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Fix
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@ -3030,9 +3030,9 @@ bot_equipment_kill_think()
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if (item.model != "weapon_radar" && item.model != "mp_trophy_system" && item.model != "weapon_jammer" && item.model != "projectile_bouncing_betty_grenade")
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continue;
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if (isDefined(equ.damageTaken) && isDefined(equ.maxHealth))
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if (isDefined(item.damageTaken) && isDefined(item.maxHealth))
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{
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if (equ.damageTaken >= equ.maxHealth)
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if (item.damageTaken >= item.maxHealth)
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continue;
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}
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