWarfare" ] ) ) if ( !isdefined( game[ "botWarfare" ] ) )
{ {
game[ "botWarfare" ] = true; game[ "botWarfare" ] = true;
} }
@@ -301,9 +301,9 @@ handleBots()
wait 0.05; wait 0.05;
} }
setDvar( "bots_manage_add", getBotArray().size ); setdvar( "bots_manage_add", getBotArray().size );
if ( !getDvarInt( "bots_main_kickBotsAtEnd" ) ) if ( !getdvarint( "bots_main_kickBotsAtEnd" ) )
{ {
return; return;
} }
@@ -312,7 +312,7 @@ handleBots()
for ( i = 0; i < bots.size; i++ ) for ( i = 0; i < bots.size; i++ )
{ {
kick( bots[ i ] getEntityNumber() ); kick( bots[ i ] getentitynumber() );
} }
} }
@@ -365,7 +365,7 @@ fixGamemodes()
{ {
for ( i = 0; i < 19; i++ ) for ( i = 0; i < 19; i++ )
{ {
if ( isDefined( level.bombzones ) && level.gametype == "sd" ) if ( isdefined( level.bombzones ) && level.gametype == "sd" )
{ {
for ( i = 0; i < level.bombzones.size; i++ ) for ( i = 0; i < level.bombzones.size; i++ )
{ {
@@ -375,14 +375,14 @@ fixGamemodes()
break; break;
} }
if ( isDefined( level.radios ) && level.gametype == "koth" ) if ( isdefined( level.radios ) && level.gametype == "koth" )
{ {
level thread fixKoth(); level thread fixKoth();
break; break;
} }
if ( isDefined( level.bombzones ) && level.gametype == "dd" ) if ( isdefined( level.bombzones ) && level.gametype == "dd" )
{ {
level thread fixDem(); level thread fixDem();
@@ -405,7 +405,7 @@ fixDem()
for ( i = 0; i < level.bombzones.size; i++ ) for ( i = 0; i < level.bombzones.size; i++ )
{ {
if ( isDefined( level.bombzones[ i ].trigger.trigger_off ) ) if ( isdefined( level.bombzones[ i ].trigger.trigger_off ) )
{ {
level.bombzones[ i ].bombexploded = true; level.bombzones[ i ].bombexploded = true;
} }
@@ -430,7 +430,7 @@ fixKoth()
{ {
wait 0.05; wait 0.05;
if ( !isDefined( level.radioobject ) ) if ( !isdefined( level.radioobject ) )
{ {
continue; continue;
} }
@@ -446,7 +446,7 @@ fixKoth()
break; break;
} }
while ( isDefined( level.radioobject ) && level.radio.gameobject == level.radioobject ) while ( isdefined( level.radioobject ) && level.radio.gameobject == level.radioobject )
{ {
wait 0.05; wait 0.05;
} }
@@ -458,18 +458,18 @@ fixKoth()
*/ */
auditModels_loop() auditModels_loop()
{ {
s_models = getEntArray( "script_model", "classname" ); s_models = getentarray( "script_model", "classname" );
for ( i = s_models.size - 1; i >= 0; i-- ) for ( i = s_models.size - 1; i >= 0; i-- )
{ {
model = s_models[ i ]; model = s_models[ i ];
if ( !isDefined( model ) ) if ( !isdefined( model ) )
{ {
continue; continue;
} }
if ( isDefined( model.bot_audit_model ) ) if ( isdefined( model.bot_audit_model ) )
{ {
continue; continue;
} }
@@ -493,7 +493,7 @@ auditModels()
{ {
wait 0.05; wait 0.05;
level.vest_boxes = array_removeUndefined( level.vest_boxes ); level.vest_boxes = array_removeundefined( level.vest_boxes );
auditModels_loop(); auditModels_loop();
} }
@@ -514,7 +514,7 @@ watchRadar_loop()
{ {
grenade = level.players[ i ].deployedportableradar; grenade = level.players[ i ].deployedportableradar;
if ( !isDefined( grenade ) ) if ( !isdefined( grenade ) )
{ {
continue; continue;
} }
@@ -528,12 +528,12 @@ watchRadar_loop()
{ {
player = level.players[ h ]; player = level.players[ h ];
if ( !isReallyAlive( player ) ) if ( !isreallyalive( player ) )
{ {
continue; continue;
} }
if ( isDefined( grenade.owner ) && grenade.owner == player ) if ( isdefined( grenade.owner ) && grenade.owner == player )
{ {
continue; continue;
} }
@@ -543,12 +543,12 @@ watchRadar_loop()
continue; continue;
} }
if ( player _hasPerk( "specialty_coldblooded" ) ) if ( player _hasperk( "specialty_coldblooded" ) )
{ {
continue; continue;
} }
if ( DistanceSquared( player.origin, grenade.origin ) > 256 * 256 ) if ( distancesquared( player.origin, grenade.origin ) > 256 * 256 )
{ {
continue; continue;
} }
@@ -559,12 +559,12 @@ watchRadar_loop()
for ( i = level.players.size - 1; i >= 0; i-- ) for ( i = level.players.size - 1; i >= 0; i-- )
{ {
if ( !isDefined( level.players[ i ].personalradar ) ) if ( !isdefined( level.players[ i ].personalradar ) )
{ {
continue; continue;
} }
if ( !isReallyAlive( level.players[ i ] ) ) if ( !isreallyalive( level.players[ i ] ) )
{ {
continue; continue;
} }
@@ -573,7 +573,7 @@ watchRadar_loop()
{ {
player = level.players[ h ]; player = level.players[ h ];
if ( !isReallyAlive( player ) ) if ( !isreallyalive( player ) )
{ {
continue; continue;
} }
@@ -588,12 +588,12 @@ watchRadar_loop()
continue; continue;
} }
if ( player _hasPerk( "specialty_coldblooded" ) ) if ( player _hasperk( "specialty_coldblooded" ) )
{ {
continue; continue;
} }
if ( DistanceSquared( player.origin, level.players[ i ].origin ) > 256 * 256 ) if ( distancesquared( player.origin, level.players[ i ].origin ) > 256 * 256 )
{ {
continue; continue;
} }
@@ -602,13 +602,13 @@ watchRadar_loop()
} }
} }
if ( isDefined( level.gameflag ) && isDefined( level.gameflag.carrier ) && isDefined( level.gameflag.portable_radar ) ) if ( isdefined( level.gameflag ) && isdefined( level.gameflag.carrier ) && isdefined( level.gameflag.portable_radar ) )
{ {
for ( h = level.players.size - 1; h >= 0; h-- ) for ( h = level.players.size - 1; h >= 0; h-- )
{ {
player = level.players[ h ]; player = level.players[ h ];
if ( !isReallyAlive( player ) ) if ( !isreallyalive( player ) )
{ {
continue; continue;
} }
@@ -618,12 +618,12 @@ watchRadar_loop()
continue; continue;
} }
if ( player _hasPerk( "specialty_coldblooded" ) ) if ( player _hasperk( "specialty_coldblooded" ) )
{ {
continue; continue;
} }
if ( DistanceSquared( player.origin, level.gameflag.carrier.origin ) > 256 * 256 ) if ( distancesquared( player.origin, level.gameflag.carrier.origin ) > 256 * 256 )
{ {
continue; continue;
} }
@@ -661,7 +661,7 @@ watchScrabler_loop()
{ {
scrambler = level.scramblers[ i ]; scrambler = level.scramblers[ i ];
if ( !isDefined( scrambler ) ) if ( !isdefined( scrambler ) )
{ {
continue; continue;
} }
@@ -670,12 +670,12 @@ watchScrabler_loop()
{ {
player = level.players[ h ]; player = level.players[ h ];
if ( !isReallyAlive( player ) ) if ( !isreallyalive( player ) )
{ {
continue; continue;
} }
if ( isDefined( scrambler.owner ) && scrambler.owner == player ) if ( isdefined( scrambler.owner ) && scrambler.owner == player )
{ {
continue; continue;
} }
@@ -685,12 +685,12 @@ watchScrabler_loop()
continue; continue;
} }
if ( player _hasPerk( "specialty_spygame" ) ) if ( player _hasperk( "specialty_spygame" ) )
{ {
continue; continue;
} }
if ( DistanceSquared( player.origin, scrambler.origin ) > 256 * 256 ) if ( distancesquared( player.origin, scrambler.origin ) > 256 * 256 )
{ {
continue; continue;
} }
@@ -701,12 +701,12 @@ watchScrabler_loop()
drones = []; drones = [];
if ( isDefined( level.remote_uav[ "axis" ] ) ) if ( isdefined( level.remote_uav[ "axis" ] ) )
{ {
drones[ drones.size ] = level.remote_uav[ "axis" ]; drones[ drones.size ] = level.remote_uav[ "axis" ];
} }
if ( isDefined( level.remote_uav[ "allies" ] ) ) if ( isdefined( level.remote_uav[ "allies" ] ) )
{ {
drones[ drones.size ] = level.remote_uav[ "allies" ]; drones[ drones.size ] = level.remote_uav[ "allies" ];
} }
@@ -719,12 +719,12 @@ watchScrabler_loop()
{ {
player = level.players[ h ]; player = level.players[ h ];
if ( !isReallyAlive( player ) ) if ( !isreallyalive( player ) )
{ {
continue; continue;
} }
if ( isDefined( drone.owner ) && drone.owner == player ) if ( isdefined( drone.owner ) && drone.owner == player )
{ {
continue; continue;
} }
@@ -734,12 +734,12 @@ watchScrabler_loop()
continue; continue;
} }
if ( player _hasPerk( "specialty_spygame" ) ) if ( player _hasperk( "specialty_spygame" ) )
{ {
continue; continue;
} }
if ( DistanceSquared( player.origin, drone.origin ) > 256 * 256 ) if ( distancesquared( player.origin, drone.origin ) > 256 * 256 )
{ {
continue; continue;
} }
@@ -767,13 +767,13 @@ watchScrabler()
*/ */
addNotifyOnAirdrops_loop() addNotifyOnAirdrops_loop()
{ {
dropCrates = getEntArray( "care_package", "targetname" ); dropCrates = getentarray( "care_package", "targetname" );
for ( i = dropCrates.size - 1; i >= 0; i-- ) for ( i = dropCrates.size - 1; i >= 0; i-- )
{ {
airdrop = dropCrates[ i ]; airdrop = dropCrates[ i ];
if ( isDefined( airdrop.doingphysics ) ) if ( isdefined( airdrop.doingphysics ) )
{ {
continue; continue;
} }
@@ -805,7 +805,7 @@ doNotifyOnAirdrop()
self.doingphysics = false; self.doingphysics = false;
if ( isDefined( self.owner ) ) if ( isdefined( self.owner ) )
{ {
self.owner notify( "crate_physics_done" ); self.owner notify( "crate_physics_done" );
} }
@@ -822,7 +822,7 @@ onCarepackageCaptured()
self waittill( "captured", player ); self waittill( "captured", player );
if ( isDefined( self.owner ) && self.owner is_bot() ) if ( isdefined( self.owner ) && self.owner is_bot() )
{ {
self.owner BotNotifyBotEvent( "crate_cap", "captured", self, player ); self.owner BotNotifyBotEvent( "crate_cap", "captured", self, player );
} }
@@ -864,7 +864,7 @@ connected()
{ {
self endon( "disconnect" ); self endon( "disconnect" );
if ( !isDefined( self.pers[ "bot_host" ] ) ) if ( !isdefined( self.pers[ "bot_host" ] ) )
{ {
self thread doHostCheck(); self thread doHostCheck();
} }
@@ -874,13 +874,13 @@ connected()
return; return;
} }
if ( !isDefined( self.pers[ "isBot" ] ) ) if ( !isdefined( self.pers[ "isBot" ] ) )
{ {
// fast_restart occured... // fast_restart occured...
self.pers[ "isBot" ] = true; self.pers[ "isBot" ] = true;
} }
if ( !isDefined( self.pers[ "isBotWarfare" ] ) ) if ( !isdefined( self.pers[ "isBotWarfare" ] ) )
{ {
self.pers[ "isBotWarfare" ] = true; self.pers[ "isBotWarfare" ] = true;
self thread added(); self thread added();
@@ -908,48 +908,48 @@ watchBotDebugEvent()
{ {
self waittill( "bot_event", msg, str, b, c, d, e, f, g ); self waittill( "bot_event", msg, str, b, c, d, e, f, g );
if ( GetDvarInt( "bots_main_debug" ) >= 2 ) if ( getdvarint( "bots_main_debug" ) >= 2 )
{ {
big_str = "Bot Warfare debug: " + self.name + ": " + msg; big_str = "Bot Warfare debug: " + self.name + ": " + msg;
if ( isDefined( str ) && isString( str ) ) if ( isdefined( str ) && isstring( str ) )
{ {
big_str += ", " + str; big_str += ", " + str;
} }
if ( isDefined( b ) && isString( b ) ) if ( isdefined( b ) && isstring( b ) )
{ {
big_str += ", " + b; big_str += ", " + b;
} }
if ( isDefined( c ) && isString( c ) ) if ( isdefined( c ) && isstring( c ) )
{ {
big_str += ", " + c; big_str += ", " + c;
} }
if ( isDefined( d ) && isString( d ) ) if ( isdefined( d ) && isstring( d ) )
{ {
big_str += ", " + d; big_str += ", " + d;
} }
if ( isDefined( e ) && isString( e ) ) if ( isdefined( e ) && isstring( e ) )
{ {
big_str += ", " + e; big_str += ", " + e;
} }
if ( isDefined( f ) && isString( f ) ) if ( isdefined( f ) && isstring( f ) )
{ {
big_str += ", " + f; big_str += ", " + f;
} }
if ( isDefined( g ) && isString( g ) ) if ( isdefined( g ) && isstring( g ) )
{ {
big_str += ", " + g; big_str += ", " + g;
} }
BotBuiltinPrintConsole( big_str ); BotBuiltinPrintConsole( big_str );
} }
else if ( msg == "debug" && GetDvarInt( "bots_main_debug" ) ) else if ( msg == "debug" && getdvarint( "bots_main_debug" ) )
{ {
BotBuiltinPrintConsole( "Bot Warfare debug: " + self.name + ": " + str ); BotBuiltinPrintConsole( "Bot Warfare debug: " + self.name + ": " + str );
} }
@@ -972,7 +972,7 @@ added()
*/ */
add_bot() add_bot()
{ {
bot = addTestClient(); bot = addtestclient();
if ( isdefined( bot ) ) if ( isdefined( bot ) )
{ {
@@ -987,11 +987,11 @@ add_bot()
*/ */
diffBots_loop() diffBots_loop()
{ {
var_allies_hard = getDVarInt( "bots_skill_allies_hard" ); var_allies_hard = getdvarint( "bots_skill_allies_hard" );
var_allies_med = getDVarInt( "bots_skill_allies_med" ); var_allies_med = getdvarint( "bots_skill_allies_med" );
var_axis_hard = getDVarInt( "bots_skill_axis_hard" ); var_axis_hard = getdvarint( "bots_skill_axis_hard" );
var_axis_med = getDVarInt( "bots_skill_axis_med" ); var_axis_med = getdvarint( "bots_skill_axis_med" );
var_skill = getDvarInt( "bots_skill" ); var_skill = getdvarint( "bots_skill" );
allies_hard = 0; allies_hard = 0;
allies_med = 0; allies_med = 0;
@@ -1006,7 +1006,7 @@ diffBots_loop()
{ {
player = level.players[ i ]; player = level.players[ i ];
if ( !isDefined( player.pers[ "team" ] ) ) if ( !isdefined( player.pers[ "team" ] ) )
{ {
continue; continue;
} }
@@ -1070,8 +1070,8 @@ diffBots_loop()
} }
playercount = level.players.size; playercount = level.players.size;
min_diff = GetDvarInt( "bots_skill_min" ); min_diff = getdvarint( "bots_skill_min" );
max_diff = GetDvarInt( "bots_skill_max" ); max_diff = getdvarint( "bots_skill_max" );
for ( i = 0; i < playercount; i++ ) for ( i = 0; i < playercount; i++ )
{ {
@@ -1104,8 +1104,8 @@ diffBots()
*/ */
teamBots_loop() teamBots_loop()
{ {
teamAmount = getDvarInt( "bots_team_amount" ); teamAmount = getdvarint( "bots_team_amount" );
toTeam = getDvar( "bots_team" ); toTeam = getdvar( "bots_team" );
alliesbots = 0; alliesbots = 0;
alliesplayers = 0; alliesplayers = 0;
@@ -1118,7 +1118,7 @@ teamBots_loop()
{ {
player = level.players[ i ]; player = level.players[ i ];
if ( !isDefined( player.pers[ "team" ] ) ) if ( !isdefined( player.pers[ "team" ] ) )
{ {
continue; continue;
} }
@@ -1150,7 +1150,7 @@ teamBots_loop()
allies = alliesbots; allies = alliesbots;
axis = axisbots; axis = axisbots;
if ( !getDvarInt( "bots_team_mode" ) ) if ( !getdvarint( "bots_team_mode" ) )
{ {
allies += alliesplayers; allies += alliesplayers;
axis += axisplayers; axis += axisplayers;
@@ -1158,7 +1158,7 @@ teamBots_loop()
if ( toTeam != "custom" ) if ( toTeam != "custom" )
{ {
if ( getDvarInt( "bots_team_force" ) ) if ( getdvarint( "bots_team_force" ) )
{ {
if ( toTeam == "autoassign" ) if ( toTeam == "autoassign" )
{ {
@@ -1181,7 +1181,7 @@ teamBots_loop()
{ {
player = level.players[ i ]; player = level.players[ i ];
if ( !isDefined( player.pers[ "team" ] ) ) if ( !isdefined( player.pers[ "team" ] ) )
{ {
continue; continue;
} }
@@ -1222,7 +1222,7 @@ teamBots_loop()
{ {
player = level.players[ i ]; player = level.players[ i ];
if ( !isDefined( player.pers[ "team" ] ) ) if ( !isdefined( player.pers[ "team" ] ) )
{ {
continue; continue;
} }
@@ -1274,11 +1274,11 @@ teamBots()
*/ */
addBots_loop() addBots_loop()
{ {
botsToAdd = GetDvarInt( "bots_manage_add" ); botsToAdd = getdvarint( "bots_manage_add" );
if ( botsToAdd > 0 ) if ( botsToAdd > 0 )
{ {
SetDvar( "bots_manage_add", 0 ); setdvar( "bots_manage_add", 0 );
if ( botsToAdd > 64 ) if ( botsToAdd > 64 )
{ {
@@ -1292,14 +1292,14 @@ addBots_loop()
} }
} }
fillMode = getDVarInt( "bots_manage_fill_mode" ); fillMode = getdvarint( "bots_manage_fill_mode" );
if ( fillMode == 2 || fillMode == 3 ) if ( fillMode == 2 || fillMode == 3 )
{ {
setDvar( "bots_manage_fill", getGoodMapAmount() ); setdvar( "bots_manage_fill", getGoodMapAmount() );
} }
fillAmount = getDvarInt( "bots_manage_fill" ); fillAmount = getdvarint( "bots_manage_fill" );
players = 0; players = 0;
bots = 0; bots = 0;
@@ -1315,7 +1315,7 @@ addBots_loop()
{ {
bots++; bots++;
} }
else if ( !isDefined( player.pers[ "team" ] ) || ( player.pers[ "team" ] != "axis" && player.pers[ "team" ] != "allies" ) ) else if ( !isdefined( player.pers[ "team" ] ) || ( player.pers[ "team" ] != "axis" && player.pers[ "team" ] != "allies" ) )
{ {
spec++; spec++;
} }
@@ -1325,11 +1325,11 @@ addBots_loop()
} }
} }
if ( !randomInt( 999 ) ) if ( !randomint( 999 ) )
{ {
setDvar( "testclients_doreload", true ); setdvar( "testclients_doreload", true );
wait 0.1; wait 0.1;
setDvar( "testclients_doreload", false ); setdvar( "testclients_doreload", false );
doExtraCheck(); doExtraCheck();
} }
@@ -1349,7 +1349,7 @@ addBots_loop()
continue; continue;
} }
if ( !isDefined( player.pers[ "team" ] ) ) if ( !isdefined( player.pers[ "team" ] ) )
{ {
continue; continue;
} }
@@ -1392,22 +1392,22 @@ addBots_loop()
amount += players; amount += players;
} }
if ( getDVarInt( "bots_manage_fill_spec" ) ) if ( getdvarint( "bots_manage_fill_spec" ) )
{ {
amount += spec; amount += spec;
} }
if ( amount < fillAmount ) if ( amount < fillAmount )
{ {
setDvar( "bots_manage_add", 1 ); setdvar( "bots_manage_add", 1 );
} }
else if ( amount > fillAmount && getDvarInt( "bots_manage_fill_kick" ) ) else if ( amount > fillAmount && getdvarint( "bots_manage_fill_kick" ) )
{ {
tempBot = getBotToKick(); tempBot = getBotToKick();
if ( isDefined( tempBot ) ) if ( isdefined( tempBot ) )
{ {
kick( tempBot getEntityNumber() ); kick( tempBot getentitynumber() );
} }
} }
} }
@@ -1440,7 +1440,7 @@ onGrenadeFire()
{ {
self waittill ( "grenade_fire", grenade, weaponName ); self waittill ( "grenade_fire", grenade, weaponName );
if ( !isDefined( grenade ) ) if ( !isdefined( grenade ) )
{ {
continue; continue;
} }
@@ -1451,7 +1451,7 @@ onGrenadeFire()
{ {
grenade thread AddToSmokeList(); grenade thread AddToSmokeList();
} }
else if ( isSubStr( weaponName, "frag_" ) ) else if ( issubstr( weaponName, "frag_" ) )
{ {
grenade thread AddToFragList( self ); grenade thread AddToFragList( self );
} }
@@ -1464,7 +1464,7 @@ onGrenadeFire()
AddToFragList( who ) AddToFragList( who )
{ {
grenade = spawnstruct(); grenade = spawnstruct();
grenade.origin = self getOrigin(); grenade.origin = self getorigin();
grenade.velocity = ( 0, 0, 0 ); grenade.velocity = ( 0, 0, 0 );
grenade.grenade = self; grenade.grenade = self;
grenade.owner = who; grenade.owner = who;
@@ -1481,9 +1481,9 @@ AddToFragList( who )
*/ */
thinkFrag() thinkFrag()
{ {
while ( isDefined( self.grenade ) ) while ( isdefined( self.grenade ) )
{ {
nowOrigin = self.grenade getOrigin(); nowOrigin = self.grenade getorigin();
self.velocity = ( nowOrigin - self.origin ) * 20; self.velocity = ( nowOrigin - self.origin ) * 20;
self.origin = nowOrigin; self.origin = nowOrigin;
@@ -1499,7 +1499,7 @@ thinkFrag()
AddToSmokeList() AddToSmokeList()
{ {
grenade = spawnstruct(); grenade = spawnstruct();
grenade.origin = self getOrigin(); grenade.origin = self getorigin();
grenade.state = "moving"; grenade.state = "moving";
grenade.grenade = self; grenade.grenade = self;
@@ -1513,9 +1513,9 @@ AddToSmokeList()
*/ */
thinkSmoke() thinkSmoke()
{ {
while ( isDefined( self.grenade ) ) while ( isdefined( self.grenade ) )
{ {
self.origin = self.grenade getOrigin(); self.origin = self.grenade getorigin();
self.state = "moving"; self.state = "moving";
wait 0.05; wait 0.05;
} }
+53 -53
View File
@@ -15,9 +15,9 @@
*/ */
init() init()
{ {
if ( getDvar( "bots_main_chat" ) == "" ) if ( getdvar( "bots_main_chat" ) == "" )
{ {
setDvar( "bots_main_chat", 1.0 ); setdvar( "bots_main_chat", 1.0 );
} }
level thread onBotConnected(); level thread onBotConnected();
@@ -41,16 +41,16 @@ onBotConnected()
*/ */
BotDoChat( chance, string, isTeam ) BotDoChat( chance, string, isTeam )
{ {
mod = getDvarFloat( "bots_main_chat" ); mod = getdvarfloat( "bots_main_chat" );
if ( mod <= 0.0 ) if ( mod <= 0.0 )
{ {
return; return;
} }
if ( chance >= 100 || mod >= 100.0 || ( RandomInt( 100 ) < ( chance * mod ) + 0 ) ) if ( chance >= 100 || mod >= 100.0 || ( randomint( 100 ) < ( chance * mod ) + 0 ) )
{ {
if ( isDefined( isTeam ) && isTeam ) if ( isdefined( isTeam ) && isTeam )
{ {
self sayteam( string ); self sayteam( string );
} }
@@ -87,9 +87,9 @@ start_onnuke_call()
for ( ;; ) for ( ;; )
{ {
while ( !isDefined( level.nukeincoming ) && !isDefined( level.moabincoming ) ) while ( !isdefined( level.nukeincoming ) && !isdefined( level.moabincoming ) )
{ {
wait 0.05 + randomInt( 4 ); wait 0.05 + randomint( 4 );
} }
self thread bot_onnukecall_watch(); self thread bot_onnukecall_watch();
@@ -138,9 +138,9 @@ start_random_chat()
{ {
wait 1; wait 1;
if ( randomInt( 100 ) < 1 ) if ( randomint( 100 ) < 1 )
{ {
if ( randomInt( 100 ) < 1 && isReallyAlive( self ) ) if ( randomint( 100 ) < 1 && isreallyalive( self ) )
{ {
self thread doQuickMessage(); self thread doQuickMessage();
} }
@@ -487,7 +487,7 @@ doQuickMessage()
self endon( "disconnect" ); self endon( "disconnect" );
self endon( "death" ); self endon( "death" );
if ( !isDefined( self.talking ) || !self.talking ) if ( !isdefined( self.talking ) || !self.talking )
{ {
self.talking = true; self.talking = true;
soundalias = ""; soundalias = "";
@@ -525,10 +525,10 @@ doQuickMessage()
if ( soundalias != "" && saytext != "" ) if ( soundalias != "" && saytext != "" )
{ {
self maps\mp\gametypes\_quickmessages::saveHeadIcon(); self maps\mp\gametypes\_quickmessages::saveheadicon();
self maps\mp\gametypes\_quickmessages::doQuickMessage( soundalias, saytext ); self maps\mp\gametypes\_quickmessages::doquickmessage( soundalias, saytext );
wait 2; wait 2;
self maps\mp\gametypes\_quickmessages::restoreHeadIcon(); self maps\mp\gametypes\_quickmessages::restoreheadicon();
} }
else else
{ {
@@ -576,7 +576,7 @@ endgame_chat()
if ( level.teambased ) if ( level.teambased )
{ {
winningteam = maps\mp\gametypes\_gamescore::getWinningTeam(); winningteam = maps\mp\gametypes\_gamescore::getwinningteam();
if ( self.pers[ "team" ] == winningteam ) if ( self.pers[ "team" ] == winningteam )
{ {
@@ -1091,7 +1091,7 @@ bot_chat_killed_watch( victim )
{ {
self endon( "disconnect" ); self endon( "disconnect" );
if ( !isDefined( victim ) || !isDefined( victim.name ) ) if ( !isdefined( victim ) || !isdefined( victim.name ) )
{ {
return; return;
} }
@@ -1261,9 +1261,9 @@ bot_chat_killed_watch( victim )
break; break;
case 40: case 40:
if ( isDefined( victim.attackerdata ) && isDefined( victim.attackerdata[ self.guid ] ) && isDefined( victim.attackerdata[ self.guid ].weapon ) ) if ( isdefined( victim.attackerdata ) && isdefined( victim.attackerdata[ self.guid ] ) && isdefined( victim.attackerdata[ self.guid ].weapon ) )
{ {
message = ( "Man, I sure love my " + getBaseWeaponName( victim.attackerdata[ self.guid ].weapon ) + "!" ); message = ( "Man, I sure love my " + getbaseweaponname( victim.attackerdata[ self.guid ].weapon ) + "!" );
} }
break; break;
@@ -1284,7 +1284,7 @@ bot_chat_death_watch( killer, last_ks )
{ {
self endon( "disconnect" ); self endon( "disconnect" );
if ( !isDefined( killer ) || !isDefined( killer.name ) ) if ( !isdefined( killer ) || !isdefined( killer.name ) )
{ {
return; return;
} }
@@ -1322,7 +1322,7 @@ bot_chat_death_watch( killer, last_ks )
break; break;
case 5: case 5:
message = ( "^" + ( randomint( 6 ) + 1 ) + "Stop Spawn KILLING!!!" ); message = ( "^" + ( randomint( 6 ) + 1 ) + "Stop spawn KILLING!!!" );
break; break;
case 6: case 6:
@@ -1542,9 +1542,9 @@ bot_chat_death_watch( killer, last_ks )
break; break;
case 60: case 60:
if ( isDefined( self.attackerdata ) && isDefined( self.attackerdata[ killer.guid ] ) && isDefined( self.attackerdata[ killer.guid ].weapon ) ) if ( isdefined( self.attackerdata ) && isdefined( self.attackerdata[ killer.guid ] ) && isdefined( self.attackerdata[ killer.guid ].weapon ) )
{ {
message = "Wow! Nice " + getBaseWeaponName( self.attackerdata[ killer.guid ].weapon ) + " you got there, " + killer.name + "!"; message = "Wow! Nice " + getbaseweaponname( self.attackerdata[ killer.guid ].weapon ) + " you got there, " + killer.name + "!";
} }
break; break;
@@ -1592,7 +1592,7 @@ bot_chat_revive_watch( state, revive, c, d, e, f, g )
switch ( state ) switch ( state )
{ {
case "go": case "go":
switch ( randomInt( 1 ) ) switch ( randomint( 1 ) )
{ {
case 0: case 0:
self BotDoChat( 10, "i am going to revive " + revive.name ); self BotDoChat( 10, "i am going to revive " + revive.name );
@@ -1602,7 +1602,7 @@ bot_chat_revive_watch( state, revive, c, d, e, f, g )
break; break;
case "start": case "start":
switch ( randomInt( 1 ) ) switch ( randomint( 1 ) )
{ {
case 0: case 0:
self BotDoChat( 10, "i am reviving " + revive.name ); self BotDoChat( 10, "i am reviving " + revive.name );
@@ -1612,7 +1612,7 @@ bot_chat_revive_watch( state, revive, c, d, e, f, g )
break; break;
case "stop": case "stop":
switch ( randomInt( 1 ) ) switch ( randomint( 1 ) )
{ {
case 0: case 0:
self BotDoChat( 10, "i revived " + revive.name ); self BotDoChat( 10, "i revived " + revive.name );
@@ -1633,7 +1633,7 @@ bot_chat_killcam_watch( state, b, c, d, e, f, g )
switch ( state ) switch ( state )
{ {
case "start": case "start":
switch ( randomInt( 2 ) ) switch ( randomint( 2 ) )
{ {
case 0: case 0:
self BotDoChat( 1, "WTF?!?!?!! Dude youre a hacker and a half!!" ); self BotDoChat( 1, "WTF?!?!?!! Dude youre a hacker and a half!!" );
@@ -1647,7 +1647,7 @@ bot_chat_killcam_watch( state, b, c, d, e, f, g )
break; break;
case "stop": case "stop":
switch ( randomInt( 2 ) ) switch ( randomint( 2 ) )
{ {
case 0: case 0:
self BotDoChat( 1, "Wow... Im reporting you!!!" ); self BotDoChat( 1, "Wow... Im reporting you!!!" );
@@ -1669,7 +1669,7 @@ bot_chat_stuck_watch( a, b, c, d, e, f, g )
{ {
self endon( "disconnect" ); self endon( "disconnect" );
sayLength = randomintRange( 5, 30 ); sayLength = randomintrange( 5, 30 );
msg = ""; msg = "";
for ( i = 0; i < sayLength; i++ ) for ( i = 0; i < sayLength; i++ )
@@ -1727,7 +1727,7 @@ bot_chat_tube_watch( state, tubeWp, tubeWeap, d, e, f, g )
switch ( state ) switch ( state )
{ {
case "go": case "go":
switch ( randomInt( 1 ) ) switch ( randomint( 1 ) )
{ {
case 0: case 0:
self BotDoChat( 10, "i am going to go tube" ); self BotDoChat( 10, "i am going to go tube" );
@@ -1737,7 +1737,7 @@ bot_chat_tube_watch( state, tubeWp, tubeWeap, d, e, f, g )
break; break;
case "start": case "start":
switch ( randomInt( 1 ) ) switch ( randomint( 1 ) )
{ {
case 0: case 0:
self BotDoChat( 10, "i tubed" ); self BotDoChat( 10, "i tubed" );
@@ -1900,7 +1900,7 @@ bot_chat_crate_cap_watch( state, aircare, player, d, e, f, g )
{ {
self endon( "disconnect" ); self endon( "disconnect" );
if ( !isDefined( aircare ) ) if ( !isdefined( aircare ) )
{ {
return; return;
} }
@@ -1911,7 +1911,7 @@ bot_chat_crate_cap_watch( state, aircare, player, d, e, f, g )
switch ( randomint( 2 ) ) switch ( randomint( 2 ) )
{ {
case 0: case 0:
if ( !isDefined( aircare.owner ) || aircare.owner == self ) if ( !isdefined( aircare.owner ) || aircare.owner == self )
{ {
self BotDoChat( 5, "going to my carepackage" ); self BotDoChat( 5, "going to my carepackage" );
} }
@@ -1933,7 +1933,7 @@ bot_chat_crate_cap_watch( state, aircare, player, d, e, f, g )
switch ( randomint( 2 ) ) switch ( randomint( 2 ) )
{ {
case 0: case 0:
if ( !isDefined( aircare.owner ) || aircare.owner == self ) if ( !isdefined( aircare.owner ) || aircare.owner == self )
{ {
self BotDoChat( 15, "taking my carepackage" ); self BotDoChat( 15, "taking my carepackage" );
} }
@@ -1952,7 +1952,7 @@ bot_chat_crate_cap_watch( state, aircare, player, d, e, f, g )
break; break;
case "stop": case "stop":
if ( !isDefined( aircare.owner ) || aircare.owner == self ) if ( !isdefined( aircare.owner ) || aircare.owner == self )
{ {
switch ( randomint( 6 ) ) switch ( randomint( 6 ) )
{ {
@@ -1977,7 +1977,7 @@ bot_chat_crate_cap_watch( state, aircare, player, d, e, f, g )
break; break;
case 5: case 5:
if ( isDefined( aircare.cratetype ) ) if ( isdefined( aircare.cratetype ) )
{ {
self BotDoChat( 10, ":3 i got my " + aircare.cratetype ); self BotDoChat( 10, ":3 i got my " + aircare.cratetype );
} }
@@ -2006,7 +2006,7 @@ bot_chat_crate_cap_watch( state, aircare, player, d, e, f, g )
break; break;
case 4: case 4:
if ( isDefined( aircare.cratetype ) ) if ( isdefined( aircare.cratetype ) )
{ {
self BotDoChat( 10, "hahaah jajaja i took your " + aircare.cratetype ); self BotDoChat( 10, "hahaah jajaja i took your " + aircare.cratetype );
} }
@@ -2037,7 +2037,7 @@ bot_chat_crate_cap_watch( state, aircare, player, d, e, f, g )
break; break;
case 4: case 4:
if ( isDefined( aircare.cratetype ) ) if ( isdefined( aircare.cratetype ) )
{ {
self BotDoChat( 10, "Wow! there goes my " + aircare.cratetype + "!" ); self BotDoChat( 10, "Wow! there goes my " + aircare.cratetype + "!" );
} }
@@ -2126,12 +2126,12 @@ bot_chat_attack_vehicle_watch( state, vehicle, rocketAmmo, d, e, f, g )
case 13: case 13:
weap = rocketAmmo; weap = rocketAmmo;
if ( !isDefined( weap ) ) if ( !isdefined( weap ) )
{ {
weap = self getCurrentWeapon(); weap = self getcurrentweapon();
} }
self BotDoChat( 10, "Im going to takedown your ks with my " + getBaseWeaponName( weap ) ); self BotDoChat( 10, "Im going to takedown your ks with my " + getbaseweaponname( weap ) );
break; break;
} }
@@ -2231,7 +2231,7 @@ bot_chat_follow_watch( state, player, time, d, e, f, g )
{ {
self endon( "disconnect" ); self endon( "disconnect" );
if ( !isDefined( player ) ) if ( !isdefined( player ) )
{ {
return; return;
} }
@@ -2282,20 +2282,20 @@ bot_chat_equ_watch( state, wp, weap, d, e, f, g )
switch ( state ) switch ( state )
{ {
case "go": case "go":
switch ( randomInt( 1 ) ) switch ( randomint( 1 ) )
{ {
case 0: case 0:
self BotDoChat( 10, "going to place a " + getBaseWeaponName( weap ) ); self BotDoChat( 10, "going to place a " + getbaseweaponname( weap ) );
break; break;
} }
break; break;
case "start": case "start":
switch ( randomInt( 1 ) ) switch ( randomint( 1 ) )
{ {
case 0: case 0:
self BotDoChat( 10, "placed a " + getBaseWeaponName( weap ) ); self BotDoChat( 10, "placed a " + getbaseweaponname( weap ) );
break; break;
} }
@@ -2313,20 +2313,20 @@ bot_chat_nade_watch( state, wp, weap, d, e, f, g )
switch ( state ) switch ( state )
{ {
case "go": case "go":
switch ( randomInt( 1 ) ) switch ( randomint( 1 ) )
{ {
case 0: case 0:
self BotDoChat( 10, "going to throw a " + getBaseWeaponName( weap ) ); self BotDoChat( 10, "going to throw a " + getbaseweaponname( weap ) );
break; break;
} }
break; break;
case "start": case "start":
switch ( randomInt( 1 ) ) switch ( randomint( 1 ) )
{ {
case 0: case 0:
self BotDoChat( 10, "threw a " + getBaseWeaponName( weap ) ); self BotDoChat( 10, "threw a " + getbaseweaponname( weap ) );
break; break;
} }
@@ -2549,7 +2549,7 @@ bot_chat_turret_attack_watch( state, turret, c, d, e, f, g )
switch ( state ) switch ( state )
{ {
case "go": case "go":
switch ( randomInt( 1 ) ) switch ( randomint( 1 ) )
{ {
case 0: case 0:
self BotDoChat( 5, "going to this sentry..." ); self BotDoChat( 5, "going to this sentry..." );
@@ -2559,7 +2559,7 @@ bot_chat_turret_attack_watch( state, turret, c, d, e, f, g )
break; break;
case "start": case "start":
switch ( randomInt( 1 ) ) switch ( randomint( 1 ) )
{ {
case 0: case 0:
self BotDoChat( 5, "attacking this sentry..." ); self BotDoChat( 5, "attacking this sentry..." );
@@ -2583,7 +2583,7 @@ bot_chat_attack_equ_watch( state, equ, c, d, e, f, g )
switch ( state ) switch ( state )
{ {
case "go_ti": case "go_ti":
switch ( randomInt( 1 ) ) switch ( randomint( 1 ) )
{ {
case 0: case 0:
self BotDoChat( 10, "going to this ti..." ); self BotDoChat( 10, "going to this ti..." );
@@ -2593,7 +2593,7 @@ bot_chat_attack_equ_watch( state, equ, c, d, e, f, g )
break; break;
case "camp_ti": case "camp_ti":
switch ( randomInt( 1 ) ) switch ( randomint( 1 ) )
{ {
case 0: case 0:
self BotDoChat( 10, "lol im camping this ti!" ); self BotDoChat( 10, "lol im camping this ti!" );
@@ -2603,7 +2603,7 @@ bot_chat_attack_equ_watch( state, equ, c, d, e, f, g )
break; break;
case "trigger_ti": case "trigger_ti":
switch ( randomInt( 1 ) ) switch ( randomint( 1 ) )
{ {
case 0: case 0:
self BotDoChat( 10, "lol i destoryed this ti!" ); self BotDoChat( 10, "lol i destoryed this ti!" );
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+184 -184
View File
File diff suppressed because it is too large Load Diff
+114 -114
View File
@@ -12,67 +12,67 @@
init() init()
{ {
if ( getDvar( "bots_main_debug" ) == "" ) if ( getdvar( "bots_main_debug" ) == "" )
{ {
setDvar( "bots_main_debug", 0 ); setdvar( "bots_main_debug", 0 );
} }
if ( !getDVarint( "bots_main_debug" ) ) if ( !getdvarint( "bots_main_debug" ) )
{ {
return; return;
} }
/* if(!getDVarint("developer")) /* if(!getdvarint("developer"))
{ {
setdvar("developer_script", 1); setdvar("developer_script", 1);
setdvar("developer", 1); setdvar("developer", 1);
setdvar("sv_mapRotation", "map "+getDvar("mapname")); setdvar("sv_mapRotation", "map "+getdvar("mapname"));
exitLevel(false); exitlevel(false);
}*/ }*/
setDvar( "bots_main", 0 ); setdvar( "bots_main", 0 );
setdvar( "bots_main_menu", 0 ); setdvar( "bots_main_menu", 0 );
setdvar( "bots_manage_fill_mode", 0 ); setdvar( "bots_manage_fill_mode", 0 );
setdvar( "bots_manage_fill", 0 ); setdvar( "bots_manage_fill", 0 );
setdvar( "bots_manage_add", 0 ); setdvar( "bots_manage_add", 0 );
setdvar( "bots_manage_fill_kick", 1 ); setdvar( "bots_manage_fill_kick", 1 );
setDvar( "bots_manage_fill_spec", 1 ); setdvar( "bots_manage_fill_spec", 1 );
if ( getDvar( "bots_main_debug_distance" ) == "" ) if ( getdvar( "bots_main_debug_distance" ) == "" )
{ {
setDvar( "bots_main_debug_distance", 512.0 ); setdvar( "bots_main_debug_distance", 512.0 );
} }
if ( getDvar( "bots_main_debug_cone" ) == "" ) if ( getdvar( "bots_main_debug_cone" ) == "" )
{ {
setDvar( "bots_main_debug_cone", 0.65 ); setdvar( "bots_main_debug_cone", 0.65 );
} }
if ( getDvar( "bots_main_debug_minDist" ) == "" ) if ( getdvar( "bots_main_debug_minDist" ) == "" )
{ {
setDvar( "bots_main_debug_minDist", 32.0 ); setdvar( "bots_main_debug_minDist", 32.0 );
} }
if ( getDvar( "bots_main_debug_drawThrough" ) == "" ) if ( getdvar( "bots_main_debug_drawThrough" ) == "" )
{ {
setDvar( "bots_main_debug_drawThrough", false ); setdvar( "bots_main_debug_drawThrough", false );
} }
if ( getDvar( "bots_main_debug_updateRate" ) == "" ) if ( getdvar( "bots_main_debug_updateRate" ) == "" )
{ {
setDvar( "bots_main_debug_updateRate", 500 ); setdvar( "bots_main_debug_updateRate", 500 );
} }
if ( getDvar( "bots_main_debug_dashAmount" ) == "" ) if ( getdvar( "bots_main_debug_dashAmount" ) == "" )
{ {
setDvar( "bots_main_debug_dashAmount", 35.0 ); setdvar( "bots_main_debug_dashAmount", 35.0 );
} }
setDvar( "player_sustainAmmo", 1 ); setdvar( "player_sustainAmmo", 1 );
if ( !isDefined( level.waypoints ) ) if ( !isdefined( level.waypoints ) )
{ {
level.waypoints = []; level.waypoints = [];
} }
@@ -94,7 +94,7 @@ onPlayerSpawned()
} }
} }
StartDev() startDev()
{ {
self endon( "disconnect" ); self endon( "disconnect" );
self endon( "death" ); self endon( "death" );
@@ -103,18 +103,18 @@ StartDev()
level.autolink = false; level.autolink = false;
self.nearest = -1; self.nearest = -1;
self takeAllWeapons(); self takeallweapons();
self giveWeapon( "iw5_m16_mp_gl" ); // to knife windows self giveweapon( "iw5_m16_mp_gl" ); // to knife windows
self giveWeapon( "javelin_mp" ); // to mark jav spots self giveweapon( "javelin_mp" ); // to mark jav spots
self SetOffhandPrimaryClass( "other" ); self setoffhandprimaryclass( "other" );
self giveWeapon( "semtex_mp" ); self giveweapon( "semtex_mp" );
self _clearperks(); self _clearperks();
self.specialty = []; self.specialty = [];
// need to find out how to setperks in mw3 // need to find out how to setperks in mw3
/* self maps\mp\perks\_perks::givePerk("specialty_fastmantle"); /* self maps\mp\perks\_perks::giveperk("specialty_fastmantle");
self maps\mp\perks\_perks::givePerk("specialty_falldamage"); self maps\mp\perks\_perks::giveperk("specialty_falldamage");
self maps\mp\perks\_perks::givePerk("specialty_marathon"); self maps\mp\perks\_perks::giveperk("specialty_marathon");
self maps\mp\perks\_perks::givePerk("specialty_lightweight");*/ self maps\mp\perks\_perks::giveperk("specialty_lightweight");*/
self freezecontrols( false ); self freezecontrols( false );
self thread watchAddWaypointCommand(); self thread watchAddWaypointCommand();
@@ -123,7 +123,7 @@ StartDev()
self thread watchLinkWaypointCommand(); self thread watchLinkWaypointCommand();
self thread watchLoadWaypointsCommand(); self thread watchLoadWaypointsCommand();
self thread watchSaveWaypointsCommand(); self thread watchSaveWaypointsCommand();
self thread watchUnlinkWaypointCommand(); self thread watchunlinkWaypointCommand();
self thread watchAutoLinkCommand(); self thread watchAutoLinkCommand();
self thread updateWaypointsStats(); self thread updateWaypointsStats();
self thread watchAstarCommand(); self thread watchAstarCommand();
@@ -152,7 +152,7 @@ watchAstarCommand()
self endon( "disconnect" ); self endon( "disconnect" );
self endon( "death" ); self endon( "death" );
self notifyOnPlayerCommand( "astar", "+gostand" ); self notifyonplayercommand( "astar", "+gostand" );
for ( ;; ) for ( ;; )
{ {
@@ -165,7 +165,7 @@ watchAstarCommand()
self iprintln( "Start AStar" ); self iprintln( "Start AStar" );
self.astar = undefined; self.astar = undefined;
astar = spawnStruct(); astar = spawnstruct();
astar.start = self.origin; astar.start = self.origin;
self waittill( "astar" ); self waittill( "astar" );
@@ -181,18 +181,18 @@ watchAstarCommand()
drawWaypoint( i ) drawWaypoint( i )
{ {
if ( !isDefined( level.drawn_wps ) ) if ( !isdefined( level.drawn_wps ) )
{ {
level.drawn_wps = []; level.drawn_wps = [];
} }
newdeathicon = newHudElem(); newdeathicon = newhudelem();
newdeathicon.x = level.waypoints[ i ].origin[ 0 ]; newdeathicon.x = level.waypoints[ i ].origin[ 0 ];
newdeathicon.y = level.waypoints[ i ].origin[ 1 ]; newdeathicon.y = level.waypoints[ i ].origin[ 1 ];
newdeathicon.z = level.waypoints[ i ].origin[ 2 ] + 50; newdeathicon.z = level.waypoints[ i ].origin[ 2 ] + 50;
newdeathicon.alpha = .61; newdeathicon.alpha = .61;
newdeathicon.archived = true; newdeathicon.archived = true;
newdeathicon setShader( "headicon_dead", 5, 5 ); newdeathicon setshader( "headicon_dead", 5, 5 );
newdeathicon setwaypoint( true, false ); newdeathicon setwaypoint( true, false );
level.drawn_wps[ level.drawn_wps.size ] = newdeathicon; level.drawn_wps[ level.drawn_wps.size ] = newdeathicon;
@@ -200,18 +200,18 @@ drawWaypoint( i )
drawPath( where ) drawPath( where )
{ {
if ( !isDefined( level.drawn_wps ) ) if ( !isdefined( level.drawn_wps ) )
{ {
level.drawn_wps = []; level.drawn_wps = [];
} }
newdeathicon = newHudElem(); newdeathicon = newhudelem();
newdeathicon.x = where[ 0 ]; newdeathicon.x = where[ 0 ];
newdeathicon.y = where[ 1 ]; newdeathicon.y = where[ 1 ];
newdeathicon.z = where[ 2 ] + 20; newdeathicon.z = where[ 2 ] + 20;
newdeathicon.alpha = .61; newdeathicon.alpha = .61;
newdeathicon.archived = true; newdeathicon.archived = true;
newdeathicon setShader( "headicon_dead", 5, 5 ); newdeathicon setshader( "headicon_dead", 5, 5 );
newdeathicon setwaypoint( true, false ); newdeathicon setwaypoint( true, false );
level.drawn_wps[ level.drawn_wps.size ] = newdeathicon; level.drawn_wps[ level.drawn_wps.size ] = newdeathicon;
@@ -219,7 +219,7 @@ drawPath( where )
clearWaypoints() clearWaypoints()
{ {
if ( !isDefined( level.drawn_wps ) ) if ( !isdefined( level.drawn_wps ) )
{ {
return; return;
} }
@@ -234,7 +234,7 @@ clearWaypoints()
clearWpLinks() clearWpLinks()
{ {
if ( !isDefined( level.drawn_links ) ) if ( !isdefined( level.drawn_links ) )
{ {
return; return;
} }
@@ -254,22 +254,22 @@ clearWpLinks()
showWpLink( i, h ) showWpLink( i, h )
{ {
if ( !isDefined( level.drawn_links ) ) if ( !isdefined( level.drawn_links ) )
{ {
level.drawn_links = []; level.drawn_links = [];
} }
if ( !isDefined( level.waypoints[ i ].drawn_links ) ) if ( !isdefined( level.waypoints[ i ].drawn_links ) )
{ {
level.waypoints[ i ].drawn_links = []; level.waypoints[ i ].drawn_links = [];
} }
if ( !isDefined( level.waypoints[ h ].drawn_links ) ) if ( !isdefined( level.waypoints[ h ].drawn_links ) )
{ {
level.waypoints[ h ].drawn_links = []; level.waypoints[ h ].drawn_links = [];
} }
if ( isDefined( level.waypoints[ h ].drawn_links[ "" + i ] ) || isDefined( level.waypoints[ i ].drawn_links[ "" + h ] ) ) if ( isdefined( level.waypoints[ h ].drawn_links[ "" + i ] ) || isdefined( level.waypoints[ i ].drawn_links[ "" + h ] ) )
{ {
return; return;
} }
@@ -280,22 +280,22 @@ showWpLink( i, h )
start = level.waypoints[ i ].origin + ( 0, 0, 45 ); start = level.waypoints[ i ].origin + ( 0, 0, 45 );
end = level.waypoints[ h ].origin + ( 0, 0, 45 ); end = level.waypoints[ h ].origin + ( 0, 0, 45 );
diff = end - start; diff = end - start;
dir = VectorToAngles( diff ); dir = vectortoangles( diff );
dist = distance( start, end ); dist = distance( start, end );
dash_count = int( dist / getDvarFloat( "bots_main_debug_dashAmount" ) ); dash_count = int( dist / getdvarfloat( "bots_main_debug_dashAmount" ) );
for ( j = 0; j < dash_count; j++ ) for ( j = 0; j < dash_count; j++ )
{ {
dash = spawn( "script_model", start + ( ( diff * j ) / dash_count ) ); dash = spawn( "script_model", start + ( ( diff * j ) / dash_count ) );
dash setModel( "weapon_parabolic_knife" ); dash setmodel( "weapon_parabolic_knife" );
dash.angles = dir; dash.angles = dir;
level.drawn_links[ level.drawn_links.size ] = dash; level.drawn_links[ level.drawn_links.size ] = dash;
} }
dash = spawn( "script_model", end ); dash = spawn( "script_model", end );
dash setModel( "weapon_parabolic_knife" ); dash setmodel( "weapon_parabolic_knife" );
dash.angles = dir; dash.angles = dir;
level.drawn_links[ level.drawn_links.size ] = dash; level.drawn_links[ level.drawn_links.size ] = dash;
@@ -328,12 +328,12 @@ updateWaypointsStats()
wait 0.05; wait 0.05;
intTimer += 50; intTimer += 50;
totalWpsHud setValue( level.waypointcount ); totalWpsHud setvalue( level.waypointcount );
closest = -1; closest = -1;
myEye = self getEye(); myEye = self geteye();
myAngles = self GetPlayerAngles(); myAngles = self getplayerangles();
timeToUpdate = ( ( intTimer % getDvarInt( "bots_main_debug_updateRate" ) ) == 0 ); timeToUpdate = ( ( intTimer % getdvarint( "bots_main_debug_updateRate" ) ) == 0 );
if ( timeToUpdate ) if ( timeToUpdate )
{ {
@@ -350,11 +350,11 @@ updateWaypointsStats()
wpOrg = level.waypoints[ i ].origin + ( 0, 0, 25 ); wpOrg = level.waypoints[ i ].origin + ( 0, 0, 25 );
if ( distance( level.waypoints[ i ].origin, self.origin ) < getDvarFloat( "bots_main_debug_distance" ) && ( bulletTracePassed( myEye, wpOrg, false, self ) || getDVarint( "bots_main_debug_drawThrough" ) ) ) if ( distance( level.waypoints[ i ].origin, self.origin ) < getdvarfloat( "bots_main_debug_distance" ) && ( bullettracepassed( myEye, wpOrg, false, self ) || getdvarint( "bots_main_debug_drawThrough" ) ) )
{ {
if ( timeToUpdate ) if ( timeToUpdate )
{ {
if ( getConeDot( wpOrg, myEye, myAngles ) > getDvarFloat( "bots_main_debug_cone" ) ) if ( getConeDot( wpOrg, myEye, myAngles ) > getdvarfloat( "bots_main_debug_cone" ) )
{ {
drawWaypoint( i ); drawWaypoint( i );
@@ -369,26 +369,26 @@ updateWaypointsStats()
/* for(h = level.waypoints[ i ].children.size - 1; h >= 0; h--) /* for(h = level.waypoints[ i ].children.size - 1; h >= 0; h--)
line(wpOrg, level.waypoints[ level.waypoints[ i ].children[ h ] ].origin + (0, 0, 25), (1,0,1)); line(wpOrg, level.waypoints[ level.waypoints[ i ].children[ h ] ].origin + (0, 0, 25), (1,0,1));
if(getConeDot(wpOrg, myEye, myAngles) > getDvarFloat("bots_main_debug_cone")) if(getConeDot(wpOrg, myEye, myAngles) > getdvarfloat("bots_main_debug_cone"))
print3d(wpOrg, i, (1,0,0), 2); print3d(wpOrg, i, (1,0,0), 2);
if (isDefined(level.waypoints[ i ].angles) && level.waypoints[ i ].type != "stand") if (isdefined(level.waypoints[ i ].angles) && level.waypoints[ i ].type != "stand")
line(wpOrg, wpOrg + AnglesToForward(level.waypoints[ i ].angles) * 64, (1,1,1)); line(wpOrg, wpOrg + anglestoforward(level.waypoints[ i ].angles) * 64, (1,1,1));
if (isDefined(level.waypoints[ i ].jav_point)) if (isdefined(level.waypoints[ i ].jav_point))
line(wpOrg, level.waypoints[ i ].jav_point, (0,0,0));*/ line(wpOrg, level.waypoints[ i ].jav_point, (0,0,0));*/
} }
} }
self.nearest = closest; self.nearest = closest;
nearestWP setValue( self.nearest ); nearestWP setvalue( self.nearest );
children setValue( buildChildCountString( self.nearest ) ); children setvalue( buildChildCountString( self.nearest ) );
type setText( buildTypeString( self.nearest ) ); type settext( buildTypeString( self.nearest ) );
wpToLink setValue( level.wptolink ); wpToLink setvalue( level.wptolink );
infotext.x = infotext.x - 2; infotext.x = infotext.x - 2;
@@ -397,13 +397,13 @@ updateWaypointsStats()
infotext.x = 800; infotext.x = 800;
} }
if ( time > 2 && self UseButtonPressed() ) if ( time > 2 && self usebuttonpressed() )
{ {
time = 0; time = 0;
self iPrintLnBold( self.nearest + " children: " + buildChildString( self.nearest ) ); self iprintlnbold( self.nearest + " children: " + buildChildString( self.nearest ) );
} }
if ( isDefined( self.astar ) ) if ( isdefined( self.astar ) )
{ {
// print3d(self.astar.start + (0, 0, 35), "start", (0,0,1), 2); // print3d(self.astar.start + (0, 0, 35), "start", (0,0,1), 2);
// print3d(self.astar.goal + (0, 0, 35), "goal", (0,0,1), 2); // print3d(self.astar.goal + (0, 0, 35), "goal", (0,0,1), 2);
@@ -438,7 +438,7 @@ watchLoadWaypointsCommand()
self endon( "disconnect" ); self endon( "disconnect" );
self endon( "death" ); self endon( "death" );
self notifyOnPlayerCommand( "[{+actionslot 5}]", "+actionslot 5" ); self notifyonplayercommand( "[{+actionslot 5}]", "+actionslot 5" );
for ( ;; ) for ( ;; )
{ {
@@ -452,7 +452,7 @@ watchAddWaypointCommand()
self endon( "disconnect" ); self endon( "disconnect" );
self endon( "death" ); self endon( "death" );
self notifyOnPlayerCommand( "[{+smoke}]", "+smoke" ); self notifyonplayercommand( "[{+smoke}]", "+smoke" );
for ( ;; ) for ( ;; )
{ {
@@ -466,7 +466,7 @@ watchAutoLinkCommand()
self endon( "disconnect" ); self endon( "disconnect" );
self endon( "death" ); self endon( "death" );
self notifyOnPlayerCommand( "[{+frag}]", "+frag" ); self notifyonplayercommand( "[{+frag}]", "+frag" );
for ( ;; ) for ( ;; )
{ {
@@ -474,13 +474,13 @@ watchAutoLinkCommand()
if ( level.autolink ) if ( level.autolink )
{ {
self iPrintlnBold( "Auto link disabled" ); self iprintlnbold( "Auto link disabled" );
level.autolink = false; level.autolink = false;
level.wptolink = -1; level.wptolink = -1;
} }
else else
{ {
self iPrintlnBold( "Auto link enabled" ); self iprintlnbold( "Auto link enabled" );
level.autolink = true; level.autolink = true;
level.wptolink = self.nearest; level.wptolink = self.nearest;
} }
@@ -492,7 +492,7 @@ watchLinkWaypointCommand()
self endon( "disconnect" ); self endon( "disconnect" );
self endon( "death" ); self endon( "death" );
self notifyOnPlayerCommand( "[{+melee_zoom}]", "+melee_zoom" ); self notifyonplayercommand( "[{+melee_zoom}]", "+melee_zoom" );
for ( ;; ) for ( ;; )
{ {
@@ -501,12 +501,12 @@ watchLinkWaypointCommand()
} }
} }
watchUnlinkWaypointCommand() watchunlinkWaypointCommand()
{ {
self endon( "disconnect" ); self endon( "disconnect" );
self endon( "death" ); self endon( "death" );
self notifyOnPlayerCommand( "[{+reload}]", "+reload" ); self notifyonplayercommand( "[{+reload}]", "+reload" );
for ( ;; ) for ( ;; )
{ {
@@ -520,7 +520,7 @@ watchDeleteWaypointCommand()
self endon( "disconnect" ); self endon( "disconnect" );
self endon( "death" ); self endon( "death" );
self notifyOnPlayerCommand( "[{+actionslot 3}]", "+actionslot 3" ); self notifyonplayercommand( "[{+actionslot 3}]", "+actionslot 3" );
for ( ;; ) for ( ;; )
{ {
@@ -534,7 +534,7 @@ watchDeleteAllWaypointsCommand()
self endon( "disconnect" ); self endon( "disconnect" );
self endon( "death" ); self endon( "death" );
self notifyOnPlayerCommand( "[{+actionslot 4}]", "+actionslot 4" ); self notifyonplayercommand( "[{+actionslot 4}]", "+actionslot 4" );
for ( ;; ) for ( ;; )
{ {
@@ -548,7 +548,7 @@ watchSaveWaypointsCommand()
self endon( "death" ); self endon( "death" );
self endon( "disconnect" ); self endon( "disconnect" );
self notifyOnPlayerCommand( "[{+actionslot 1}]", "+actionslot 1" ); self notifyonplayercommand( "[{+actionslot 1}]", "+actionslot 1" );
for ( ;; ) for ( ;; )
{ {
@@ -574,12 +574,12 @@ watchSaveWaypointsCommand()
logprint( "*/waypoints[ " + i + " ].children[ " + c + " ] = " + level.waypoints[ i ].children[ c ] + ";\n/*" ); logprint( "*/waypoints[ " + i + " ].children[ " + c + " ] = " + level.waypoints[ i ].children[ c ] + ";\n/*" );
} }
if ( isDefined( level.waypoints[ i ].angles ) && ( level.waypoints[ i ].type == "claymore" || level.waypoints[ i ].type == "tube" || ( level.waypoints[ i ].type == "crouch" && level.waypoints[ i ].children.size == 1 ) || level.waypoints[ i ].type == "climb" || level.waypoints[ i ].type == "grenade" ) ) if ( isdefined( level.waypoints[ i ].angles ) && ( level.waypoints[ i ].type == "claymore" || level.waypoints[ i ].type == "tube" || ( level.waypoints[ i ].type == "crouch" && level.waypoints[ i ].children.size == 1 ) || level.waypoints[ i ].type == "climb" || level.waypoints[ i ].type == "grenade" ) )
{ {
logprint( "*/waypoints[ " + i + " ].angles = " + level.waypoints[ i ].angles + ";\n/*" ); logprint( "*/waypoints[ " + i + " ].angles = " + level.waypoints[ i ].angles + ";\n/*" );
} }
if ( isDefined( level.waypoints[ i ].jav_point ) && level.waypoints[ i ].type == "javelin" ) if ( isdefined( level.waypoints[ i ].jav_point ) && level.waypoints[ i ].type == "javelin" )
{ {
logprint( "*/waypoints[ " + i + " ].jav_point = " + level.waypoints[ i ].jav_point + ";\n/*" ); logprint( "*/waypoints[ " + i + " ].jav_point = " + level.waypoints[ i ].jav_point + ";\n/*" );
} }
@@ -589,8 +589,8 @@ watchSaveWaypointsCommand()
filename = "waypoints/" + getdvar( "mapname" ) + "_wp.csv"; filename = "waypoints/" + getdvar( "mapname" ) + "_wp.csv";
PrintLn( "********* Start Bot Warfare WPDump *********" ); println( "********* Start Bot Warfare WPDump *********" );
PrintLn( level.waypointcount ); println( level.waypointcount );
BotBuiltinFileWrite( filename, level.waypointcount + "\n", "write" ); BotBuiltinFileWrite( filename, level.waypointcount + "\n", "write" );
@@ -613,7 +613,7 @@ watchSaveWaypointsCommand()
str += "," + wp.type + ","; str += "," + wp.type + ",";
if ( isDefined( wp.angles ) ) if ( isdefined( wp.angles ) )
{ {
str += wp.angles[ 0 ] + " " + wp.angles[ 1 ] + " " + wp.angles[ 2 ] + ","; str += wp.angles[ 0 ] + " " + wp.angles[ 1 ] + " " + wp.angles[ 2 ] + ",";
} }
@@ -622,7 +622,7 @@ watchSaveWaypointsCommand()
str += ","; str += ",";
} }
if ( isDefined( wp.jav_point ) ) if ( isdefined( wp.jav_point ) )
{ {
str += wp.jav_point[ 0 ] + " " + wp.jav_point[ 1 ] + " " + wp.jav_point[ 2 ] + ","; str += wp.jav_point[ 0 ] + " " + wp.jav_point[ 1 ] + " " + wp.jav_point[ 2 ] + ",";
} }
@@ -631,11 +631,11 @@ watchSaveWaypointsCommand()
str += ","; str += ",";
} }
PrintLn( str ); println( str );
BotBuiltinFileWrite( filename, str + "\n", "append" ); BotBuiltinFileWrite( filename, str + "\n", "append" );
} }
PrintLn( "\n\n\n\n\n\n" ); println( "\n\n\n\n\n\n" );
self iprintln( "Saved!!! to " + filename ); self iprintln( "Saved!!! to " + filename );
} }
@@ -644,7 +644,7 @@ watchSaveWaypointsCommand()
LoadWaypoints() LoadWaypoints()
{ {
// self DeleteAllWaypoints(); // self DeleteAllWaypoints();
self iPrintlnBold( "Loading WPS..." ); self iprintlnbold( "Loading WPS..." );
load_waypoints(); load_waypoints();
wait 1; wait 1;
@@ -666,7 +666,7 @@ checkForWarnings()
for ( i = 0; i < level.waypointcount; i++ ) for ( i = 0; i < level.waypointcount; i++ )
{ {
if ( !isDefined( level.waypoints[ i ] ) ) if ( !isdefined( level.waypoints[ i ] ) )
{ {
self iprintln( "WARNING: waypoint " + i + " is undefined" ); self iprintln( "WARNING: waypoint " + i + " is undefined" );
continue; continue;
@@ -678,7 +678,7 @@ checkForWarnings()
} }
else else
{ {
if ( !isDefined( level.waypoints[ i ].children ) || !isDefined( level.waypoints[ i ].children.size ) ) if ( !isdefined( level.waypoints[ i ].children ) || !isdefined( level.waypoints[ i ].children.size ) )
{ {
self iprintln( "WARNING: waypoint " + i + " children is not defined" ); self iprintln( "WARNING: waypoint " + i + " children is not defined" );
} }
@@ -688,7 +688,7 @@ checkForWarnings()
{ {
child = level.waypoints[ i ].children[ h ]; child = level.waypoints[ i ].children[ h ];
if ( !isDefined( level.waypoints[ child ] ) ) if ( !isdefined( level.waypoints[ child ] ) )
{ {
self iprintln( "WARNING: waypoint " + i + " child " + child + " is undefined" ); self iprintln( "WARNING: waypoint " + i + " child " + child + " is undefined" );
} }
@@ -700,18 +700,18 @@ checkForWarnings()
} }
} }
if ( !isDefined( level.waypoints[ i ].type ) ) if ( !isdefined( level.waypoints[ i ].type ) )
{ {
self iprintln( "WARNING: waypoint " + i + " type is undefined" ); self iprintln( "WARNING: waypoint " + i + " type is undefined" );
continue; continue;
} }
if ( level.waypoints[ i ].type == "javelin" && !isDefined( level.waypoints[ i ].jav_point ) ) if ( level.waypoints[ i ].type == "javelin" && !isdefined( level.waypoints[ i ].jav_point ) )
{ {
self iprintln( "WARNING: waypoint " + i + " jav_point is undefined" ); self iprintln( "WARNING: waypoint " + i + " jav_point is undefined" );
} }
if ( !isDefined( level.waypoints[ i ].angles ) && ( level.waypoints[ i ].type == "claymore" || level.waypoints[ i ].type == "tube" || ( level.waypoints[ i ].type == "crouch" && level.waypoints[ i ].children.size == 1 ) || level.waypoints[ i ].type == "climb" || level.waypoints[ i ].type == "grenade" ) ) if ( !isdefined( level.waypoints[ i ].angles ) && ( level.waypoints[ i ].type == "claymore" || level.waypoints[ i ].type == "tube" || ( level.waypoints[ i ].type == "crouch" && level.waypoints[ i ].children.size == 1 ) || level.waypoints[ i ].type == "climb" || level.waypoints[ i ].type == "grenade" ) )
{ {
self iprintln( "WARNING: waypoint " + i + " angles is undefined" ); self iprintln( "WARNING: waypoint " + i + " angles is undefined" );
} }
@@ -719,7 +719,7 @@ checkForWarnings()
// check reachability, assume bidirectional graph // check reachability, assume bidirectional graph
wpIdx = randomInt( level.waypointcount ); wpIdx = randomint( level.waypointcount );
for ( i = 0; i < level.waypointcount; i++ ) for ( i = 0; i < level.waypointcount; i++ )
{ {
@@ -741,9 +741,9 @@ checkForWarnings()
UnLinkWaypoint( nwp ) UnLinkWaypoint( nwp )
{ {
if ( nwp == -1 || distance( self.origin, level.waypoints[ nwp ].origin ) > getDvarFloat( "bots_main_debug_minDist" ) ) if ( nwp == -1 || distance( self.origin, level.waypoints[ nwp ].origin ) > getdvarfloat( "bots_main_debug_minDist" ) )
{ {
self iprintln( "Waypoint Unlink Cancelled " + level.wptolink ); self iprintln( "Waypoint unlink Cancelled " + level.wptolink );
level.wptolink = -1; level.wptolink = -1;
return; return;
} }
@@ -751,7 +751,7 @@ UnLinkWaypoint( nwp )
if ( level.wptolink == -1 || nwp == level.wptolink ) if ( level.wptolink == -1 || nwp == level.wptolink )
{ {
level.wptolink = nwp; level.wptolink = nwp;
self iprintln( "Waypoint Unlink Started " + nwp ); self iprintln( "Waypoint unlink Started " + nwp );
return; return;
} }
@@ -764,7 +764,7 @@ UnLinkWaypoint( nwp )
LinkWaypoint( nwp ) LinkWaypoint( nwp )
{ {
if ( nwp == -1 || distance( self.origin, level.waypoints[ nwp ].origin ) > getDvarFloat( "bots_main_debug_minDist" ) ) if ( nwp == -1 || distance( self.origin, level.waypoints[ nwp ].origin ) > getdvarfloat( "bots_main_debug_minDist" ) )
{ {
self iprintln( "Waypoint Link Cancelled " + level.wptolink ); self iprintln( "Waypoint Link Cancelled " + level.wptolink );
level.wptolink = -1; level.wptolink = -1;
@@ -821,7 +821,7 @@ LinkWaypoint( nwp )
DeleteWaypoint( nwp ) DeleteWaypoint( nwp )
{ {
if ( nwp == -1 || distance( self.origin, level.waypoints[ nwp ].origin ) > getDvarFloat( "bots_main_debug_minDist" ) ) if ( nwp == -1 || distance( self.origin, level.waypoints[ nwp ].origin ) > getdvarfloat( "bots_main_debug_minDist" ) )
{ {
self iprintln( "No close enough waypoint to delete." ); self iprintln( "No close enough waypoint to delete." );
return; return;
@@ -871,35 +871,35 @@ AddWaypoint()
{ {
level.waypoints[ level.waypointcount ] = spawnstruct(); level.waypoints[ level.waypointcount ] = spawnstruct();
pos = self getOrigin(); pos = self getorigin();
level.waypoints[ level.waypointcount ].origin = pos; level.waypoints[ level.waypointcount ].origin = pos;
if ( isDefined( self.javelintargetpoint ) ) if ( isdefined( self.javelintargetpoint ) )
{ {
level.waypoints[ level.waypointcount ].type = "javelin"; level.waypoints[ level.waypointcount ].type = "javelin";
} }
else if ( self AdsButtonPressed() ) else if ( self adsbuttonpressed() )
{ {
level.waypoints[ level.waypointcount ].type = "climb"; level.waypoints[ level.waypointcount ].type = "climb";
} }
else if ( self AttackButtonPressed() && self UseButtonPressed() ) else if ( self attackbuttonpressed() && self usebuttonpressed() )
{ {
level.waypoints[ level.waypointcount ].type = "tube"; level.waypoints[ level.waypointcount ].type = "tube";
} }
else if ( self AttackButtonPressed() ) else if ( self attackbuttonpressed() )
{ {
level.waypoints[ level.waypointcount ].type = "grenade"; level.waypoints[ level.waypointcount ].type = "grenade";
} }
else if ( self UseButtonPressed() ) else if ( self usebuttonpressed() )
{ {
level.waypoints[ level.waypointcount ].type = "claymore"; level.waypoints[ level.waypointcount ].type = "claymore";
} }
else else
{ {
level.waypoints[ level.waypointcount ].type = self getStance(); level.waypoints[ level.waypointcount ].type = self getstance();
} }
level.waypoints[ level.waypointcount ].angles = self getPlayerAngles(); level.waypoints[ level.waypointcount ].angles = self getplayerangles();
level.waypoints[ level.waypointcount ].children = []; level.waypoints[ level.waypointcount ].children = [];
@@ -989,8 +989,8 @@ destroyOnDeath( hud )
initHudElem( txt, xl, yl ) initHudElem( txt, xl, yl )
{ {
hud = NewClientHudElem( self ); hud = newclienthudelem( self );
hud setText( txt ); hud settext( txt );
hud.alignx = "left"; hud.alignx = "left";
hud.aligny = "top"; hud.aligny = "top";
hud.horzalign = "left"; hud.horzalign = "left";
@@ -1013,8 +1013,8 @@ initHudElem( txt, xl, yl )
initHudElem2() initHudElem2()
{ {
infotext = NewHudElem(); infotext = newhudelem();
infotext setText( "^1[{+smoke}]-AddWp ^2[{+melee_zoom}]-LinkWp ^3[{+reload}]-UnLinkWp ^4[{+actionslot 3}]-DeleteWp ^5[{+actionslot 4}]-DelAllWps ^6[{+actionslot 5}]-LoadWPS ^7[{+actionslot 1}]-SaveWp" ); infotext settext( "^1[{+smoke}]-AddWp ^2[{+melee_zoom}]-LinkWp ^3[{+reload}]-UnLinkWp ^4[{+actionslot 3}]-DeleteWp ^5[{+actionslot 4}]-DelAllWps ^6[{+actionslot 5}]-LoadWPS ^7[{+actionslot 1}]-SaveWp" );
infotext.alignx = "center"; infotext.alignx = "center";
infotext.aligny = "bottom"; infotext.aligny = "bottom";
infotext.horzalign = "center"; infotext.horzalign = "center";
@@ -1037,7 +1037,7 @@ initHudElem2()
initHudElem3() initHudElem3()
{ {
bar = level createServerBar( ( 0.5, 0.5, 0.5 ), 1000, 25 ); bar = level createserverbar( ( 0.5, 0.5, 0.5 ), 1000, 25 );
bar.alignx = "center"; bar.alignx = "center";
bar.aligny = "bottom"; bar.aligny = "bottom";
bar.horzalign = "center"; bar.horzalign = "center";
@@ -1052,7 +1052,7 @@ initHudElem3()
initHudElem4() initHudElem4()
{ {
OptionsBG = NewClientHudElem( self ); OptionsBG = newclienthudelem( self );
OptionsBG.x = 100; OptionsBG.x = 100;
OptionsBG.y = 2; OptionsBG.y = 2;
OptionsBG.alignx = "left"; OptionsBG.alignx = "left";
+4 -4
View File
@@ -34,20 +34,20 @@ do_fileexists( file )
do_botaction( action ) do_botaction( action )
{ {
self BotAction( action ); self botaction( action );
} }
do_botstop() do_botstop()
{ {
self BotStop(); self botstop();
} }
do_botmovement( forward, right ) do_botmovement( forward, right )
{ {
self BotMovement( forward, right ); self botmovement( forward, right );
} }
do_botmeleeparams( entNum, dist ) do_botmeleeparams( entNum, dist )
{ {
// self BotMeleeParams( entNum, dist ); // self botmeleeparams( entNum, dist );
} }