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https://github.com/ineedbots/iw5_bot_warfare.git
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improve box
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60092ee40d
commit
99762d6136
@ -3682,11 +3682,41 @@ bot_turret_think()
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/*
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Loops
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*/
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bot_box_think_loop()
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bot_box_think_loop(data)
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{
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ret = "bot_check_box_think";
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if(data.first)
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data.first = false;
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else
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ret = self waittill_any_timeout( randomintrange( 3, 5 ), "bot_check_box_think" );
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if ( RandomInt( 100 ) < 20 && ret != "bot_check_box_think" )
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return;
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if ( self HasScriptGoal() || self.bot_lock_goal )
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return;
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if (self HasThreat())
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return;
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if(self isDefusing() || self isPlanting())
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return;
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if(self IsUsingRemote() || self BotIsFrozen())
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return;
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if (self inLastStand())
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return;
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if (isDefined(self.hasLightArmor) && self.hasLightArmor)
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return;
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if (self isJuggernaut())
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return;
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box = undefined;
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myteam = self.pers[ "team" ];
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dist = 2048*2048;
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for ( i = 0; i < level.vest_boxes.size; i++ )
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@ -3750,27 +3780,13 @@ bot_box_think()
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self endon( "death" );
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self endon( "disconnect" );
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level endon("game_ended");
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data = spawnStruct();
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data.first = true;
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for ( ;; )
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{
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wait( randomintrange( 3, 5 ) );
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if ( RandomInt( 100 ) < 20 )
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continue;
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if ( self HasScriptGoal() || self.bot_lock_goal )
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continue;
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if(self isDefusing() || self isPlanting())
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continue;
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if(self IsUsingRemote() || self BotIsFrozen())
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continue;
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if (self inLastStand())
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continue;
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self bot_box_think_loop();
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self bot_box_think_loop(data);
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}
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}
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