/* _wp_editor Author: INeedGames Date: 05/08/2021 The ingame waypoint editor. */ #include common_scripts\utility; #include maps\mp\_utility; #include maps\mp\gametypes\_hud_util; #include maps\mp\bots\_bot_utility; init() { if ( getdvar( "bots_main_debug" ) == "" ) { setdvar( "bots_main_debug", 0 ); } if ( !getdvarint( "bots_main_debug" ) ) { return; } /* if(!getdvarint("developer")) { setdvar("developer_script", 1); setdvar("developer", 1); setdvar("sv_mapRotation", "map "+getdvar("mapname")); exitlevel(false); }*/ setdvar( "bots_main", 0 ); setdvar( "bots_main_menu", 0 ); setdvar( "bots_manage_fill_mode", 0 ); setdvar( "bots_manage_fill", 0 ); setdvar( "bots_manage_add", 0 ); setdvar( "bots_manage_fill_kick", 1 ); setdvar( "bots_manage_fill_spec", 1 ); if ( getdvar( "bots_main_debug_distance" ) == "" ) { setdvar( "bots_main_debug_distance", 512.0 ); } if ( getdvar( "bots_main_debug_cone" ) == "" ) { setdvar( "bots_main_debug_cone", 0.65 ); } if ( getdvar( "bots_main_debug_minDist" ) == "" ) { setdvar( "bots_main_debug_minDist", 32.0 ); } if ( getdvar( "bots_main_debug_drawThrough" ) == "" ) { setdvar( "bots_main_debug_drawThrough", false ); } if ( getdvar( "bots_main_debug_updateRate" ) == "" ) { setdvar( "bots_main_debug_updateRate", 500 ); } if ( getdvar( "bots_main_debug_dashAmount" ) == "" ) { setdvar( "bots_main_debug_dashAmount", 35.0 ); } setdvar( "player_sustainAmmo", 1 ); if ( !isdefined( level.waypoints ) ) { level.waypoints = []; } level.waypointcount = level.waypoints.size; level waittill( "connected", player ); player thread onPlayerSpawned(); } onPlayerSpawned() { self endon( "disconnect" ); for ( ;; ) { self waittill( "spawned_player" ); self thread startDev(); } } startDev() { self endon( "disconnect" ); self endon( "death" ); level.wptolink = -1; level.autolink = false; self.nearest = -1; self takeallweapons(); self giveweapon( "iw5_m16_mp_gl" ); // to knife windows self giveweapon( "javelin_mp" ); // to mark jav spots self setoffhandprimaryclass( "other" ); self giveweapon( "semtex_mp" ); self _clearperks(); self.specialty = []; // need to find out how to setperks in mw3 /* self maps\mp\perks\_perks::giveperk("specialty_fastmantle"); self maps\mp\perks\_perks::giveperk("specialty_falldamage"); self maps\mp\perks\_perks::giveperk("specialty_marathon"); self maps\mp\perks\_perks::giveperk("specialty_lightweight");*/ self freezecontrols( false ); self thread watchAddWaypointCommand(); self thread watchDeleteAllWaypointsCommand(); self thread watchDeleteWaypointCommand(); self thread watchLinkWaypointCommand(); self thread watchLoadWaypointsCommand(); self thread watchSaveWaypointsCommand(); self thread watchunlinkWaypointCommand(); self thread watchAutoLinkCommand(); self thread updateWaypointsStats(); self thread watchAstarCommand(); self thread sayExtras(); } sayExtras() { self endon( "disconnect" ); self endon( "death" ); self iprintln( "Before adding waypoints, holding buttons:" ); wait 4; self iprintln( "ADS - climb" ); self iprintln( "Use + Attack - tube" ); self iprintln( "Attack - grenade" ); self iprintln( "Use - claymore" ); wait 4; self iprintln( "Else the waypoint will be your stance." ); self iprintln( "Making a crouch waypoint with only one link..." ); self iprintln( "Makes a camping waypoint." ); } watchAstarCommand() { self endon( "disconnect" ); self endon( "death" ); self notifyonplayercommand( "astar", "+gostand" ); self.astar = undefined; for ( ;; ) { self waittill( "astar" ); if ( isdefined( self.astar ) ) { self iprintln( "Clear AStar" ); self.astar = undefined; self waittill( "astar" ); } self iprintln( "Start AStar" ); self.astar = spawnstruct(); self.astar.start = self.origin; self waittill( "astar" ); self iprintln( "End AStar" ); self.astar.goal = self.origin; self.astar.nodes = AStarSearch( self.astar.start, self.astar.goal, undefined, true ); self iprintln( "AStar size: " + self.astar.nodes.size ); } } drawWaypoint( i ) { if ( !isdefined( level.drawn_wps ) ) { level.drawn_wps = []; } newdeathicon = newhudelem(); newdeathicon.x = level.waypoints[ i ].origin[ 0 ]; newdeathicon.y = level.waypoints[ i ].origin[ 1 ]; newdeathicon.z = level.waypoints[ i ].origin[ 2 ] + 50; newdeathicon.alpha = .61; newdeathicon.archived = true; newdeathicon setshader( "headicon_dead", 5, 5 ); newdeathicon setwaypoint( true, false ); level.drawn_wps[ level.drawn_wps.size ] = newdeathicon; } drawPath( where ) { if ( !isdefined( level.drawn_wps ) ) { level.drawn_wps = []; } newdeathicon = newhudelem(); newdeathicon.x = where[ 0 ]; newdeathicon.y = where[ 1 ]; newdeathicon.z = where[ 2 ] + 20; newdeathicon.alpha = .61; newdeathicon.archived = true; newdeathicon setshader( "headicon_dead", 5, 5 ); newdeathicon setwaypoint( true, false ); level.drawn_wps[ level.drawn_wps.size ] = newdeathicon; } clearWaypoints() { if ( !isdefined( level.drawn_wps ) ) { return; } for ( i = 0; i < level.drawn_wps.size; i++ ) { level.drawn_wps[ i ] destroy(); } level.drawn_wps = []; } clearWpLinks() { if ( !isdefined( level.drawn_links ) ) { return; } for ( i = 0; i < level.waypointcount; i++ ) { level.waypoints[ i ].drawn_links = []; } for ( i = 0; i < level.drawn_links.size; i++ ) { level.drawn_links[ i ] delete (); } level.drawn_links = []; } showWpLink( i, h ) { if ( !isdefined( level.drawn_links ) ) { level.drawn_links = []; } if ( !isdefined( level.waypoints[ i ].drawn_links ) ) { level.waypoints[ i ].drawn_links = []; } if ( !isdefined( level.waypoints[ h ].drawn_links ) ) { level.waypoints[ h ].drawn_links = []; } if ( isdefined( level.waypoints[ h ].drawn_links[ "" + i ] ) || isdefined( level.waypoints[ i ].drawn_links[ "" + h ] ) ) { return; } level.waypoints[ h ].drawn_links[ "" + i ] = true; level.waypoints[ i ].drawn_links[ "" + h ] = true; start = level.waypoints[ i ].origin + ( 0, 0, 45 ); end = level.waypoints[ h ].origin + ( 0, 0, 45 ); diff = end - start; dir = vectortoangles( diff ); dist = distance( start, end ); dash_count = int( dist / getdvarfloat( "bots_main_debug_dashAmount" ) ); for ( j = 0; j < dash_count; j++ ) { dash = spawn( "script_model", start + ( ( diff * j ) / dash_count ) ); dash setmodel( "weapon_parabolic_knife" ); dash.angles = dir; level.drawn_links[ level.drawn_links.size ] = dash; } dash = spawn( "script_model", end ); dash setmodel( "weapon_parabolic_knife" ); dash.angles = dir; level.drawn_links[ level.drawn_links.size ] = dash; } updateWaypointsStats() { self endon( "disconnect" ); self endon( "death" ); self initHudElem( "TotalWps:", 102, 5 ); totalWpsHud = self initHudElem( "", 180, 5 ); self initHudElem( "NearestWP:", 102, 15 ); nearestWP = self initHudElem( "", 180, 15 ); self initHudElem( "Childs:", 102, 25 ); children = self initHudElem( "", 160, 25 ); self initHudElem( "Type:", 102, 35 ); type = self initHudElem( "", 160, 35 ); self initHudElem( "ToLink:", 102, 45 ); wpToLink = self initHudElem( "", 160, 45 ); infotext = self initHudElem2(); self initHudElem3(); self initHudElem4(); intTimer = 0; for ( time = 0;; time += 0.05 ) { wait 0.05; intTimer += 50; totalWpsHud setvalue( level.waypointcount ); closest = -1; myEye = self geteye(); myAngles = self getplayerangles(); timeToUpdate = ( ( intTimer % getdvarint( "bots_main_debug_updateRate" ) ) == 0 ); if ( timeToUpdate ) { clearWaypoints(); clearWpLinks(); } for ( i = 0; i < level.waypointcount; i++ ) { if ( closest == -1 || closer( self.origin, level.waypoints[ i ].origin, level.waypoints[ closest ].origin ) ) { closest = i; } wpOrg = level.waypoints[ i ].origin + ( 0, 0, 25 ); if ( distance( level.waypoints[ i ].origin, self.origin ) < getdvarfloat( "bots_main_debug_distance" ) && ( bullettracepassed( myEye, wpOrg, false, self ) || getdvarint( "bots_main_debug_drawThrough" ) ) ) { if ( timeToUpdate ) { if ( getConeDot( wpOrg, myEye, myAngles ) > getdvarfloat( "bots_main_debug_cone" ) ) { drawWaypoint( i ); for ( h = level.waypoints[ i ].children.size - 1; h >= 0; h-- ) { showWpLink( i, level.waypoints[ i ].children[ h ] ); } } } // mw3 doesnt have debug gsc calls :( /* for(h = level.waypoints[ i ].children.size - 1; h >= 0; h--) line(wpOrg, level.waypoints[ level.waypoints[ i ].children[ h ] ].origin + (0, 0, 25), (1,0,1)); if(getConeDot(wpOrg, myEye, myAngles) > getdvarfloat("bots_main_debug_cone")) print3d(wpOrg, i, (1,0,0), 2); if (isdefined(level.waypoints[ i ].angles) && level.waypoints[ i ].type != "stand") line(wpOrg, wpOrg + anglestoforward(level.waypoints[ i ].angles) * 64, (1,1,1)); if (isdefined(level.waypoints[ i ].jav_point)) line(wpOrg, level.waypoints[ i ].jav_point, (0,0,0));*/ } } self.nearest = closest; nearestWP setvalue( self.nearest ); children setvalue( buildChildCountString( self.nearest ) ); type settext( buildTypeString( self.nearest ) ); wpToLink setvalue( level.wptolink ); infotext.x = infotext.x - 2; if ( infotext.x <= -800 ) { infotext.x = 800; } if ( time > 2 && self usebuttonpressed() ) { time = 0; self iprintlnbold( self.nearest + " children: " + buildChildString( self.nearest ) ); } if ( isdefined( self.astar ) ) { if ( isdefined( self.astar.start ) ) { // print3d( self.astar.start + ( 0, 0, 35 ), "start", ( 0, 0, 1 ), 2 ); if ( timeToUpdate ) { drawPath( self.astar.start ); } } if ( isdefined( self.astar.goal ) ) { // print3d( self.astar.goal + ( 0, 0, 35 ), "goal", ( 0, 0, 1 ), 2 ); if ( timeToUpdate ) { drawPath( self.astar.goal ); } } if ( isdefined( self.astar.start ) && isdefined( self.astar.goal ) && isdefined( self.astar.nodes ) ) { prev = self.astar.start + ( 0, 0, 35 ); for ( i = self.astar.nodes.size - 1; i >= 0; i-- ) { node = self.astar.nodes[ i ]; // line(prev, level.waypoints[ node ].origin + (0, 0, 35), (0,1,1)); if ( timeToUpdate ) { drawPath( level.waypoints[ node ].origin ); } prev = level.waypoints[ node ].origin + ( 0, 0, 35 ); } // line(prev, self.astar.goal + (0, 0, 35), (0,1,1)); } } } } watchLoadWaypointsCommand() { self endon( "disconnect" ); self endon( "death" ); self notifyonplayercommand( "[{+actionslot 5}]", "+actionslot 5" ); for ( ;; ) { self waittill( "[{+actionslot 5}]" ); self LoadWaypoints(); } } watchAddWaypointCommand() { self endon( "disconnect" ); self endon( "death" ); self notifyonplayercommand( "[{+smoke}]", "+smoke" ); for ( ;; ) { self waittill( "[{+smoke}]" ); self AddWaypoint(); } } watchAutoLinkCommand() { self endon( "disconnect" ); self endon( "death" ); self notifyonplayercommand( "[{+frag}]", "+frag" ); for ( ;; ) { self waittill( "[{+frag}]" ); if ( level.autolink ) { self iprintlnbold( "Auto link disabled" ); level.autolink = false; level.wptolink = -1; } else { self iprintlnbold( "Auto link enabled" ); level.autolink = true; level.wptolink = self.nearest; } } } watchLinkWaypointCommand() { self endon( "disconnect" ); self endon( "death" ); self notifyonplayercommand( "[{+melee_zoom}]", "+melee_zoom" ); for ( ;; ) { self waittill( "[{+melee_zoom}]" ); self LinkWaypoint( self.nearest ); } } watchunlinkWaypointCommand() { self endon( "disconnect" ); self endon( "death" ); self notifyonplayercommand( "[{+reload}]", "+reload" ); for ( ;; ) { self waittill( "[{+reload}]" ); self UnLinkWaypoint( self.nearest ); } } watchDeleteWaypointCommand() { self endon( "disconnect" ); self endon( "death" ); self notifyonplayercommand( "[{+actionslot 3}]", "+actionslot 3" ); for ( ;; ) { self waittill( "[{+actionslot 3}]" ); self DeleteWaypoint( self.nearest ); } } watchDeleteAllWaypointsCommand() { self endon( "disconnect" ); self endon( "death" ); self notifyonplayercommand( "[{+actionslot 4}]", "+actionslot 4" ); for ( ;; ) { self waittill( "[{+actionslot 4}]" ); self DeleteAllWaypoints(); } } watchSaveWaypointsCommand() { self endon( "death" ); self endon( "disconnect" ); self notifyonplayercommand( "[{+actionslot 1}]", "+actionslot 1" ); for ( ;; ) { self waittill( "[{+actionslot 1}]" ); self checkForWarnings(); wait 1; logprint( "***********ABiliTy's WPDump**************\n\n" ); logprint( "\n\n\n\n" ); mpnm = getMapName( getdvar( "mapname" ) ); logprint( "\n\n" + mpnm + "()\n{\n/*" ); logprint( "*/waypoints = [];\n/*" ); for ( i = 0; i < level.waypointcount; i++ ) { logprint( "*/waypoints[ " + i + " ] = spawnstruct();\n/*" ); logprint( "*/waypoints[ " + i + " ].origin = " + level.waypoints[ i ].origin + ";\n/*" ); logprint( "*/waypoints[ " + i + " ].type = \"" + level.waypoints[ i ].type + "\";\n/*" ); for ( c = 0; c < level.waypoints[ i ].children.size; c++ ) { logprint( "*/waypoints[ " + i + " ].children[ " + c + " ] = " + level.waypoints[ i ].children[ c ] + ";\n/*" ); } if ( isdefined( level.waypoints[ i ].angles ) && ( level.waypoints[ i ].type == "claymore" || level.waypoints[ i ].type == "tube" || ( level.waypoints[ i ].type == "crouch" && level.waypoints[ i ].children.size == 1 ) || level.waypoints[ i ].type == "climb" || level.waypoints[ i ].type == "grenade" ) ) { logprint( "*/waypoints[ " + i + " ].angles = " + level.waypoints[ i ].angles + ";\n/*" ); } if ( isdefined( level.waypoints[ i ].jav_point ) && level.waypoints[ i ].type == "javelin" ) { logprint( "*/waypoints[ " + i + " ].jav_point = " + level.waypoints[ i ].jav_point + ";\n/*" ); } } logprint( "*/return waypoints;\n}\n\n\n\n" ); filename = "waypoints/" + getdvar( "mapname" ) + "_wp.csv"; println( "********* Start Bot Warfare WPDump *********" ); println( level.waypointcount ); BotBuiltinFileWrite( filename, level.waypointcount + "\n", "write" ); for ( i = 0; i < level.waypointcount; i++ ) { str = ""; wp = level.waypoints[ i ]; str += wp.origin[ 0 ] + " " + wp.origin[ 1 ] + " " + wp.origin[ 2 ] + ","; for ( h = 0; h < wp.children.size; h++ ) { str += wp.children[ h ]; if ( h < wp.children.size - 1 ) { str += " "; } } str += "," + wp.type + ","; if ( isdefined( wp.angles ) ) { str += wp.angles[ 0 ] + " " + wp.angles[ 1 ] + " " + wp.angles[ 2 ] + ","; } else { str += ","; } if ( isdefined( wp.jav_point ) ) { str += wp.jav_point[ 0 ] + " " + wp.jav_point[ 1 ] + " " + wp.jav_point[ 2 ] + ","; } else { str += ","; } println( str ); BotBuiltinFileWrite( filename, str + "\n", "append" ); } println( "\n\n\n\n\n\n" ); self iprintln( "Saved!!! to " + filename ); } } LoadWaypoints() { // self DeleteAllWaypoints(); self iprintlnbold( "Loading WPS..." ); load_waypoints(); level.waypointcount = level.waypoints.size; wait 1; self checkForWarnings(); } checkForWarnings() { if ( level.waypointcount <= 0 ) { self iprintln( "WARNING: waypointCount is " + level.waypointcount ); } if ( level.waypointcount != level.waypoints.size ) { self iprintln( "WARNING: waypointCount is not " + level.waypoints.size ); } for ( i = 0; i < level.waypointcount; i++ ) { if ( !isdefined( level.waypoints[ i ] ) ) { self iprintln( "WARNING: waypoint " + i + " is undefined" ); continue; } if ( level.waypoints[ i ].children.size <= 0 ) { self iprintln( "WARNING: waypoint " + i + " childCount is " + level.waypoints[ i ].children.size ); } else { if ( !isdefined( level.waypoints[ i ].children ) || !isdefined( level.waypoints[ i ].children.size ) ) { self iprintln( "WARNING: waypoint " + i + " children is not defined" ); } else { for ( h = level.waypoints[ i ].children.size - 1; h >= 0; h-- ) { child = level.waypoints[ i ].children[ h ]; if ( !isdefined( level.waypoints[ child ] ) ) { self iprintln( "WARNING: waypoint " + i + " child " + child + " is undefined" ); } else if ( child == i ) { self iprintln( "WARNING: waypoint " + i + " child " + child + " is itself" ); } } } } if ( !isdefined( level.waypoints[ i ].type ) ) { self iprintln( "WARNING: waypoint " + i + " type is undefined" ); continue; } if ( level.waypoints[ i ].type == "javelin" && !isdefined( level.waypoints[ i ].jav_point ) ) { self iprintln( "WARNING: waypoint " + i + " jav_point is undefined" ); } if ( !isdefined( level.waypoints[ i ].angles ) && ( level.waypoints[ i ].type == "claymore" || level.waypoints[ i ].type == "tube" || ( level.waypoints[ i ].type == "crouch" && level.waypoints[ i ].children.size == 1 ) || level.waypoints[ i ].type == "climb" || level.waypoints[ i ].type == "grenade" ) ) { self iprintln( "WARNING: waypoint " + i + " angles is undefined" ); } } // check reachability, assume bidirectional graph wpIdx = randomint( level.waypointcount ); for ( i = 0; i < level.waypointcount; i++ ) { if ( i % 5 == 0 ) { wait 0.05; } astar = AStarSearch( level.waypoints[ wpIdx ].origin, level.waypoints[ i ].origin, undefined, true ); if ( astar.size <= 0 ) { self iprintln( "WARNING: waypoint " + wpIdx + " has no path to waypoint " + i ); } } self iprintln( "Waypoint warnings check completed." ); } UnLinkWaypoint( nwp ) { if ( nwp == -1 || distance( self.origin, level.waypoints[ nwp ].origin ) > getdvarfloat( "bots_main_debug_minDist" ) ) { self iprintln( "Waypoint unlink Cancelled " + level.wptolink ); level.wptolink = -1; return; } if ( level.wptolink == -1 || nwp == level.wptolink ) { level.wptolink = nwp; self iprintln( "Waypoint unlink Started " + nwp ); return; } level.waypoints[ nwp ].children = array_remove( level.waypoints[ nwp ].children, level.wptolink ); level.waypoints[ level.wptolink ].children = array_remove( level.waypoints[ level.wptolink ].children, nwp ); self iprintln( "Waypoint " + nwp + " Broken to " + level.wptolink ); level.wptolink = -1; } LinkWaypoint( nwp ) { if ( nwp == -1 || distance( self.origin, level.waypoints[ nwp ].origin ) > getdvarfloat( "bots_main_debug_minDist" ) ) { self iprintln( "Waypoint Link Cancelled " + level.wptolink ); level.wptolink = -1; return; } if ( level.wptolink == -1 || nwp == level.wptolink ) { level.wptolink = nwp; self iprintln( "Waypoint Link Started " + nwp ); return; } weGood = true; for ( i = level.waypoints[ level.wptolink ].children.size - 1; i >= 0; i-- ) { child = level.waypoints[ level.wptolink ].children[ i ]; if ( child == nwp ) { weGood = false; break; } } if ( weGood ) { for ( i = level.waypoints[ nwp ].children.size - 1; i >= 0; i-- ) { child = level.waypoints[ nwp ].children[ i ]; if ( child == level.wptolink ) { weGood = false; break; } } } if ( !weGood ) { self iprintln( "Waypoint Link Cancelled " + nwp + " and " + level.wptolink + " already linked." ); level.wptolink = -1; return; } level.waypoints[ level.wptolink ].children[ level.waypoints[ level.wptolink ].children.size ] = nwp; level.waypoints[ nwp ].children[ level.waypoints[ nwp ].children.size ] = level.wptolink; self iprintln( "Waypoint " + nwp + " Linked to " + level.wptolink ); level.wptolink = -1; } DeleteWaypoint( nwp ) { if ( nwp == -1 || distance( self.origin, level.waypoints[ nwp ].origin ) > getdvarfloat( "bots_main_debug_minDist" ) ) { self iprintln( "No close enough waypoint to delete." ); return; } level.wptolink = -1; for ( i = level.waypoints[ nwp ].children.size - 1; i >= 0; i-- ) { child = level.waypoints[ nwp ].children[ i ]; level.waypoints[ child ].children = array_remove( level.waypoints[ child ].children, nwp ); } for ( i = 0; i < level.waypointcount; i++ ) { for ( h = level.waypoints[ i ].children.size - 1; h >= 0; h-- ) { if ( level.waypoints[ i ].children[ h ] > nwp ) { level.waypoints[ i ].children[ h ]--; } } } for ( entry = 0; entry < level.waypointcount; entry++ ) { if ( entry == nwp ) { while ( entry < level.waypointcount - 1 ) { level.waypoints[ entry ] = level.waypoints[ entry + 1 ]; entry++; } level.waypoints[ entry ] = undefined; break; } } level.waypointcount--; self iprintln( "DelWp " + nwp ); } AddWaypoint() { level.waypoints[ level.waypointcount ] = spawnstruct(); pos = self getorigin(); level.waypoints[ level.waypointcount ].origin = pos; if ( isdefined( self.javelintargetpoint ) ) { level.waypoints[ level.waypointcount ].type = "javelin"; } else if ( self adsbuttonpressed() ) { level.waypoints[ level.waypointcount ].type = "climb"; } else if ( self attackbuttonpressed() && self usebuttonpressed() ) { level.waypoints[ level.waypointcount ].type = "tube"; } else if ( self attackbuttonpressed() ) { level.waypoints[ level.waypointcount ].type = "grenade"; } else if ( self usebuttonpressed() ) { level.waypoints[ level.waypointcount ].type = "claymore"; } else { level.waypoints[ level.waypointcount ].type = self getstance(); } level.waypoints[ level.waypointcount ].angles = self getplayerangles(); level.waypoints[ level.waypointcount ].children = []; if ( level.waypoints[ level.waypointcount ].type == "javelin" ) { level.waypoints[ level.waypointcount ].jav_point = self.javelintargetpoint; } self iprintln( level.waypoints[ level.waypointcount ].type + " Waypoint " + level.waypointcount + " Added at " + pos ); if ( level.autolink ) { if ( level.wptolink == -1 ) { level.wptolink = level.waypointcount - 1; } level.waypointcount++; self LinkWaypoint( level.waypointcount - 1 ); } else { level.waypointcount++; } } DeleteAllWaypoints() { level.waypoints = []; level.waypointcount = 0; self iprintln( "DelAllWps" ); } buildChildCountString( wp ) { if ( wp == -1 ) { return -1; } wpstr = level.waypoints[ wp ].children.size; return wpstr; } buildChildString( wp ) { if ( wp == -1 ) { return ""; } wpstr = ""; for ( i = 0; i < level.waypoints[ wp ].children.size; i++ ) { if ( i != 0 ) { wpstr = wpstr + "," + level.waypoints[ wp ].children[ i ]; } else { wpstr = wpstr + level.waypoints[ wp ].children[ i ]; } } return wpstr; } buildTypeString( wp ) { if ( wp == -1 ) { return ""; } return level.waypoints[ wp ].type; } destroyOnDeath( hud ) { hud endon( "death" ); self waittill_either( "death", "disconnect" ); hud destroy(); } initHudElem( txt, xl, yl ) { hud = newclienthudelem( self ); hud settext( txt ); hud.alignx = "left"; hud.aligny = "top"; hud.horzalign = "left"; hud.vertalign = "top"; hud.x = xl; hud.y = yl; hud.foreground = true; hud.fontscale = 1; hud.font = "objective"; hud.alpha = 1; hud.glow = 0; hud.glowcolor = ( 0, 0, 0 ); hud.glowalpha = 1; hud.color = ( 1.0, 1.0, 1.0 ); self thread destroyOnDeath( hud ); return hud; } initHudElem2() { infotext = newhudelem(); infotext settext( "^1[{+smoke}]-AddWp ^2[{+melee_zoom}]-LinkWp ^3[{+reload}]-UnLinkWp ^4[{+actionslot 3}]-DeleteWp ^5[{+actionslot 4}]-DelAllWps ^6[{+actionslot 5}]-LoadWPS ^7[{+actionslot 1}]-SaveWp" ); infotext.alignx = "center"; infotext.aligny = "bottom"; infotext.horzalign = "center"; infotext.vertalign = "bottom"; infotext.x = -800; infotext.y = 25; infotext.foreground = true; infotext.fontscale = 1.35; infotext.font = "objective"; infotext.alpha = 1; infotext.glow = 0; infotext.glowcolor = ( 0, 0, 0 ); infotext.glowalpha = 1; infotext.color = ( 1.0, 1.0, 1.0 ); self thread destroyOnDeath( infotext ); return infotext; } initHudElem3() { bar = level createserverbar( ( 0.5, 0.5, 0.5 ), 1000, 25 ); bar.alignx = "center"; bar.aligny = "bottom"; bar.horzalign = "center"; bar.vertalign = "bottom"; bar.y = 30; bar.foreground = true; self thread destroyOnDeath( bar ); return bar; } initHudElem4() { OptionsBG = newclienthudelem( self ); OptionsBG.x = 100; OptionsBG.y = 2; OptionsBG.alignx = "left"; OptionsBG.aligny = "top"; OptionsBG.horzalign = "left"; OptionsBG.vertalign = "top"; OptionsBG setshader( "black", 200, 60 ); OptionsBG.alpha = 0.4; self thread destroyOnDeath( OptionsBG ); return OptionsBG; }