// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main(){	switch( codescripts\character::get_random_character(3) )	{	case 0:		character\mp_character_opforce_arctic_lmg::main();		break;	case 1:		character\mp_character_opforce_arctic_lmg_b::main();		break;	case 2:		character\mp_character_opforce_arctic_lmg_c::main();		break;	}}precache(){	character\mp_character_opforce_arctic_lmg::precache();	character\mp_character_opforce_arctic_lmg_b::precache();	character\mp_character_opforce_arctic_lmg_c::precache();}