// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main()
{	
	self setModel("mp_body_seal_udt_lmg");	
	codescripts\character::attachHead( "alias_seal_udt_heads", xmodelalias\alias_seal_udt_heads::main() );	
	self setViewmodel("viewhands_udt");	
	self.voice = "seal";
}
precache()
{	
	precacheModel("mp_body_seal_udt_lmg");	
	codescripts\character::precacheModelArray(xmodelalias\alias_seal_udt_heads::main());	
	precacheModel("viewhands_udt");
}