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Incomplete SP dump provided by Louvenarde
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24
animscripts/traverse/wall_hop.gsc
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24
animscripts/traverse/wall_hop.gsc
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// Fence_climb.gsc
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// Makes the character climb a 48 unit fence
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// TEMP - copied wall dive until we get an animation
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// Makes the character dive over a low wall
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#include animscripts\traverse\shared;
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main()
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{
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if ( self.type == "dog" )
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dog_wall_and_window_hop( "wallhop", 40 );
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else
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wall_hop_human();
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}
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#using_animtree( "generic_human" );
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wall_hop_human()
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{
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if ( randomint( 100 ) < 30 )
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self advancedTraverse( %traverse_wallhop_3, 39.875 );
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else
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self advancedTraverse( %traverse_wallhop, 39.875 );
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}
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