//**************************************************************************** // ** // Confidential - (C) Activision Publishing, Inc. 2010 ** // ** //**************************************************************************** // ** // Module: FX Support ** // ** // Created: DATE - CREATOR ** // ** //**************************************************************************** main() { level._effect[ "snow_light" ] = loadfx( "snow/snow_light_mp_stasis" ); level._effect[ "snow_wind" ] = loadfx( "snow/snow_wind" ); if ( !getdvarint( "r_reflectionProbeGenerate" ) ) maps\createfx\mp_nx_stasis_fx::main(); } //******************************************************************* // * // * //*******************************************************************