// THIS FILE IS AUTOGENERATED, DO NOT MODIFY main() { self setModel("nx_ec_space_assault_body"); codescripts\character::attachHead( "alias_nx_ec_space_heads", xmodelalias\alias_nx_ec_space_heads::main() ); codescripts\character::determineHeadshotModel( "alias_nx_ec_space_heads", xmodelalias\alias_nx_ec_space_heads_crack::main() ); self.voice = "american"; } precache() { precacheModel("nx_ec_space_assault_body"); codescripts\character::precacheModelArray(xmodelalias\alias_nx_ec_space_heads::main()); codescripts\character::precacheModelArray(xmodelalias\alias_nx_ec_space_heads_crack::main()); }