stop default op

This commit is contained in:
ineedbots 2021-07-01 13:06:03 -06:00
parent f8ad7acbbc
commit e4024072a8

View File

@ -2525,6 +2525,29 @@ botGiveLoadout( team, class, allowCopycat, setPrimarySpawnWeapon ) // setPrimary
loadoutDeathStreak = maps\mp\gametypes\_class::table_getDeathstreak( level.classTableName, class_num ); loadoutDeathStreak = maps\mp\gametypes\_class::table_getDeathstreak( level.classTableName, class_num );
} }
// stop default class op'ness
allowOp = ( getDvarInt( "bots_loadout_allow_op" ) >= 1 );
if ( !allowOp )
{
loadoutDeathstreak = "specialty_none";
if ( loadoutSecondary == "iw5_smaw" )
loadoutSecondary = "iw5_usp";
if ( loadoutPrimaryAttachment == "m320" )
loadoutPrimaryAttachment = "none";
if ( loadoutPerk2 == "specialty_coldblooded" )
loadoutPerk2 = "specialty_none";
if ( loadoutPerk1 == "specialty_blindeye" )
loadoutPerk1 = "specialty_none";
if ( loadoutStreakType == "streaktype_support" )
loadoutStreakType = "streaktype_assault";
}
self maps\mp\gametypes\_class::loadoutFakePerks( loadoutStreakType ); self maps\mp\gametypes\_class::loadoutFakePerks( loadoutStreakType );
isCustomClass = issubstr( class, "custom" ); isCustomClass = issubstr( class, "custom" );
isRecipeClass = issubstr( class, "recipe" ); isRecipeClass = issubstr( class, "recipe" );