iw5_bot_warfare/maps/mp/bots/_wp_editor.gsc
2021-05-08 20:28:19 -06:00

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/*
_wp_editor
Author: INeedGames
Date: 05/08/2021
The ingame waypoint editor.
*/
#include common_scripts\utility;
#include maps\mp\_utility;
#include maps\mp\bots\_hud_util; // COMPILER needs the original in its list of includes!
#include maps\mp\bots\_bot_utility;
init()
{
if(getDvar("bots_main_debug") == "")
setDvar("bots_main_debug", 0);
if(!getDVarint("bots_main_debug"))
return;
// COMPILER until gsc can be ran on the client...
/*if(!getDVarint("developer"))
{
setdvar("developer_script", 1);
setdvar("developer", 1);
setdvar("sv_mapRotation", "map "+getDvar("mapname"));
exitLevel(false);
}*/
setDvar("bots_main", 0);
setdvar("bots_main_menu", 0);
setdvar("bots_manage_fill_mode", 0);
setdvar("bots_manage_fill", 0);
setdvar("bots_manage_add", 0);
setdvar("bots_manage_fill_kick", 1);
setDvar("bots_manage_fill_spec", 1);
if (getDvar("bots_main_debug_distance") == "")
setDvar("bots_main_debug_distance", 512.0);
if (getDvar("bots_main_debug_cone") == "")
setDvar("bots_main_debug_cone", 0.65);
if (getDvar("bots_main_debug_minDist") == "")
setDvar("bots_main_debug_minDist", 32.0);
if (getDvar("bots_main_debug_drawThrough") == "")
setDvar("bots_main_debug_drawThrough", false);
if (getDvar("bots_main_debug_updateRate") == "")
setDvar("bots_main_debug_updateRate", 500);
if (getDvar("bots_main_debug_dashAmount") == "")
setDvar("bots_main_debug_dashAmount", 35.0);
setDvar("player_sustainAmmo", 1);
level.waypoints = [];
level.waypointCount = 0;
level waittill( "connected", player);
player thread onPlayerSpawned();
}
onPlayerSpawned()
{
self endon("disconnect");
for(;;)
{
self waittill("spawned_player");
self thread startDev();
}
}
StartDev()
{
self endon("disconnect");
self endon("death");
level.wpToLink = -1;
level.autoLink = false;
self.nearest = -1;
self takeAllWeapons();
self giveWeapon("iw5_m16_mp_gl");//to knife windows
self giveWeapon("javelin_mp");//to mark jav spots
self SetOffhandPrimaryClass( "other" );
self giveWeapon("semtex_mp");
self _clearperks();
self.specialty = [];
// need to find out how to setperks in mw3
/*self maps\mp\perks\_perks::givePerk("specialty_fastmantle");
self maps\mp\perks\_perks::givePerk("specialty_falldamage");
self maps\mp\perks\_perks::givePerk("specialty_marathon");
self maps\mp\perks\_perks::givePerk("specialty_lightweight");*/
self freezecontrols(false);
self thread watchAddWaypointCommand();
self thread watchDeleteAllWaypointsCommand();
self thread watchDeleteWaypointCommand();
self thread watchLinkWaypointCommand();
self thread watchLoadWaypointsCommand();
self thread watchSaveWaypointsCommand();
self thread watchUnlinkWaypointCommand();
self thread watchAutoLinkCommand();
self thread updateWaypointsStats();
self thread watchAstarCommand();
self thread sayExtras();
//self LoadWaypoints(); // actionslot 2 not working?
// COMPILER loops bugging out
// crashes on map reload if too big?
level.waypoints = maps\mp\bots\waypoints\dome::Dome();
level.waypointCount = level.waypoints.size;
}
sayExtras()
{
self endon("disconnect");
self endon("death");
self iprintln("Before adding waypoints, holding buttons:");
wait 4;
self iprintln("ADS - climb");
self iprintln("Use + Attack - tube");
self iprintln("Attack - grenade");
self iprintln("Use - claymore");
wait 4;
self iprintln("Else the waypoint will be your stance.");
self iprintln("Making a crouch waypoint with only one link...");
self iprintln("Makes a camping waypoint.");
}
watchAstarCommand()
{
self endon("disconnect");
self endon("death");
self notifyOnPlayerCommand("astar", "+gostand");
for (;;)
{
self waittill("astar");
if (1)
continue;
self iprintln("Start AStar");
self.astar = undefined;
astar = spawnStruct();
astar.start = self.origin;
self waittill("astar");
self iprintln("End AStar");
astar.goal = self.origin;
astar.nodes = AStarSearch(astar.start, astar.goal, undefined, true);
self iprintln("AStar size: " + astar.nodes.size);
self.astar = astar;
}
}
drawWaypoint(i)
{
if (!isDefined(level.drawn_wps))
level.drawn_wps = [];
newdeathicon = newHudElem();
newdeathicon.x = level.waypoints[i].origin[0];
newdeathicon.y = level.waypoints[i].origin[1];
newdeathicon.z = level.waypoints[i].origin[2] + 50;
newdeathicon.alpha = .61;
newdeathicon.archived = true;
newdeathicon setShader("headicon_dead", 5, 5);
newdeathicon setwaypoint( true, false );
level.drawn_wps[level.drawn_wps.size] = newdeathicon;
}
clearWaypoints()
{
if (!isDefined(level.drawn_wps))
return;
for (i = 0; i < level.drawn_wps.size; i++)
{
level.drawn_wps[i] destroy();
}
level.drawn_wps = [];
}
clearWpLinks()
{
if (!isDefined(level.drawn_links))
return;
for (i = 0; i < level.waypointCount; i++)
{
level.waypoints[i].drawn_links = [];
}
for (i = 0; i < level.drawn_links.size; i++)
{
level.drawn_links[i] delete();
}
level.drawn_links = [];
}
showWpLink(i, h)
{
if (!isDefined(level.drawn_links))
level.drawn_links = [];
if (!isDefined(level.waypoints[i].drawn_links))
level.waypoints[i].drawn_links = [];
if (!isDefined(level.waypoints[h].drawn_links))
level.waypoints[h].drawn_links = [];
if (isDefined(level.waypoints[h].drawn_links["" + i]) || isDefined(level.waypoints[i].drawn_links["" + h]))
return;
level.waypoints[h].drawn_links["" + i] = true;
level.waypoints[i].drawn_links["" + h] = true;
start = level.waypoints[i].origin + (0, 0, 45);
end = level.waypoints[h].origin + (0, 0, 45);
diff = end-start;
dir = VectorToAngles(diff);
dist = distance(start, end);
dash_count = int(dist / getDvarFloat("bots_main_debug_dashAmount"));
for (j = 0; j < dash_count; j++)
{
dash = spawn( "script_model", start + ((diff * j)/dash_count));
dash setModel("weapon_parabolic_knife");
dash.angles = dir;
level.drawn_links[level.drawn_links.size] = dash;
}
dash = spawn( "script_model", end);
dash setModel("weapon_parabolic_knife");
//dash.angles = dir; // COMPILER loops are bugging out variables
level.drawn_links[level.drawn_links.size] = dash;
}
updateWaypointsStats()
{
self endon("disconnect");
self endon("death");
self initHudElem("TotalWps:",102,5);
totalWpsHud = self initHudElem("",180,5);
self initHudElem("NearestWP:",102,15);
nearestWP = self initHudElem("",180,15);
self initHudElem("Childs:",102,25);
children = self initHudElem("",160,25);
self initHudElem("Type:",102,35);
type = self initHudElem("",160,35);
self initHudElem("ToLink:",102,45);
wpToLink = self initHudElem("",160,45);
infotext = self initHudElem2();
self initHudElem3();
self initHudElem4();
intTimer = 0;
for(time=0;;time+=0.05)
{
wait 0.05;
intTimer += 50;
totalWpsHud setText(level.waypointCount);
closest = -1;
myEye = self getEye();
myAngles = self GetPlayerAngles();
timeToUpdate = ((intTimer % getDvarInt("bots_main_debug_updateRate")) == 0);
// COMPILER need client gsc
if (timeToUpdate)
{
clearWaypoints();
clearWpLinks();
}
for(i = 0; i < level.waypointCount; i++)
{
if(closest == -1 || closer(self.origin, level.waypoints[i].origin, level.waypoints[closest].origin))
closest = i;
wpOrg = level.waypoints[i].origin + (0, 0, 25);
if(distance(level.waypoints[i].origin, self.origin) < getDvarFloat("bots_main_debug_distance") && (bulletTracePassed(myEye, wpOrg, false, self) || getDVarint("bots_main_debug_drawThrough")))
{
// COMPILER need client gsc
if (timeToUpdate)
{
if(getConeDot(wpOrg, myEye, myAngles) > getDvarFloat("bots_main_debug_cone"))
{
drawWaypoint(i);
for(h = 0; h < level.waypoints[i].childCount; h++)
showWpLink(i, level.waypoints[i].children[h]);
}
}
// COMPILER need client gsc
/*for(h = 0; h < level.waypoints[i].childCount; h++)
line(wpOrg, level.waypoints[level.waypoints[i].children[h]].origin + (0, 0, 25), (1,0,1));
if(getConeDot(wpOrg, myEye, myAngles) > getDvarFloat("bots_main_debug_cone"))
print3d(wpOrg, i, (1,0,0), 2);
if (isDefined(level.waypoints[i].angles) && level.waypoints[i].type != "stand")
line(wpOrg, wpOrg + AnglesToForward(level.waypoints[i].angles) * 64, (1,1,1));
if (isDefined(level.waypoints[i].jav_point))
line(wpOrg, level.waypoints[i].jav_point, (0,0,0));*/
}
}
self.nearest = closest;
nearestWP setText(self.nearest);
children setText(buildChildCountString(self.nearest));
type setText(buildTypeString(self.nearest));
wpToLink setText(level.wpToLink);
infotext.x = infotext.x - 2;
if(infotext.x <= -800)
infotext.x = 800;
if (time > 2 && self UseButtonPressed())
{
time = 0;
self iPrintLnBold(self.nearest + " children: " + buildChildString(self.nearest));
}
if (isDefined(self.astar))
{
print3d(self.astar.start + (0, 0, 35), "start", (0,0,1), 2);
print3d(self.astar.goal + (0, 0, 35), "goal", (0,0,1), 2);
prev = self.astar.start + (0, 0, 35);
for (i = self.astar.nodes.size - 1; i >= 0; i--)
{
node = self.astar.nodes[i];
line(prev, level.waypoints[node].origin + (0, 0, 35), (0,1,1));
prev = level.waypoints[node].origin + (0, 0, 35);
}
line(prev, self.astar.goal + (0, 0, 35), (0,1,1));
}
}
}
watchLoadWaypointsCommand()
{
self endon("disconnect");
self endon("death");
self notifyOnPlayerCommand("[{+actionslot 2}]", "+actionslot 2");
for( ;; )
{
self waittill("[{+actionslot 2}]");
self LoadWaypoints();
}
}
watchAddWaypointCommand()
{
self endon("disconnect");
self endon("death");
self notifyOnPlayerCommand("[{+smoke}]", "+smoke");
for( ;; )
{
self waittill("[{+smoke}]");
self AddWaypoint();
}
}
watchAutoLinkCommand()
{
self endon("disconnect");
self endon("death");
self notifyOnPlayerCommand("[{+frag}]", "+frag");
for( ;; )
{
self waittill("[{+frag}]");
if(level.autoLink)
{
self iPrintlnBold("Auto link disabled");
level.autoLink = false;
level.wpToLink = -1;
}
else
{
self iPrintlnBold("Auto link enabled");
level.autoLink = true;
level.wpToLink = self.nearest;
}
}
}
watchLinkWaypointCommand()
{
self endon("disconnect");
self endon("death");
self notifyOnPlayerCommand("[{+melee_zoom}]", "+melee_zoom");
for( ;; )
{
self waittill("[{+melee_zoom}]");
self LinkWaypoint(self.nearest);
}
}
watchUnlinkWaypointCommand()
{
self endon("disconnect");
self endon("death");
self notifyOnPlayerCommand("[{+reload}]", "+reload");
for( ;; )
{
self waittill("[{+reload}]");
self UnLinkWaypoint(self.nearest);
}
}
watchDeleteWaypointCommand()
{
self endon("disconnect");
self endon("death");
self notifyOnPlayerCommand("[{+actionslot 3}]", "+actionslot 3");
for( ;; )
{
self waittill("[{+actionslot 3}]");
self DeleteWaypoint(self.nearest);
}
}
watchDeleteAllWaypointsCommand()
{
self endon("disconnect");
self endon("death");
self notifyOnPlayerCommand("[{+actionslot 4}]", "+actionslot 4");
for( ;; )
{
self waittill("[{+actionslot 4}]");
self DeleteAllWaypoints();
}
}
watchSaveWaypointsCommand()
{
self endon("death");
self endon("disconnect");
self notifyOnPlayerCommand("[{+actionslot 1}]", "+actionslot 1");
for(;;)
{
self waittill("[{+actionslot 1}]");
self checkForWarnings();
wait 1;
logprint("***********ABiliTy's WPDump**************\n\n");
logprint("\n\n\n\n");
mpnm=getMapName(getdvar("mapname"));
logprint("\n\n"+mpnm+"()\n{\n/*");
logprint("*/waypoints = [];\n/*");
for(i = 0; i < level.waypointCount; i++)
{
logprint("*/waypoints["+i+"] = spawnstruct();\n/*");
logprint("*/waypoints["+i+"].origin = "+level.waypoints[i].origin+";\n/*");
logprint("*/waypoints["+i+"].type = \""+level.waypoints[i].type+"\";\n/*");
logprint("*/waypoints["+i+"].childCount = "+level.waypoints[i].childCount+";\n/*");
for(c = 0; c < level.waypoints[i].childCount; c++)
{
logprint("*/waypoints["+i+"].children["+c+"] = "+level.waypoints[i].children[c]+";\n/*");
}
if(isDefined(level.waypoints[i].angles) && (level.waypoints[i].type == "claymore" || level.waypoints[i].type == "tube" || (level.waypoints[i].type == "crouch" && level.waypoints[i].childCount == 1) || level.waypoints[i].type == "climb" || level.waypoints[i].type == "grenade"))
logprint("*/waypoints["+i+"].angles = "+level.waypoints[i].angles+";\n/*");
if (isDefined(level.waypoints[i].jav_point) && level.waypoints[i].type == "javelin")
logprint("*/waypoints["+i+"].jav_point = "+level.waypoints[i].jav_point+";\n/*");
}
logprint("*/return waypoints;\n}\n\n\n\n");
filename = "waypoints/" + getdvar("mapname") + "_wp.csv";
PrintLn("********* Start Bot Warfare WPDump *********");
PrintLn(level.waypointCount);
//fileWrite(filename, level.waypointCount+"\n", "write");
for(i = 0; i < level.waypointCount; i++)
{
str = "";
wp = level.waypoints[i];
str += wp.origin[0] + " " + wp.origin[1] + " " + wp.origin[2] + ",";
for(h = 0; h < wp.childCount; h++)
{
str += wp.children[h];
if (h < wp.childCount - 1)
str += " ";
}
str += "," + wp.type + ",";
if (isDefined(wp.angles))
str += wp.angles[0] + " " + wp.angles[1] + " " + wp.angles[2] + ",";
else
str += ",";
if (isDefined(wp.jav_point))
str += wp.jav_point[0] + " " + wp.jav_point[1] + " " + wp.jav_point[2] + ",";
else
str += ",";
PrintLn(str);
//fileWrite(filename, str+"\n", "append");
}
PrintLn("\n\n\n\n\n\n");
self iprintln("Saved!!! to " + filename);
}
}
LoadWaypoints()
{
self DeleteAllWaypoints();
self iPrintlnBold("Loading WPS...");
load_waypoints();
wait 1;
self checkForWarnings();
}
checkForWarnings()
{
if(level.waypointCount <= 0)
self iprintln("WARNING: waypointCount is "+level.waypointCount);
if(level.waypointCount != level.waypoints.size)
self iprintln("WARNING: waypointCount is not "+level.waypoints.size);
for(i = 0; i < level.waypointCount; i++)
{
if(!isDefined(level.waypoints[i]))
{
self iprintln("WARNING: waypoint "+i+" is undefined");
continue;
}
if(level.waypoints[i].childCount <= 0)
self iprintln("WARNING: waypoint "+i+" childCount is "+level.waypoints[i].childCount);
else
{
if (!isDefined(level.waypoints[i].children) || !isDefined(level.waypoints[i].children.size))
{
self iprintln("WARNING: waypoint "+i+" children is not defined");
}
else
{
if(level.waypoints[i].childCount != level.waypoints[i].children.size)
self iprintln("WARNING: waypoint "+i+" childCount is not "+level.waypoints[i].children.size);
for (h = 0; h < level.waypoints[i].childCount; h++)
{
child = level.waypoints[i].children[h];
if(!isDefined(level.waypoints[child]))
self iprintln("WARNING: waypoint "+i+" child "+child+" is undefined");
else if(child == i)
self iprintln("WARNING: waypoint "+i+" child "+child+" is itself");
}
}
}
if(!isDefined(level.waypoints[i].type))
{
self iprintln("WARNING: waypoint "+i+" type is undefined");
continue;
}
if (level.waypoints[i].type == "javelin" && !isDefined(level.waypoints[i].jav_point))
self iprintln("WARNING: waypoint "+i+" jav_point is undefined");
if(!isDefined(level.waypoints[i].angles) && (level.waypoints[i].type == "claymore" || level.waypoints[i].type == "tube" || (level.waypoints[i].type == "crouch" && level.waypoints[i].childCount == 1) || level.waypoints[i].type == "climb" || level.waypoints[i].type == "grenade"))
self iprintln("WARNING: waypoint "+i+" angles is undefined");
}
}
UnLinkWaypoint(nwp)
{
if(nwp == -1 || distance(self.origin, level.waypoints[nwp].origin) > getDvarFloat("bots_main_debug_minDist"))
{
self iprintln("Waypoint Unlink Cancelled "+level.wpToLink);
level.wpToLink = -1;
return;
}
if(level.wpToLink == -1 || nwp == level.wpToLink)
{
level.wpToLink = nwp;
self iprintln("Waypoint Unlink Started "+nwp);
return;
}
level.waypoints[nwp].children = array_remove(level.waypoints[nwp].children, level.wpToLink);
level.waypoints[level.wpToLink].children = array_remove(level.waypoints[level.wpToLink].children, nwp);
level.waypoints[nwp].childCount = level.waypoints[nwp].children.size;
level.waypoints[level.wpToLink].childCount = level.waypoints[level.wpToLink].children.size;
self iprintln("Waypoint " + nwp + " Broken to " + level.wpToLink);
level.wpToLink = -1;
}
LinkWaypoint(nwp)
{
level.temp_vars = [];
level.temp_vars[0] = nwp;
level.temp_vars[1] = true;
if(level.temp_vars[0] == -1 || distance(self.origin, level.waypoints[level.temp_vars[0]].origin) > getDvarFloat("bots_main_debug_minDist"))
{
self iprintln("Waypoint Link Cancelled "+level.wpToLink);
level.wpToLink = -1;
return;
}
if(level.wpToLink == -1 || level.temp_vars[0] == level.wpToLink)
{
level.wpToLink = level.temp_vars[0];
self iprintln("Waypoint Link Started "+level.temp_vars[0]);
return;
}
for (i = 0; i < level.waypoints[level.wpToLink].childCount; i++)
{
child = level.waypoints[level.wpToLink].children[i];
if(child == level.temp_vars[0])
{
level.temp_vars[1] = false;
break;
}
}
if(level.temp_vars[1])
{
for (i = 0; i < level.waypoints[level.temp_vars[0]].childCount; i++)
{
child = level.waypoints[level.temp_vars[0]].children[i];
if(child == level.wpToLink)
{
level.temp_vars[1] = false;
break;
}
}
}
// COMPILER BUG ATM!! vars getting over written, using level.temp_vars for now
if (!level.temp_vars[1] )
{
self iprintln("Waypoint Link Cancelled "+level.temp_vars[0]+" and "+level.wpToLink+" already linked.");
level.wpToLink = -1;
return;
}
level.waypoints[level.wpToLink].children[level.waypoints[level.wpToLink].childcount] = level.temp_vars[0];
level.waypoints[level.wpToLink].childcount++;
level.waypoints[level.temp_vars[0]].children[level.waypoints[level.temp_vars[0]].childcount] = level.wpToLink;
level.waypoints[level.temp_vars[0]].childcount++;
self iprintln("Waypoint " + level.temp_vars[0] + " Linked to " + level.wpToLink);
level.wpToLink = -1;
}
DeleteWaypoint(nwp)
{
if(nwp == -1 || distance(self.origin, level.waypoints[nwp].origin) > getDvarFloat("bots_main_debug_minDist"))
{
self iprintln("No close enough waypoint to delete.");
return;
}
level.wpToLink = -1;
for (i = 0; i < level.waypoints[nwp].childCount; i++)
{
child = level.waypoints[nwp].children[i];
level.waypoints[child].children = array_remove(level.waypoints[child].children, nwp);
level.waypoints[child].childCount = level.waypoints[child].children.size;
}
for(i = 0; i < level.waypointCount; i++)
{
for(h = 0; h < level.waypoints[i].childCount; h++)
{
if(level.waypoints[i].children[h] > nwp)
level.waypoints[i].children[h]--;
}
}
// COMPILER vars are bugging out, dont use!
for ( entry = 0; entry < level.waypointCount; entry++ )
{
if ( entry == nwp )
{
while ( entry < level.waypointCount-1 )
{
level.waypoints[entry] = level.waypoints[entry+1];
entry++;
}
level.waypoints[entry] = undefined;
break;
}
}
level.waypointCount--;
self iprintln("DelWp "+nwp);
}
AddWaypoint()
{
level.waypoints[level.waypointCount] = spawnstruct();
pos = self getOrigin();
level.waypoints[level.waypointCount].origin = pos;
if (isDefined(self.javelinTargetPoint))
level.waypoints[level.waypointCount].type = "javelin";
else if(self AdsButtonPressed())
level.waypoints[level.waypointCount].type = "climb";
else if(self AttackButtonPressed() && self UseButtonPressed())
level.waypoints[level.waypointCount].type = "tube";
else if(self AttackButtonPressed())
level.waypoints[level.waypointCount].type = "grenade";
else if(self UseButtonPressed())
level.waypoints[level.waypointCount].type = "claymore";
else
level.waypoints[level.waypointCount].type = self getStance();
level.waypoints[level.waypointCount].angles = self getPlayerAngles();
level.waypoints[level.waypointCount].children = [];
level.waypoints[level.waypointCount].childCount = 0;
if (level.waypoints[level.waypointCount].type == "javelin")
{
level.waypoints[level.waypointCount].jav_point = self.javelinTargetPoint;
}
self iprintln(level.waypoints[level.waypointCount].type + " Waypoint "+ level.waypointCount +" Added at "+pos);
if(level.autoLink)
{
if(level.wpToLink == -1)
level.wpToLink = level.waypointCount - 1;
level.waypointCount++;
self LinkWaypoint(level.waypointCount - 1);
}
else
{
level.waypointCount++;
}
}
DeleteAllWaypoints()
{
level.waypoints = [];
level.waypointCount = 0;
self iprintln("DelAllWps");
}
buildChildCountString ( wp )
{
if ( wp == -1 )
return "";
wpstr = level.waypoints[wp].childCount + "";
return wpstr;
}
buildChildString( wp )
{
if ( wp == -1 )
return "";
wpstr = "";
for(i = 0; i < level.waypoints[wp].childCount; i++)
{
if(i != 0)
wpstr = wpstr + "," + level.waypoints[wp].children[i];
else
wpstr= wpstr + level.waypoints[wp].children[i];
}
return wpstr;
}
buildTypeString( wp )
{
if ( wp == -1 )
return "";
return level.waypoints[wp].type;
}
destroyOnDeath(hud)
{
hud endon("death");
self waittill_either("death","disconnect");
hud notify("death");
hud destroy();
hud = undefined;
}
initHudElem(txt, xl, yl)
{
hud = NewClientHudElem( self );
hud setText(txt);
hud.alignX = "left";
hud.alignY = "top";
hud.horzAlign = "left";
hud.vertAlign = "top";
hud.x = xl;
hud.y = yl;
hud.foreground = true;
hud.fontScale = 1;
hud.font = "objective";
hud.alpha = 1;
hud.glow = 0;
hud.glowColor = ( 0, 0, 0 );
hud.glowAlpha = 1;
hud.color = ( 1.0, 1.0, 1.0 );
self thread destroyOnDeath( hud );
return hud;
}
initHudElem2()
{
infotext = NewHudElem();
infotext setText("^1Welcome to the MW3 Waypoint Editor for Bot Warfare!"); // not working??
infotext.alignX = "center";
infotext.alignY = "bottom";
infotext.horzAlign = "center";
infotext.vertAlign = "bottom";
infotext.x = -800;
infotext.y = 25;
infotext.foreground = true;
infotext.fontScale = 1.35;
infotext.font = "objective";
infotext.alpha = 1;
infotext.glow = 0;
infotext.glowColor = ( 0, 0, 0 );
infotext.glowAlpha = 1;
infotext.color = ( 1.0, 1.0, 1.0 );
self thread destroyOnDeath( infotext );
return infotext;
}
initHudElem3()
{
bar = level createServerBar((0.5, 0.5, 0.5), 1000, 25);
bar.alignX = "center";
bar.alignY = "bottom";
bar.horzAlign = "center";
bar.vertAlign = "bottom";
bar.y = 30;
bar.foreground = true;
self thread destroyOnDeath( bar );
return bar;
}
initHudElem4()
{
OptionsBG = NewClientHudElem( self );
OptionsBG.x = 100;
OptionsBG.y = 2;
OptionsBG.alignX = "left";
OptionsBG.alignY = "top";
OptionsBG.horzAlign = "left";
OptionsBG.vertAlign = "top";
OptionsBG setshader("black", 200, 60);
OptionsBG.alpha = 0.4;
self thread destroyOnDeath( OptionsBG );
return OptionsBG;
}