#include animscripts\utility; #include animscripts\traverse\shared; #using_animtree( "generic_human" ); main() { traverseData = []; traverseData[ "traverseAnim" ] = %tp_moon_lava_jump_into_train_f104; traverseData[ "traverseToCoverAnim" ] = %tp_moon_lava_jump_into_train_f104; traverseData[ "coverType" ] = "Exposed"; DoTraverse( traverseData ); }