Incomplete SP dump provided by Louvenarde

This commit is contained in:
reaaLx
2024-09-05 17:14:53 +10:00
parent 1ea2370337
commit e5de1d5d55
784 changed files with 340494 additions and 0 deletions

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#include common_scripts\utility;
#using_animtree( "animated_props" );
main()
{
if( !isdefined ( level._anim_prop_models ) )
level._anim_prop_models = [];
// Would use isSP() but this runs before we can
mapname = tolower( getdvar( "mapname" ) );
SP = true;
if ( string_starts_with( mapname, "mp_" ) )
SP = false;
model = "foliage_tree_palm_med_2";
if ( SP )
{
level._anim_prop_models[ model ][ "still" ] = %palmtree_med2_still;
level._anim_prop_models[ model ][ "strong" ] = %palmtree_med2_sway;
}
else
level._anim_prop_models[ model ][ "strong" ] = "palmtree_mp_med2_sway";
}

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#include common_scripts\utility;
#using_animtree( "animated_props" );
main()
{
if( !isdefined ( level._anim_prop_models ) )
level._anim_prop_models = [];
// Would use isSP() but this runs before we can
mapname = tolower( getdvar( "mapname" ) );
SP = true;
if ( string_starts_with( mapname, "mp_" ) )
SP = false;
model = "hanging_apron";
if ( SP )
level._anim_prop_models[ model ][ "wind_medium" ] = %hanging_clothes_apron_wind_medium;
else
level._anim_prop_models[ model ][ "wind_medium" ] = "hanging_clothes_apron_wind_medium";
}

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#include common_scripts\utility;
#using_animtree( "animated_props" );
main()
{
if( !isdefined ( level._anim_prop_models ) )
level._anim_prop_models = [];
// Would use isSP() but this runs before we can
mapname = tolower( getdvar( "mapname" ) );
SP = true;
if ( string_starts_with( mapname, "mp_" ) )
SP = false;
model = "hanging_long_sleeve";
if ( SP )
level._anim_prop_models[ model ][ "wind_medium" ] = %hanging_clothes_long_sleeve_wind_medium;
else
level._anim_prop_models[ model ][ "wind_medium" ] = "hanging_clothes_long_sleeve_wind_medium";
}

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#include common_scripts\utility;
#using_animtree( "animated_props" );
main()
{
if( !isdefined ( level._anim_prop_models ) )
level._anim_prop_models = [];
// Would use isSP() but this runs before we can
mapname = tolower( getdvar( "mapname" ) );
SP = true;
if ( string_starts_with( mapname, "mp_" ) )
SP = false;
model = "hanging_sheet";
if ( SP )
level._anim_prop_models[ model ][ "wind_medium" ] = %hanging_clothes_sheet_wind_medium;
else
level._anim_prop_models[ model ][ "wind_medium" ] = "hanging_clothes_sheet_wind_medium";
}

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#include common_scripts\utility;
#using_animtree( "animated_props" );
main()
{
if( !isdefined ( level._anim_prop_models ) )
level._anim_prop_models = [];
// Would use isSP() but this runs before we can
mapname = tolower( getdvar( "mapname" ) );
SP = true;
if ( string_starts_with( mapname, "mp_" ) )
SP = false;
model = "hanging_short_sleeve";
if ( SP )
level._anim_prop_models[ model ][ "wind_medium" ] = %hanging_clothes_short_sleeve_wind_medium;
else
level._anim_prop_models[ model ][ "wind_medium" ] = "hanging_clothes_short_sleeve_wind_medium";
}

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#include common_scripts\utility;
#using_animtree( "animated_props" );
main()
{
if( !isdefined ( level._anim_prop_models ) )
level._anim_prop_models = [];
// Would use isSP() but this runs before we can
mapname = tolower( getdvar( "mapname" ) );
SP = true;
if ( string_starts_with( mapname, "mp_" ) )
SP = false;
model = "highrise_fencetarp_05";
if ( SP )
{
level._anim_prop_models[ model ][ "wind" ] = %highrise_fencetarp_05_wind;
}
else
level._anim_prop_models[ model ][ "wind" ] = "highrise_fencetarp_05_wind";
}

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#include common_scripts\utility;
#using_animtree( "animated_props" );
main()
{
if( !isdefined ( level._anim_prop_models ) )
level._anim_prop_models = [];
// Would use isSP() but this runs before we can
mapname = tolower( getdvar( "mapname" ) );
SP = true;
if ( string_starts_with( mapname, "mp_" ) )
SP = false;
model = "highrise_fencetarp_10";
if ( SP )
{
level._anim_prop_models[ model ][ "wind" ] = %highrise_fencetarp_10_wind;
}
else
level._anim_prop_models[ model ][ "wind" ] = "highrise_fencetarp_10_wind";
}

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#include common_scripts\utility;
#using_animtree( "animated_props" );
main()
{
if( !isdefined ( level._anim_prop_models ) )
level._anim_prop_models = [];
// Would use isSP() but this runs before we can
mapname = tolower( getdvar( "mapname" ) );
SP = true;
if ( string_starts_with( mapname, "mp_" ) )
SP = false;
model = "nx_pr_exfil_swinging_flag_01";
if ( SP )
{
level._anim_prop_models[ model ][ "wind" ] = %nx_pr_exfil_swinging_flag_slow_01;
}
else
level._anim_prop_models[ model ][ "wind" ] = "nx_pr_exfil_swinging_flag_slow_01";
}

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#include common_scripts\utility;
#using_animtree( "animated_props" );
main()
{
if( !isdefined ( level._anim_prop_models ) )
level._anim_prop_models = [];
// Would use isSP() but this runs before we can
mapname = tolower( getdvar( "mapname" ) );
SP = true;
if ( string_starts_with( mapname, "mp_" ) )
SP = false;
model = "nx_pr_exfil_swinging_flag_02";
if ( SP )
{
level._anim_prop_models[ model ][ "wind" ] = %nx_pr_exfil_swinging_flag_slow_02;
}
else
level._anim_prop_models[ model ][ "wind" ] = "nx_pr_exfil_swinging_flag_slow_02";
}

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#include common_scripts\utility;
#using_animtree( "animated_props" );
main()
{
if( !isdefined ( level._anim_prop_models ) )
level._anim_prop_models = [];
// Would use isSP() but this runs before we can
mapname = tolower( getdvar( "mapname" ) );
SP = true;
if ( string_starts_with( mapname, "mp_" ) )
SP = false;
model = "nx_pr_exfil_swinging_flag_03";
if ( SP )
{
level._anim_prop_models[ model ][ "wind" ] = %nx_pr_exfil_swinging_flag_slow_03;
}
else
level._anim_prop_models[ model ][ "wind" ] = "nx_pr_exfil_swinging_flag_slow_03";
}

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#include common_scripts\utility;
#using_animtree( "animated_props" );
main()
{
if( !isdefined ( level._anim_prop_models ) )
level._anim_prop_models = [];
// Would use isSP() but this runs before we can
mapname = tolower( getdvar( "mapname" ) );
SP = true;
if ( string_starts_with( mapname, "mp_" ) )
SP = false;
model = "nx_pr_exfil_swinging_flag_04";
if ( SP )
{
level._anim_prop_models[ model ][ "wind" ] = %nx_pr_exfil_swinging_flag_slow_04;
}
else
level._anim_prop_models[ model ][ "wind" ] = "nx_pr_exfil_swinging_flag_slow_04";
}

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#include common_scripts\utility;
#using_animtree( "animated_props" );
main()
{
if( !isdefined ( level._anim_prop_models ) )
level._anim_prop_models = [];
// Would use isSP() but this runs before we can
mapname = tolower( getdvar( "mapname" ) );
SP = true;
if ( string_starts_with( mapname, "mp_" ) )
SP = false;
model = "nx_pr_exfil_swinging_flag_05";
if ( SP )
{
level._anim_prop_models[ model ][ "wind" ] = %nx_pr_exfil_swinging_flag_slow_05;
}
else
level._anim_prop_models[ model ][ "wind" ] = "nx_pr_exfil_swinging_flag_slow_05";
}

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#include common_scripts\utility;
#using_animtree( "animated_props" );
main()
{
if( !isdefined ( level._anim_prop_models ) )
level._anim_prop_models = [];
// Would use isSP() but this runs before we can
mapname = tolower( getdvar( "mapname" ) );
SP = true;
if ( string_starts_with( mapname, "mp_" ) )
SP = false;
model = "nx_pr_exfil_swinging_flag_06";
if ( SP )
{
level._anim_prop_models[ model ][ "wind" ] = %nx_pr_exfil_swinging_flag_slow_06;
}
else
level._anim_prop_models[ model ][ "wind" ] = "nx_pr_exfil_swinging_flag_slow_06";
}

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#include common_scripts\utility;
#using_animtree( "animated_props" );
main()
{
if( !isdefined ( level._anim_prop_models ) )
level._anim_prop_models = [];
// Would use isSP() but this runs before we can
mapname = tolower( getdvar( "mapname" ) );
SP = true;
if ( string_starts_with( mapname, "mp_" ) )
SP = false;
model = "nx_tarp_hanging_02";
if ( SP )
{
level._anim_prop_models[ model ][ "wind" ] = %nx_tarp_hanging_02;
}
else
level._anim_prop_models[ model ][ "wind" ] = "nx_tarp_hanging_02";
}

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#include common_scripts\utility;
#using_animtree( "animated_props" );
main()
{
if( !isdefined ( level._anim_prop_models ) )
level._anim_prop_models = [];
// Would use isSP() but this runs before we can
mapname = tolower( getdvar( "mapname" ) );
SP = true;
if ( string_starts_with( mapname, "mp_" ) )
SP = false;
model = "nx_tarp_hanging_03";
if ( SP )
{
level._anim_prop_models[ model ][ "wind" ] = %nx_tarp_hanging_03;
}
else
level._anim_prop_models[ model ][ "wind" ] = "nx_tarp_hanging_03";
}

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#include common_scripts\utility;
#using_animtree( "animated_props" );
main()
{
if( !isdefined ( level._anim_prop_models ) )
level._anim_prop_models = [];
// Would use isSP() but this runs before we can
mapname = tolower( getdvar( "mapname" ) );
SP = true;
if ( string_starts_with( mapname, "mp_" ) )
SP = false;
model = "nx_tarp_hanging_04";
if ( SP )
{
level._anim_prop_models[ model ][ "wind" ] = %nx_tarp_hanging_04;
}
else
level._anim_prop_models[ model ][ "wind" ] = "nx_tarp_hanging_04";
}

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#include common_scripts\utility;
#using_animtree( "animated_props" );
main()
{
if( !isdefined ( level._anim_prop_models ) )
level._anim_prop_models = [];
// Would use isSP() but this runs before we can
mapname = tolower( getdvar( "mapname" ) );
SP = true;
if ( string_starts_with( mapname, "mp_" ) )
SP = false;
model = "nx_tarp_hanging_05";
if ( SP )
{
level._anim_prop_models[ model ][ "wind" ] = %nx_tarp_hanging_05;
}
else
level._anim_prop_models[ model ][ "wind" ] = "nx_tarp_hanging_05";
}

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#include common_scripts\utility;
#using_animtree( "animated_props" );
main()
{
if( !isdefined ( level._anim_prop_models ) )
level._anim_prop_models = [];
// Would use isSP() but this runs before we can
mapname = tolower( getdvar( "mapname" ) );
SP = true;
if ( string_starts_with( mapname, "mp_" ) )
SP = false;
model = "nx_tarp_hanging_06";
if ( SP )
{
level._anim_prop_models[ model ][ "wind" ] = %nx_tarp_hanging_06;
}
else
level._anim_prop_models[ model ][ "wind" ] = "nx_tarp_hanging_06";
}

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#include common_scripts\utility;
#using_animtree( "animated_props" );
main()
{
if( !isdefined ( level._anim_prop_models ) )
level._anim_prop_models = [];
// Would use isSP() but this runs before we can
mapname = tolower( getdvar( "mapname" ) );
SP = true;
if ( string_starts_with( mapname, "mp_" ) )
SP = false;
model = "nx_tarp_hanging_07";
if ( SP )
{
level._anim_prop_models[ model ][ "wind" ] = %nx_tarp_hanging_07;
}
else
level._anim_prop_models[ model ][ "wind" ] = "nx_tarp_hanging_07";
}

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#include common_scripts\utility;
#using_animtree( "animated_props" );
main()
{
if( !isdefined ( level._anim_prop_models ) )
level._anim_prop_models = [];
// Would use isSP() but this runs before we can
mapname = tolower( getdvar( "mapname" ) );
SP = true;
if ( string_starts_with( mapname, "mp_" ) )
SP = false;
model = "nx_tarp_hanging_08";
if ( SP )
{
level._anim_prop_models[ model ][ "wind" ] = %nx_tarp_hanging_08;
}
else
level._anim_prop_models[ model ][ "wind" ] = "nx_tarp_hanging_08";
}