Fixed bots changing classes

This commit is contained in:
ineedbots 2021-08-25 12:42:22 -06:00
parent 022496a9ca
commit 47d08a7cfc

View File

@ -38,6 +38,7 @@ connected()
self.killerLocation = undefined;
self.lastKiller = undefined;
self.bot_change_class = true;
self thread difficulty();
self thread teamWatch();
@ -1193,10 +1194,12 @@ classWatch()
wait 0.5;
if ( !isValidClass( self.class ) || !isDefined( self.bot_change_class ) )
self notify( "menuresponse", game["menu_changeclass"], self chooseRandomClass() );
self.bot_change_class = true;
while ( isdefined( self.pers["team"] ) && isdefined( self.pers["class"] ) && isDefined( self.bot_change_class ) )
while ( isdefined( self.pers["team"] ) && isValidClass( self.class ) && isDefined( self.bot_change_class ) )
wait .05;
}
}
@ -1262,7 +1265,9 @@ teamWatch()
while ( !isdefined( self.pers["team"] ) || !allowTeamChoice() )
wait .05;
wait 0.05;
wait 0.1;
if ( self.team != "axis" || self.team != "allies" )
self notify( "menuresponse", game["menu_team"], getDvar( "bots_team" ) );
while ( isdefined( self.pers["team"] ) )
@ -6314,6 +6319,7 @@ bot_cap()
getCarrierEntNum()
{
carrierNum = -1;
if ( isDefined( self.carrier ) )
carrierNum = self.carrier getEntityNumber();