mirror of
https://github.com/ineedbots/iw5_bot_warfare.git
synced 2025-04-25 15:19:14 +00:00
203 lines
10 KiB
INI
203 lines
10 KiB
INI
///////////////////////////////////////////////////
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/// PlutoIW5 Server Configuration file //
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///////////////////////////////////////////////////
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///////////////////////////////////////////////////
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// SERVER NAME & COLORS TIPS //
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///////////////////////////////////////////////////
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// //
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// ^1 Red //
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// ^2 Green //
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// ^3 yellow //
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// ^4 Blue //
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// ^5 Cyan //
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// ^6 Pink //
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// ^7 White //
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// ^8 Depends on the team colors playing. //
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// ^9 Grey //
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// ^0 Black //
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// //
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///////////////////////////////////////////////////
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set sv_hostname "^1Bot ^3War^5fare" // Probbly useless. Change sv_hostname by changing your key at http://platform.plutonium.pw/serverkeys
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set sv_motd "^1Bot ^3War^5fare" // Sets a custom motd which is shown on the intel message loadscreen when a player joins. leave blank for defualt intel messages.
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//////////////////////////////////////////////////
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// BASIC CONFIGURATION //
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//////////////////////////////////////////////////
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set g_password "" // Password Protected Server. Leave blank if you want players to join or set password if you want to keep public out.
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set sv_maxclients "18" // Max players in your server. (Range 2-18)
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set sv_timeout "20" // Timeout time period. You will timeout after (20) seconds when attempting to connect or if you are getting connection interruptions
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set sv_reconnectlimit "3" // How many times you can try to reconnect
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set sv_kickBanTime "0" // Time in seconds for a player temporary ban (on kick/tempban) (range 0 - 3600)
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set sv_allowClientConsole "1" // Enable or Disable players ability to access server commands
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set sv_pure "0" // verifying cilent files.
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set sv_floodProtect "1" // Chat Spam Protection.
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set scr_teambalance "0" // Balance players on team based games for for fair play.
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seta g_allowVote "0" // Toggle voting for [player kick/map restart/next map] (0 or 1 (default) )
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seta g_deadChat "1" // Toggle allowing dead players to chat with living players (0 (default) or 1)
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set sv_enableBounces "1" // Enables bouncing on the server.
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seta sv_enableDoubleTaps "1" // Allow double tap on weapon switching.
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set g_inactivity "180" // Enable auto kick feature for idle/AFK players
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set sv_allowAimAssist "1" // aa for controllers
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set g_inactivitySpectator "180" // Time in seconds before a spectator gets kicked
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//////////////////////////////////////////////////
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// MOD SETTINGS //
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//////////////////////////////////////////////////
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seta sv_wwwBaseURL "" // Configure the URL to Fast DL mods from. (i.e. http://domain.tld/iw5)
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seta fs_game "" // What mod are we loading? (i.e. "mods/MyMod")
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//////////////////////////////////////////////////
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// PRIVATE SLOT SETTINGS //
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//////////////////////////////////////////////////
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seta sv_privateClients "0" // Maximum number of private clients allowed on the server (range 0-18 (clamped to sv_maxclients) )
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// Password for the private slots on this server. If set, users will be prompted on join attempt.
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// Users providing this password will have access to all slots.
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// Users providing an incorrect password will have access to the (sv_maxClients - sv_privateClients) public slots.
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seta sv_privatePassword ""
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//////////////////////////////////////////////////
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// B3, IW4MADMIN, GAME LOG & RCON SETTINGS //
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//////////////////////////////////////////////////
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set logfile "2" // Enable loging 1-2? enable. 0 disable. Leave it on if you plan on using B3 or IW4MAdmin.
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set g_logSync "1" // 0 only flush on game end, 1 flush when buffer full, 2 always flush after a write, 3 append to old logs.
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set g_log "logs\games_mp.log" // IMPORTANT! Make sure the filename is unique for each server you clone!
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set sv_sayName "^7Server^7" // name server-side 'say' commands show up as.
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set sv_voice "1"
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set sv_voiceQuality "0"
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//////////////////////////////////////////////////////
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// LOAD GAMETYPE DSR RECIPE CONFIGURATION //
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//////////////////////////////////////////////////////
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// This is defualt gametypes from admin folder. //
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// //
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// Can always custom make one in Private Match or //
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// edit existing defulat DSR file with Notepad. //
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// //
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// TDM_default Team Deathmatch //
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// DOM_default Domination //
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// CTF_default Capture The Flag //
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// DZ_default Drop Zone //
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// FFA_default Free For All //
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// GG_default Gun Game //
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// HQ_default Headquarters //
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// INF_default Infected //
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// JUG_default Juggernaut //
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// KC_default Kill Confirmed //
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// OIC_default One In The Chamber //
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// SAB_default Sabotage //
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// SD_default Search and Destroy //
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// TDEF_default Team Defender //
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// TJ_default Team Juggernaut //
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// //
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//////////////////////////////////////////////////////
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//////////////////////////////////////////////////////
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// MAP SHORT NAMES ROTATION LIST //
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//////////////////////////////////////////////////////
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// //
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// mp_alpha - Lockdown //
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// mp_bootleg - Bootleg //
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// mp_bravo - Mission //
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// mp_carbon - Carbon //
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// mp_dome - Dome //
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// mp_exchange - Downturn //
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// mp_hardhat - Hardhat //
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// mp_interchange - Interchange //
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// mp_lambeth - Fallen //
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// mp_mogadishu - Bakaara //
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// mp_paris - Resistance //
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// mp_plaza2 - Arkaden //
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// mp_radar - Outpost //
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// mp_seatown - Seatown //
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// mp_underground - Underground //
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// mp_village - Village //
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// //
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//// DLC FREE ////////////////////////////////////////
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// //
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// mp_terminal_cls - Terminal //
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// mp_aground_ss - Aground //
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// mp_courtyard_ss - Erosion //
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// //
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//// DLC COLLECTION 1 ////////////////////////////////
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// //
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// mp_italy - Piazza //
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// mp_overwatch - Overwatch //
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// mp_morningwood - Black Box //
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// mp_park - Liberation //
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// //
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//// DLC COLLECTION 2 ////////////////////////////////
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// //
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// mp_meteora - Sanctuary //
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// mp_cement - Foundation //
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// mp_qadeem - Oasis //
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// mp_restrepo_ss - Lookout //
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// mp_hillside_ss - Getaway //
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// //
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//// DLC COLLECTION 3 ////////////////////////////////
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// //
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// mp_crosswalk_ss - Intersection //
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// mp_burn_ss - U-Turn //
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// mp_six_ss - Vortex //
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// //
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//// DLC COLLECTION 4 ////////////////////////////////
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// //
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// mp_boardwalk - Boardwalk //
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// mp_moab - Gulch //
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// mp_roughneck - Off Shore //
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// mp_shipbreaker - Decommission //
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// mp_nola - Parish //
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// //
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//// PLUTONIUM DLC ///////////////////////////////////
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// //
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// mp_rust - Rust //
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// //
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//////////////////////////////////////////////////////
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set bots_manage_add "9"
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set bots_manage_fill "9"
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set bots_manage_fill_kick "1"
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set bots_manage_fill_spec "0"
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set bots_manage_fill_mode "1"
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set bots_team_force "1"
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set bots_team_mode "0"
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set bots_team "axis"
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set bots_main_waitforhosttime "0"
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set bots_loadout_allow_op "0"
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set bots_main_menu "0"
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set bots_skill "8"
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set bots_skill_axis_med "3"
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set dom_lastFlagUseTimeMulti "4.0"
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set scr_showHP "1"
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set scr_killstreak_print "2"
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set scr_printDamage "1"
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set g_playerCollision "1"
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set g_playerEjection "1"
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set g_fixBulletDamageDupe "1"
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set bullet_penetration_affected_by_team "0"
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set sv_patchXmagShotguns "0"
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set scr_xpscale_ "10"
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set scr_weaponxpscale_ "2"
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set killstreakSpawnShield "0"
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set sv_local_client_snapshot_msec "-1"
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set cl_penaltyTimeBookend "0"
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set cl_adjTimeDeltaCalcAlgorithmMW2 "1"
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set sv_maprotation "dsr server map mp_dome map mp_rust map mp_nuked"
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