#include maps\_vehicle; #include maps\_vehicle_aianim; #using_animtree( "vehicles" ); main( model, type, buildtread, no_death ) { build_template( "nx_osprey", model, type ); build_localinit( ::init_local ); build_life( 999, 500, 1500 ); build_team( "allies" ); build_drive ( %nx_vh_osprey_movement,undefined, 150 ); build_aianims( ::setanims, ::set_vehicle_anims ); if ( IsDefined( buildtread )) { if ( buildtread == true ) { build_treadfx(); } } else { build_treadfx(); } } init_local() { self.originheightoffset = distance( self gettagorigin( "tag_origin" ), self gettagorigin( "tag_ground" ) );// TODO - FIXME: this is ugly. Derive from distance between tag_origin and tag_base or whatever that tag was. self.script_badplace = false;// All helicopters dont need to create bad places } #using_animtree( "vehicles" ); set_vehicle_anims( positions ) { return positions; } #using_animtree( "generic_human" ); setanims() { positions = []; for ( i = 0;i < 9;i++ ) positions[ i ] = spawnstruct(); positions[ 0 ].idle = %humvee_passenger_idle_R; positions[ 1 ].idle = %humvee_passenger_idle_R; positions[ 2 ].idle = %humvee_passenger_idle_R; positions[ 3 ].idle = %humvee_passenger_idle_R; positions[ 4 ].idle = %humvee_passenger_idle_R; positions[ 5 ].idle = %humvee_passenger_idle_R; positions[ 6 ].idle = %humvee_passenger_idle_R; positions[ 7 ].idle = %humvee_passenger_idle_R; positions[ 8 ].idle = %humvee_passenger_idle_R; positions[ 0 ].sittag = "tag_driver"; positions[ 1 ].sittag = "tag_passenger"; positions[ 2 ].sittag = "tag_guy0"; positions[ 3 ].sittag = "tag_guy1"; positions[ 4 ].sittag = "tag_guy2"; positions[ 5 ].sittag = "tag_guy3"; positions[ 6 ].sittag = "tag_guy4"; positions[ 7 ].sittag = "tag_guy5"; positions[ 8 ].sittag = "tag_guy6"; return positions; } /*QUAKED script_vehicle_nx_osprey (1 0 0) (-16 -16 -24) (16 16 32) USABLE SPAWNER maps\_nx_osprey::main( "vehicle_osprey", "nx_osprey" ); include,nx_vehicle_osprey defaultmdl="vehicle_osprey" default:"vehicletype" "nx_osprey" default:"script_team" "allies" */ /*QUAKED script_vehicle_nx_osprey_vignette (1 0 0) (-16 -16 -24) (16 16 32) USABLE SPAWNER maps\_nx_osprey::main( "vehicle_osprey", "nx_osprey_vignette", false ); include,nx_vehicle_osprey defaultmdl="vehicle_osprey" default:"vehicletype" "nx_osprey_vignette" default:"script_team" "allies" */