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							| @@ -75,19 +75,20 @@ You can find the ModDB release post [here](https://www.moddb.com/mods/bot-warfar | ||||
| | bots_main_GUIDs                  | A comma separated list of GUIDs of players who will be given host.                          |               | | ||||
| | bots_main_waitForHostTime        | How many seconds to wait for the host player to connect before adding bots to the match.    | 10            | | ||||
| | bots_main_menu                   | Enable the in-game menu for hosts.                                                          | 1             | | ||||
| | bots_main_debug                  | Enable the in-game waypoint editor.                                                         | 0             | | ||||
| | bots_main_debug                  | Enable the in-game waypoint editor at start of the game, or enable bot event prints. <ul><li>`0` - disable</li><li>`1` - for just debug events</li><li>`2` - for every event</li><ul> | 0 | | ||||
| | bots_main_kickBotsAtEnd          | Kick the bots at the end of a match.                                                        | 0             | | ||||
| | bots_main_chat                   | The rate bots will chat at, set to 0 to disable.                                            | 1.0           | | ||||
| | bots_manage_add                  | Amount of bots to add to the game, once bots are added, resets back to `0`.                 | 0             | | ||||
| | bots_manage_fill                 | Amount of players/bots (look at `bots_manage_fill_mode`) to maintain in the match.          | 0             | | ||||
| | bots_manage_fill_mode            | `bots_manage_fill` players/bots counting method.<ul><li>`0` - counts both players and bots.</li><li>`1` - only counts bots.</li></ul> | 0 | | ||||
| | bots_manage_fill_kick            | If the amount of players/bots in the match exceeds `bots_manage_fill`, kick bots until no longer exceeds. | 0     | | ||||
| | bots_manage_fill_mode            | `bots_manage_fill` players/bots counting method.<ul><li>`0` - counts both players and bots.</li><li>`1` - only counts bots.</li><li>`2` - exactly `0` but auto adjusts `bots_manage_fill` to map.</li><li>`3` - exactly `1` but auto adjusts `bots_manage_fill` to map.</li><li>`4` - bots are used for balancing teams.</li><li>`5` - exactly `4` but auto adjusts `bots_manage_fill` to map.</li></ul> | 0 | | ||||
| | bots_manage_fill_watchplayers    | Bots will not be added until one player is in the game                                      | 0             | | ||||
| | bots_manage_fill_kick            | If the amount of players/bots in the match exceeds `bots_manage_fill`, kick bots until no longer exceeds. | 0 | | ||||
| | bots_manage_fill_spec            | If when counting players for `bots_manage_fill` should include spectators.                  | 1             | | ||||
| | bots_team                        | One of `autoassign`, `allies`, `axis`, `spectator`, or `custom`. What team the bots should be on. | autoassign | | ||||
| | bots_team_amount                 | When `bots_team` is set to `custom`. The amount of bots to be placed on the axis team. The remainder will be placed on the allies team. | 0 | | ||||
| | bots_team_force                  | If the server should force bots' teams according to the `bots_team` value. When `bots_team` is `autoassign`, unbalanced teams will be balanced. This dvar is ignored when `bots_team` is `custom`. | 0     | | ||||
| | bots_team_mode                   | When `bots_team_force` is `true` and `bots_team` is `autoassign`, players/bots counting method. <ul><li>`0` - counts both players and bots.</li><li>`1` - only counts bots</li></ul> | 0 | | ||||
| | bots_skill                       | Bots' difficulty.<ul><li>`0` - Random difficulty for each bot.</li><li>`1` - Easiest difficulty for all bots.</li><li>`2` to `6` - Between easy and hard difficulty for all bots.</li><li>`7` - The hardest difficulty for all bots.</li><li>`8` - custom (look at the `bots_skill_<team>_<difficulty>` dvars)</li></ul> | 0 | | ||||
| | bots_team_force                  | If the server should force bots' teams according to the `bots_team` value. When `bots_team` is `autoassign`, unbalanced teams will be balanced. This dvar is ignored when `bots_team` is `custom`. | 0 | | ||||
| | bots_team_mode                   | When `bots_team_force` is `1` and `bots_team` is `autoassign`, players/bots counting method. <ul><li>`0` - counts both players and bots.</li><li>`1` - only counts bots</li></ul> | 0 | | ||||
| | bots_skill                       | Bots' difficulty.<ul><li>`0` - Random difficulty for each bot.</li><li>`1` - Easiest difficulty for all bots.</li><li>`2` to `6` - Between easy and hard difficulty for all bots.</li><li>`7` - The hardest difficulty for all bots.</li><li>`8` - custom (look at the `bots_skill_<team>_<difficulty>` dvars)</li><li>`9` - Every difficulty parameter is randomized</ul> | 0 | | ||||
| | bots_skill_axis_hard             | When `bots_skill` is set to `8`, the amount of hard difficulty bots to set on the axis team. | 0            | | ||||
| | bots_skill_axis_med              | When `bots_skill` is set to `8`, the amount of medium difficulty bots to set on the axis team. The remaining bots on the team will be set to easy difficulty. | 0 | | ||||
| | bots_skill_allies_hard           | When `bots_skill` is set to `8`, the amount of hard difficulty bots to set on the allies team. | 0          | | ||||
| @@ -117,6 +118,9 @@ You can find the ModDB release post [here](https://www.moddb.com/mods/bot-warfar | ||||
|   - Bots properly use pred missiles | ||||
|   - Smoothed bot aim at range | ||||
|   - Fixed bots_manage_fill_spec players being counted with bots_manage_fill_mode 1 (bot only) | ||||
|   - Added bots_manage_fill_watchplayers dvar | ||||
|   - Bots hop off turrets if they get stuck on one | ||||
|   - Fixed script variable leak with opening and closing the in-game menu | ||||
|  | ||||
| - v2.2.0 | ||||
|   - Bots can now melee lunge | ||||
|   | ||||
| @@ -80,6 +80,11 @@ init() | ||||
| 		setdvar( "bots_manage_fill_kick", false ); // kick bots if too many | ||||
| 	} | ||||
| 	 | ||||
| 	if ( getdvar( "bots_manage_fill_watchplayers" ) == "" ) | ||||
| 	{ | ||||
| 		setdvar( "bots_manage_fill_watchplayers", false ); // add bots when player exists, kick if not | ||||
| 	} | ||||
| 	 | ||||
| 	if ( getdvar( "bots_team" ) == "" ) | ||||
| 	{ | ||||
| 		setdvar( "bots_team", "autoassign" ); // which team for bots to join | ||||
| @@ -1343,7 +1348,7 @@ addBots_loop() | ||||
| 	 | ||||
| 	fillMode = getdvarint( "bots_manage_fill_mode" ); | ||||
| 	 | ||||
| 	if ( fillMode == 2 || fillMode == 3 ) | ||||
| 	if ( fillMode == 2 || fillMode == 3 || fillMode == 5 ) | ||||
| 	{ | ||||
| 		setdvar( "bots_manage_fill", getGoodMapAmount() ); | ||||
| 	} | ||||
| @@ -1353,6 +1358,8 @@ addBots_loop() | ||||
| 	players = 0; | ||||
| 	bots = 0; | ||||
| 	spec = 0; | ||||
| 	axisplayers = 0; | ||||
| 	alliesplayers = 0; | ||||
| 	 | ||||
| 	playercount = level.players.size; | ||||
| 	 | ||||
| @@ -1371,37 +1378,6 @@ addBots_loop() | ||||
| 		else | ||||
| 		{ | ||||
| 			players++; | ||||
| 		} | ||||
| 	} | ||||
| 	 | ||||
| 	if ( !randomint( 999 ) ) | ||||
| 	{ | ||||
| 		setdvar( "testclients_doreload", true ); | ||||
| 		wait 0.1; | ||||
| 		setdvar( "testclients_doreload", false ); | ||||
| 		doExtraCheck(); | ||||
| 	} | ||||
| 	 | ||||
| 	if ( fillMode == 4 ) | ||||
| 	{ | ||||
| 		axisplayers = 0; | ||||
| 		alliesplayers = 0; | ||||
| 		 | ||||
| 		playercount = level.players.size; | ||||
| 		 | ||||
| 		for ( i = 0; i < playercount; i++ ) | ||||
| 		{ | ||||
| 			player = level.players[ i ]; | ||||
| 			 | ||||
| 			if ( player is_bot() ) | ||||
| 			{ | ||||
| 				continue; | ||||
| 			} | ||||
| 			 | ||||
| 			if ( !isdefined( player.pers[ "team" ] ) ) | ||||
| 			{ | ||||
| 				continue; | ||||
| 			} | ||||
| 			 | ||||
| 			if ( player.pers[ "team" ] == "axis" ) | ||||
| 			{ | ||||
| @@ -1412,26 +1388,19 @@ addBots_loop() | ||||
| 				alliesplayers++; | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
| 	 | ||||
| 		result = fillAmount - abs( axisplayers - alliesplayers ) + bots; | ||||
| 	if ( getdvarint( "bots_manage_fill_spec" ) ) | ||||
| 	{ | ||||
| 		players += spec; | ||||
| 	} | ||||
| 	 | ||||
| 		if ( players == 0 ) | ||||
| 		{ | ||||
| 			if ( bots < fillAmount ) | ||||
| 			{ | ||||
| 				result = fillAmount - 1; | ||||
| 			} | ||||
| 			else if ( bots > fillAmount ) | ||||
| 			{ | ||||
| 				result = fillAmount + 1; | ||||
| 			} | ||||
| 			else | ||||
| 			{ | ||||
| 				result = fillAmount; | ||||
| 			} | ||||
| 		} | ||||
| 		 | ||||
| 		bots = result; | ||||
| 	if ( !randomint( 999 ) ) | ||||
| 	{ | ||||
| 		setdvar( "testclients_doreload", true ); | ||||
| 		wait 0.1; | ||||
| 		setdvar( "testclients_doreload", false ); | ||||
| 		doExtraCheck(); | ||||
| 	} | ||||
| 	 | ||||
| 	amount = bots; | ||||
| @@ -1439,24 +1408,48 @@ addBots_loop() | ||||
| 	if ( fillMode == 0 || fillMode == 2 ) | ||||
| 	{ | ||||
| 		amount += players; | ||||
| 	} | ||||
| 	 | ||||
| 		if ( getdvarint( "bots_manage_fill_spec" ) ) | ||||
| 	// use bots as balance | ||||
| 	if ( fillMode == 4 || fillMode == 5 ) | ||||
| 	{ | ||||
| 		diffPlayers = abs( alliesplayers - axisplayers ); | ||||
| 		amount = fillAmount - ( diffPlayers - bots ); | ||||
| 		 | ||||
| 		if ( players + diffPlayers < fillAmount ) | ||||
| 		{ | ||||
| 			amount += spec; | ||||
| 			amount = players + bots; | ||||
| 		} | ||||
| 	} | ||||
| 	 | ||||
| 	if ( players <= 0 && getdvarint( "bots_manage_fill_watchplayers" ) ) | ||||
| 	{ | ||||
| 		amount = fillAmount + bots; | ||||
| 	} | ||||
| 	 | ||||
| 	if ( amount < fillAmount ) | ||||
| 	{ | ||||
| 		setdvar( "bots_manage_add", 1 ); | ||||
| 		setdvar( "bots_manage_add", fillAmount - amount ); | ||||
| 	} | ||||
| 	else if ( amount > fillAmount && getdvarint( "bots_manage_fill_kick" ) ) | ||||
| 	{ | ||||
| 		tempBot = getBotToKick(); | ||||
| 		botsToKick = amount - fillAmount; | ||||
| 		 | ||||
| 		if ( isdefined( tempBot ) ) | ||||
| 		if ( botsToKick > 64 ) | ||||
| 		{ | ||||
| 			kick( tempBot getentitynumber() ); | ||||
| 			botsToKick = 64; | ||||
| 		} | ||||
| 		 | ||||
| 		for ( i = 0; i < botsToKick; i++ ) | ||||
| 		{ | ||||
| 			tempBot = getBotToKick(); | ||||
| 			 | ||||
| 			if ( isdefined( tempBot ) ) | ||||
| 			{ | ||||
| 				kick( tempBot getentitynumber(), "EXE_PLAYERKICKED" ); | ||||
| 				 | ||||
| 				wait 0.25; | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
| } | ||||
|   | ||||
| @@ -771,6 +771,10 @@ addOptions() | ||||
| 			_temp = "bots used as team balance"; | ||||
| 			break; | ||||
| 			 | ||||
| 		case 5: | ||||
| 			_temp = "bots used as team balance, adjust to map"; | ||||
| 			break; | ||||
| 			 | ||||
| 		default: | ||||
| 			_temp = "out of range"; | ||||
| 			break; | ||||
| @@ -1363,6 +1367,11 @@ man_bots( a, b ) | ||||
| 					self iprintln( "bot_fill will now use bots as team balance." ); | ||||
| 					break; | ||||
| 					 | ||||
| 				case 4: | ||||
| 					setdvar( "bots_manage_fill_mode", 5 ); | ||||
| 					self iprintln( "bot_fill will now use bots as team balance, adjusting to map." ); | ||||
| 					break; | ||||
| 					 | ||||
| 				default: | ||||
| 					setdvar( "bots_manage_fill_mode", 0 ); | ||||
| 					self iprintln( "bot_fill will now count everyone." ); | ||||
|   | ||||
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