mirror of
https://github.com/ineedbots/iw5_bot_warfare.git
synced 2025-04-26 15:44:49 +00:00
Readd the fun script
This commit is contained in:
parent
a14d1407d6
commit
c490c9c52e
28
scripts/damagehud/__init__.lua
Normal file
28
scripts/damagehud/__init__.lua
Normal file
@ -0,0 +1,28 @@
|
|||||||
|
game:onplayerdamage(function(_self, inflictor, attacker, damage, dflags, mod, weapon, point, dir, hitloc)
|
||||||
|
if (game:isplayer(attacker) ~= 1 or _self.sessionteam == attacker.sessionteam or _self == attacker) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
local huddamage = game:newclienthudelem(attacker)
|
||||||
|
huddamage.alignx = "center"
|
||||||
|
huddamage.horzalign = "center"
|
||||||
|
huddamage.x = 10
|
||||||
|
huddamage.y = 235
|
||||||
|
huddamage.fontscale = 1.6
|
||||||
|
huddamage.font = "objective"
|
||||||
|
huddamage:setvalue(damage)
|
||||||
|
|
||||||
|
if (hitloc == "head") then
|
||||||
|
huddamage.color = vector:new(1, 1, 0.25)
|
||||||
|
end
|
||||||
|
|
||||||
|
huddamage:moveovertime(1)
|
||||||
|
huddamage:fadeovertime(1)
|
||||||
|
huddamage.alpha = 0
|
||||||
|
huddamage.x = math.random(25, 70)
|
||||||
|
huddamage.y = 235 + math.random(25, 70) * (math.random(0, 1) == 1 and -1 or 1)
|
||||||
|
|
||||||
|
game:ontimeout(function()
|
||||||
|
huddamage:destroy()
|
||||||
|
end, 1000)
|
||||||
|
end)
|
Loading…
x
Reference in New Issue
Block a user