#include animscripts\utility; #include animscripts\traverse\shared; main() { if ( self.type == "dog" ) dog_jump_down( 3, 1.0 ); else retro_jump_down_human(); } #using_animtree( "generic_human" ); retro_jump_down_human() { traverseData = []; traverseData[ "traverseAnim" ] = %nx_proto_retro_jump_down_run; DoTraverse( traverseData ); }