#include animscripts\utility; #include animscripts\traverse\shared; #using_animtree( "generic_human" ); main() { traverseData = []; traverseData[ "traverseAnim" ] = %tp_moon_lava_jump_traintop_f104; traverseData[ "traverseToCoverAnim" ] = %tp_moon_lava_jump_traintop_f104; traverseData[ "coverType" ] = "Cover Right"; traverseData[ "forceTeleport" ] = true; DoTraverse( traverseData ); }