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update bones
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@ -1174,6 +1174,9 @@ reload_thread()
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*/
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*/
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updateBones()
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updateBones()
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{
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{
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self notify( "bot_updateBones" );
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self endon( "bot_updateBones" );
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self endon( "disconnect" );
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self endon( "disconnect" );
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self endon( "spawned_player" );
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self endon( "spawned_player" );
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