mirror of
https://github.com/ineedbots/iw5_bot_warfare.git
synced 2025-05-14 22:14:50 +00:00
Compare commits
2 Commits
39c6f5054f
...
d2ddce2169
Author | SHA1 | Date | |
---|---|---|---|
|
d2ddce2169 | ||
|
7028290495 |
@ -112,6 +112,12 @@ You can find the ModDB release post [here](https://www.moddb.com/mods/bot-warfar
|
|||||||
| bots_play_aim | If the bots can aim. | 1 |
|
| bots_play_aim | If the bots can aim. | 1 |
|
||||||
|
|
||||||
## Changelog
|
## Changelog
|
||||||
|
- v2.3.0 (not released yet)
|
||||||
|
- Fixed bots aiming in ac130/chopper being broken at times
|
||||||
|
- Bots properly use pred missiles
|
||||||
|
- Smoothed bot aim at range
|
||||||
|
- Fixed bots_manage_fill_spec players being counted with bots_manage_fill_mode 1 (bot only)
|
||||||
|
|
||||||
- v2.2.0
|
- v2.2.0
|
||||||
- Bots can now melee lunge
|
- Bots can now melee lunge
|
||||||
- Fixed some chat related script runtime errors
|
- Fixed some chat related script runtime errors
|
||||||
|
@ -15,7 +15,7 @@
|
|||||||
*/
|
*/
|
||||||
init()
|
init()
|
||||||
{
|
{
|
||||||
level.bw_version = "2.2.0";
|
level.bw_version = "2.3.0";
|
||||||
|
|
||||||
if ( getdvar( "bots_main" ) == "" )
|
if ( getdvar( "bots_main" ) == "" )
|
||||||
{
|
{
|
||||||
|
@ -3822,7 +3822,7 @@ _fireFix( lifeId, player )
|
|||||||
|
|
||||||
rocket thread maps\mp\gametypes\_weapons::addmissiletosighttraces( player.team );
|
rocket thread maps\mp\gametypes\_weapons::addmissiletosighttraces( player.team );
|
||||||
|
|
||||||
rocket thread maps\mp\killstreaks\_remotemissile::handledamage();
|
// rocket thread maps\mp\killstreaks\_remotemissile::handledamage(); // gsc-tool wrong token, its okay, this func is useless anyway
|
||||||
|
|
||||||
rocket.lifeid = lifeId;
|
rocket.lifeid = lifeId;
|
||||||
rocket.type = "remote";
|
rocket.type = "remote";
|
||||||
|
Loading…
x
Reference in New Issue
Block a user