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Updated for hardhat
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@ -934,6 +934,9 @@ load_waypoints()
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case "mp_paris":
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level.waypoints = maps\mp\bots\waypoints\resistance::Resistance();
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break;
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case "mp_hardhat":
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level.waypoints = maps\mp\bots\waypoints\hardhat::Hardhat();
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break;
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case "mp_bootleg":
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level.waypoints = maps\mp\bots\waypoints\bootleg::Bootleg();
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break;
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