mirror of
https://github.com/ineedbots/iw5_bot_warfare.git
synced 2025-04-25 23:29:12 +00:00
Fix errors
This commit is contained in:
parent
56c296bc51
commit
176440a65a
@ -148,7 +148,7 @@ init()
|
||||
level.bots_fullautoguns["sa80"] = true;
|
||||
level.bots_fullautoguns["mg36"] = true;
|
||||
|
||||
level.bots_fullautoguns["ak47u"] = true;
|
||||
level.bots_fullautoguns["ak74u"] = true;
|
||||
|
||||
level thread fixGamemodes();
|
||||
|
||||
|
@ -492,6 +492,9 @@ WeaponIsFullAuto(weap)
|
||||
{
|
||||
weaptoks = strtok(weap, "_");
|
||||
|
||||
if (weaptoks.size < 2)
|
||||
return false;
|
||||
|
||||
return isDefined(level.bots_fullautoguns[weaptoks[1]]);
|
||||
}
|
||||
|
||||
@ -1801,6 +1804,9 @@ bombPlantedFix( var_0, var_1 )
|
||||
defuseObject.onEndUse = maps\mp\gametypes\sd::onEndUse;
|
||||
defuseObject.onUse = maps\mp\gametypes\sd::onUseDefuseObject;
|
||||
defuseObject.useWeapon = "briefcase_bomb_defuse_mp";
|
||||
|
||||
level.defuseObject = defuseObject;
|
||||
|
||||
maps\mp\gametypes\sd::BombTimerWait();
|
||||
setdvar( "ui_bomb_timer", 0 );
|
||||
var_0.visuals[0] maps\mp\gametypes\_gamelogic::stopTickingSound();
|
||||
|
Loading…
x
Reference in New Issue
Block a user