reset waypointOffscreenScaleSmallest reset cg_drawCrosshair reset cg_drawCrosshairNames reset ragdoll_explode_force reset ragdoll_explode_upbias reset jump_height reset jump_slowdownEnable reset bg_fallDamageMinHeight reset bg_fallDamageMaxHeight reset cg_hudGrenadeIconHeight reset cg_hudGrenadeIconWidth reset cg_hudGrenadeIconOffset reset cg_hudGrenadePointerHeight reset cg_hudGrenadePointerWidth reset cg_hudGrenadePointerPivot reset cg_fovscale reset com_gameMsgWindow1LineCount set ui_allow_teamchange 1 set sv_maxclients 18 set partyChatDisallowed 0 //Netbuff Perk set perk_netSoldierHaloRotationSpeed 0 set perk_netSoldierEffectiveRadius 350 set perk_netSoldierHaloSpriteEdgeOffset 8 //XRay set gp_rdvar_xray_cone_length 1800 set gp_rdvar_xray_fade_distance 2000 set gp_rdvar_xray_cone_angle 179 set pain_debug 1 //Moon set player_moon_grav_scale 0.25 set Player_moon_grav_speed_scalar 1 set player_moon_grav_stop_scalar 1 set player_moon_grav_start_scalar 1 set player_moon_grav_variable_jump_scalar 0.25 set player_moon_grav_variable_jump_period 500 set player_moon_grav_late_jump_period 200 set player_moon_grav_jump_boost_scalar 1.18 set weapon_view_moon_vertical_bob_amp 5 set weapon_view_moon_horizontal_bob_amp 1.5 set weapon_view_moon_bob_speed 0.5 set player_moon_grav_air_control_accel_scalar 1.35 set player_moon_grav_air_control_speed_scalar 1 // UI set cg_hudObjectiveTextScale 0.3 set cg_headIconMinScreenRadius 0.025 set cg_hudMapFriendlyHeight 15 set cg_hudMapFriendlyWidth 15 set cg_hudMapPlayerHeight 20 set cg_hudMapPlayerWidth 20 set cg_hudGrenadeIconMaxRangeFrag 250 set cg_weaponHintsCoD1Style 1 set cg_everyonehearseveryone 0 // SHARED GAMETYPE DEFAULTS // gameplay set scr_game_graceperiod 10 set scr_game_allowkillcam 1 set scr_game_onlyheadshots 0 set scr_game_deathpointloss 0 set scr_game_suicidepointloss 0 set scr_team_teamkillpointloss 1 set scr_game_spectatetype 2 set scr_game_perks 1 set scr_game_forceuav 0 set scr_game_hardpoints 1 // hardpoints set scr_hardpoint_allowartillery 1 set scr_hardpoint_allowuav 1 set scr_hardpoint_allowhelicopter 1 // teams set scr_team_fftype 0 set scr_team_respawntime 0 set scr_team_teamkillspawndelay 20 set scr_team_kickteamkillers 0 // player set scr_player_numlives 0 set scr_player_respawndelay 0 set scr_player_maxhealth 100 set scr_player_suicidespawndelay 0 set scr_player_healthregentime 5 set scr_player_forcerespawn 1 set scr_player_sprinttime 4 // UI set g_hardcore 0 set scr_hardcore 0 set scr_diehard 0 set scr_oldschool 0 set ui_hud_hardcore 0 set ui_hud_obituaries 1 set ui_hud_showobjicons 1 // DEATHMATCH set scr_dm_scorelimit 1500 set scr_dm_timelimit 10 set scr_dm_roundlimit 1 set scr_dm_winlimit 1 set scr_dm_numlives 0 set scr_dm_playerrespawndelay 0 set scr_dm_waverespawndelay 0 set scr_dm_promode 0 // DOMINATION set scr_dom_scorelimit 200 set scr_dom_timelimit 0 set scr_dom_roundlimit 1 set scr_dom_winlimit 1 set scr_dom_numlives 0 set scr_dom_playerrespawndelay 0 set scr_dom_waverespawndelay 0 set scr_dom_promode 0 // TEAM GUNGAME set scr_gg_scorelimit 2500 set scr_gg_timelimit 0 set scr_gg_roundlimit 1 set scr_gg_winlimit 1 set scr_gg_numlives 0 set scr_gg_playerrespawndelay 0 set scr_gg_waverespawndelay 0 set scr_gg_promode 0 // TEAM DEATHMATCH set scr_war_scorelimit 7500 set scr_war_timelimit 10 set scr_war_roundlimit 1 set scr_war_winlimit 1 set scr_war_numlives 0 set scr_war_playerrespawndelay 0 set scr_war_waverespawndelay 0 set scr_war_promode 0 // SABOTAGE set scr_sab_scorelimit 0 set scr_sab_timelimit 20 set scr_sab_roundlimit 1 set scr_sab_winlimit 1 set scr_sab_roundswitch 1 set scr_sab_numlives 0 set scr_sab_bombtimer 45 set scr_sab_planttime 2.5 set scr_sab_defusetime 5 set scr_sab_hotpotato 0 set scr_sab_playerrespawndelay 7.5 set scr_sab_waverespawndelay 0 set scr_sab_promode 0 // cwtest set scr_cwtest_scorelimit 12 set scr_cwtest_timelimit 15 set scr_cwtest_roundlimit 1 set scr_cwtest_winlimit 1 set scr_cwtest_roundswitch 0 set scr_cwtest_numlives 0 set scr_cwtest_planttime 5 set scr_cwtest_num_intel 2 set scr_cwtest_intelspawndelay 2.0 set scr_cwtest_playerrespawndelay 5.0 set scr_cwtest_spawnturretrate 3 set scr_cwtest_waverespawndelay 0 set scr_cwtest_promode 0 // SEARCH AND DESTROY CLASSIC set scr_sd_scorelimit 1 set scr_sd_timelimit 2.5 set scr_sd_roundlimit 0 set scr_sd_winlimit 4 set scr_sd_roundswitch 3 // rounds between switching teams set scr_sd_numlives 1 // elimination set scr_sd_bombtimer 45 set scr_sd_planttime 5 set scr_sd_defusetime 5 set scr_sd_multibomb 0 set scr_sd_playerrespawndelay 0 set scr_sd_waverespawndelay 0 set scr_sd_promode 0 // KING OF THE HILL set scr_koth_scorelimit 250 set scr_koth_timelimit 15 set scr_koth_roundlimit 1 set scr_koth_winlimit 1 set scr_koth_roundswitch 1 set scr_koth_numlives 0 set scr_koth_playerrespawndelay 0 set scr_koth_waverespawndelay 0 set koth_autodestroytime 60 set koth_spawntime 30 set koth_kothmode 0 set koth_capturetime 20 set koth_destroytime 10 set koth_delayPlayer 0 set koth_spawnDelay 60 set koth_proMode 0 set scr_koth_promode 0 // ONE FLAG CTF set scr_oneflag_scorelimit 1 set scr_oneflag_timelimit 3 set scr_oneflag_roundlimit 0 set scr_oneflag_winlimit 4 set scr_oneflag_roundswitch 3 // rounds between switching teams set scr_oneflag_numlives 0 set scr_oneflag_playerrespawndelay 0 set scr_oneflag_waverespawndelay 0 set scr_oneflag_promode 0 // ARENA set scr_arena_scorelimit 1 set scr_arena_timelimit 2.5 set scr_arena_roundlimit 0 set scr_arena_winlimit 4 set scr_arena_numlives 1 set scr_arena_roundswitch 3 set scr_arena_promode 0 // DD set scr_dd_scorelimit 1 set scr_dd_timelimit 2.5 set scr_dd_roundlimit 3 set scr_dd_winlimit 2 set scr_dd_numlives 0 set scr_dd_roundswitch 1 set scr_dd_playerrespawndelay 0 set scr_dd_waverespawndelay 0 set scr_dd_bombtimer 45 set scr_dd_planttime 5 set scr_dd_defusetime 5 set scr_dd_addtime 2.5 set scr_dd_promode 0 // CTF set scr_ctf_scorelimit 0 set scr_ctf_timelimit 10 set scr_ctf_roundlimit 1 set scr_ctf_winlimit 1 set scr_ctf_waverespawndelay 10 set scr_ctf_halftime 1 set scr_ctf_numlives 0 set scr_ctf_playerrespawndelay 0 set scr_ctf_returntime 30 set scr_ctf_promode 0 // ESCORT set scr_escort_scorelimit 0 set scr_escort_timelimit 4 set scr_escort_checktime 2 set scr_escort_roundlimit 2 set scr_escort_countdown 10 set scr_escort_winlimit 2 set scr_escort_roundswitch 1 // rounds between switching teams set scr_escort_numlives 0 set scr_escort_playerrespawndelay 0 set scr_escort_waverespawndelay 0 set scr_escort_promode 0 // ESCORTPLUS set scr_escortplus_scorelimit 0 set scr_escortplus_timelimit 4 set scr_escortplus_checktime 2 set scr_escortplus_roundlimit 2 set scr_escortplus_countdown 10 set scr_escortplus_winlimit 2 set scr_escortplus_roundswitch 1 // rounds between switching teams set scr_escortplus_numlives 0 set scr_escortplus_playerrespawndelay 3 set scr_escortplus_waverespawndelay 0 set scr_escortplus_promode 0 // 3rd Person set camera_thirdperson 0 set aim_autoaim_enabled 0 // GTNW set scr_gtnw_scorelimit 101 set scr_gtnw_timelimit 10 set scr_gtnw_roundlimit 1 set scr_gtnw_winlimit 1 set scr_gtnw_roundswitch 0 set scr_gtnw_numlives 0 set scr_gtnw_playerrespawndelay 0 set scr_gtnw_waverespawndelay 0 set scr_gtnw_promode 0 // GLADIATOR GAMES set scr_glad_scorelimit 1000 set scr_glad_timelimit 1.5 set scr_glad_roundlimit 0 set scr_glad_roundswitch 1 // rounds between switching teams set scr_dm_winlimit 1 set scr_glad_numlives 1 set scr_dm_playerrespawndelay 0 set scr_dm_waverespawndelay 0 set scr_glad_promode 0 // ASSAULT set scr_glad_assault_timelimit 1.5 set scr_glad_assault_weapon_fired_score 100 set scr_glad_assault_max_score 1000 set scr_glad_assault_finish_line_score 100 // HVT set scr_hvt_scorelimit 4000 set scr_hvt_timelimit 10 set scr_hvt_roundlimit 1 set scr_hvt_winlimit 1 set scr_hvt_numlives 0 set scr_hvt_playerrespawndelay 0 set scr_hvt_waverespawndelay 0 set scr_hvt_promode 0