// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main(){	switch( codescripts\character::get_random_character(4) )	{	case 0:		character\mp_character_militia_assault_aa_blk::main();		break;	case 1:		character\mp_character_militia_assault_aa_wht::main();		break;	case 2:		character\mp_character_militia_assault_ab_blk::main();		break;	case 3:		character\mp_character_militia_assault_ac_blk::main();		break;	}}precache(){	character\mp_character_militia_assault_aa_blk::precache();	character\mp_character_militia_assault_aa_wht::precache();	character\mp_character_militia_assault_ab_blk::precache();	character\mp_character_militia_assault_ac_blk::precache();}