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https://github.com/reaaLx/nx1-gsc-dump.git
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101 lines
2.4 KiB
Plaintext
101 lines
2.4 KiB
Plaintext
#include maps\_vehicle;
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#include maps\_vehicle_aianim;
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#using_animtree( "vehicles" );
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main( model, type, buildtread, no_death )
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{
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build_template( "nx_osprey", model, type );
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build_localinit( ::init_local );
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build_life( 999, 500, 1500 );
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build_team( "allies" );
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build_drive ( %nx_vh_osprey_movement,undefined, 150 );
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build_aianims( ::setanims, ::set_vehicle_anims );
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if ( IsDefined( buildtread ))
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{
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if ( buildtread == true )
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{
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build_treadfx();
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}
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}
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else
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{
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build_treadfx();
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}
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}
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init_local()
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{
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self.originheightoffset = distance( self gettagorigin( "tag_origin" ), self gettagorigin( "tag_ground" ) );// TODO - FIXME: this is ugly. Derive from distance between tag_origin and tag_base or whatever that tag was.
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self.script_badplace = false;// All helicopters dont need to create bad places
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}
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#using_animtree( "vehicles" );
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set_vehicle_anims( positions )
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{
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return positions;
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}
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#using_animtree( "generic_human" );
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setanims()
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{
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positions = [];
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for ( i = 0;i < 9;i++ )
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positions[ i ] = spawnstruct();
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positions[ 0 ].idle = %humvee_passenger_idle_R;
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positions[ 1 ].idle = %humvee_passenger_idle_R;
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positions[ 2 ].idle = %humvee_passenger_idle_R;
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positions[ 3 ].idle = %humvee_passenger_idle_R;
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positions[ 4 ].idle = %humvee_passenger_idle_R;
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positions[ 5 ].idle = %humvee_passenger_idle_R;
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positions[ 6 ].idle = %humvee_passenger_idle_R;
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positions[ 7 ].idle = %humvee_passenger_idle_R;
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positions[ 8 ].idle = %humvee_passenger_idle_R;
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positions[ 0 ].sittag = "tag_driver";
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positions[ 1 ].sittag = "tag_passenger";
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positions[ 2 ].sittag = "tag_guy0";
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positions[ 3 ].sittag = "tag_guy1";
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positions[ 4 ].sittag = "tag_guy2";
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positions[ 5 ].sittag = "tag_guy3";
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positions[ 6 ].sittag = "tag_guy4";
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positions[ 7 ].sittag = "tag_guy5";
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positions[ 8 ].sittag = "tag_guy6";
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return positions;
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}
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/*QUAKED script_vehicle_nx_osprey (1 0 0) (-16 -16 -24) (16 16 32) USABLE SPAWNER
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maps\_nx_osprey::main( "vehicle_osprey", "nx_osprey" );
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include,nx_vehicle_osprey
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defaultmdl="vehicle_osprey"
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default:"vehicletype" "nx_osprey"
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default:"script_team" "allies"
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*/
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/*QUAKED script_vehicle_nx_osprey_vignette (1 0 0) (-16 -16 -24) (16 16 32) USABLE SPAWNER
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maps\_nx_osprey::main( "vehicle_osprey", "nx_osprey_vignette", false );
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include,nx_vehicle_osprey
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defaultmdl="vehicle_osprey"
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default:"vehicletype" "nx_osprey_vignette"
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default:"script_team" "allies"
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*/
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