//_createfx generated. Do not touch!! #include common_scripts\utility; #include common_scripts\_createfx; main() { // CreateFX entities size: 24 ent = createOneshotEffect( "ash_aftermath_ugv_mp" ); ent.v[ "origin" ] = ( 539.157, 1279.55, 596.643 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "ash_aftermath_ugv_mp"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "ash_aftermath_ugv_mp" ); ent.v[ "origin" ] = ( 1565.22, 3073.81, 699.572 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "ash_aftermath_ugv_mp"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "ash_aftermath_ugv_mp" ); ent.v[ "origin" ] = ( 5983.87, 4730.37, 825.99 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "ash_aftermath_ugv_mp"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "firelp_large_pm_bh1" ); ent.v[ "origin" ] = ( 1170.73, 1200.51, 226 ); ent.v[ "angles" ] = ( 296, 180, 180 ); ent.v[ "fxid" ] = "firelp_large_pm_bh1"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "firelp_med_pm_bh1" ); ent.v[ "origin" ] = ( 815.138, 1434.87, 250.526 ); ent.v[ "angles" ] = ( 282, 180, 180 ); ent.v[ "fxid" ] = "firelp_med_pm_bh1"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "firelp_med_pm_bh1" ); ent.v[ "origin" ] = ( 1087.65, 832.262, 442 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "firelp_med_pm_bh1"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "large_fire" ); ent.v[ "origin" ] = ( -1530.24, 2073.87, 489.872 ); ent.v[ "angles" ] = ( 4, 4, 0 ); ent.v[ "fxid" ] = "large_fire"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "nx_smoke_plume_periph_large_black" ); ent.v[ "origin" ] = ( -1346.8, 894.056, 301.98 ); ent.v[ "angles" ] = ( 270, 320.936, 39.0635 ); ent.v[ "fxid" ] = "nx_smoke_plume_periph_large_black"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "nx_smoke_plume_periph_large_black" ); ent.v[ "origin" ] = ( 555.964, -1769.39, 563.125 ); ent.v[ "angles" ] = ( 304.108, 164.878, 93.3438 ); ent.v[ "fxid" ] = "nx_smoke_plume_periph_large_black"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "nx_smoke_plume_periph_large_black" ); ent.v[ "origin" ] = ( 4200.01, 1853.93, 199.766 ); ent.v[ "angles" ] = ( 337.767, 305.881, 62.5061 ); ent.v[ "fxid" ] = "nx_smoke_plume_periph_large_black"; ent.v[ "delay" ] = -15; ent = createOneshotEffect( "nx_smoke_plume_periph_large_black" ); ent.v[ "origin" ] = ( 7216.51, 5639.86, 479.075 ); ent.v[ "angles" ] = ( 284, 90, 96 ); ent.v[ "fxid" ] = "nx_smoke_plume_periph_large_black"; ent.v[ "delay" ] = -15; ent = createExploder( "nx_orbital_laser_01" ); ent.v[ "origin" ] = ( -2045.08, 3938.13, 712.706 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "nx_orbital_laser_01"; ent.v[ "delay" ] = 0; ent.v[ "flag" ] = "nil"; ent.v[ "exploder" ] = "fx_orbital_laser_02"; ent.v[ "soundalias" ] = "nil"; ent.v[ "loopsound" ] = "nil"; ent = createExploder( "nx_orbital_laser_01" ); ent.v[ "origin" ] = ( -2005.55, 4289.13, 725.282 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "nx_orbital_laser_01"; ent.v[ "delay" ] = 0; ent.v[ "flag" ] = "nil"; ent.v[ "exploder" ] = "fx_orbital_laser_04"; ent.v[ "soundalias" ] = "nil"; ent.v[ "loopsound" ] = "nil"; ent = createExploder( "nx_orbital_laser_01" ); ent.v[ "origin" ] = ( -1867.38, 5205.8, 694.934 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "nx_orbital_laser_01"; ent.v[ "delay" ] = 0; ent.v[ "flag" ] = "nil"; ent.v[ "exploder" ] = "fx_orbital_laser_05"; ent.v[ "soundalias" ] = "nil"; ent.v[ "loopsound" ] = "nil"; ent = createExploder( "nx_orbital_laser_01" ); ent.v[ "origin" ] = ( -1493.62, 5253.13, 704.413 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "nx_orbital_laser_01"; ent.v[ "delay" ] = 0; ent.v[ "flag" ] = "nil"; ent.v[ "exploder" ] = "fx_orbital_laser_03"; ent.v[ "soundalias" ] = "nil"; ent.v[ "loopsound" ] = "nil"; ent = createExploder( "nx_orbital_laser_02" ); ent.v[ "origin" ] = ( -2019.07, 4678.03, 685.431 ); ent.v[ "angles" ] = ( 270, 0, 0 ); ent.v[ "fxid" ] = "nx_orbital_laser_02"; ent.v[ "delay" ] = 0; ent.v[ "flag" ] = "nil"; ent.v[ "exploder" ] = "fx_orbital_laser_01"; ent.v[ "soundalias" ] = "nil"; ent.v[ "loopsound" ] = "nil"; // CreateFX entities placed: 16 }