diff --git a/raw/maps/mp/gametypes/_damage.gsc b/raw/maps/mp/gametypes/_damage.gsc index ff4fc40..17b3d3b 100644 --- a/raw/maps/mp/gametypes/_damage.gsc +++ b/raw/maps/mp/gametypes/_damage.gsc @@ -1843,6 +1843,9 @@ doPrintDamage(dmg, hitloc, flags) huddamage.font = "objective"; huddamage setvalue(dmg); + if ((flags & level.iDFLAGS_RADIUS) != 0) + huddamage.color = (0.25, 1, 0.25); + if ((flags & level.iDFLAGS_PENETRATION) != 0) huddamage.color = (1, 1, 0.25);