diff --git a/raw/bw-assets/wp-editor-loadwps.png b/raw/bw-assets/wp-editor-loadwps.png new file mode 100644 index 0000000..ee26cff Binary files /dev/null and b/raw/bw-assets/wp-editor-loadwps.png differ diff --git a/raw/bw-assets/wp-editor-wps.png b/raw/bw-assets/wp-editor-wps.png new file mode 100644 index 0000000..12a83ed Binary files /dev/null and b/raw/bw-assets/wp-editor-wps.png differ diff --git a/raw/bw-assets/wpedit.md b/raw/bw-assets/wpedit.md index 5685bf8..d04c5d3 100644 --- a/raw/bw-assets/wpedit.md +++ b/raw/bw-assets/wpedit.md @@ -83,8 +83,15 @@ Now go and waypoint the whole map out. This may take awhile and can be pretty te Once you feel like you are done, press the Save button. This will output the waypoints to your `games_mp.log` file. +Your `games_mp.log` can be located at the `C:\Users\\AppData\Plutonium\storage\iw5` folder. ![games_mp.log location](/raw/bw-assets/wp-editor-gamesmp_loc.png) The editor will generate some GSC code for the waypoints. ![games_mp.log](/raw/bw-assets/wp-editor-gamesmp.png) + +This is the GSC function that will generate the waypoints for the map. + +![GSC loading the waypoints](/raw/bw-assets/wp-editor-loadwps.png) + +![GSC waypoints](/raw/bw-assets/wp-editor-wps.png)