mirror of
https://github.com/reaaLx/nx1-gsc-dump.git
synced 2025-06-27 23:01:49 +00:00
Init
This commit is contained in:
9
mptype/mptype_ally_ghillie_arctic.gsc
Normal file
9
mptype/mptype_ally_ghillie_arctic.gsc
Normal file
@ -0,0 +1,9 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main()
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{
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character\mp_character_ally_ghillie_arctic::main();
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}
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precache()
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{
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character\mp_character_ally_ghillie_arctic::precache();
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}
|
9
mptype/mptype_ally_ghillie_desert.gsc
Normal file
9
mptype/mptype_ally_ghillie_desert.gsc
Normal file
@ -0,0 +1,9 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main()
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{
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character\mp_character_ally_ghillie_desert::main();
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}
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precache()
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{
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character\mp_character_ally_ghillie_desert::precache();
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}
|
9
mptype/mptype_ally_ghillie_forest.gsc
Normal file
9
mptype/mptype_ally_ghillie_forest.gsc
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@ -0,0 +1,9 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main()
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{
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character\mp_character_ally_ghillie_forest::main();
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}
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precache()
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{
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character\mp_character_ally_ghillie_forest::precache();
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}
|
9
mptype/mptype_ally_ghillie_urban.gsc
Normal file
9
mptype/mptype_ally_ghillie_urban.gsc
Normal file
@ -0,0 +1,9 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main()
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{
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character\mp_character_ally_ghillie_urban::main();
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}
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precache()
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{
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character\mp_character_ally_ghillie_urban::precache();
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}
|
2
mptype/mptype_nx_ec_ares.gsc
Normal file
2
mptype/mptype_nx_ec_ares.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_character_nx_axis_juggernaut::main();}precache(){ character\mp_character_nx_axis_juggernaut::precache();}
|
2
mptype/mptype_nx_ec_army_assault.gsc
Normal file
2
mptype/mptype_nx_ec_army_assault.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_china_assault_a::main();}precache(){ character\mp_nx_character_china_assault_a::precache();}
|
2
mptype/mptype_nx_ec_army_lmg.gsc
Normal file
2
mptype/mptype_nx_ec_army_lmg.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_china_assault_a::main();}precache(){ character\mp_nx_character_china_assault_a::precache();}
|
2
mptype/mptype_nx_ec_army_riot.gsc
Normal file
2
mptype/mptype_nx_ec_army_riot.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_china_assault_a::main();}precache(){ character\mp_nx_character_china_assault_a::precache();}
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2
mptype/mptype_nx_ec_army_shotgun.gsc
Normal file
2
mptype/mptype_nx_ec_army_shotgun.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_china_assault_a::main();}precache(){ character\mp_nx_character_china_assault_a::precache();}
|
2
mptype/mptype_nx_ec_army_smg.gsc
Normal file
2
mptype/mptype_nx_ec_army_smg.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_china_assault_a::main();}precache(){ character\mp_nx_character_china_assault_a::precache();}
|
2
mptype/mptype_nx_ec_army_sniper.gsc
Normal file
2
mptype/mptype_nx_ec_army_sniper.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_china_assault_a::main();}precache(){ character\mp_nx_character_china_assault_a::precache();}
|
2
mptype/mptype_nx_ec_army_stealth.gsc
Normal file
2
mptype/mptype_nx_ec_army_stealth.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_china_assault_a::main();}precache(){ character\mp_nx_character_china_assault_a::precache();}
|
2
mptype/mptype_nx_ec_gazelle.gsc
Normal file
2
mptype/mptype_nx_ec_gazelle.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_ec_marathon_a::main();}precache(){ character\mp_nx_character_ec_marathon_a::precache();}
|
2
mptype/mptype_nx_ec_hulc.gsc
Normal file
2
mptype/mptype_nx_ec_hulc.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_ec_hulc_a::main();}precache(){ character\mp_nx_character_ec_hulc_a::precache();}
|
2
mptype/mptype_nx_ec_juggernaut.gsc
Normal file
2
mptype/mptype_nx_ec_juggernaut.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_ec_trophy_a::main();}precache(){ character\mp_nx_character_ec_trophy_a::precache();}
|
2
mptype/mptype_nx_ec_pres_assault.gsc
Normal file
2
mptype/mptype_nx_ec_pres_assault.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_china_pres_assault_a::main();}precache(){ character\mp_nx_character_china_pres_assault_a::precache();}
|
2
mptype/mptype_nx_ec_pres_lmg.gsc
Normal file
2
mptype/mptype_nx_ec_pres_lmg.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_china_pres_assault_a::main();}precache(){ character\mp_nx_character_china_pres_assault_a::precache();}
|
2
mptype/mptype_nx_ec_pres_riot.gsc
Normal file
2
mptype/mptype_nx_ec_pres_riot.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_china_pres_assault_a::main();}precache(){ character\mp_nx_character_china_pres_assault_a::precache();}
|
2
mptype/mptype_nx_ec_pres_shotgun.gsc
Normal file
2
mptype/mptype_nx_ec_pres_shotgun.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_china_pres_assault_a::main();}precache(){ character\mp_nx_character_china_pres_assault_a::precache();}
|
2
mptype/mptype_nx_ec_pres_smg.gsc
Normal file
2
mptype/mptype_nx_ec_pres_smg.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_china_pres_assault_a::main();}precache(){ character\mp_nx_character_china_pres_assault_a::precache();}
|
2
mptype/mptype_nx_ec_pres_sniper.gsc
Normal file
2
mptype/mptype_nx_ec_pres_sniper.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_china_pres_assault_a::main();}precache(){ character\mp_nx_character_china_pres_assault_a::precache();}
|
2
mptype/mptype_nx_ec_pres_stealth.gsc
Normal file
2
mptype/mptype_nx_ec_pres_stealth.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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||||
main(){ character\mp_nx_character_china_pres_assault_a::main();}precache(){ character\mp_nx_character_china_pres_assault_a::precache();}
|
2
mptype/mptype_nx_ec_smart.gsc
Normal file
2
mptype/mptype_nx_ec_smart.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_ec_hardline_a::main();}precache(){ character\mp_nx_character_ec_hardline_a::precache();}
|
9
mptype/mptype_nx_ec_space_assault.gsc
Normal file
9
mptype/mptype_nx_ec_space_assault.gsc
Normal file
@ -0,0 +1,9 @@
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||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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||||
main()
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||||
{
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character\mp_nx_character_china_space_assault_a::main();
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}
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precache()
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{
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character\mp_nx_character_china_space_assault_a::precache();
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}
|
2
mptype/mptype_nx_ec_space_lmg.gsc
Normal file
2
mptype/mptype_nx_ec_space_lmg.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_china_space_assault_a::main();}precache(){ character\mp_nx_character_china_space_assault_a::precache();}
|
2
mptype/mptype_nx_ec_space_riot.gsc
Normal file
2
mptype/mptype_nx_ec_space_riot.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_china_space_assault_a::main();}precache(){ character\mp_nx_character_china_space_assault_a::precache();}
|
2
mptype/mptype_nx_ec_space_shotgun.gsc
Normal file
2
mptype/mptype_nx_ec_space_shotgun.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_china_space_assault_a::main();}precache(){ character\mp_nx_character_china_space_assault_a::precache();}
|
2
mptype/mptype_nx_ec_space_smg.gsc
Normal file
2
mptype/mptype_nx_ec_space_smg.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_china_space_assault_a::main();}precache(){ character\mp_nx_character_china_space_assault_a::precache();}
|
2
mptype/mptype_nx_ec_space_sniper.gsc
Normal file
2
mptype/mptype_nx_ec_space_sniper.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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||||
main(){ character\mp_nx_character_china_space_assault_a::main();}precache(){ character\mp_nx_character_china_space_assault_a::precache();}
|
2
mptype/mptype_nx_ec_specops_assault.gsc
Normal file
2
mptype/mptype_nx_ec_specops_assault.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_china_spec_assault_a::main();}precache(){ character\mp_nx_character_china_spec_assault_a::precache();}
|
2
mptype/mptype_nx_ec_specops_lmg.gsc
Normal file
2
mptype/mptype_nx_ec_specops_lmg.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_china_spec_assault_a::main();}precache(){ character\mp_nx_character_china_spec_assault_a::precache();}
|
2
mptype/mptype_nx_ec_specops_riot.gsc
Normal file
2
mptype/mptype_nx_ec_specops_riot.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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||||
main(){ character\mp_nx_character_china_spec_assault_a::main();}precache(){ character\mp_nx_character_china_spec_assault_a::precache();}
|
2
mptype/mptype_nx_ec_specops_shotgun.gsc
Normal file
2
mptype/mptype_nx_ec_specops_shotgun.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_china_spec_assault_a::main();}precache(){ character\mp_nx_character_china_spec_assault_a::precache();}
|
2
mptype/mptype_nx_ec_specops_smg.gsc
Normal file
2
mptype/mptype_nx_ec_specops_smg.gsc
Normal file
@ -0,0 +1,2 @@
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// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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main(){ character\mp_nx_character_china_spec_assault_a::main();}precache(){ character\mp_nx_character_china_spec_assault_a::precache();}
|
2
mptype/mptype_nx_ec_specops_sniper.gsc
Normal file
2
mptype/mptype_nx_ec_specops_sniper.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_china_spec_assault_a::main();}precache(){ character\mp_nx_character_china_spec_assault_a::precache();}
|
2
mptype/mptype_nx_ec_specops_stealth.gsc
Normal file
2
mptype/mptype_nx_ec_specops_stealth.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_china_spec_assault_a::main();}precache(){ character\mp_nx_character_china_spec_assault_a::precache();}
|
2
mptype/mptype_nx_ec_spectre.gsc
Normal file
2
mptype/mptype_nx_ec_spectre.gsc
Normal file
@ -0,0 +1,2 @@
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||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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||||
main(){ character\mp_nx_character_ec_ninja_a::main();}precache(){ character\mp_nx_character_ec_ninja_a::precache();}
|
9
mptype/mptype_nx_us_ares.gsc
Normal file
9
mptype/mptype_nx_us_ares.gsc
Normal file
@ -0,0 +1,9 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
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||||
main()
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{
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character\mp_character_nx_ally_juggernaut::main();
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}
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precache()
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{
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character\mp_character_nx_ally_juggernaut::precache();
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}
|
2
mptype/mptype_nx_us_army_assault.gsc
Normal file
2
mptype/mptype_nx_us_army_assault.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_army_assault_a::main();}precache(){ character\mp_nx_character_us_army_assault_a::precache();}
|
2
mptype/mptype_nx_us_army_lmg.gsc
Normal file
2
mptype/mptype_nx_us_army_lmg.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_army_assault_a::main();}precache(){ character\mp_nx_character_us_army_assault_a::precache();}
|
2
mptype/mptype_nx_us_army_riot.gsc
Normal file
2
mptype/mptype_nx_us_army_riot.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_army_assault_a::main();}precache(){ character\mp_nx_character_us_army_assault_a::precache();}
|
2
mptype/mptype_nx_us_army_shotgun.gsc
Normal file
2
mptype/mptype_nx_us_army_shotgun.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_army_assault_a::main();}precache(){ character\mp_nx_character_us_army_assault_a::precache();}
|
2
mptype/mptype_nx_us_army_smg.gsc
Normal file
2
mptype/mptype_nx_us_army_smg.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_army_assault_a::main();}precache(){ character\mp_nx_character_us_army_assault_a::precache();}
|
2
mptype/mptype_nx_us_army_sniper.gsc
Normal file
2
mptype/mptype_nx_us_army_sniper.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_army_assault_a::main();}precache(){ character\mp_nx_character_us_army_assault_a::precache();}
|
2
mptype/mptype_nx_us_army_stealth.gsc
Normal file
2
mptype/mptype_nx_us_army_stealth.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_army_assault_a::main();}precache(){ character\mp_nx_character_us_army_assault_a::precache();}
|
2
mptype/mptype_nx_us_gazelle.gsc
Normal file
2
mptype/mptype_nx_us_gazelle.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_marathon_a::main();}precache(){ character\mp_nx_character_us_marathon_a::precache();}
|
2
mptype/mptype_nx_us_hulc.gsc
Normal file
2
mptype/mptype_nx_us_hulc.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_hulc_a::main();}precache(){ character\mp_nx_character_us_hulc_a::precache();}
|
2
mptype/mptype_nx_us_juggernaut.gsc
Normal file
2
mptype/mptype_nx_us_juggernaut.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_trophy_a::main();}precache(){ character\mp_nx_character_us_trophy_a::precache();}
|
2
mptype/mptype_nx_us_pres_assault.gsc
Normal file
2
mptype/mptype_nx_us_pres_assault.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_pres_assault_a::main();}precache(){ character\mp_nx_character_us_pres_assault_a::precache();}
|
2
mptype/mptype_nx_us_pres_lmg.gsc
Normal file
2
mptype/mptype_nx_us_pres_lmg.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_pres_assault_a::main();}precache(){ character\mp_nx_character_us_pres_assault_a::precache();}
|
2
mptype/mptype_nx_us_pres_riot.gsc
Normal file
2
mptype/mptype_nx_us_pres_riot.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_pres_assault_a::main();}precache(){ character\mp_nx_character_us_pres_assault_a::precache();}
|
2
mptype/mptype_nx_us_pres_shotgun.gsc
Normal file
2
mptype/mptype_nx_us_pres_shotgun.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_pres_assault_a::main();}precache(){ character\mp_nx_character_us_pres_assault_a::precache();}
|
2
mptype/mptype_nx_us_pres_smg.gsc
Normal file
2
mptype/mptype_nx_us_pres_smg.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_pres_assault_a::main();}precache(){ character\mp_nx_character_us_pres_assault_a::precache();}
|
2
mptype/mptype_nx_us_pres_sniper.gsc
Normal file
2
mptype/mptype_nx_us_pres_sniper.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_pres_assault_a::main();}precache(){ character\mp_nx_character_us_pres_assault_a::precache();}
|
2
mptype/mptype_nx_us_pres_stealth.gsc
Normal file
2
mptype/mptype_nx_us_pres_stealth.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_pres_assault_a::main();}precache(){ character\mp_nx_character_us_pres_assault_a::precache();}
|
2
mptype/mptype_nx_us_smart.gsc
Normal file
2
mptype/mptype_nx_us_smart.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_hardline_a::main();}precache(){ character\mp_nx_character_us_hardline_a::precache();}
|
9
mptype/mptype_nx_us_space_assault.gsc
Normal file
9
mptype/mptype_nx_us_space_assault.gsc
Normal file
@ -0,0 +1,9 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main()
|
||||
{
|
||||
character\mp_nx_character_us_space_assault_a::main();
|
||||
}
|
||||
precache()
|
||||
{
|
||||
character\mp_nx_character_us_space_assault_a::precache();
|
||||
}
|
2
mptype/mptype_nx_us_space_lmg.gsc
Normal file
2
mptype/mptype_nx_us_space_lmg.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_space_assault_a::main();}precache(){ character\mp_nx_character_us_space_assault_a::precache();}
|
2
mptype/mptype_nx_us_space_riot.gsc
Normal file
2
mptype/mptype_nx_us_space_riot.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_space_assault_a::main();}precache(){ character\mp_nx_character_us_space_assault_a::precache();}
|
2
mptype/mptype_nx_us_space_shotgun.gsc
Normal file
2
mptype/mptype_nx_us_space_shotgun.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_space_assault_a::main();}precache(){ character\mp_nx_character_us_space_assault_a::precache();}
|
2
mptype/mptype_nx_us_space_smg.gsc
Normal file
2
mptype/mptype_nx_us_space_smg.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_space_assault_a::main();}precache(){ character\mp_nx_character_us_space_assault_a::precache();}
|
2
mptype/mptype_nx_us_space_sniper.gsc
Normal file
2
mptype/mptype_nx_us_space_sniper.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_space_assault_a::main();}precache(){ character\mp_nx_character_us_space_assault_a::precache();}
|
2
mptype/mptype_nx_us_specops_assault.gsc
Normal file
2
mptype/mptype_nx_us_specops_assault.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_specops_assault_a::main();}precache(){ character\mp_nx_character_us_specops_assault_a::precache();}
|
2
mptype/mptype_nx_us_specops_lmg.gsc
Normal file
2
mptype/mptype_nx_us_specops_lmg.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_specops_assault_a::main();}precache(){ character\mp_nx_character_us_specops_assault_a::precache();}
|
2
mptype/mptype_nx_us_specops_riot.gsc
Normal file
2
mptype/mptype_nx_us_specops_riot.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_specops_assault_a::main();}precache(){ character\mp_nx_character_us_specops_assault_a::precache();}
|
2
mptype/mptype_nx_us_specops_shotgun.gsc
Normal file
2
mptype/mptype_nx_us_specops_shotgun.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_specops_assault_a::main();}precache(){ character\mp_nx_character_us_specops_assault_a::precache();}
|
2
mptype/mptype_nx_us_specops_smg.gsc
Normal file
2
mptype/mptype_nx_us_specops_smg.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_specops_assault_a::main();}precache(){ character\mp_nx_character_us_specops_assault_a::precache();}
|
2
mptype/mptype_nx_us_specops_sniper.gsc
Normal file
2
mptype/mptype_nx_us_specops_sniper.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_specops_assault_a::main();}precache(){ character\mp_nx_character_us_specops_assault_a::precache();}
|
3
mptype/mptype_nx_us_specops_stealth.gsc
Normal file
3
mptype/mptype_nx_us_specops_stealth.gsc
Normal file
@ -0,0 +1,3 @@
|
||||
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_specops_assault_a::main();}precache(){ character\mp_nx_character_us_specops_assault_a::precache();}
|
9
mptype/mptype_nx_us_spectre.gsc
Normal file
9
mptype/mptype_nx_us_spectre.gsc
Normal file
@ -0,0 +1,9 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main()
|
||||
{
|
||||
character\mp_nx_character_us_ninja_a::main();
|
||||
}
|
||||
precache()
|
||||
{
|
||||
character\mp_nx_character_us_ninja_a::precache();
|
||||
}
|
2
mptype/mptype_nx_us_ss.gsc
Normal file
2
mptype/mptype_nx_us_ss.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_nx_character_us_secretservice_a::main();}precache(){ character\mp_nx_character_us_secretservice_a::precache();}
|
2
mptype/mptype_opforce_airborne_assault.gsc
Normal file
2
mptype/mptype_opforce_airborne_assault.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ switch( codescripts\character::get_random_character(3) ) { case 0: character\mp_character_airborne_assault_a::main(); break; case 1: character\mp_character_airborne_assault_b::main(); break; case 2: character\mp_character_airborne_assault_c::main(); break; }}precache(){ character\mp_character_airborne_assault_a::precache(); character\mp_character_airborne_assault_b::precache(); character\mp_character_airborne_assault_c::precache();}
|
2
mptype/mptype_opforce_airborne_lmg.gsc
Normal file
2
mptype/mptype_opforce_airborne_lmg.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ switch( codescripts\character::get_random_character(3) ) { case 0: character\mp_character_airborne_lmg::main(); break; case 1: character\mp_character_airborne_lmg_b::main(); break; case 2: character\mp_character_airborne_lmg_c::main(); break; }}precache(){ character\mp_character_airborne_lmg::precache(); character\mp_character_airborne_lmg_b::precache(); character\mp_character_airborne_lmg_c::precache();}
|
2
mptype/mptype_opforce_airborne_riot.gsc
Normal file
2
mptype/mptype_opforce_airborne_riot.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_character_op_airborne_riot::main();}precache(){ character\mp_character_op_airborne_riot::precache();}
|
2
mptype/mptype_opforce_airborne_shotgun.gsc
Normal file
2
mptype/mptype_opforce_airborne_shotgun.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ switch( codescripts\character::get_random_character(3) ) { case 0: character\mp_character_airborne_shotgun::main(); break; case 1: character\mp_character_airborne_shotgun_b::main(); break; case 2: character\mp_character_airborne_shotgun_c::main(); break; }}precache(){ character\mp_character_airborne_shotgun::precache(); character\mp_character_airborne_shotgun_b::precache(); character\mp_character_airborne_shotgun_c::precache();}
|
2
mptype/mptype_opforce_airborne_smg.gsc
Normal file
2
mptype/mptype_opforce_airborne_smg.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ switch( codescripts\character::get_random_character(3) ) { case 0: character\mp_character_airborne_smg::main(); break; case 1: character\mp_character_airborne_smg_b::main(); break; case 2: character\mp_character_airborne_smg_c::main(); break; }}precache(){ character\mp_character_airborne_smg::precache(); character\mp_character_airborne_smg_b::precache(); character\mp_character_airborne_smg_c::precache();}
|
2
mptype/mptype_opforce_airborne_sniper.gsc
Normal file
2
mptype/mptype_opforce_airborne_sniper.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_character_op_airborne_sniper::main();}precache(){ character\mp_character_op_airborne_sniper::precache();}
|
2
mptype/mptype_opforce_arctic_assault.gsc
Normal file
2
mptype/mptype_opforce_arctic_assault.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ switch( codescripts\character::get_random_character(3) ) { case 0: character\mp_character_opforce_arctic_assault_a::main(); break; case 1: character\mp_character_opforce_arctic_assault_b::main(); break; case 2: character\mp_character_opforce_arctic_assault_c::main(); break; }}precache(){ character\mp_character_opforce_arctic_assault_a::precache(); character\mp_character_opforce_arctic_assault_b::precache(); character\mp_character_opforce_arctic_assault_c::precache();}
|
2
mptype/mptype_opforce_arctic_lmg.gsc
Normal file
2
mptype/mptype_opforce_arctic_lmg.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ switch( codescripts\character::get_random_character(3) ) { case 0: character\mp_character_opforce_arctic_lmg::main(); break; case 1: character\mp_character_opforce_arctic_lmg_b::main(); break; case 2: character\mp_character_opforce_arctic_lmg_c::main(); break; }}precache(){ character\mp_character_opforce_arctic_lmg::precache(); character\mp_character_opforce_arctic_lmg_b::precache(); character\mp_character_opforce_arctic_lmg_c::precache();}
|
2
mptype/mptype_opforce_arctic_riot.gsc
Normal file
2
mptype/mptype_opforce_arctic_riot.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_character_op_arctic_riot::main();}precache(){ character\mp_character_op_arctic_riot::precache();}
|
2
mptype/mptype_opforce_arctic_shotgun.gsc
Normal file
2
mptype/mptype_opforce_arctic_shotgun.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ switch( codescripts\character::get_random_character(3) ) { case 0: character\mp_character_opforce_arctic_shotgun::main(); break; case 1: character\mp_character_opforce_arctic_shotgun_b::main(); break; case 2: character\mp_character_opforce_arctic_shotgun_c::main(); break; }}precache(){ character\mp_character_opforce_arctic_shotgun::precache(); character\mp_character_opforce_arctic_shotgun_b::precache(); character\mp_character_opforce_arctic_shotgun_c::precache();}
|
2
mptype/mptype_opforce_arctic_smg.gsc
Normal file
2
mptype/mptype_opforce_arctic_smg.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ switch( codescripts\character::get_random_character(3) ) { case 0: character\mp_character_opforce_arctic_smg::main(); break; case 1: character\mp_character_opforce_arctic_smg_b::main(); break; case 2: character\mp_character_opforce_arctic_smg_c::main(); break; }}precache(){ character\mp_character_opforce_arctic_smg::precache(); character\mp_character_opforce_arctic_smg_b::precache(); character\mp_character_opforce_arctic_smg_c::precache();}
|
2
mptype/mptype_opforce_arctic_sniper.gsc
Normal file
2
mptype/mptype_opforce_arctic_sniper.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_character_op_arctic_sniper::main();}precache(){ character\mp_character_op_arctic_sniper::precache();}
|
2
mptype/mptype_opforce_comp_assault.gsc
Normal file
2
mptype/mptype_opforce_comp_assault.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_character_composite_assault_a::main();}precache(){ character\mp_character_composite_assault_a::precache();}
|
2
mptype/mptype_opforce_comp_lmg.gsc
Normal file
2
mptype/mptype_opforce_comp_lmg.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_character_composite_lmg::main();}precache(){ character\mp_character_composite_lmg::precache();}
|
2
mptype/mptype_opforce_comp_riot.gsc
Normal file
2
mptype/mptype_opforce_comp_riot.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_character_op_arab_riot::main();}precache(){ character\mp_character_op_arab_riot::precache();}
|
2
mptype/mptype_opforce_comp_shotgun.gsc
Normal file
2
mptype/mptype_opforce_comp_shotgun.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_character_composite_shotgun::main();}precache(){ character\mp_character_composite_shotgun::precache();}
|
2
mptype/mptype_opforce_comp_smg.gsc
Normal file
2
mptype/mptype_opforce_comp_smg.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_character_composite_smg::main();}precache(){ character\mp_character_composite_smg::precache();}
|
2
mptype/mptype_opforce_comp_sniper.gsc
Normal file
2
mptype/mptype_opforce_comp_sniper.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_character_op_arab_sniper::main();}precache(){ character\mp_character_op_arab_sniper::precache();}
|
8
mptype/mptype_opforce_ghillie_arctic.gsc
Normal file
8
mptype/mptype_opforce_ghillie_arctic.gsc
Normal file
@ -0,0 +1,8 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main()
|
||||
{
|
||||
character\mp_character_op_ghillie_arctic::main();
|
||||
}precache()
|
||||
{
|
||||
character\mp_character_op_ghillie_arctic::precache();
|
||||
}
|
9
mptype/mptype_opforce_ghillie_desert.gsc
Normal file
9
mptype/mptype_opforce_ghillie_desert.gsc
Normal file
@ -0,0 +1,9 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main()
|
||||
{
|
||||
character\mp_character_op_ghillie_desert::main();
|
||||
}
|
||||
precache()
|
||||
{
|
||||
character\mp_character_op_ghillie_desert::precache();
|
||||
}
|
9
mptype/mptype_opforce_ghillie_forest.gsc
Normal file
9
mptype/mptype_opforce_ghillie_forest.gsc
Normal file
@ -0,0 +1,9 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main()
|
||||
{
|
||||
character\mp_character_op_ghillie_forest::main();
|
||||
}
|
||||
precache()
|
||||
{
|
||||
character\mp_character_op_ghillie_forest::precache();
|
||||
}
|
9
mptype/mptype_opforce_ghillie_urban.gsc
Normal file
9
mptype/mptype_opforce_ghillie_urban.gsc
Normal file
@ -0,0 +1,9 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main()
|
||||
{
|
||||
character\mp_character_op_ghillie_urban::main();
|
||||
}
|
||||
precache()
|
||||
{
|
||||
character\mp_character_op_ghillie_urban::precache();
|
||||
}
|
2
mptype/mptype_opforce_militia_assault.gsc
Normal file
2
mptype/mptype_opforce_militia_assault.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ switch( codescripts\character::get_random_character(4) ) { case 0: character\mp_character_militia_assault_aa_blk::main(); break; case 1: character\mp_character_militia_assault_aa_wht::main(); break; case 2: character\mp_character_militia_assault_ab_blk::main(); break; case 3: character\mp_character_militia_assault_ac_blk::main(); break; }}precache(){ character\mp_character_militia_assault_aa_blk::precache(); character\mp_character_militia_assault_aa_wht::precache(); character\mp_character_militia_assault_ab_blk::precache(); character\mp_character_militia_assault_ac_blk::precache();}
|
2
mptype/mptype_opforce_militia_lmg.gsc
Normal file
2
mptype/mptype_opforce_militia_lmg.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ switch( codescripts\character::get_random_character(3) ) { case 0: character\mp_character_militia_lmg_aa_blk::main(); break; case 1: character\mp_character_militia_lmg_ab_blk::main(); break; case 2: character\mp_character_militia_lmg_ac_blk::main(); break; }}precache(){ character\mp_character_militia_lmg_aa_blk::precache(); character\mp_character_militia_lmg_ab_blk::precache(); character\mp_character_militia_lmg_ac_blk::precache();}
|
2
mptype/mptype_opforce_militia_riot.gsc
Normal file
2
mptype/mptype_opforce_militia_riot.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_character_op_militia_riot::main();}precache(){ character\mp_character_op_militia_riot::precache();}
|
2
mptype/mptype_opforce_militia_shotgun.gsc
Normal file
2
mptype/mptype_opforce_militia_shotgun.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ switch( codescripts\character::get_random_character(2) ) { case 0: character\mp_character_militia_shotgun_aa_blk::main(); break; case 1: character\mp_character_militia_shotgun_aa_wht::main(); break; }}precache(){ character\mp_character_militia_shotgun_aa_blk::precache(); character\mp_character_militia_shotgun_aa_wht::precache();}
|
2
mptype/mptype_opforce_militia_smg.gsc
Normal file
2
mptype/mptype_opforce_militia_smg.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ switch( codescripts\character::get_random_character(4) ) { case 0: character\mp_character_militia_smg_aa_blk::main(); break; case 1: character\mp_character_militia_smg_aa_wht::main(); break; case 2: character\mp_character_militia_smg_ab_blk::main(); break; case 3: character\mp_character_militia_smg_ac_blk::main(); break; }}precache(){ character\mp_character_militia_smg_aa_blk::precache(); character\mp_character_militia_smg_aa_wht::precache(); character\mp_character_militia_smg_ab_blk::precache(); character\mp_character_militia_smg_ac_blk::precache();}
|
2
mptype/mptype_opforce_militia_sniper.gsc
Normal file
2
mptype/mptype_opforce_militia_sniper.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_character_op_militia_sniper::main();}precache(){ character\mp_character_op_militia_sniper::precache();}
|
2
mptype/mptype_seal_udt_assault.gsc
Normal file
2
mptype/mptype_seal_udt_assault.gsc
Normal file
@ -0,0 +1,2 @@
|
||||
// THIS FILE IS AUTOGENERATED, DO NOT MODIFY
|
||||
main(){ character\mp_character_seal_udt_assault_a::main();}precache(){ character\mp_character_seal_udt_assault_a::precache();}
|
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Reference in New Issue
Block a user