#include maps\mp\_utility; #include maps\mp\gametypes\_hud_util; #include common_scripts\utility; #include maps\mp\bots\_bot_utility; init() { setDvarIfUninitialized( "bots_test", true ); if (!getDvarInt("bots_test")) return; level thread onConnected(); level thread onframe(); } onframe() { for(;;) { wait 0.05; if(getDvarInt("developer")) print("time:" + getTime() + " child0:" + getVarUsage(0) + " child1:" + getVarUsage(1) + " notifycount:" + getVarUsage(2) + " sound:" + getVarUsage(3, 2140) + " fx:" + getVarUsage(3, 2780) + " vol:" + getVarUsage(3, 3036) + " anim:" + getVarUsage(3, 3681) + " veh:" + getVarUsage(3, 2108) + " localstr:" + getVarUsage(3, 469) + " mat:" + getVarUsage(3, 3084) + " 3340:" + getVarUsage(3, 3340) + " 2524:" + getVarUsage(3, 2524)); } } onConnected() { for (;;) { level waittill("connected", player); player thread test(); player thread onSpawn(); } } onSpawn() { self endon("disconnect"); for (;;) { self waittill("spawned_player"); self thread spawned(); } } giveAllKillstreaks() { killstreaks = maps\mp\bots\_bot_script::getKillstreaks(); for ( i = 0; i < killstreaks.size; i++ ) { j = randomInt(killstreaks.size); ks = killstreaks[i]; killstreaks[i] = killstreaks[j]; killstreaks[j] = ks; } for (i = 0; i < killstreaks.size; i++) { ks = killstreaks[i]; if (isSubstr(ks, "specialty_")) continue; self maps\mp\killstreaks\_killstreaks::giveKillstreak(ks); } } spawned() { self endon("disconnect"); self endon("death"); wait 0.5; //self giveAllKillstreaks(); } test() { self endon("disconnect"); for (;;) { wait 0.05; if (self is_bot()) { } else { } } }