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Readd _bot
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#include common_scripts\utility;
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#include common_scripts\utility;
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#include maps\mp\_utility;
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#include maps\mp\_utility;
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#include maps\mp\gametypes\_hud_util;
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#include maps\mp\bots\_bot_utility;
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#include maps\mp\bots\_bot_utility;
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/*
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/*
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#include common_scripts\utility;
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#include common_scripts\utility;
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#include maps\mp\_utility;
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#include maps\mp\_utility;
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#include maps\mp\gametypes\_hud_util;
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/*
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/*
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Returns if player is the host
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Returns if player is the host
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4
scripts/bots.gsc
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4
scripts/bots.gsc
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init()
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{
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level thread maps\mp\bots\_bot::init();
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}
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