// tagBR< note >: A note to the explorer: The alpha values determine the "intensity" of the outlines
// AND, they can be greater than 1.0 to increase intensity even more

set colorThreatID_ADS_Axis_Head 0.5 0.03 0.0 0.4
set colorThreatID_ADS_Axis_TorsoUpper 0.5 0.03 0.0 0.4
set colorThreatID_ADS_Axis_TorsoLower 0.5 0.03 0.0 0.4
set colorThreatID_ADS_Axis_UpperArm 0.5 0.03 0.0 0.4

set colorThreatID_ADS_Axis_Veh_1 0.7 0.0 0.0 1.4
set colorThreatID_ADS_Axis_Veh_2 0.7 0.0 0.0 1.4
set colorThreatID_ADS_Axis_Veh_3 0.7 0.0 0.0 1.4
set colorThreatID_ADS_Axis_Veh_4 0.7 0.0 0.0 1.4

set colorThreatID_ADS_Axis_Low_Dmg 0.5 0.03 0.0 0.3

set colorThreatID_NOADS_Axis 0.7 0.05 0.0 0.6
set colorThreatID_NOADS_Axis_Veh 0.7 0.05 0.0 1.2

// tagBR< note >: These are not currently used as allies highlight the whole body
//set colorThreatID_ADS_Allies_Head 0.0 0.8 0.0 0.6
//set colorThreatID_ADS_Allies_TorsoUpper 0.0 0.8 0.0 0.6
//set colorThreatID_ADS_Allies_TorsoLower 0.0 0.8 0.0 0.6
//set colorThreatID_ADS_Allies_UpperArm 0.0 0.8 0.0 0.6

//set colorThreatID_ADS_Allies_Veh_1 0.0 0.8 0.0 1.0
//set colorThreatID_ADS_Allies_Veh_2 0.0 0.8 0.0 1.0

set colorThreatID_NOADS_Allies 0.0 0.6 0.0 0.3
set colorThreatID_ADS_Allies 0.0 0.6 0.0 0.5

