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fix
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@ -862,15 +862,15 @@ stance_loop()
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if ( toStance == "stand" && randomInt( 100 ) <= self.pers["bots"]["behavior"]["crouch"] )
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if ( toStance == "stand" && randomInt( 100 ) <= self.pers["bots"]["behavior"]["crouch"] )
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toStance = "crouch";
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toStance = "crouch";
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if ( self.hasRiotShieldEquipped && isDefined( self.bot.target ) && isDefined( self.bot.target.entity ) && isPlayer( self.bot.target.entity ) )
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toStance = "crouch";
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if ( toStance == "climb" )
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if ( toStance == "climb" )
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{
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{
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self.bot.climbing = true;
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self.bot.climbing = true;
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toStance = "stand";
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toStance = "stand";
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}
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}
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if ( self.hasRiotShieldEquipped && isDefined( self.bot.target ) && isDefined( self.bot.target.entity ) && isPlayer( self.bot.target.entity ) )
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toStance = "crouch";
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if ( toStance != "stand" && toStance != "crouch" && toStance != "prone" )
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if ( toStance != "stand" && toStance != "crouch" && toStance != "prone" )
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toStance = "crouch";
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toStance = "crouch";
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