// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
main(){	switch( codescripts\character::get_random_character(2) )	{	case 0:		character\mp_character_militia_shotgun_aa_blk::main();		break;	case 1:		character\mp_character_militia_shotgun_aa_wht::main();		break;	}}precache(){	character\mp_character_militia_shotgun_aa_blk::precache();	character\mp_character_militia_shotgun_aa_wht::precache();}