diff --git a/maps/mp/bots/_bot_internal.gsc b/maps/mp/bots/_bot_internal.gsc index 79ef2a9..e4aa6a9 100644 --- a/maps/mp/bots/_bot_internal.gsc +++ b/maps/mp/bots/_bot_internal.gsc @@ -3276,11 +3276,11 @@ fire( what ) if ( what ) { - self BotBuiltinBotAction( "+fire" ); + self BotBuiltinBotAction( "+attack" ); } else { - self BotBuiltinBotAction( "-fire" ); + self BotBuiltinBotAction( "-attack" ); } } @@ -3299,14 +3299,14 @@ pressFire( time ) time = 0.05; } - self BotBuiltinBotAction( "+fire" ); + self BotBuiltinBotAction( "+attack" ); if ( time ) { wait time; } - self BotBuiltinBotAction( "-fire" ); + self BotBuiltinBotAction( "-attack" ); } /* @@ -3318,11 +3318,11 @@ ads( what ) if ( what ) { - self BotBuiltinBotAction( "+ads" ); + self BotBuiltinBotAction( "+speed_throw" ); } else { - self BotBuiltinBotAction( "-ads" ); + self BotBuiltinBotAction( "-speed_throw" ); } } @@ -3341,14 +3341,14 @@ pressADS( time ) time = 0.05; } - self BotBuiltinBotAction( "+ads" ); + self BotBuiltinBotAction( "+speed_throw" ); if ( time ) { wait time; } - self BotBuiltinBotAction( "-ads" ); + self BotBuiltinBotAction( "-speed_throw" ); } /* @@ -3412,8 +3412,8 @@ stand() return; } - self BotBuiltinBotAction( "-gocrouch" ); - self BotBuiltinBotAction( "-goprone" ); + self BotBuiltinBotAction( "-crouch" ); + self BotBuiltinBotAction( "-prone" ); } /* @@ -3426,8 +3426,8 @@ crouch() return; } - self BotBuiltinBotAction( "+gocrouch" ); - self BotBuiltinBotAction( "-goprone" ); + self BotBuiltinBotAction( "+crouch" ); + self BotBuiltinBotAction( "-prone" ); } /* @@ -3440,8 +3440,8 @@ prone() return; } - self BotBuiltinBotAction( "-gocrouch" ); - self BotBuiltinBotAction( "+goprone" ); + self BotBuiltinBotAction( "-crouch" ); + self BotBuiltinBotAction( "+prone" ); } /* diff --git a/maps/mp/bots/_bot_utility.gsc b/maps/mp/bots/_bot_utility.gsc index 453804d..c6020e9 100644 --- a/maps/mp/bots/_bot_utility.gsc +++ b/maps/mp/bots/_bot_utility.gsc @@ -3822,7 +3822,7 @@ _fireFix( lifeId, player ) rocket thread maps\mp\gametypes\_weapons::addmissiletosighttraces( player.team ); - // rocket thread maps\mp\killstreaks\_remotemissile::handledamage(); // gsc-tool wrong token, its okay, this func is useless anyway + rocket thread maps\mp\killstreaks\_remotemissile::handledamage(); rocket.lifeid = lifeId; rocket.type = "remote"; diff --git a/scripts/mp/bots_adapter_piw5.gsc b/scripts/mp/bots_adapter_piw5.gsc index f5e7fda..d5bc395 100644 --- a/scripts/mp/bots_adapter_piw5.gsc +++ b/scripts/mp/bots_adapter_piw5.gsc @@ -61,5 +61,5 @@ do_botremoteangles( pitch, yaw ) do_botangles( angles ) { - self botangles( angles[ 0 ], angles[ 1 ], angles[ 2 ] ); + self botangles( angles ); }