Ignore broken equipment

This commit is contained in:
ineedbots 2021-05-18 21:10:56 -06:00
parent 13ba1daadc
commit 9b63acb5d8

View File

@ -3030,6 +3030,12 @@ bot_equipment_kill_think()
if (item.model != "weapon_radar" && item.model != "mp_trophy_system" && item.model != "weapon_jammer" && item.model != "projectile_bouncing_betty_grenade")
continue;
if (isDefined(equ.damageTaken) && isDefined(equ.maxHealth))
{
if (equ.damageTaken >= equ.maxHealth)
continue;
}
if ( IsDefined( item.owner ) && ((level.teamBased && item.owner.team == self.team) || item.owner == self) )
continue;
@ -3097,6 +3103,12 @@ bot_equipment_attack(equ)
{
return;
}
if (isDefined(equ.damageTaken) && isDefined(equ.maxHealth))
{
if (equ.damageTaken >= equ.maxHealth)
return;
}
}
}