nx1-gsc-dump/maps/_nx_osprey.gsc

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#include maps\_vehicle;
#include maps\_vehicle_aianim;
#using_animtree( "vehicles" );
main( model, type, buildtread, no_death )
{
build_template( "nx_osprey", model, type );
build_localinit( ::init_local );
build_life( 999, 500, 1500 );
build_team( "allies" );
build_drive ( %nx_vh_osprey_movement,undefined, 150 );
build_aianims( ::setanims, ::set_vehicle_anims );
if ( IsDefined( buildtread ))
{
if ( buildtread == true )
{
build_treadfx();
}
}
else
{
build_treadfx();
}
}
init_local()
{
self.originheightoffset = distance( self gettagorigin( "tag_origin" ), self gettagorigin( "tag_ground" ) );// TODO - FIXME: this is ugly. Derive from distance between tag_origin and tag_base or whatever that tag was.
self.script_badplace = false;// All helicopters dont need to create bad places
}
#using_animtree( "vehicles" );
set_vehicle_anims( positions )
{
return positions;
}
#using_animtree( "generic_human" );
setanims()
{
positions = [];
for ( i = 0;i < 9;i++ )
positions[ i ] = spawnstruct();
positions[ 0 ].idle = %humvee_passenger_idle_R;
positions[ 1 ].idle = %humvee_passenger_idle_R;
positions[ 2 ].idle = %humvee_passenger_idle_R;
positions[ 3 ].idle = %humvee_passenger_idle_R;
positions[ 4 ].idle = %humvee_passenger_idle_R;
positions[ 5 ].idle = %humvee_passenger_idle_R;
positions[ 6 ].idle = %humvee_passenger_idle_R;
positions[ 7 ].idle = %humvee_passenger_idle_R;
positions[ 8 ].idle = %humvee_passenger_idle_R;
positions[ 0 ].sittag = "tag_driver";
positions[ 1 ].sittag = "tag_passenger";
positions[ 2 ].sittag = "tag_guy0";
positions[ 3 ].sittag = "tag_guy1";
positions[ 4 ].sittag = "tag_guy2";
positions[ 5 ].sittag = "tag_guy3";
positions[ 6 ].sittag = "tag_guy4";
positions[ 7 ].sittag = "tag_guy5";
positions[ 8 ].sittag = "tag_guy6";
return positions;
}
/*QUAKED script_vehicle_nx_osprey (1 0 0) (-16 -16 -24) (16 16 32) USABLE SPAWNER
maps\_nx_osprey::main( "vehicle_osprey", "nx_osprey" );
include,nx_vehicle_osprey
defaultmdl="vehicle_osprey"
default:"vehicletype" "nx_osprey"
default:"script_team" "allies"
*/
/*QUAKED script_vehicle_nx_osprey_vignette (1 0 0) (-16 -16 -24) (16 16 32) USABLE SPAWNER
maps\_nx_osprey::main( "vehicle_osprey", "nx_osprey_vignette", false );
include,nx_vehicle_osprey
defaultmdl="vehicle_osprey"
default:"vehicletype" "nx_osprey_vignette"
default:"script_team" "allies"
*/