nx1-gsc-dump/maps/mp/_art.gsc
2024-09-04 23:46:54 +10:00

189 lines
6.7 KiB
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// This function should take care of grain and glow settings for each map, plus anything else that artists
// need to be able to tweak without bothering level designers.
#include common_scripts\utility;
#include common_scripts\_artCommon;
main()
{
/#
setDevDvarIfUninitialized( "scr_art_tweak", 0 );
setDevDvarIfUninitialized( "scr_dof_enable", "1" );
setDevDvarIfUninitialized( "scr_cmd_plr_sun", "0" );
setDevDvarIfUninitialized( "scr_cinematic_autofocus", "1" );
setDevDvarIfUninitialized( "scr_art_visionfile", level._script );
if ( !isDefined( level._dofDefault ) )
{
level._dofDefault[ "nearStart" ] = 0;
level._dofDefault[ "nearEnd" ] = 1;
level._dofDefault[ "farStart" ] = 8000;
level._dofDefault[ "farEnd" ] = 10000;
level._dofDefault[ "nearBlur" ] = 6;
level._dofDefault[ "farBlur" ] = 0;
}
level._curDoF = ( level._dofDefault[ "farStart" ] - level._dofDefault[ "nearEnd" ] ) / 2;
thread tweakart();
if ( !isdefined( level._script ) )
level._script = ToLower( GetDvar( "mapname" ) );
#/
}
tweakart()
{
/#
if ( !isdefined( level._tweakfile ) )
level._tweakfile = false;
// not in DEVGUI
SetDevDvar( "scr_fog_fraction", "1.0" );
SetDevDvar( "scr_art_dump", "0" );
// update the devgui variables to current settings
SetDevDvar( "scr_dof_nearStart", level._dofDefault[ "nearStart" ] );
SetDevDvar( "scr_dof_nearEnd", level._dofDefault[ "nearEnd" ] );
SetDevDvar( "scr_dof_farStart", level._dofDefault[ "farStart" ] );
SetDevDvar( "scr_dof_farEnd", level._dofDefault[ "farEnd" ] );
SetDevDvar( "scr_dof_nearBlur", level._dofDefault[ "nearBlur" ] );
SetDevDvar( "scr_dof_farBlur", level._dofDefault[ "farBlur" ] );
// not in DEVGUI
level._fogfraction = 1.0;
file = undefined;
filename = undefined;
for ( ;; )
{
while ( GetDvarInt( "scr_art_tweak", 0 ) == 0 )
{
AssertEx( GetDvarInt( "scr_art_dump", 0 ) == 0, "Must Enable Art Tweaks to export _art file." );
wait .05;
if ( ! GetDvarInt( "scr_art_tweak", 0 ) == 0 )
common_scripts\_artCommon::setfogsliders();// sets the sliders to whatever the current fog value is
}
if ( GetDvarInt( "scr_art_tweak_message" ) )
{
SetDevDvar( "scr_art_tweak_message", "0" );
IPrintLnBold( "ART TWEAK ENABLED" );
}
//translate the slider values to script variables
common_scripts\_artCommon::translateFogSlidersToScript();
// dofvarupdate();
// catch all those cases where a slider can be pushed to a place of conflict
fovslidercheck();
dump = dumpsettings();// dumps and returns true if the dump dvar is set
common_scripts\_artCommon::updateFogFromScript();
// level.player setDefaultDepthOfField();
if ( dump )
{
IPrintLnBold( "Art settings dumped success!" );
SetdevDvar( "scr_art_dump", "0" );
}
wait .1;
}
#/
}
fovslidercheck()
{
/#
// catch all those cases where a slider can be pushed to a place of conflict
if ( level._dofDefault[ "nearStart" ] >= level._dofDefault[ "nearEnd" ] )
{
level._dofDefault[ "nearStart" ] = level._dofDefault[ "nearEnd" ] - 1;
SetDevDvar( "scr_dof_nearStart", level._dofDefault[ "nearStart" ] );
}
if ( level._dofDefault[ "nearEnd" ] <= level._dofDefault[ "nearStart" ] )
{
level._dofDefault[ "nearEnd" ] = level._dofDefault[ "nearStart" ] + 1;
SetDevDvar( "scr_dof_nearEnd", level._dofDefault[ "nearEnd" ] );
}
if ( level._dofDefault[ "farStart" ] >= level._dofDefault[ "farEnd" ] )
{
level._dofDefault[ "farStart" ] = level._dofDefault[ "farEnd" ] - 1;
SetDevDvar( "scr_dof_farStart", level._dofDefault[ "farStart" ] );
}
if ( level._dofDefault[ "farEnd" ] <= level._dofDefault[ "farStart" ] )
{
level._dofDefault[ "farEnd" ] = level._dofDefault[ "farStart" ] + 1;
SetDevDvar( "scr_dof_farEnd", level._dofDefault[ "farEnd" ] );
}
if ( level._dofDefault[ "farBlur" ] >= level._dofDefault[ "nearBlur" ] )
{
level._dofDefault[ "farBlur" ] = level._dofDefault[ "nearBlur" ] - .1;
SetDevDvar( "scr_dof_farBlur", level._dofDefault[ "farBlur" ] );
}
if ( level._dofDefault[ "farStart" ] <= level._dofDefault[ "nearEnd" ] )
{
level._dofDefault[ "farStart" ] = level._dofDefault[ "nearEnd" ] + 1;
SetDevDvar( "scr_dof_farStart", level._dofDefault[ "farStart" ] );
}
#/
}
dumpsettings()
{
/#
if ( GetDvarInt( "scr_art_dump" ) == 0 )
return false;
filename = "createart/" + GetDvar( "scr_art_visionfile" ) + "_art.gsc";
artStartFogFileExport();
fileprint_launcher( "// _createart generated. modify at your own risk. Changing values should be fine." );
fileprint_launcher( "main()" );
fileprint_launcher( "{" );
fileprint_launcher( "" );
fileprint_launcher( "\tlevel.tweakfile = true;" );
fileprint_launcher( " " );
artfxprintlnFog();
fileprint_launcher( "\tVisionSetNaked( \"" + level._script + "\", 0 );" );
fileprint_launcher( "" );
fileprint_launcher( "}" );
artEndFogFileExport();
visionFilename = "vision/" + GetDvar( "scr_art_visionfile" ) + ".vision";
artStartVisionFileExport();
fileprint_launcher( "r_glow \"" + GetDvar( "r_glowTweakEnable" ) + "\"" );
fileprint_launcher( "r_glowRadius0 \"" + GetDvar( "r_glowTweakRadius0" ) + "\"" );
fileprint_launcher( "r_glowBloomCutoff \"" + GetDvar( "r_glowTweakBloomCutoff" ) + "\"" );
fileprint_launcher( "r_glowBloomDesaturation \"" + GetDvar( "r_glowTweakBloomDesaturation" ) + "\"" );
fileprint_launcher( "r_glowBloomIntensity0 \"" + GetDvar( "r_glowTweakBloomIntensity0" ) + "\"" );
fileprint_launcher( " " );
fileprint_launcher( "r_filmEnable \"" + GetDvar( "r_filmTweakEnable" ) + "\"" );
fileprint_launcher( "r_filmContrast \"" + GetDvar( "r_filmTweakContrast" ) + "\"" );
fileprint_launcher( "r_filmBrightness \"" + GetDvar( "r_filmTweakBrightness" ) + "\"" );
fileprint_launcher( "r_filmDesaturation \"" + GetDvar( "r_filmTweakDesaturation" ) + "\"" );
fileprint_launcher( "r_filmDesaturationDark \"" + GetDvar( "r_filmTweakDesaturationDark" ) + "\"" );
fileprint_launcher( "r_filmInvert \"" + GetDvar( "r_filmTweakInvert" ) + "\"" );
fileprint_launcher( "r_filmLightTint \"" + GetDvar( "r_filmTweakLightTint" ) + "\"" );
fileprint_launcher( "r_filmMediumTint \"" + GetDvar( "r_filmTweakMediumTint" ) + "\"" );
fileprint_launcher( "r_filmDarkTint \"" + GetDvar( "r_filmTweakDarkTint" ) + "\"" );
fileprint_launcher( " " );
fileprint_launcher( "r_primaryLightUseTweaks \"" + GetDvar( "r_primaryLightUseTweaks" ) + "\"" );
fileprint_launcher( "r_primaryLightTweakDiffuseStrength \"" + GetDvar( "r_primaryLightTweakDiffuseStrength" ) + "\"" );
fileprint_launcher( "r_primaryLightTweakSpecularStrength \"" + GetDvar( "r_primaryLightTweakSpecularStrength" ) + "\"" );
if ( ! artEndVisionFileExport() )
return false;
IPrintLnBold( "ART DUMPED SUCCESSFULLY" );
return true;
#/
}