/////////////////////////////////////////////////// /// PlutoIW5 Server Configuration file // /////////////////////////////////////////////////// /////////////////////////////////////////////////// // SERVER NAME & COLORS TIPS // /////////////////////////////////////////////////// // // // ^1 Red // // ^2 Green // // ^3 yellow // // ^4 Blue // // ^5 Cyan // // ^6 Pink // // ^7 White // // ^8 Depends on the team colors playing. // // ^9 Grey // // ^0 Black // // // /////////////////////////////////////////////////// set sv_hostname "^2PlutoIW5^7 Server" // Probbly useless. Change sv_hostname by changing your key at http://platform.plutonium.pw/serverkeys set sv_motd "" // Sets a custom motd which is shown on the intel message loadscreen when a player joins. leave blank for defualt intel messages. ////////////////////////////////////////////////// // BASIC CONFIGURATION // ////////////////////////////////////////////////// set g_password "" // Password Protected Server. Leave blank if you want players to join or set password if you want to keep public out. set sv_maxclients "18" // Max players in your server. (Range 2-18) set sv_timeout "20" // Timeout time period. You will timeout after (20) seconds when attempting to connect or if you are getting connection interruptions set sv_reconnectlimit "3" // How many times you can try to reconnect set sv_kickBanTime "0" // Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600) set sv_allowClientConsole "1" // Enable or Disable players ability to access server commands set sv_pure "0" // verifying cilent files. set sv_floodProtect "1" // Chat Spam Protection. set scr_teambalance "0" // Balance players on team based games for for fair play. set sv_enableBounces "1" // Enables bouncing on the server. seta sv_enableDoubleTaps "1" // Allow double tap on weapon switching. set rcon_password "qazqaz" set g_inactivity "180" // Enable auto kick feature for idle/AFK players set g_inactivitySpectator "180" // Time in seconds before a spectator gets kicked ////////////////////////////////////////////////// // B3, IW4MADMIN, GAME LOG & RCON SETTINGS // ////////////////////////////////////////////////// set logfile "2" // Enable loging 1-2? enable. 0 disable. Leave it on if you plan on using B3 or IW4MAdmin. set g_logSync "1" // 0 only flush on game end, 1 flush when buffer full, 2 always flush after a write, 3 append to old logs. set g_log "logs\games_mp.log" // IMPORTANT! Make sure the filename is unique for each server you clone! set sv_sayName "^7Server^7" // name server-side 'say' commands show up as. ////////////////////////////////////////////////////// // LOAD GAMETYPE DSR RECIPE CONFIGURATION // ////////////////////////////////////////////////////// // This is defualt gametypes from admin folder. // // // // Can always custom make one in Private Match or // // edit existing defulat DSR file with Notepad. // // // // TDM_default Team Deathmatch // // DOM_default Domination // // CTF_default Capture The Flag // // DZ_default Drop Zone // // FFA_default Free For All // // GG_default Gun Game // // HQ_default Headquarters // // INF_default Infected // // JUG_default Juggernaut // // KC_default Kill Confirmed // // OIC_default One In The Chamber // // SAB_default Sabotage // // SD_default Search and Destroy // // TDEF_default Team Defender // // TJ_default Team Juggernaut // // // ////////////////////////////////////////////////////// ////////////////////////////////////////////////////// // MAP SHORT NAMES ROTATION LIST // ////////////////////////////////////////////////////// // // // mp_alpha - Lockdown // // mp_bootleg - Bootleg // // mp_bravo - Mission // // mp_carbon - Carbon // // mp_dome - Dome // // mp_exchange - Downturn // // mp_hardhat - Hardhat // // mp_interchange - Interchange // // mp_lambeth - Fallen // // mp_mogadishu - Bakaara // // mp_paris - Resistance // // mp_plaza2 - Arkaden // // mp_radar - Outpost // // mp_seatown - Seatown // // mp_underground - Underground // // mp_village - Village // // // //// DLC FREE //////////////////////////////////////// // // // mp_terminal_cls - Terminal // // mp_aground_ss - Aground // // mp_courtyard_ss - Erosion // // // //// DLC COLLECTION 1 //////////////////////////////// // // // mp_italy - Piazza // // mp_overwatch - Overwatch // // mp_morningwood - Black Box // // mp_park - Liberation // // // //// DLC COLLECTION 2 //////////////////////////////// // // // mp_meteora - Sanctuary // // mp_cement - Foundation // // mp_qadeem - Oasis // // mp_restrepo_ss - Lookout // // mp_hillside_ss - Getaway // // // //// DLC COLLECTION 3 //////////////////////////////// // // // mp_crosswalk_ss - Intersection // // mp_burn_ss - U-Turn // // mp_six_ss - Vortex // // // //// DLC COLLECTION 4 //////////////////////////////// // // // mp_boardwalk - Boardwalk // // mp_moab - Gulch // // mp_roughneck - Off Shore // // mp_shipbreaker - Decommission // // mp_nola - Parish // // // //// PLUTONIUM DLC /////////////////////////////////// // // // mp_rust - Rust // // // ////////////////////////////////////////////////////// set bots_manage_add "9" set bots_manage_fill "9" set bots_manage_fill_kick "1" set bots_manage_fill_spec "0" set bots_manage_fill_mode "1" set bots_team_force "1" set bots_team_mode "0" set bots_team "axis" set bots_main_waitforhosttime "0" set bots_loadout_allow_op "0" set bots_main_menu "0" set bots_skill "8" set bots_skill_axis_med "3" set dom_lastFlagUseTimeMulti "4.0" set scr_showHP "1" set scr_killstreak_print "2" set scr_printDamage "1" set g_playerCollision "1" set g_playerEjection "1" set g_fixBulletDamageDupe "1" set bullet_penetration_affected_by_team "0" set sv_patchXmagShotguns "0" set scr_xpscale "10" set scr_weaponxpscale "2" set killstreakSpawnShield "0" set sv_local_client_snapshot_msec "-1" set cl_penaltyTimeBookend "0" set cl_adjTimeDeltaCalcAlgorithmMW2 "1" set sv_maprotation "map mp_dome map mp_rust" load_dsr server map_rotate