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Fixed loading waypoints in editor
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@ -55,7 +55,10 @@ init()
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setDvar( "player_sustainAmmo", 1 );
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setDvar( "player_sustainAmmo", 1 );
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level.waypoints = [];
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if ( !isDefined( level.waypoints ) )
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level.waypoints = [];
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level.waypointCount = 0;
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level.waypointCount = 0;
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level waittill( "connected", player );
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level waittill( "connected", player );
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@ -580,7 +583,7 @@ watchSaveWaypointsCommand()
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LoadWaypoints()
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LoadWaypoints()
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{
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{
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self DeleteAllWaypoints();
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// self DeleteAllWaypoints();
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self iPrintlnBold( "Loading WPS..." );
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self iPrintlnBold( "Loading WPS..." );
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load_waypoints();
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load_waypoints();
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