// generated by mofo con_minicon 1 // MISC bind ESCAPE "togglemenu" bind TAB "+scores" bind W "+binoculars" bind = "replay_live" bind ` "toggleconsole" bind PAUSE "toggle cl_paused 0 1" bind R "+activate" bind F5 "savegame hoopla" bind F9 "loadgame hoopla" bind F12 "screenshot" // REPLAY bind - "replay_back 10" bind 0 "replay_back 3" bind = "replay_live" bind 6 replay_mark bind 7 replay_goto bind 8 replay_live // DEV bind . "toggle r_fullbright 0 1" bind / "scriptdebugger" bind B "toggle cl_paused 0 2" bind T "toggle timescale 1 3" bind Y "toggle timescale 1 .25 .1" bind G "god" bind I "toggle r_showtris 0 1 2" bind j toggle ai_shownearbynodes 0 64 bind K "toggle ai_showNodes 0 1 2" bind L "toggle g_entinfo 0 1 2" bind semicolon "toggle g_entinfo 5 4 0" bind / toggle debug_colornodes on off bind [ toggle fx_enable 0 1 bind M "map_restart" bind N "ufo" bind H "cg_ufo" bind O "toggle r_showportals 0 1 2" bind P "toggle r_lockpvs 0 1" bind F1 "devgui" bind 1 "ai axis delete" bind 2 "ai allies delete" bind D "exec developer" // kills the AI. Turns off ragdoll for a moment because otherwise the framerate takes a big hit. bind x "ragdoll_enable 0; set debug_nuke on; wait 3; ragdoll_enable 1" // ** Configs and Tools ** bind f1 devgui bind f2 exec developer bind f3 exec robotg bind f5 give ammo bind f6 fast_restart bind f7 "set tweak 1; map_restart; exec devgui_fog" bind f8 toggle animsound on off bind f9 exec createFX // WEAPONS bind MWHEELDOWN "weapnext" bind MWHEELUP "weapprev" // FIRING bind Q "+smoke" bind A "+frag" bind C "+melee_breath" bind MOUSE1 "+attack" bind MOUSE2 "+speed" bind MOUSE3 "+reload"