Fix jug loadout

This commit is contained in:
ineedbots 2021-06-07 20:45:28 -06:00
parent eba8a7987b
commit d5b27bc9ef

View File

@ -1539,12 +1539,15 @@ onDeath()
{ {
self endon("disconnect"); self endon("disconnect");
self thread onGiveLoadout();
for(;;) for(;;)
{ {
self waittill("death"); self waittill("death");
self.wantSafeSpawn = true; self.wantSafeSpawn = true;
self ClearScriptGoal(); self ClearScriptGoal();
self thread onGiveLoadout();
} }
} }
@ -1554,13 +1557,11 @@ onDeath()
onGiveLoadout() onGiveLoadout()
{ {
self endon("disconnect"); self endon("disconnect");
self endon("death");
for(;;)
{
self waittill("giveLoadout"); self waittill("giveLoadout");
self botGiveLoadout(self.team, self.class, false, true); self botGiveLoadout(self.team, self.class, false, true);
}
} }
/* /*
@ -1582,6 +1583,9 @@ onSpawned()
self.bot_was_follow_script_update = undefined; self.bot_was_follow_script_update = undefined;
self.bot_stuck_on_carepackage = undefined; self.bot_stuck_on_carepackage = undefined;
// prevent bot changing class after spawning
self.hasDoneCombat = true;
if (getDvarInt("bots_play_obj")) if (getDvarInt("bots_play_obj"))
self thread bot_dom_cap_think(); self thread bot_dom_cap_think();
} }