mirror of
https://github.com/reaaLx/nx1-gsc-dump.git
synced 2025-06-27 14:51:54 +00:00
Added more missing files
This commit is contained in:
3
animtrees/chair.atr
Normal file
3
animtrees/chair.atr
Normal file
@ -0,0 +1,3 @@
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||||
cargoship_stunned_coffee_death_chair
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||||
cargoship_stunned_coffee_death_chair_startidle
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||||
cargoship_stunned_coffee_death_chair_endidle
|
60
animtrees/civilian.atr
Normal file
60
animtrees/civilian.atr
Normal file
@ -0,0 +1,60 @@
|
||||
civilian_anims
|
||||
{
|
||||
movement
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||||
{
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||||
//Civilian/Hostage transitions
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//standunarmed_idle2walk
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||||
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||||
//Civilian/Hostage walking anims
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||||
unarmed_walk_slow
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||||
|
||||
//Civilian/Hostage running anims
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unarmed_scared_jog
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||||
unarmed_scared_jog_duck
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unarmed_scared_jog_look
|
||||
unarmed_scared_run
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}
|
||||
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||||
idles
|
||||
{
|
||||
//Civilian/Hostage mocap idles
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unarmed_cowerstand_idle
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//Civilian/Hostage mocap reactions to gun being pointed at them
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unarmed_cowerstand_idle2point
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||||
unarmed_cowerstand_point2idle
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||||
unarmed_cowerstand_pointidle
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||||
}
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||||
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reactions
|
||||
{
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||||
//Civilian/Hostage mocap reactions to gunfire near them
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unarmed_cowerstand_react
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unarmed_cowerstand_react_2_crouch
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}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//Civilian seaknight defend prototype temp anims
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unarmed_climb_wall
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unarmed_climb_wall_v2
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||||
unarmed_climb_wall_v3
|
||||
unarmed_pullup_window_guyA
|
||||
unarmed_pullup_window_guyA_finish
|
||||
unarmed_pullup_window_guyA_idle
|
||||
unarmed_pullup_window_guyB
|
||||
unarmed_runinto_garage
|
||||
unarmed_runinto_garage_right
|
||||
unarmed_runinto_garage_left
|
||||
unarmed_shout_window
|
||||
unarmed_stumble_trashcan
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||||
unarmed_waving
|
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unarmed_close_garage
|
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unarmed_close_garage_v2
|
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unarmed_waving_startidle
|
||||
unarmed_waving_stepout
|
||||
unarmed_waving_endidle
|
||||
unarmed_waving_twitch
|
88
animtrees/dog.atr
Normal file
88
animtrees/dog.atr
Normal file
@ -0,0 +1,88 @@
|
||||
attack_player
|
||||
{
|
||||
german_shepherd_attack_player
|
||||
}
|
||||
attack_player_late
|
||||
{
|
||||
german_shepherd_attack_player_late
|
||||
}
|
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german_shepherd_death_front
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german_shepherd_idle
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||||
german_shepherd_attackidle_knob
|
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{
|
||||
german_shepherd_attackidle
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german_shepherd_attackidle_bark
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german_shepherd_attackidle_growl
|
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}
|
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|
||||
german_shepherd_look_2 : additive
|
||||
{
|
||||
german_shepherd_look_down
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||||
german_shepherd_attack_look_down
|
||||
}
|
||||
german_shepherd_look_4 : additive
|
||||
{
|
||||
german_shepherd_look_right
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german_shepherd_attack_look_right
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||||
}
|
||||
german_shepherd_look_6 : additive
|
||||
{
|
||||
german_shepherd_look_left
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||||
german_shepherd_attack_look_left
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||||
}
|
||||
german_shepherd_look_8 : additive
|
||||
{
|
||||
german_shepherd_look_up
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||||
german_shepherd_attack_look_up
|
||||
}
|
||||
|
||||
german_shepherd_run_start_knob : nonloopsync
|
||||
{
|
||||
german_shepherd_run_start
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||||
german_shepherd_run_start_L
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||||
german_shepherd_run_start_R
|
||||
german_shepherd_run_start_180_R
|
||||
german_shepherd_run_start_180_L
|
||||
}
|
||||
|
||||
german_shepherd_run_knob : loopsync
|
||||
{
|
||||
german_shepherd_run
|
||||
german_shepherd_run_lean_L
|
||||
german_shepherd_run_lean_R
|
||||
}
|
||||
|
||||
german_shepherd_attack_player_miss
|
||||
german_shepherd_run_attack
|
||||
german_shepherd_run_jump_40
|
||||
german_shepherd_run_jump_window_40
|
||||
german_shepherd_run_pain
|
||||
german_shepherd_run_stop
|
||||
german_shepherd_run_flashbang
|
||||
german_shepherd_attack_AI_01_start_a
|
||||
german_shepherd_attack_AI_02_idle_a
|
||||
german_shepherd_attack_AI_03_pushed_a
|
||||
german_shepherd_attack_AI_03_shot_a
|
||||
german_shepherd_attack_AI_04_middle_a
|
||||
german_shepherd_attack_AI_05_kill_a
|
||||
german_shepherd_attack_player_miss_turnR
|
||||
german_shepherd_attack_player_miss_turnL
|
||||
german_shepherd_traverse_down_40
|
||||
german_shepherd_traverse_up_40
|
||||
german_shepherd_traverse_up_80
|
||||
german_shepherd_walk
|
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german_shepherd_walk_slow
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||||
german_shepherd_player_neck_snap
|
||||
german_shepherd_player_neck_miss
|
||||
german_shepherd_player_getoff
|
||||
german_shepherd_eating
|
||||
german_shepherd_eating_in
|
||||
german_shepherd_eating_loop
|
||||
german_shepherd_eating_out
|
||||
german_shepherd_sleeping
|
||||
german_shepherd_wakeup_slow
|
||||
german_shepherd_wakeup_fast
|
||||
|
||||
|
||||
// SNIPER ESCAPE
|
||||
sniper_escape_dog_fence
|
4
animtrees/drones.atr
Normal file
4
animtrees/drones.atr
Normal file
@ -0,0 +1,4 @@
|
||||
drone_stand_idle
|
||||
drone_stand_run
|
||||
drone_stand_death
|
||||
|
24
animtrees/fastrope.atr
Normal file
24
animtrees/fastrope.atr
Normal file
@ -0,0 +1,24 @@
|
||||
ch_player_rope
|
||||
ch_player_rope_idle
|
||||
cs_bh_player_idle
|
||||
bh_1_idle
|
||||
bh_2_idle
|
||||
bh_3_idle
|
||||
bh_4_idle
|
||||
bh_5_idle
|
||||
bh_6_idle
|
||||
bh_7_idle
|
||||
bh_coPilot_idle
|
||||
bh_fastrope_land
|
||||
bh_fastrope_loop
|
||||
bh_Pilot_idle
|
||||
bh_player_rope_end
|
||||
bh_player_rope_start
|
||||
bh_player_rope_middle
|
||||
bh_player_idle
|
||||
bh_player_drop
|
||||
bh_player_drop_P1
|
||||
bh_player_drop_P2
|
||||
bh_player_idle_P1
|
||||
bh_player_idle_P2
|
||||
|
6376
animtrees/generic_human.atr
Normal file
6376
animtrees/generic_human.atr
Normal file
File diff suppressed because it is too large
Load Diff
19
animtrees/mg42.atr
Normal file
19
animtrees/mg42.atr
Normal file
@ -0,0 +1,19 @@
|
||||
|
||||
additive_saw_idle
|
||||
{
|
||||
saw_gunner_idle_mg
|
||||
saw_gunner_lowwall_idle_mg
|
||||
saw_gunner_prone_idle_mg
|
||||
}
|
||||
|
||||
additive_saw_fire
|
||||
{
|
||||
saw_gunner_firing_mg_add
|
||||
saw_gunner_lowwall_firing_mg
|
||||
saw_gunner_prone_firing_mg
|
||||
}
|
||||
|
||||
additive_50cal_fire
|
||||
{
|
||||
humvee_turret_fire_mg
|
||||
}
|
554
animtrees/player.atr
Normal file
554
animtrees/player.atr
Normal file
@ -0,0 +1,554 @@
|
||||
gulag_rappel_player
|
||||
|
||||
boneyard
|
||||
{
|
||||
boneyard_player_steer_straight
|
||||
boneyard_player_steer_right
|
||||
boneyard_player_steer_left
|
||||
boneyard_player_evac
|
||||
boneyard_player_enter_UAZ
|
||||
boneyard_player_grab_wheel
|
||||
boneyard_player_UAZ_stand
|
||||
boneyard_player_UAZ_sit
|
||||
}
|
||||
|
||||
|
||||
|
||||
knockdown
|
||||
{
|
||||
player_view_dog_knockdown
|
||||
}
|
||||
knockdown_late
|
||||
{
|
||||
player_view_dog_knockdown_late
|
||||
}
|
||||
|
||||
player_view_dog_knockdown_saved
|
||||
player_view_dog_knockdown_neck_snap
|
||||
player_view_dog_knockdown_neck_miss
|
||||
player_view_dog_knockdown_laststand
|
||||
|
||||
ISS_player_rotate
|
||||
ISS_player_float_away
|
||||
ISS_player_idle
|
||||
|
||||
coup_opening_playerview
|
||||
coup_opening_playerview_idle
|
||||
coup_opening_playerview_idle_bumpy
|
||||
coup_opening_playerview_idle_static
|
||||
coup_opening_playerview_idle_normal
|
||||
coup_opening_playerview_idle_smooth
|
||||
coup_ending_drag_playerview
|
||||
coup_ending_player
|
||||
coup_ending_zakhaev_intro_playerview
|
||||
hunted_opening_player
|
||||
hunted_opening_player_idle
|
||||
sniper_escape_player_getup
|
||||
sniper_escape_player_putdown
|
||||
sniper_escape_player_rappel
|
||||
launchfacility_a_player_rappel
|
||||
airlift_player_getout
|
||||
airlift_player_putdown
|
||||
cargoship_ch46_rescue_load_player
|
||||
cargoship_explosion_player
|
||||
jeepride_drag_player
|
||||
jeepride_player_pickup_player
|
||||
blackout_bh_evac_player
|
||||
sniper_escape_crash_pickup_player
|
||||
player_lockerroom_fight_attack
|
||||
player_lockerroom_fight_miss
|
||||
player_lockerroom_fight_start
|
||||
oilrig_sub_A_idle_player
|
||||
oilrig_sub_A_disembark_player
|
||||
oilrig_underwater_kill_player
|
||||
cliffhanger_crash_rescue_player
|
||||
cliffhanger_capture_player
|
||||
|
||||
player_afchase_ending_gun_drop
|
||||
player_afchase_ending_gun_kick
|
||||
player_afchase_walkoff
|
||||
player_afchase_ending_knife_moment
|
||||
player_afchase_ending_monologue
|
||||
player_afchase_ending_monologue_long
|
||||
player_afchase_ending_turnbuckle
|
||||
player_afchase_ending_turnbuckle_alt
|
||||
player_afchase_ending_wakeup
|
||||
player_afchase_ending_wakeup_end
|
||||
|
||||
player_afchase_ending_gun_crawl_00
|
||||
player_afchase_ending_gun_crawl_01
|
||||
player_afchase_ending_gun_crawl_02
|
||||
player_afchase_ending_gun_crawl_03
|
||||
player_afchase_ending_gun_crawl_04
|
||||
player_afchase_ending_gun_crawl_05
|
||||
player_afchase_ending_gun_crawl_06
|
||||
player_afchase_ending_gun_crawl_idle_00
|
||||
player_afchase_ending_gun_crawl_idle_01
|
||||
player_afchase_ending_gun_crawl_idle_02
|
||||
player_afchase_ending_gun_crawl_idle_03
|
||||
player_afchase_ending_gun_crawl_idle_04
|
||||
player_afchase_ending_gun_crawl_idle_05
|
||||
player_afchase_ending_gun_crawl_idle_06
|
||||
|
||||
player_afchase_ending_knife_grab_01
|
||||
player_afchase_ending_knife_grab_02
|
||||
player_afchase_ending_knife_grab_03
|
||||
player_afchase_ending_knife_passout
|
||||
player_afchase_ending_knife_pull_01
|
||||
player_afchase_ending_knife_pull_02
|
||||
player_afchase_ending_knife_pull_03
|
||||
|
||||
player_afchase_ending_knife_pullout_2_flip
|
||||
player_afchase_ending_knife_pullout_2_flip_idle
|
||||
player_afchase_ending_knife_throw
|
||||
player_afchase_ending_knife_throw_kill
|
||||
player_afchase_ending_knife_throw_soon
|
||||
|
||||
player_pull_additive : additive
|
||||
{
|
||||
player_afchase_ending_knife_pull_02_add
|
||||
player_afchase_ending_knife_pull_03_add
|
||||
}
|
||||
|
||||
afgan_caves_player_rappel_animatic
|
||||
afgan_caves_player_rappel_hookup
|
||||
afgan_caves_player_rappel_end_kill
|
||||
|
||||
cave_rappel
|
||||
{
|
||||
cave_rappel_close
|
||||
{
|
||||
afgan_caves_player_rappel_close
|
||||
}
|
||||
cave_rappel_far
|
||||
{
|
||||
afgan_caves_player_rappel_far
|
||||
}
|
||||
}
|
||||
|
||||
zodiac_player_idle
|
||||
|
||||
|
||||
|
||||
gulag_end_animatic_player
|
||||
gulag_end_animatic_player_2
|
||||
gulag_end_evac_player
|
||||
gulag_end_evac_player_hookup
|
||||
gulag_end_evac_player_idle
|
||||
gulag_end_buried_player
|
||||
gulag_rescueA_player
|
||||
gulag_rescueB_player
|
||||
gulag_rescueB_player_idle
|
||||
gulag_rescueB_player_intro
|
||||
gulag_rescueB_player_reshoot
|
||||
gulag_rescueB_player_reshootB
|
||||
|
||||
|
||||
roadkill_hummer_player_getin
|
||||
|
||||
nx_fp_roverturret_mount
|
||||
nx_fp_roverturret_dismount
|
||||
|
||||
dcburning_BHrescue_player_animatic
|
||||
dcburning_BHrescue_player_grabclip_animatic
|
||||
dcburning_BHrescue_player_wakeup
|
||||
dcburning_BHrescue_player_takeammo
|
||||
|
||||
airport_ending_mid_player
|
||||
airport_ending_alt_player
|
||||
|
||||
invasion_opening_hummer2_player
|
||||
|
||||
favela_opening_playerview_down
|
||||
favela_opening_playerview_downidle
|
||||
favela_opening_playerview_up
|
||||
favela_opening_playerview_death
|
||||
|
||||
player_favela_escape_bigjump
|
||||
player_favela_escape_bigjump_getup
|
||||
favela_escape_ending_player_catch_rope
|
||||
|
||||
cliffhanger_bigjump
|
||||
{
|
||||
slide_both_in
|
||||
{
|
||||
player_icepicker_bigjump_slide_both_in
|
||||
}
|
||||
slide_both_out
|
||||
{
|
||||
player_icepicker_bigjump_slide_both_out
|
||||
}
|
||||
slide_left
|
||||
{
|
||||
player_icepicker_bigjump_slide_left_in
|
||||
}
|
||||
slide_right
|
||||
{
|
||||
player_icepicker_bigjump_slide_right_in
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
player_icepicker_climbup_from_left
|
||||
player_icepicker_climbup_from_right
|
||||
|
||||
player_climb
|
||||
{
|
||||
|
||||
climb_root
|
||||
{
|
||||
|
||||
|
||||
player_icepicker_bigjump
|
||||
player_icepicker_bigjump_end_getup
|
||||
|
||||
player_icepicker_drop_down_start
|
||||
player_icepicker_drop_down_end
|
||||
player_icepicker_start_climb_up_left
|
||||
player_icepicker_start_climb_up_left_early
|
||||
player_icepicker_start_climb_up_right
|
||||
player_icepicker_start_climb_up_right_early
|
||||
|
||||
player_icepicker_left_high_stab_a
|
||||
player_icepicker_left_fall
|
||||
player_icepicker_left_fall_small
|
||||
|
||||
player_icepicker_left_high_settle_a
|
||||
|
||||
player_icepicker_left_high_stab_fail_a
|
||||
|
||||
player_icepicker_right_high_stab_fail_a
|
||||
|
||||
player_icepicker_right_high_stab_a
|
||||
player_icepicker_right_fall
|
||||
player_icepicker_right_fall_small
|
||||
|
||||
player_icepicker_right_high_settle_a
|
||||
|
||||
|
||||
|
||||
|
||||
climb_idle : loopsync
|
||||
{
|
||||
player_icepicker_right_idle
|
||||
player_icepicker_left_idle
|
||||
}
|
||||
}
|
||||
|
||||
climb_sleeve : loopsync
|
||||
{
|
||||
player_sleeve_flapping
|
||||
}
|
||||
|
||||
|
||||
climb_wrist : additive
|
||||
{
|
||||
player_icepicker_left_high_wrist_in
|
||||
player_icepicker_left_high_wrist_out
|
||||
player_icepicker_right_high_wrist_in
|
||||
player_icepicker_right_high_wrist_out
|
||||
}
|
||||
|
||||
climb_left_additive : additive
|
||||
{
|
||||
player_icepicker_left_high_stab_out
|
||||
player_icepicker_left_high_stab_in
|
||||
}
|
||||
climb_right_additive : additive
|
||||
{
|
||||
player_icepicker_right_high_stab_in
|
||||
player_icepicker_right_high_stab_out
|
||||
}
|
||||
|
||||
climb_right_vertical_corrector : additive
|
||||
{
|
||||
}
|
||||
climb_left_vertical_corrector : additive
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
pres_crash_player_crash
|
||||
|
||||
|
||||
motorcycle_player
|
||||
{
|
||||
motorcycle_player_pose_f
|
||||
motorcycle_player_pose_f_fast
|
||||
motorcycle_player_pose_lean_l
|
||||
motorcycle_player_pose_lean_r
|
||||
motorcycle_player_pose_turn_r
|
||||
motorcycle_player_pose_turn_l
|
||||
}
|
||||
|
||||
estate_drag_player
|
||||
estate_chopper_sequence_player
|
||||
estate_body_toss_player
|
||||
DCemp_player_flare_wave
|
||||
roadkill_intro_pickup_player
|
||||
NX_roadkill_intro_pickup_player
|
||||
nx_fp_eyetracktest_explosion_fpchar
|
||||
|
||||
// parachute hands/chute viewmodel
|
||||
nx_fp_viewmodel_parachute_idle
|
||||
nx_fp_viewmodel_parachute_turn_r_idle
|
||||
nx_fp_viewmodel_parachute_turn_l_idle
|
||||
nx_fp_viewmodel_parachute_stop_idle
|
||||
nx_fp_viewmodel_parachute_falling
|
||||
nx_fp_viewmodel_parachute_landing
|
||||
nx_fp_viewmodel_parachute_jumping
|
||||
nx_fp_viewmodel_parachute_buffeting
|
||||
nx_fp_viewmodel_parachute_buffeting_2
|
||||
nx_fp_viewmodel_parachute_bump
|
||||
|
||||
//body
|
||||
fp_body_default
|
||||
|
||||
// parachute legs
|
||||
nx_tp_parachute_idle
|
||||
nx_tp_parachute_turn_r_idle
|
||||
nx_tp_parachute_turn_l_idle
|
||||
nx_tp_parachute_stop_idle
|
||||
nx_tp_parachute_falling
|
||||
nx_tp_parachute_landing
|
||||
nx_tp_parachute_jumping
|
||||
nx_tp_parachute_buffeting
|
||||
nx_tp_parachute_buffeting_2
|
||||
|
||||
// nx_test_pete2 Scripted Anims
|
||||
nx_fp_spacetest_main
|
||||
|
||||
// nx_hithard
|
||||
nx_fp_hithard_motorcade_ambush3_wake_player
|
||||
nx_fp_hithard_motorcade_ambush3_player_01
|
||||
nx_fp_hithard_motorcade_suv_mount_player
|
||||
nx_fp_hithard_vp_meetandgreet_player_01
|
||||
nx_fp_hithard_vp_meetandgreet2_player_01
|
||||
nx_fp_hithard_intro_player_01
|
||||
nx_fp_hithard_intro_part1_player_01
|
||||
nx_fp_hithard_vpdrag_player_01
|
||||
|
||||
// Proto NX_Harbor
|
||||
proto_nx_harbor_fp_ending
|
||||
|
||||
// nx_lunar
|
||||
nx_fp_lava_bridge_to_train_jump_player
|
||||
|
||||
// nx_lunar
|
||||
nx_fp_lunar_vehiclebay_wakeup_player
|
||||
nx_fp_lunar_vehiclebay_breach_player
|
||||
nx_tp_lunar_taser_player
|
||||
nx_fp_lunar_armory_entrance_player
|
||||
nx_fp_lunar_armory_grabrifle_player
|
||||
nx_fp_lunar_rover_intro_drive_player
|
||||
nx_fp_lunar_rover_intro_jump_player
|
||||
nx_fp_lunar_hack_door_player
|
||||
nx_fp_lunar_depressurization_player
|
||||
nx_fp_lunar_tower_collapse_player
|
||||
nx_fp_lunar_back_to_rover_player
|
||||
nx_fp_lunar_helmet_remove_player
|
||||
nx_fp_lunar_helmet_engage_player
|
||||
nx_fp_lunar_falcon_death_player
|
||||
nx_fp_lunar_topfloorbreach_player
|
||||
nx_fp_lunar_endbreach_player
|
||||
nx_fp_lunar_endcontrols_player
|
||||
|
||||
// NX_Test_Station
|
||||
nx_fp_test_station_move
|
||||
nx_fp_test_station_continue
|
||||
|
||||
// nx_repel
|
||||
nx_fp_rtc_osprey_intro_soldier6
|
||||
|
||||
// desant_mount
|
||||
nx_fp_future_tank_desant_mount_idle
|
||||
nx_fp_future_tank_desant_mount
|
||||
nx_fp_future_tank_desant_dismount
|
||||
nx_fp_lunar_rovercrash_player
|
||||
nx_fp_future_tank_loading
|
||||
|
||||
// door breach prototype
|
||||
nx_fp_door_test_right_locked
|
||||
nx_fp_door_test_left_locked
|
||||
nx_fp_door_open_right
|
||||
nx_fp_door_open_left
|
||||
nx_fp_door_shoulder_right
|
||||
nx_fp_door_shoulder_left
|
||||
nx_fp_door_flash_right
|
||||
nx_fp_door_flash_left
|
||||
nx_fp_door_shotgun_right
|
||||
nx_fp_door_shotgun_left
|
||||
|
||||
|
||||
nx_fp_hithard_rappel
|
||||
|
||||
nx_fp_border_intro_player
|
||||
|
||||
// prototype
|
||||
nx_fp_ventbreach_breach
|
||||
nx_fp_rocketman_run
|
||||
nx_fp_rocketman_idle
|
||||
nx_fp_rocketman_takeoff
|
||||
nx_fp_rocketman_landhard
|
||||
|
||||
// prototype chase
|
||||
prototype_chase_fp_capture_player
|
||||
prototype_chase_fp_explosion
|
||||
prototype_chase_tp_jeep_jump_player
|
||||
prototype_chase_fp_ambush
|
||||
prototype_chase_fp_knockdown05
|
||||
prototype_chase_fp_knockdown02
|
||||
prototype_chase_fp_knockdown03
|
||||
prototype_chase_fp_landing_flip
|
||||
prototype_chase_fp_landing_land
|
||||
|
||||
// nx_kinfe
|
||||
fp_knife_Interactive_melee_B
|
||||
fp_knife_Interactive_melee_F
|
||||
fp_knife_Interactive_melee_L
|
||||
fp_knife_Interactive_melee_R
|
||||
fp_knife_Interactive_melee_02_B
|
||||
fp_knife_Interactive_melee_02_F
|
||||
fp_knife_Interactive_melee_02_L
|
||||
fp_knife_Interactive_melee_02_R
|
||||
fp_knife_Interactive_melee_03_F
|
||||
nx_fp_knife_melee_stab_01
|
||||
nx_fp_knife_melee_stab_02
|
||||
nx_fp_knife_Interactive_melee_B
|
||||
nx_fp_knife_Interactive_melee_F
|
||||
nx_fp_knife_Interactive_melee_L
|
||||
nx_fp_knife_Interactive_melee_R
|
||||
nx_fp_knife_Interactive_melee_02_B
|
||||
nx_fp_knife_Interactive_melee_02_F
|
||||
nx_fp_knife_Interactive_melee_02_L
|
||||
nx_fp_knife_Interactive_melee_02_R
|
||||
nx_fp_knife_Interactive_melee_03_F
|
||||
|
||||
// dynamic cover
|
||||
nx_fp_dynamic_cover_table
|
||||
nx_fp_dynamic_cover_table_small
|
||||
nx_fp_dynamic_cover_examtable_2L
|
||||
nx_fp_dynamic_cover_examtable_2R
|
||||
nx_fp_dynamic_cover_soda_machine_2R
|
||||
nx_fp_dynamic_cover_soda_machine_2L
|
||||
nx_fp_dynamic_cover_soda_machine_S_2R
|
||||
nx_fp_dynamic_cover_soda_machine_S_2L
|
||||
|
||||
//SKYSCRAPER
|
||||
nx_fp_skycraper_rappel_hookup_player
|
||||
nx_fp_skyscraper_rappeljump_player
|
||||
nx_fp_skyscraper_rappelswingslide_player
|
||||
nx_fp_skyscraper_get_up_player
|
||||
nx_fp_ss_elevatorshaftjump_player_01
|
||||
nx_fp_skyscraper_halon_mask_player
|
||||
nx_fp_skyscraper_retrieve_intel_player
|
||||
nx_fp_skyscraper_elevator_out_player_lift
|
||||
nx_fp_skyscraper_elevator_shaft1_player
|
||||
nx_fp_skyscraper_elevator_shaftjump_player
|
||||
nx_fp_skyscraper_elevator_shaftdive_player
|
||||
nx_fp_skyscraper_elevator_shaftclimb_player
|
||||
nx_fp_skyscraper_elevator_shafthookup_player
|
||||
nx_fp_skyscraper_elevator_shafthookup_armdown_player
|
||||
nx_fp_skyscraper_elevator_shafthookup_armup_player
|
||||
nx_fp_skyscraper_elevator_shafthookup_init_player
|
||||
nx_fp_skyscraper_landing_pad_climbjump_player
|
||||
nx_fp_skyscraper_landing_pad_window_player
|
||||
nx_fp_skyscraper_landing_pad_edgeclimb_player
|
||||
nx_fp_skyscraper_red_disembark_player
|
||||
nx_fp_skyscraper_uav_crash_player
|
||||
nx_fp_skyscraper_uav_crash_player_idle
|
||||
nx_fp_skyscraper_uav_crash_player_p2
|
||||
nx_fp_skyscraper_uav_crash_player_p2_idle
|
||||
nx_fp_skyscraper_uav_crash_player_p3
|
||||
nx_fp_skyscraper_atrium_crash_player
|
||||
nx_fp_skyscraper_vault_servers_player_p1
|
||||
nx_fp_skyscraper_vault_servers_player_p2
|
||||
nx_fp_ss_lab_stealth_kill_player
|
||||
|
||||
nx_fp_ss_rappel_down_fast
|
||||
nx_fp_ss_rappel_down_slow
|
||||
nx_fp_ss_rappel_down_test
|
||||
nx_fp_ss_rappel_atrium
|
||||
nx_fp_ss_rappel_death_1
|
||||
nx_fp_ss_rappel_death_2
|
||||
nx_fp_ss_rappel_death_3
|
||||
|
||||
nx_fp_ss_rappel_brake : additive
|
||||
{
|
||||
nx_fp_ss_rappel_brake_init
|
||||
nx_fp_ss_rappel_brake_idle
|
||||
nx_fp_ss_rappel_brake_out
|
||||
}
|
||||
|
||||
nx_fp_ss_rappel_brake_swing_root : additive
|
||||
{
|
||||
nx_fp_ss_rappel_brake_swing
|
||||
}
|
||||
|
||||
nx_fp_ss_rappel_ground
|
||||
{
|
||||
nx_fp_ss_rappel_sprint
|
||||
nx_fp_ss_rappel_sprint_L
|
||||
nx_fp_ss_rappel_sprint_R
|
||||
}
|
||||
nx_fp_ss_rappel_jump_in
|
||||
nx_fp_ss_rappel_jump_loop
|
||||
nx_fp_ss_rappel_jump_out
|
||||
|
||||
nx_fp_ss_rappel_slide_in
|
||||
nx_fp_ss_rappel_slide_loop
|
||||
nx_fp_ss_rappel_slide_out
|
||||
nx_tp_ss_rappel_slide_in
|
||||
nx_tp_ss_rappel_slide_loop
|
||||
nx_tp_ss_rappel_slide_out
|
||||
|
||||
// prototype rocket
|
||||
nx_fp_proto_rocket_hang
|
||||
nx_fp_proto_rocket_fall
|
||||
|
||||
//nx_hospital
|
||||
nx_fp_hospital_intro_player
|
||||
nx_fp_hospital_outro_player
|
||||
|
||||
//nx_exfil
|
||||
nx_fp_exfil_intro_player
|
||||
nx_fp_exfil_intro_player_door
|
||||
nx_fp_exfil_door_kick_player
|
||||
nx_fp_hospital_intro_cloth_player
|
||||
|
||||
//ROCKET
|
||||
nx_fp_rocket_aa_control_melee_player
|
||||
nx_fp_rocket_aa_control_exit_player
|
||||
nx_fp_rocket_aa_gantry_escape_player
|
||||
nx_fp_rocket_crash_site_wakeup_player
|
||||
nx_fp_rocket_crash_site_wakeup_cutdown_player
|
||||
nx_fp_rocket_helicoptercrash_player_01
|
||||
nx_fp_rocket_witness_nuke_player_01
|
||||
nx_fp_rocket_jump_onto_gantry_player_01
|
||||
nx_fp_rocket_aa_corridor_player_01
|
||||
nx_fp_rocket_aa_corridor_player_02
|
||||
nx_fp_rocket_woods_ledge_player_01
|
||||
nx_fp_rocket_woods_chopperflyover_player_01
|
||||
nx_fp_rocket_intro_player_01
|
||||
nx_fp_rocket_opfor_helicopter_intro_player
|
||||
nx_fp_rocket_helicopter_bridge_player
|
||||
nx_fp_rocket_nuke_crash_player
|
||||
|
||||
|
||||
// lava
|
||||
nx_fp_lava_bridge_to_train_jump_player_short
|
||||
nx_fp_lava_train2_tillmanreveal_player
|
||||
nx_fp_lava_retrieve_intel
|
||||
nx_fp_lava_turret_battle_near_hit_player
|
||||
nx_fp_lava_train_derailment_player
|
||||
nx_fp_lava_angelsquad_player
|
||||
nx_fp_lava_dooropen_player
|
||||
nx_fp_lava_opening_walk_player
|
||||
nx_fp_lava_control_breach_player
|
||||
nx_fp_lava_refill_air_keene_collapse_player
|
||||
nx_fp_lava_trainseperate_player
|
||||
nx_fp_lava_camrensacrifice_player
|
||||
nx_fp_lava_trainseperate_player_jump
|
||||
nx_fp_lava_trainseperate_fall_player
|
||||
|
||||
|
908
animtrees/script_model.atr
Normal file
908
animtrees/script_model.atr
Normal file
@ -0,0 +1,908 @@
|
||||
estate_ending_gasoline_leader_cigar
|
||||
|
||||
gulag_strangle_chain
|
||||
cliffhanger_hangar_drill
|
||||
|
||||
gulag_rappel_player_rope_60ft
|
||||
gulag_rappel_soldier_rope_60ft
|
||||
gulag_rescueB_pistol_reshoot
|
||||
gulag_rescueB_pistol_reshootB
|
||||
|
||||
training_pit_open_case_gun
|
||||
training_pit_stand_idle_gun
|
||||
training_pit_sitting_idle_gun
|
||||
training_pit_sitting_welcome_gun
|
||||
training_pit_case_1
|
||||
training_pit_case_2
|
||||
|
||||
laptop_chair_runin
|
||||
laptop_chair_idle
|
||||
|
||||
|
||||
ISS_sat
|
||||
ISS_panel_rotation
|
||||
|
||||
|
||||
dcemp_BHrescue_plank_1
|
||||
dcemp_BHrescue_plank_2
|
||||
dcemp_wh_painting
|
||||
|
||||
afgan_caves_player_hookup_rope
|
||||
afgan_caves_price_hookup_rope
|
||||
afgan_caves_price_idle_rope
|
||||
afgan_caves_Price_rappel_idle_rappelRope
|
||||
afgan_caves_Price_rappel_jump_rappelRope
|
||||
afgan_caves_Price_hanging_idle_rappelRope
|
||||
nx_fp_hithard_rappel
|
||||
nx_fp_hithard_rappel_hook_and_harness
|
||||
|
||||
favela_bicycle
|
||||
|
||||
ac130_angel_flares01
|
||||
ac130_angel_flares02
|
||||
ac130_angel_flares03
|
||||
|
||||
|
||||
oilrig_ocean
|
||||
chechnya_curtain_sway_le
|
||||
chechnya_curtain_sway_ri
|
||||
sniper_escape_rappel_finish_rappelrope100
|
||||
sniper_escape_rappel_start_rappelrope100
|
||||
sniper_escape_rappel_idle_rappelrope100
|
||||
cargoship_water
|
||||
sniper_escape_player_start_rappelrope100
|
||||
parabolic_guard_sleeper_react_chair
|
||||
launchfacility_b_blast_door_seq_close_door
|
||||
blackout_rappel_start_rappelrope100
|
||||
|
||||
launchfacility_a_setup_2_rappel_1_100ft_rope
|
||||
launchfacility_a_setup_2_rappel_2_100ft_rope
|
||||
launchfacility_a_rappel_idle_1_100ft_rope
|
||||
launchfacility_a_rappel_idle_2_100ft_rope
|
||||
launchfacility_a_rappel_idle_3_100ft_rope
|
||||
launchfacility_a_rappel_1_100ft_rope
|
||||
launchfacility_a_player_rappel_100ft_rope
|
||||
launchfacility_a_player_rappel_idle_100ft_rope
|
||||
|
||||
doorpeek_close_door
|
||||
doorpeek_deathA_door
|
||||
doorpeek_deathB_door
|
||||
doorpeek_fireA_door
|
||||
doorpeek_fireB_door
|
||||
doorpeek_fireC_door
|
||||
doorpeek_grenade_door
|
||||
|
||||
doorpeek_idle_door
|
||||
doorpeek_jump_door
|
||||
doorpeek_kick_door
|
||||
doorpeek_open_door
|
||||
|
||||
doorburst_search_door
|
||||
doorburst_wave_door
|
||||
doorburst_fall_door
|
||||
|
||||
|
||||
sniper_escape_meeting_briefcase
|
||||
sniper_escape_flag_wave_up
|
||||
sniper_escape_flag_wave_down
|
||||
|
||||
blackout_flashlightguy_moment2death_flashlight
|
||||
blackout_flashlightguy_death_flashlight
|
||||
blackout_rescue_price_flashlight
|
||||
|
||||
minigun_spin_idle
|
||||
minigun_spin_loop
|
||||
minigun_spin_start
|
||||
|
||||
grass_sway
|
||||
|
||||
|
||||
icbm_fence_cut
|
||||
icbm_fence_cutting_guy1_fence
|
||||
|
||||
sniper_escape_meeting_zakhaev_hit_front
|
||||
sniper_escape_meeting_zakhaev_hit_back
|
||||
|
||||
sniper_escape_crash_mi28_rotor_1
|
||||
sniper_escape_crash_mi28_rotor_2
|
||||
sniper_escape_crash_mi28_rotor_3
|
||||
sniper_escape_crash_mi28_rotor_4
|
||||
sniper_escape_crash_mi28_rotor_5
|
||||
|
||||
village_interrogationA_door
|
||||
village_interrogationA_phone
|
||||
village_interrogationB_chair
|
||||
village_interrogationB_phone
|
||||
bog_b_dumpster_guy1_idle_dumpster
|
||||
bog_b_dumpster_guy1_peek_dumpster
|
||||
bog_b_dumpster_guy1_push_idle_dumpster
|
||||
bog_b_dumpster_guy1_push_dumpster
|
||||
|
||||
coup_dumpster_lid
|
||||
|
||||
sniper_escape_crash_mi28_pilot
|
||||
sniper_escape_crash_mi28_copilot
|
||||
|
||||
sniper_escape_meeting_zakhaev_hit_arm_front
|
||||
run_death_facedown
|
||||
|
||||
breach_player_door_v1
|
||||
breach_player_door_v2
|
||||
breach_player_door_metal
|
||||
breach_player_door_hinge_v1
|
||||
breach_player_frame_charge_v3
|
||||
breach_player_frame_charge
|
||||
breach_coop_door
|
||||
breach_coop_frame_charge
|
||||
|
||||
breach_chair_hide_reaction_v1_chair
|
||||
breach_chair_hide_reaction_v2_chair
|
||||
breach_chair_hide_reaction_death_v1_chair
|
||||
breach_chair_hide_reaction_death_v2_chair
|
||||
|
||||
breach_react_desk_v7_desk
|
||||
|
||||
cliff_hero1_pose_A
|
||||
cliff_hero1_pose_B
|
||||
cliff_hero1_pose_C
|
||||
cliff_hero1_pose_D
|
||||
cliff_hero2_pose_A
|
||||
cliff_hero2_pose_B
|
||||
cliff_hero2_pose_C
|
||||
cliff_hero2_pose_D
|
||||
cliff_hero1_pose_jump1
|
||||
cliff_hero1_pose_jump2
|
||||
cliff_hero1_pose_jump3
|
||||
cliff_hero1_pose_jump4
|
||||
cliff_hero1_pose_jump5
|
||||
cliff_hero1_pose_jump6
|
||||
|
||||
arcadia_fridge_react_fridgerig
|
||||
arcadia_fridge_idle_fridgerig
|
||||
|
||||
gulag_slamraam_tarp_simulation
|
||||
|
||||
destroyed_fallen_tree_cliffhanger01
|
||||
|
||||
cliffhanger_square_flag_high_wind
|
||||
cliffhanger_triangle_flag_high_wind
|
||||
|
||||
cliffhanger_price_fence_cut_fence
|
||||
cliffhanger_ropeclimb_100ft
|
||||
|
||||
sitting_guard_loadAK_react2_chair
|
||||
sitting_guard_loadAK_react1_chair
|
||||
sitting_guard_loadAK_idle_chair
|
||||
|
||||
cliffhanger_lockerroom_fight_locker_1
|
||||
cliffhanger_lockerroom_fight_locker_2
|
||||
|
||||
NX_cliffhanger_lockerroom_fight_locker_1
|
||||
NX_cliffhanger_lockerroom_fight_locker_2
|
||||
|
||||
invasion_paratrooper_roof_landing_parachute
|
||||
invasion_paratrooper_roof_landing_parachute_doa
|
||||
paratrooper_jump_RightA_chute
|
||||
paratrooper_jump_LeftA_chute
|
||||
paratrooper_jump_RightB_chute
|
||||
paratrooper_jump_LeftB_chute
|
||||
|
||||
paratrooper_jump_RightA_guy
|
||||
paratrooper_jump_LeftA_guy
|
||||
paratrooper_jump_RightB_guy
|
||||
paratrooper_jump_LeftB_guy
|
||||
|
||||
paradrop_cargo_chute
|
||||
paradrop_cargo_tank_chuteA
|
||||
paradrop_cargo_tank_chuteB
|
||||
paradrop_cargo_tank_chuteC
|
||||
|
||||
parachute_detach_reaction
|
||||
parachute_detach_idle
|
||||
parachute_detach_endidle
|
||||
parachute_detach_death
|
||||
|
||||
rotate_X_R
|
||||
rotate_X_L
|
||||
rotate_Y_R
|
||||
rotate_Y_L
|
||||
rotate_Z_R
|
||||
rotate_Z_L
|
||||
|
||||
rotate_body_X_R
|
||||
rotate_body_X_L
|
||||
rotate_body_Y_R
|
||||
rotate_body_Y_L
|
||||
rotate_body_Z_R
|
||||
rotate_body_Z_L
|
||||
|
||||
oilrig_seal_surface_fins_off_prop
|
||||
oilrig_seal_surface_mask_off_prop
|
||||
oilrig_seal_surface_rebreather_off_guy1_prop
|
||||
oilrig_seal_surface_rebreather_off_guy2_prop
|
||||
oilrig_rappelrope_2_crouch
|
||||
oilrig_rappelrope_over_rail_R
|
||||
|
||||
coop_bridge_rappel_L
|
||||
coop_bridge_rappel_R
|
||||
coop_ropedrop_01
|
||||
|
||||
tree_oak_fire
|
||||
invasion_square_flag_medium_wind01
|
||||
invasion_square_flag_medium_wind02
|
||||
parchute_hanging_idle
|
||||
invasion_opening_pole
|
||||
|
||||
favela_curtain_model_pull
|
||||
hula_girl_bobble
|
||||
hula_girl_bobble_stop
|
||||
|
||||
gulag_prop_rock
|
||||
gulag_prop_post
|
||||
gulag_prop_carabiner
|
||||
|
||||
swinging_industrial_light_01_mild
|
||||
swinging_industrial_light_01_mild_dup
|
||||
swinging_industrial_light_01_severe
|
||||
|
||||
gulag_escape_rope
|
||||
|
||||
bouncing_betty_detonate
|
||||
|
||||
flee_alley_door_idle
|
||||
flee_alley_door
|
||||
|
||||
favela_escape_roof_piece_collapse
|
||||
favela_escape_roof_piece_wobble
|
||||
|
||||
favela_escape_sheet01_run_through
|
||||
favela_escape_sheet02_run_through
|
||||
|
||||
favela_escape_ending_rope_in
|
||||
favela_escape_ending_rope_interaction
|
||||
favela_escape_ending_rope_loop
|
||||
favela_jumper_cables
|
||||
|
||||
favela_escape_crucified_ropes
|
||||
|
||||
scout_sniper_sand_ghillie_tarp_emerge
|
||||
|
||||
DCemp_door_sequence_door
|
||||
|
||||
training_camo_tarp_wind
|
||||
roadkill_intro_pickup_gun
|
||||
NX_roadkill_intro_pickup_gun
|
||||
|
||||
afchase_ending_revolver_gun_drop
|
||||
afchase_ending_revolver_gun_monologue
|
||||
afchase_ending_revolver_gun_monologue_long
|
||||
afchase_ending_pickup_turnbuckle
|
||||
afchase_ending_revolver_gun_kick
|
||||
afchase_ending_knife_gun_drop
|
||||
afchase_ending_knife_gun_monologue
|
||||
afchase_ending_knife_gun_turnbuckle
|
||||
afchase_ending_knife_gun_turnbuckle_alt
|
||||
afchase_ending_knife_grab_01
|
||||
afchase_ending_knife_grab_02
|
||||
afchase_ending_knife_grab_03
|
||||
afchase_ending_knife_passout
|
||||
afchase_ending_knife_pull_01
|
||||
afchase_ending_knife_pull_02
|
||||
afchase_ending_knife_pull_03
|
||||
afchase_ending_knife_pullout_2_flip
|
||||
afchase_ending_knife_pullout_2_flip_idle
|
||||
afchase_ending_knife_throw
|
||||
afchase_ending_knife_throw_kill
|
||||
afchase_ending_knife_throw_soon
|
||||
|
||||
//nx_test_scripted_anims - door breach
|
||||
|
||||
nx_tp_door_breach_shoulder_door
|
||||
nx_brickwall_ugv_brktrgh_wall
|
||||
|
||||
|
||||
//nx_estate - script anims
|
||||
|
||||
nx_tp_estate_trap_door_crate1
|
||||
nx_tp_estate_trap_door_crate2
|
||||
nx_tp_estate_trap_door_trap_door
|
||||
|
||||
nx_5carcrash
|
||||
nx_lapes_cars_G1
|
||||
nx_lapes_cars_G2
|
||||
nx_lapes_ac130
|
||||
nx_lapes_m1a1
|
||||
|
||||
//nx_repel - script anims
|
||||
|
||||
nx_tp_osprey_crash_intro
|
||||
nx_vh_rtc_osprey_crash
|
||||
nx_vh_rtc_osprey_crash_engine
|
||||
|
||||
|
||||
//Auto Generated - script anims
|
||||
nx_metal_screen
|
||||
nx_metal_screen_1
|
||||
|
||||
//nx_parachute
|
||||
nx_fp_viewmodel_parachute
|
||||
|
||||
//nx_tp_rtc_door_kick
|
||||
nx_tp_rtc_door_prop
|
||||
|
||||
//subpen crater
|
||||
crater_001
|
||||
crater_010
|
||||
crater_011
|
||||
crater_020
|
||||
crater_021
|
||||
|
||||
//mp_escort_ugv_cargo_holder
|
||||
nx_vh_escort_ugv_dropoff_cargo_holder
|
||||
|
||||
//EC_VTOL UAV CARGODROP//
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_Cargo
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV01
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV02
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV03
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV04
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV05
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV06
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV07
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV08
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV09
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV10
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV11
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV12
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV13
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV14
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV15
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV16
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV17
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV18
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV19
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV20
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV21
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV22
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV23
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV24
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV25
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV26
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV27
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV28
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV29
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV30
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV31
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV32
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV33
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV34
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV35
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV36
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV37
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV38
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV39
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV40
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV41
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV42
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV43
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV44
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV45
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV46
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV47
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV48
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV49
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV50
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV51
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV52
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV53
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV54
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV55
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV56
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV57
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV58
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV59
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV60
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV61
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV62
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV63
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV64
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV65
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV66
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV67
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV68
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV69
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV70
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV71
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV72
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV73
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV74
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV75
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV76
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV77
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV78
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV79
|
||||
nx_vh_chinese_vtol_UAV_Cargodropoff_UAV80
|
||||
//EC_VTOL UAV CARGODROP//
|
||||
|
||||
//nx hithard
|
||||
nx_hhh_building_01_lg_rubble_anim
|
||||
nx_hhh_building_01_sm_rubble0_anim
|
||||
nx_hhh_building_01_sm_rubble1_anim
|
||||
nx_hhh_building_01_sm_rubble2_anim
|
||||
nx_hhh_building_01_anim
|
||||
nx_pr_tbone_car_01
|
||||
nx_pr_tbone_car_02
|
||||
nx_pr_tbone_car_03
|
||||
nx_pr_tbone_car_04
|
||||
nx_hhh_facade_collapse0_anim
|
||||
nx_hhh_facade_collapse1_anim
|
||||
nx_hhh_facade_collapse2_anim
|
||||
nx_hhh_facade_collapse3_anim
|
||||
nx_pr_hithard_building_040_anim
|
||||
nx_pr_hithard_building_041_anim
|
||||
nx_pr_hithard_building_042_anim
|
||||
nx_pr_hithard_building02_0_anim
|
||||
nx_pr_hithard_building02_1_anim
|
||||
nx_pr_hithard_elevator_anim
|
||||
nx_pr_hithard_skybridge0_anim
|
||||
nx_pr_hithard_skybridge1_anim
|
||||
nx_pr_hithard_building_01_anim_test0_anim
|
||||
nx_pr_hithard_building_01_anim_test1_anim
|
||||
nx_pr_hithard_building_01_anim_test0_anim
|
||||
nx_pr_hithard_building_01_anim_test1_anim
|
||||
nx_pr_hithard_building_01_anim_test0_anim
|
||||
nx_pr_hithard_building_01_anim_test1_anim
|
||||
nx_pr_hithard_building_01_anim_test0_anim
|
||||
nx_pr_hithard_building_01_anim_test1_anim
|
||||
nx_pr_hithard_building_01_anim_test020_anim
|
||||
nx_pr_hithard_building_01_anim_test021_anim
|
||||
nx_pr_hithard_building_01_anim_test0_anim
|
||||
nx_pr_hithard_building_01_anim_test1_anim
|
||||
nx_pr_hithard_building_01_anim_test030_anim
|
||||
nx_pr_hithard_building_01_anim_test031_anim
|
||||
nx_pr_hithard_building_01_test_anim
|
||||
nx_pr_hithard_building_01_anim
|
||||
nx_pr_hithard_building_04r_anim
|
||||
nx_pr_hithard_doorsmash_cortel_door_01
|
||||
nx_vh_hithard_Intro_Osprey01_Damaged
|
||||
nx_vh_hithard_intro_osprey_door
|
||||
nx_pr_hhh_tanklapes_lightposts
|
||||
|
||||
nx_pr_hithard_cityhall_swat_door_start
|
||||
nx_pr_hithard_cityhall_swat_door_end
|
||||
nx_pr_hithard_cityhall_swat_door_idle
|
||||
nx_pr_hithard_building_04ab_anim
|
||||
nx_pr_hithard_building_04cd_anim
|
||||
nx_vh_chinese_vtol_ugv_dropoff_suv_02
|
||||
|
||||
nx_vh_hithard_ec_ugv_pullup_SUV
|
||||
nx_vh_hithard_ec_ugv_pullup_ec_ugv
|
||||
nx_vh_hithard_ec_ugv_pullup_ec_ugv_turret
|
||||
|
||||
// Proto NX_Harbor
|
||||
proto_nx_harbor_pr_ending_tram
|
||||
|
||||
//nx hit hard_b
|
||||
nx_vh_hhh_tanklapes_c102_01
|
||||
nx_vh_hhh_tanklapes_tank_01
|
||||
nx_vh_hhh_tanklapes_bus_01
|
||||
nx_vh_hhh_tanklapes_sedan01_01
|
||||
nx_vh_hhh_tanklapes_car01_01
|
||||
nx_vh_hhh_tanklapes_car02_01
|
||||
nx_vh_hhh_tanklapes_car03_01
|
||||
nx_vh_hhh_tanklapes_car04_01
|
||||
nx_vh_hhh_tanklapes_car05_01
|
||||
nx_vh_hhh_tanklapes_car06_01
|
||||
nx_vh_hhh_tanklapes_car07_01
|
||||
nx_vh_hhh_tanklapes_car08_01
|
||||
nx_vh_hhh_tanklapes_car09_01
|
||||
nx_vh_hhh_tanklapes_car10_01
|
||||
nx_vh_hhh_tanklapes_car11_01
|
||||
nx_pr_hhh_tanklapes_dragchute_01
|
||||
nx_pr_hhh_tanklapes_pallet
|
||||
nx_vh_hithard_Intro_Osprey01
|
||||
nx_fx_lapes_flares_anim
|
||||
nx_pr_hhh_tanklapes_unlatch_pallet
|
||||
nx_vh_hhh_tanklapes_tank_unlatch_01
|
||||
|
||||
//nx_lunar
|
||||
|
||||
nx_pr_lunar_rover_intro_drive_helmet_charlie
|
||||
nx_pr_lunar_rover_intro_drive_helmet_player
|
||||
nx_pr_lunar_rover_intro_idle_helmet_charlie
|
||||
nx_pr_lunar_rover_intro_jump_helmet_charlie
|
||||
|
||||
nx_pr_lunar_tower_collapse_twr
|
||||
nx_pr_lunar_tower_collapse_twr_bottom
|
||||
nx_pr_lunar_tower_collapse_twr_top
|
||||
|
||||
nx_pr_lunar_vehiclebay_breach_helmet
|
||||
|
||||
nx_pr_lunar_taser_hand_off
|
||||
nx_pr_lunar_taser
|
||||
nx_pr_lunar_taser_loop
|
||||
|
||||
nx_pr_lunar_armory_entrance_helmet
|
||||
nx_pr_lunar_armory_entrance_cabinet_door
|
||||
|
||||
nx_pr_lunar_armory_breach_spider_crate_01
|
||||
nx_pr_lunar_armory_breach_falcon_crate_02
|
||||
nx_pr_lunar_armory_breach_ammo_crate_01
|
||||
nx_pr_lunar_armory_breach_ammo_crate_02
|
||||
nx_pr_lunar_armory_breach_ammo_crate_03
|
||||
nx_pr_lunar_armory_breach_ammo_crate_04
|
||||
nx_pr_lunar_armory_breach_ammo_crate_05
|
||||
nx_pr_lunar_armory_breach_ammo_crate_06
|
||||
nx_pr_lunar_armory_breach_ammo_crate_07
|
||||
nx_pr_lunar_armory_breach_ammo_crate_08
|
||||
nx_pr_lunar_armory_breach_ammo_crate_09
|
||||
nx_pr_lunar_armory_breach_ammo_crate_10
|
||||
nx_pr_lunar_armory_breach_ammo_crate_11
|
||||
nx_pr_lunar_armory_breach_ammo_crate_12
|
||||
nx_pr_lunar_armory_breach_ammo_crate_13
|
||||
nx_pr_lunar_armory_breach_ammo_crate_14
|
||||
nx_pr_lunar_armory_breach_ammo_crate_15
|
||||
nx_pr_lunar_armory_breach_ammo_crate_16
|
||||
nx_pr_lunar_armory_breach_ammo_crate_17
|
||||
nx_pr_lunar_armory_breach_ammo_crate_18
|
||||
nx_pr_lunar_armory_breach_ammo_crate_19
|
||||
nx_pr_lunar_armory_breach_ammo_crate_20
|
||||
nx_pr_lunar_armory_breach_ammo_crate_21
|
||||
nx_pr_lunar_armory_breach_ammo_crate_22
|
||||
nx_pr_lunar_armory_breach_ammo_crate_23
|
||||
nx_pr_lunar_armory_breach_ammo_crate_24
|
||||
nx_pr_lunar_armory_breach_ammo_crate_25
|
||||
nx_pr_lunar_armory_breach_ammo_crate_26
|
||||
nx_pr_lunar_armory_breach_ammo_crate_27
|
||||
nx_pr_lunar_armory_breach_ammo_crate_28
|
||||
nx_pr_lunar_armory_breach_ammo_crate_29
|
||||
nx_pr_lunar_armory_breach_ammo_crate_30
|
||||
nx_pr_lunar_armory_breach_ammo_crate_31
|
||||
nx_pr_lunar_armory_breach_ammo_crate_32
|
||||
nx_pr_lunar_armory_breach_ammo_crate_33
|
||||
nx_pr_lunar_armory_breach_ammo_crate_34
|
||||
nx_pr_lunar_armory_breach_ammo_crate_35
|
||||
nx_pr_lunar_armory_breach_ammo_crate_36
|
||||
nx_pr_lunar_armory_breach_ammo_crate_37
|
||||
nx_pr_lunar_armory_breach_ammo_crate_38
|
||||
nx_pr_lunar_armory_breach_cabinet_01
|
||||
nx_pr_lunar_armory_breach_cabinet_02
|
||||
nx_pr_lunar_armory_breach_cabinet_03
|
||||
nx_pr_lunar_armory_breach_cabinet_04
|
||||
nx_pr_lunar_armory_breach_cabinet_05
|
||||
nx_pr_lunar_armory_breach_cabinet_06
|
||||
nx_pr_lunar_armory_breach_cabinet_07
|
||||
nx_pr_lunar_armory_breach_cabinet_08
|
||||
nx_pr_lunar_armory_breach_helmet_01
|
||||
nx_pr_lunar_armory_breach_helmet_02
|
||||
|
||||
nx_vh_lunar_falcon_bloodspurt_origin
|
||||
|
||||
nx_pr_lunar_rovercrash_tent_anim
|
||||
nx_pr_lunar_hall_explode_debris_01
|
||||
nx_pr_lunar_hall_explode_debris_02
|
||||
nx_pr_lunar_armoryhelmet_Helmet_01
|
||||
nx_pr_lunar_armoryidle_helmet_01
|
||||
|
||||
nx_pr_lunar_topfloorbreach_metalshutter_anim
|
||||
nx_pr_lunar_topfloorbreach_Ammo_03
|
||||
nx_pr_lunar_topfloorbreach_ammobox_02_open
|
||||
nx_pr_lunar_topfloorbreach_Ammo_02
|
||||
nx_pr_lunar_topfloorbreach_AmmoBox_01
|
||||
nx_pr_lunar_topfloorbreach_Ammo_03_Open
|
||||
nx_pr_lunar_topfloorbreach_crate_01
|
||||
nx_pr_lunar_topfloorbreach_crate_02
|
||||
nx_pr_lunar_topfloorbreach_monitor1
|
||||
nx_pr_lunar_topfloorbreach_temphandles
|
||||
|
||||
nx_pr_lunar_metalshutter_open_anim
|
||||
|
||||
test_mats_anim
|
||||
|
||||
nx_pr_lunar_helmet_engage_helmet
|
||||
nx_pr_lunar_helmet_remove_helmet
|
||||
tempdelete_anim
|
||||
|
||||
nx_pr_lunar_endbreach_dooropen
|
||||
nx_pr_lunar_endbreach_wedgetop
|
||||
nx_pr_lunar_endbreach_wedgebot
|
||||
nx_pr_lunar_endbreach_wedgetop_door
|
||||
nx_pr_lunar_endbreach_wedgebot_door
|
||||
nx_pr_lunar_endbreach_swivelchair_pre
|
||||
nx_pr_lunar_endbreach_hawk_breachgun
|
||||
nx_pr_lunar_endbreach_hawk_detonator
|
||||
nx_pr_lunar_endbreach_hawk_wedge
|
||||
nx_pr_lunar_endbreach_ammo_01
|
||||
nx_pr_lunar_endbreach_ammo_02
|
||||
nx_pr_lunar_endbreach_ammo_03
|
||||
nx_pr_lunar_endbreach_ammo_04
|
||||
nx_pr_lunar_endbreach_ammo_05
|
||||
nx_pr_lunar_endbreach_ammo_06
|
||||
nx_pr_lunar_endbreach_ammo_07
|
||||
nx_pr_lunar_endbreach_ammo_08
|
||||
nx_pr_lunar_endbreach_ammo_09
|
||||
nx_pr_lunar_endbreach_ammo_10
|
||||
nx_pr_lunar_endbreach_chair1
|
||||
nx_pr_lunar_endbreach_chair2
|
||||
nx_pr_lunar_endbreach_chair3
|
||||
nx_pr_lunar_endbreach_helmet1
|
||||
nx_pr_lunar_endbreach_helmet2
|
||||
nx_pr_lunar_endbreach_helmet3
|
||||
nx_pr_lunar_endbreach_crate_01
|
||||
nx_pr_lunar_endbreach_crate_02
|
||||
nx_pr_lunar_endbreach_crate_03
|
||||
nx_pr_lunar_endbreach_crate_04
|
||||
nx_pr_lunar_endbreach_crate_05
|
||||
nx_pr_lunar_endbreach_crate_06
|
||||
nx_pr_lunar_endbreach_crate_07
|
||||
nx_pr_lunar_endbreach_crate_08
|
||||
nx_pr_lunar_endbreach_crate_09
|
||||
nx_pr_lunar_endbreach_crate_10
|
||||
nx_pr_lunar_endbreach_crate_11
|
||||
nx_pr_lunar_endbreach_crate_12
|
||||
nx_pr_lunar_endbreach_crate_13
|
||||
nx_pr_lunar_endbreach_crate_14
|
||||
nx_pr_lunar_endbreach_crate_15
|
||||
|
||||
nx_pr_lunar_endgreet_detonator
|
||||
|
||||
nx_pr_lunar_endcontrols_controls
|
||||
nx_pr_lunar_endcontrols_controls_idle
|
||||
|
||||
nx_pr_lunar_swivel_chair_e
|
||||
nx_pr_lunar_swivel_chair_f
|
||||
|
||||
nx_pr_hithard_building_01_firstframe_anim
|
||||
|
||||
//nx lava
|
||||
nx_pr_lava_bridge_to_train_jump_train_short
|
||||
nx_pr_lava_turret_battle_train3_car1_platform
|
||||
nx_pr_lava_turret_battle_train3_car1_cargo_front
|
||||
nx_pr_lava_turret_battle_train3_car1_cargo_rear
|
||||
nx_pr_lava_turret_battle_train3_car3_rear
|
||||
nx_pr_lava_turret_battle_train3_car3_front
|
||||
nx_pr_lava_turret_battle_train3_car5_rear
|
||||
nx_pr_lava_turret_battle_train3_car5_front
|
||||
nx_pr_lava_turret_battle_train3_car4_cargo_front
|
||||
nx_pr_lava_turret_battle_train3_car4_cargo_middle
|
||||
nx_pr_lava_turret_battle_train3_car4_cargo_rear
|
||||
nx_pr_lava_turret_battle_tanker_explosion
|
||||
nx_pr_lava_turret_battle_tire_explosion
|
||||
nx_pr_lava_turret_battle_near_hit_tank
|
||||
nx_pr_lava_turret_battle_train_derail
|
||||
nx_pr_lava_bridge_to_train_jump_bridge
|
||||
nx_pr_lava_bridge_to_train_jump_pipe
|
||||
nx_pr_lava_bridge_to_train_jump_train
|
||||
nx_pr_lava_train_derailment_train
|
||||
nx_pr_lava_turret_battle_train_derail_02
|
||||
nx_pr_lava_train_derailment_tires_01
|
||||
nx_pr_lava_train_derailment_train_car_01
|
||||
nx_pr_lava_train_derailment_train_car_02
|
||||
nx_pr_lava_train_derailment_train_car_03
|
||||
nx_pr_lava_train_derailment_train_car_04
|
||||
nx_pr_lava_train_derailment_train_car_player
|
||||
nx_pr_lava_skimmer_battle_01_rocks_anim
|
||||
nx_pr_lava_trainseperate_train
|
||||
nx_vh_lava_trainseperate_player_jump_train
|
||||
nx_pr_lava_undergroundreveal_crane
|
||||
nx_vh_lava_undergroundreveal_lift_1
|
||||
nx_vh_lava_undergroundreveal_lift_2
|
||||
nx_pr_lava_weldingarm_skimmer1
|
||||
nx_pr_lava_weldingarm_skimmer2
|
||||
nx_pr_lava_undergroundreveal_cargocrate
|
||||
|
||||
//nx_jasong_test - door breach
|
||||
nx_pr_door_open_right
|
||||
nx_pr_door_open_left
|
||||
nx_pr_door_shoulder_right
|
||||
nx_pr_door_shoulder_left
|
||||
nx_pr_door_flash_right
|
||||
nx_pr_door_flash_left
|
||||
nx_pr_door_shotgun_right
|
||||
nx_pr_door_shotgun_left
|
||||
|
||||
nx_pr_hithard_building_04e_anim
|
||||
|
||||
//Prototype Chase
|
||||
nx_proto_chase_building_explosion_export1_anim
|
||||
prototype_chase_pr_table_knockdown_01_table
|
||||
prototype_chase_pr_table_knockdown_02_table
|
||||
prototype_chase_pr_intro_gun
|
||||
prototype_chase_pr_ambush_gun
|
||||
prototype_chase_pr_capture_gun
|
||||
|
||||
//PROTOTYPE
|
||||
nx_pr_ventbreach_breach_vent1
|
||||
nx_pr_ventbreach_breach_vent2
|
||||
|
||||
//SKYSCRAPER
|
||||
nx_pr_skyscraper_rapel_hookup_rope
|
||||
nx_pr_skyscraper_get_up_prop_01
|
||||
nx_pr_skyscraper_halon_mask_01
|
||||
nx_pr_skyscraper_halon_mask_02
|
||||
nx_vh_skyscraper_landing_pad_vtol_01
|
||||
nx_pr_skyscraper_elevator_shaft1_elevator1
|
||||
nx_pr_skyscraper_elevator_shaft1_elevator2
|
||||
nx_pr_skyscraper_elevator_shaft1_elevator3
|
||||
nx_pr_skyscraper_elevator_shaft1_elevator4
|
||||
nx_pr_skyscraper_elevator_shaftprejump_elevatorA
|
||||
nx_pr_skyscraper_elevator_shaftjump_elevatorB
|
||||
nx_pr_skyscraper_elevator_shaftjump_elevator2
|
||||
nx_pr_skyscraper_elevator_shaftjump_elevatorA
|
||||
nx_pr_skyscraper_elevator_shaftclimb_elevatorB
|
||||
nx_pr_skyscraper_elevator_shaftclimb_elevatorB_move
|
||||
nx_pr_skyscraper_elevator_shafthookup_elevatorC
|
||||
nx_pr_skyscraper_elevator_part1_01
|
||||
nx_pr_skyscraper_elevator_part1_02
|
||||
nx_pr_skyscraper_elevator_part1_03
|
||||
nx_skyscraper_vtol_floorcollapse_anim
|
||||
nx_skyscraper_vtol_floorcollapse_anim_idle
|
||||
nx_skyscraper_vtol_floorcollapse_anim_p2
|
||||
nx_skyscraper_vtol_floorcollapse_anim_p2_idle
|
||||
nx_skyscraper_vtol_floorcollapse_anim_p3
|
||||
nx_skyscraper_vault_servers_anim
|
||||
nx_skyscraper_vault_table_anim
|
||||
nx_skyscraper_vault_servers_anim_p1
|
||||
nx_skyscraper_vault_table_anim_p1
|
||||
nx_skyscraper_vault_servers_anim_p2
|
||||
nx_skyscraper_vault_table_anim_p2
|
||||
nx_pr_skyscraper_rappel_BakerWindow_landingpad
|
||||
nx_pr_skyscraper_rappel_section_03_landingpad
|
||||
nx_pr_skyscraper_landing_pad_window_device
|
||||
nx_pr_ss_rappel_debris_1
|
||||
nx_pr_ss_rappel_debris_2
|
||||
nx_pr_ss_rappel_debris_3
|
||||
nx_pr_ss_rappel_sign
|
||||
nx_pr_ss_rappel_rope
|
||||
nx_pr_ss_rappel_atrium_glass_01
|
||||
nx_pr_ss_rappel_atrium_glass_02
|
||||
nx_pr_ss_rappel_atrium_glass_03
|
||||
nx_pr_ss_rappel_atrium_littlebird_rotor_blades
|
||||
nx_pr_ss_rappel_atrium_rope
|
||||
nx_pr_ss_rappel_atrium_rubble_01
|
||||
nx_pr_ss_rappel_atrium_rubble_02
|
||||
nx_pr_ss_rappel_atrium_rubble_03
|
||||
nx_pr_ss_rappel_atrium_rubble_04
|
||||
nx_pr_ss_rappel_atrium_rubble_05
|
||||
nx_pr_ss_rappel_atrium_rubble_06
|
||||
nx_vh_ss_rappel_atrium_vtol
|
||||
|
||||
//rocket explosion test
|
||||
nx_pr_rocket_explosion_test_01_anim
|
||||
nx_pr_rocket_03_anim
|
||||
|
||||
//ROCKET
|
||||
nx_pr_rocket_aa_control_exit_door_01
|
||||
nx_pr_rocket_aa_control_exit_door_02
|
||||
nx_pr_rocket_aa_control_exit_door_03
|
||||
nx_pr_rocket_aa_control_exit_door_04
|
||||
nx_pr_rocket_gantry_escape_gangway_01
|
||||
nx_pr_rocket_gantry_escape_gangway_02
|
||||
nx_pr_rocket_gantry_escape_gangway_03
|
||||
nx_pr_rocket_gantry_escape_c4
|
||||
nx_pr_rocket_crash_site_wakeup_gun
|
||||
nx_pr_rocket_crash_site_crashedchopper_01
|
||||
nx_pr_rocket_crash_site_cutdown_tree_01
|
||||
nx_pr_rocket_witness_nuke_missile_01
|
||||
nx_pr_rocket_witness_nuke_missile_02
|
||||
nx_pr_rocket_witness_nuke_missile_03
|
||||
nx_pr_rocket_witness_nuke_missile_04
|
||||
nx_pr_rocket_witness_nuke_missile_05
|
||||
nx_pr_rocket_witness_nuke_missile_06
|
||||
nx_pr_rocket_helicopter_bridge_turret_gunner
|
||||
nx_pr_rocket_helicopter_bridge_turret_player
|
||||
nx_pr_rocket_helicopter_bridge_missile
|
||||
nx_pr_rocket_opfor_helicopter_turret_player
|
||||
nx_pr_rocket_explosion_02_anim
|
||||
nx_pr_rocket_woods_chopperflyover_tree_01
|
||||
nx_pr_rocket_woods_trav_tree_01
|
||||
nx_pr_rocket_woods_trav_tree_02
|
||||
nx_pr_rocket_intro_minigun_right
|
||||
nx_pr_rocket_intro_minigun_left
|
||||
nx_pr_rocket_nuke_crash_nuke1
|
||||
nx_pr_rocket_nuke_crash_nuke2
|
||||
nx_pr_rocket_nuke_crash_nuke3
|
||||
nx_pr_rocket_nuke_crash_nuke4
|
||||
nx_pr_rocket_nuke_crash_nuke5
|
||||
nx_pr_rocket_nuke_crash_nuke6
|
||||
nx_pr_rocket_nuke_crash_turret1
|
||||
nx_pr_rocket_nuke_crash_turret2
|
||||
nx_pr_rocket_shuttle_exp2_anim
|
||||
nx_pr_rocket_opfor_helicopter_intro_missile_01
|
||||
nx_pr_rocket_opfor_helicopter_intro_missile_02
|
||||
nx_pr_rocket_gantry_arms_01
|
||||
nx_pr_rocket_gantry_arms_01a
|
||||
nx_pr_rocket_gantry_arms_01b
|
||||
nx_pr_rocket_aa_control_melee_door_01
|
||||
nx_pr_rocket_aa_control_melee_door_02
|
||||
nx_pr_rocket_crash_site_wakeup_cable_01
|
||||
nx_pr_rocket_crash_site_wakeup_cable_02
|
||||
|
||||
nx_pr_lava_bridge_to_train_jump_debris_anim
|
||||
|
||||
nx_pr_rocket_aa_turret_fire_cannon01
|
||||
nx_pr_rocket_aa_turret_fire_cannon02
|
||||
nx_pr_rocket_aa_turret_fire_cannon03
|
||||
nx_pr_rocket_aa_turret_fire_cannon04
|
||||
|
||||
nx_pr_rocket_aa_shoot_helicopter_down_turret
|
||||
|
||||
nx_vh_rocket_ec_vtol_breakapart
|
||||
|
||||
// Ridgid Simulation Test
|
||||
nx_pr_test_ridgid_simulation_tank_01
|
||||
nx_pr_test_ridgid_simulation_tires
|
||||
|
||||
// Nx hospital
|
||||
nx_pr_hospital_stealth_kill_reloading_table
|
||||
nx_pr_hospital_stealth_kill_reloading_table_loop
|
||||
nx_pr_hospital_stealth_kill_reloading_magazine
|
||||
nx_pr_hospital_stealth_kill_reloading_magazine_loop
|
||||
nx_pr_hospital_stealth_kill_reloading_magazine_02
|
||||
nx_pr_hospital_stealth_kill_reloading_magazine_02_loop
|
||||
nx_pr_hospital_radio_run_radio
|
||||
nx_pr_hospital_outro_rifle
|
||||
nx_pr_hospital_outro_ventilator
|
||||
nx_pr_hospital_outro_bed
|
||||
nx_pr_hospital_outro_blood
|
||||
nx_pr_hospital_outro_tubes
|
||||
nx_pr_hospital_outro_bullet_wound
|
||||
|
||||
// Dynamic Cover
|
||||
nx_pr_dynamic_cover_table
|
||||
nx_pr_dynamic_cover_table_small
|
||||
nx_pr_dynamic_cover_examtable_2L
|
||||
nx_pr_dynamic_cover_examtable_2R
|
||||
nx_pr_dynamic_cover_soda_machine_2R
|
||||
nx_pr_dynamic_cover_soda_machine_2L
|
||||
nx_pr_dynamic_cover_soda_machine_S_2R
|
||||
nx_pr_dynamic_cover_soda_machine_S_2L
|
||||
tp_hospital_flip_over_front_table
|
||||
tp_hospital_slide_examtable_L_props
|
||||
tp_hospital_slide_examtable_R_props
|
||||
pr_hospital_soda_fall_L
|
||||
pr_hospital_soda_fall_R
|
||||
pr_hospital_soda_fall_side_L
|
||||
pr_hospital_soda_fall_side_R
|
||||
|
||||
|
||||
// Ocean test
|
||||
nx_rocket_ocean_idle_0
|
||||
|
||||
nx_pr_rocket_aa_corridor_wall_anim
|
||||
nx_pr_lava_skimmer_battle_tower_anim
|
||||
nx_pr_lava_skimmer_battle_tower_collapse_anim
|
||||
nx_pr_rocket_shuttle_exp1_010_anim
|
||||
nx_pr_rocket_shuttle_exp1_011_anim
|
||||
nx_pr_rocket_shuttle_exp1_012_anim
|
||||
|
||||
nx_vh_rocket_opfor_helicopter_intro_player_heli
|
||||
nx_vh_rocket_opfor_helicopter_intro_ally_heli
|
||||
|
||||
nx_vh_rocket_nuke_crash_chopper1
|
||||
nx_pr_skyscraper_window0_anim
|
||||
nx_pr_skyscraper_window1_anim
|
||||
|
||||
nx_vh_rocket_helicopter_bridge_player_heli
|
||||
|
||||
//Exfil
|
||||
nx_pr_exfil_intro_van
|
||||
nx_pr_exfil_intro_van_door
|
||||
nx_pr_exfil_intro_cuffs
|
||||
nx_pr_exfil_soda_machine_01_anim
|
||||
nx_pr_exfil_laundry_door
|
||||
nx_pr_exfil_laundry_door_idle
|
||||
nx_pr_exfil_laundry_grenade_pin
|
||||
nx_pr_exfil_rope_01
|
||||
nx_pr_exfil_rope_02
|
||||
nx_pr_exfil_door_01
|
||||
nx_pr_exfil_swinging_light
|
||||
nx_pr_exfil_laundry_door_grenade
|
||||
|
||||
// nx_border
|
||||
nx_pr_border_streetlight_fall
|
||||
nx_vh_border_intro_humvee
|
||||
nx_pr_border_wire_pullout
|
||||
nx_pr_border_wire_pullback
|
||||
nx_pr_border_wire02_pullout
|
||||
nx_pr_border_wire02_pullback
|
Reference in New Issue
Block a user