// generated by mofo

con_minicon 1

// MISC
bind ESCAPE "togglemenu"
bind TAB "+scores"
bind W "+binoculars"
bind = "replay_live"
bind ` "toggleconsole"
bind PAUSE "toggle cl_paused 0 1"
bind R "+activate"
bind F5 "savegame hoopla"
bind F9 "loadgame hoopla"
bind F12 "screenshot"

// REPLAY
bind - "replay_back 10"
bind 0 "replay_back 3"
bind = "replay_live"
bind 6 replay_mark
bind 7 replay_goto
bind 8 replay_live

// DEV
bind . "toggle r_fullbright 0 1"
bind / "scriptdebugger"
bind B "toggle cl_paused 0 2"
bind T "toggle timescale 1 3"
bind Y "toggle timescale 1 .25 .1"
bind G "god"
bind I "toggle r_showtris 0 1 2"
bind j toggle ai_shownearbynodes 0 64
bind K "toggle ai_showNodes 0 1 2"
bind L "toggle g_entinfo 0 1 2"
bind semicolon "toggle g_entinfo 5 4 0"
bind / toggle debug_colornodes on off
bind [ toggle fx_enable 0 1
bind M "map_restart"
bind N "ufo"
bind H "cg_ufo"
bind O "toggle r_showportals 0 1 2"
bind P "toggle r_lockpvs 0 1"
bind F1 "devgui"
bind 1 "ai axis delete"
bind 2 "ai allies delete"
bind D "exec developer"
// kills the AI. Turns off ragdoll for a moment because otherwise the framerate takes a big hit.
bind x "ragdoll_enable 0; set debug_nuke on; wait 3; ragdoll_enable 1"

// ** Configs and Tools **
bind f1 devgui
bind f2 exec developer
bind f3 exec robotg
bind f5 give ammo
bind f6 fast_restart
bind f7 "set tweak 1; map_restart; exec devgui_fog"
bind f8 toggle animsound on off
bind f9 exec createFX

// WEAPONS
bind MWHEELDOWN "weapnext"
bind MWHEELUP "weapprev"

// FIRING
bind Q "+smoke"
bind A "+frag"
bind C "+melee_breath"
bind MOUSE1 "+attack"
bind MOUSE2 "+speed"
bind MOUSE3 "+reload"
