#using_animtree( "destructibles" );
main()
{
	level._destructible_preanims[ "wall_fan_rotate" ] = %wall_fan_rotate;
	level._destructible_preanims[ "wall_fan_wobble" ] = %wall_fan_wobble;
	level._destructible_preanims[ "wall_fan_stop" ] = %wall_fan_stop;
}

