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@ -112,6 +112,12 @@ You can find the ModDB release post [here](https://www.moddb.com/mods/bot-warfar
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| bots_play_aim | If the bots can aim. | 1 |
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## Changelog
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- v2.3.0 (not released yet)
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- Fixed bots aiming in ac130/chopper being broken at times
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- Bots properly use pred missiles
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- Smoothed bot aim at range
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- Fixed bots_manage_fill_spec players being counted with bots_manage_fill_mode 1 (bot only)
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- v2.2.0
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- Bots can now melee lunge
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- Fixed some chat related script runtime errors
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@ -15,7 +15,7 @@
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*/
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init()
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{
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level.bw_version = "2.2.0";
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level.bw_version = "2.3.0";
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if ( getdvar( "bots_main" ) == "" )
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{
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@ -3822,7 +3822,7 @@ _fireFix( lifeId, player )
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rocket thread maps\mp\gametypes\_weapons::addmissiletosighttraces( player.team );
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rocket thread maps\mp\killstreaks\_remotemissile::handledamage();
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// rocket thread maps\mp\killstreaks\_remotemissile::handledamage(); // gsc-tool wrong token, its okay, this func is useless anyway
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rocket.lifeid = lifeId;
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rocket.type = "remote";
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