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fixed remote sentry
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@ -3454,7 +3454,7 @@ bot_turret_think()
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facing = false;
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if(self _hasPerk("specialty_blindeye"))
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facing = false;
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if (turret.sentryType == "sam_turret")
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if (!isDefined(turret.sentryType) || turret.sentryType == "sam_turret")
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facing = false;
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if ( facing && !BulletTracePassed( myEye, turret.origin + ( 0, 0, 15 ), false, turret ) )
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