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mirror of https://github.com/ineedbots/iw5_bot_warfare.git synced 2025-06-28 23:21:51 +00:00

Fix out of memory error

This commit is contained in:
ineedbots
2021-10-27 19:54:43 -06:00
parent 642c79db3d
commit fdfa23fb74
64 changed files with 38775 additions and 38744 deletions

View File

@ -917,11 +917,13 @@ readWpsFromFile( mapname )
load_waypoints()
{
level.waypointCount = 0;
level.waypoints = [];
level.waypointUsage = [];
level.waypointUsage["allies"] = [];
level.waypointUsage["axis"] = [];
if ( !isDefined( level.waypoints ) )
level.waypoints = [];
mapname = getDvar( "mapname" );
wps = readWpsFromFile( mapname );
@ -935,139 +937,6 @@ load_waypoints()
{
switch ( mapname )
{
case "mp_dome":
level.waypoints = maps\mp\bots\waypoints\dome::Dome();
break;
case "mp_seatown":
level.waypoints = maps\mp\bots\waypoints\seatown::Seatown();
break;
case "mp_plaza2":
level.waypoints = maps\mp\bots\waypoints\arkaden::Arkaden();
break;
case "mp_mogadishu":
level.waypoints = maps\mp\bots\waypoints\bakaara::Bakaara();
break;
case "mp_highrise":
level.waypoints = maps\mp\bots\waypoints\highrise::Highrise();
break;
case "mp_paris":
level.waypoints = maps\mp\bots\waypoints\resistance::Resistance();
break;
case "mp_hardhat":
level.waypoints = maps\mp\bots\waypoints\hardhat::Hardhat();
break;
case "mp_bootleg":
level.waypoints = maps\mp\bots\waypoints\bootleg::Bootleg();
break;
case "mp_exchange":
level.waypoints = maps\mp\bots\waypoints\downturn::Downturn();
break;
case "mp_carbon":
level.waypoints = maps\mp\bots\waypoints\carbon::Carbon();
break;
case "mp_underground":
level.waypoints = maps\mp\bots\waypoints\underground::Underground();
break;
case "mp_bravo":
level.waypoints = maps\mp\bots\waypoints\mission::Mission();
break;
case "mp_rust":
level.waypoints = maps\mp\bots\waypoints\rust::Rust();
break;
case "mp_hardhat":
level.waypoints = maps\mp\bots\waypoints\hardhat::Hardhat();
break;
case "mp_alpha":
level.waypoints = maps\mp\bots\waypoints\lockdown::Lockdown();
break;
case "mp_village":
level.waypoints = maps\mp\bots\waypoints\village::Village();
break;
case "mp_six_ss":
level.waypoints = maps\mp\bots\waypoints\vortex::Vortex();
break;
case "mp_interchange":
level.waypoints = maps\mp\bots\waypoints\interchange::Interchange();
break;
case "mp_test":
level.waypoints = maps\mp\bots\waypoints\testmap::TestMap();
break;
case "mp_aground_ss":
level.waypoints = maps\mp\bots\waypoints\aground::Aground();
break;
case "mp_radar":
level.waypoints = maps\mp\bots\waypoints\outpost::Outpost();
break;
case "mp_lambeth":
level.waypoints = maps\mp\bots\waypoints\fallen::Fallen();
break;
case "mp_italy":
level.waypoints = maps\mp\bots\waypoints\piazza::Piazza();
break;
case "mp_park":
level.waypoints = maps\mp\bots\waypoints\liberation::Liberation();
break;
case "mp_overwatch":
level.waypoints = maps\mp\bots\waypoints\overwatch::Overwatch();
break;
case "mp_morningwood":
level.waypoints = maps\mp\bots\waypoints\blackbox::BlackBox();
break;
case "mp_meteora":
level.waypoints = maps\mp\bots\waypoints\sanctuary::Sanctuary();
break;
case "mp_cement":
level.waypoints = maps\mp\bots\waypoints\foundation::Foundation();
break;
case "mp_courtyard_ss":
level.waypoints = maps\mp\bots\waypoints\erosion::Erosion();
break;
case "mp_restrepo_ss":
level.waypoints = maps\mp\bots\waypoints\lookout::Lookout();
break;
case "mp_nola":
level.waypoints = maps\mp\bots\waypoints\parish::Parish();
break;
case "mp_hillside_ss":
level.waypoints = maps\mp\bots\waypoints\getaway::Getaway();
break;
case "mp_terminal_cls":
level.waypoints = maps\mp\bots\waypoints\terminal::Terminal();
break;
default:
maps\mp\bots\waypoints\_custom_map::main( mapname );
break;