// This function should take care of grain and glow settings for each map, plus anything else that artists // need to be able to tweak without bothering level designers. #include common_scripts\utility; #include common_scripts\_artCommon; main() { /# setDevDvarIfUninitialized( "scr_art_tweak", 0 ); setDevDvarIfUninitialized( "scr_dof_enable", "1" ); setDevDvarIfUninitialized( "scr_cmd_plr_sun", "0" ); setDevDvarIfUninitialized( "scr_cinematic_autofocus", "1" ); setDevDvarIfUninitialized( "scr_art_visionfile", level._script ); if ( !isDefined( level._dofDefault ) ) { level._dofDefault[ "nearStart" ] = 0; level._dofDefault[ "nearEnd" ] = 1; level._dofDefault[ "farStart" ] = 8000; level._dofDefault[ "farEnd" ] = 10000; level._dofDefault[ "nearBlur" ] = 6; level._dofDefault[ "farBlur" ] = 0; } level._curDoF = ( level._dofDefault[ "farStart" ] - level._dofDefault[ "nearEnd" ] ) / 2; thread tweakart(); if ( !isdefined( level._script ) ) level._script = ToLower( GetDvar( "mapname" ) ); #/ } tweakart() { /# if ( !isdefined( level._tweakfile ) ) level._tweakfile = false; // not in DEVGUI SetDevDvar( "scr_fog_fraction", "1.0" ); SetDevDvar( "scr_art_dump", "0" ); // update the devgui variables to current settings SetDevDvar( "scr_dof_nearStart", level._dofDefault[ "nearStart" ] ); SetDevDvar( "scr_dof_nearEnd", level._dofDefault[ "nearEnd" ] ); SetDevDvar( "scr_dof_farStart", level._dofDefault[ "farStart" ] ); SetDevDvar( "scr_dof_farEnd", level._dofDefault[ "farEnd" ] ); SetDevDvar( "scr_dof_nearBlur", level._dofDefault[ "nearBlur" ] ); SetDevDvar( "scr_dof_farBlur", level._dofDefault[ "farBlur" ] ); // not in DEVGUI level._fogfraction = 1.0; file = undefined; filename = undefined; for ( ;; ) { while ( GetDvarInt( "scr_art_tweak", 0 ) == 0 ) { AssertEx( GetDvarInt( "scr_art_dump", 0 ) == 0, "Must Enable Art Tweaks to export _art file." ); wait .05; if ( ! GetDvarInt( "scr_art_tweak", 0 ) == 0 ) common_scripts\_artCommon::setfogsliders();// sets the sliders to whatever the current fog value is } if ( GetDvarInt( "scr_art_tweak_message" ) ) { SetDevDvar( "scr_art_tweak_message", "0" ); IPrintLnBold( "ART TWEAK ENABLED" ); } //translate the slider values to script variables common_scripts\_artCommon::translateFogSlidersToScript(); // dofvarupdate(); // catch all those cases where a slider can be pushed to a place of conflict fovslidercheck(); dump = dumpsettings();// dumps and returns true if the dump dvar is set common_scripts\_artCommon::updateFogFromScript(); // level.player setDefaultDepthOfField(); if ( dump ) { IPrintLnBold( "Art settings dumped success!" ); SetdevDvar( "scr_art_dump", "0" ); } wait .1; } #/ } fovslidercheck() { /# // catch all those cases where a slider can be pushed to a place of conflict if ( level._dofDefault[ "nearStart" ] >= level._dofDefault[ "nearEnd" ] ) { level._dofDefault[ "nearStart" ] = level._dofDefault[ "nearEnd" ] - 1; SetDevDvar( "scr_dof_nearStart", level._dofDefault[ "nearStart" ] ); } if ( level._dofDefault[ "nearEnd" ] <= level._dofDefault[ "nearStart" ] ) { level._dofDefault[ "nearEnd" ] = level._dofDefault[ "nearStart" ] + 1; SetDevDvar( "scr_dof_nearEnd", level._dofDefault[ "nearEnd" ] ); } if ( level._dofDefault[ "farStart" ] >= level._dofDefault[ "farEnd" ] ) { level._dofDefault[ "farStart" ] = level._dofDefault[ "farEnd" ] - 1; SetDevDvar( "scr_dof_farStart", level._dofDefault[ "farStart" ] ); } if ( level._dofDefault[ "farEnd" ] <= level._dofDefault[ "farStart" ] ) { level._dofDefault[ "farEnd" ] = level._dofDefault[ "farStart" ] + 1; SetDevDvar( "scr_dof_farEnd", level._dofDefault[ "farEnd" ] ); } if ( level._dofDefault[ "farBlur" ] >= level._dofDefault[ "nearBlur" ] ) { level._dofDefault[ "farBlur" ] = level._dofDefault[ "nearBlur" ] - .1; SetDevDvar( "scr_dof_farBlur", level._dofDefault[ "farBlur" ] ); } if ( level._dofDefault[ "farStart" ] <= level._dofDefault[ "nearEnd" ] ) { level._dofDefault[ "farStart" ] = level._dofDefault[ "nearEnd" ] + 1; SetDevDvar( "scr_dof_farStart", level._dofDefault[ "farStart" ] ); } #/ } dumpsettings() { /# if ( GetDvarInt( "scr_art_dump" ) == 0 ) return false; filename = "createart/" + GetDvar( "scr_art_visionfile" ) + "_art.gsc"; artStartFogFileExport(); fileprint_launcher( "// _createart generated. modify at your own risk. Changing values should be fine." ); fileprint_launcher( "main()" ); fileprint_launcher( "{" ); fileprint_launcher( "" ); fileprint_launcher( "\tlevel.tweakfile = true;" ); fileprint_launcher( " " ); artfxprintlnFog(); fileprint_launcher( "\tVisionSetNaked( \"" + level._script + "\", 0 );" ); fileprint_launcher( "" ); fileprint_launcher( "}" ); artEndFogFileExport(); visionFilename = "vision/" + GetDvar( "scr_art_visionfile" ) + ".vision"; artStartVisionFileExport(); fileprint_launcher( "r_glow \"" + GetDvar( "r_glowTweakEnable" ) + "\"" ); fileprint_launcher( "r_glowRadius0 \"" + GetDvar( "r_glowTweakRadius0" ) + "\"" ); fileprint_launcher( "r_glowBloomCutoff \"" + GetDvar( "r_glowTweakBloomCutoff" ) + "\"" ); fileprint_launcher( "r_glowBloomDesaturation \"" + GetDvar( "r_glowTweakBloomDesaturation" ) + "\"" ); fileprint_launcher( "r_glowBloomIntensity0 \"" + GetDvar( "r_glowTweakBloomIntensity0" ) + "\"" ); fileprint_launcher( " " ); fileprint_launcher( "r_filmEnable \"" + GetDvar( "r_filmTweakEnable" ) + "\"" ); fileprint_launcher( "r_filmContrast \"" + GetDvar( "r_filmTweakContrast" ) + "\"" ); fileprint_launcher( "r_filmBrightness \"" + GetDvar( "r_filmTweakBrightness" ) + "\"" ); fileprint_launcher( "r_filmDesaturation \"" + GetDvar( "r_filmTweakDesaturation" ) + "\"" ); fileprint_launcher( "r_filmDesaturationDark \"" + GetDvar( "r_filmTweakDesaturationDark" ) + "\"" ); fileprint_launcher( "r_filmInvert \"" + GetDvar( "r_filmTweakInvert" ) + "\"" ); fileprint_launcher( "r_filmLightTint \"" + GetDvar( "r_filmTweakLightTint" ) + "\"" ); fileprint_launcher( "r_filmMediumTint \"" + GetDvar( "r_filmTweakMediumTint" ) + "\"" ); fileprint_launcher( "r_filmDarkTint \"" + GetDvar( "r_filmTweakDarkTint" ) + "\"" ); fileprint_launcher( " " ); fileprint_launcher( "r_primaryLightUseTweaks \"" + GetDvar( "r_primaryLightUseTweaks" ) + "\"" ); fileprint_launcher( "r_primaryLightTweakDiffuseStrength \"" + GetDvar( "r_primaryLightTweakDiffuseStrength" ) + "\"" ); fileprint_launcher( "r_primaryLightTweakSpecularStrength \"" + GetDvar( "r_primaryLightTweakSpecularStrength" ) + "\"" ); if ( ! artEndVisionFileExport() ) return false; IPrintLnBold( "ART DUMPED SUCCESSFULLY" ); return true; #/ }